Update 9/10/08

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Quote:
Originally Posted by MrBeefy
there's another new build as of 10pm... what's new in it?
http://www.guildwars.com/support/gameupdates/

Nightow

Nightow

Forge Runner

Join Date: Feb 2006

Kindred Order of Souls [KOS]

UA requires decent positioning now.

....What?

Senrath

Krytan Explorer

Join Date: May 2006

Halfway between here and there

Advanced Technology [CCCP]

All I have to say is at least UA is better than when it started. Still would've liked a larger range (like half-radar or radar range), but that's life.

The Red Messenger

The Red Messenger

Krytan Explorer

Join Date: Mar 2008

America

order of underneath lol

no more super minion...

i never tested it, but i ran into it in random arenas. was funny to watch at least

Narcin

Lion's Arch Merchant

Join Date: Feb 2007

Mo/

lol UA is still an amazing skill it works like healers boon in that it buffs healing its a 1/4 cast rebirth that DOESNT recharge skills or kill energy on top of that full health/energy? you dont find that still EXTREMELY viable?

Whirlwind

Whirlwind

Krytan Explorer

Join Date: Aug 2007

Wolven Empire

D/

Quote:
Fixed a bug that caused players to stop moving when casting Ursan Force.
LOL, just like them to fix something AFTER it becomes useless... Can't tell ya how many times i cussed that dam skill (every single button push) before the nerf..

beserk

Krytan Explorer

Join Date: May 2008

UK

W/

Quote:
Originally Posted by Whirlwind
LOL, just like them to fix something AFTER it becomes useless... Can't tell ya how many times i cussed that dam skill (every single button push) before the nerf..
QFT


Quote:
Removed rats and oozes from Kamadan, Lion's Arch, and Kaineng Center.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

Quote:
Originally Posted by Shadowmoon
Update 9/10/08
ghost running
?What is ghost running?

beserk

Krytan Explorer

Join Date: May 2008

UK

W/

Quote:
Originally Posted by Tarkin
?What is ghost running?


Quote:
Originally Posted by Shayne Hawke
It works under the same principle as HFFF. I think it worked like this:

1. Bring a hero with UA and lots of run/survival skills.
2. Go to the explorable area you want to run.
3. Kill yourself. Have the hero cast UA.
4. Put your camera on the hero and run them close to the portal at the end of the area where you want to be.
5. Switch the camera back to your dead body.
6. Cancel UA. You spawn at the hero.

It works because heroes didn't seem to trigger mobs like players do.
Read the thread next time

gerg-nad

Lion's Arch Merchant

Join Date: Oct 2006

Minnesota

[OhNo]

Second update I hear will cause Thomis not to pull to wall. Goodbye VS-Farming.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

I'm glad they removed the oozes and rats. Was starting to get annoying. No need to advertise GW:EN anymore with those things. It was like leaving the christmas decorations up until June.

Senrath

Krytan Explorer

Join Date: May 2006

Halfway between here and there

Advanced Technology [CCCP]

Quote:
Originally Posted by gerg-nad
Second update I hear will cause Thomis not to pull to wall. Goodbye VS-Farming.
He still pulls far enough.

kazi_saki

kazi_saki

Lion's Arch Merchant

Join Date: Feb 2008

Somewhere between GW and GW2

Shaved Wookies [HoT]

N/

Why'd They Remove My Rats And Oozes! Damm U Anet!!! Whyyyyy???

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Quote:
Originally Posted by kazi_saki
Why'd They Remove My Rats And Oozes! Damm U Anet!!! Whyyyyy???
Nice caps failure.

Decent update, I like the Mind Blast change

Talonz

Talonz

Academy Page

Join Date: Nov 2005

Stockton, CA

Clan Dethryche [dth]

D/W

Aww, qq at Unyielding Aura. It was fun while it lasted! Still, it's not that bad to get a party member instantly up right after they've fallen. Two UA hero monks working off each other still isn't bad at all in HM.

And, not being in HA, the energy boosts for elementalists is appreciated. More energy for Searing Flames.

I'm also glad they've finally made that little change to Ursan Force. It wasn't that big a deal, but it didn't make much sense the way it was set up.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by Monk Gsb
fixed

ohicineed12chars
Quote:
Originally Posted by beserk
Read the thread next time
Actually, you're both in the wrong.

If you continued to do it, ghost running would still work to the extent that you could run the hero from point A to point B as desired. The only change was to UA, which means you can't res your dead body from opposite corners of the map.

If mobs triggered on heroes' appearances, HFFFing would be dead too.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

Ua nerf :P well, knew that was gonna come, new montly tonic sucks imo

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

I don't have a complaint about the changes they made. However it would have been nice if they updated some of the unused non-elites as well.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Quote:
Originally Posted by Enix
What happened to buffing "less useful elites"? *cough aura of lich, hundred blades cough*

There are still plenty of Elites that are snoozetastic.

Kinda sad to see Unyeildig get nurfed. Will make CoF runs slightly less insanely easy.
Aura of the Lich still shows reasonable popularity in MM builds due to the reduction in sacrifice costs and, thus, in the cost of using BotM.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

byebye UA :'(

germanturkey

Krytan Explorer

Join Date: Sep 2005

[PoW]

E/

whats the new tonic?

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

[email protected] now people will use it again (or will they?) and be wonderful high-end minion masters.

Mouse at Large

Mouse at Large

Jungle Guide

Join Date: Dec 2005

Scotland

Fuzzy Physics Institute

E/

Nice update. At last Anet have cottoned on to what we have known for ages - Energy Storage as a primary was meh.

Make more Ele skills effects linked to ES

Wenspire

Wenspire

Wilds Pathfinder

Join Date: Mar 2008

USA - W.Coast

HiME

Mo/

UA is capable in rezzing two party members to full life/EN in under five seconds for a cost of 5EN. Also allows an extra skill in bar since it functions as a res. It has it's benefits.

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

Very, very good update.

Altho there used to be a 10% sacrifice triggering masochism, in a weird way it cost less before.

Lord of kryta

Lord of kryta

Academy Page

Join Date: Mar 2006

Australia

So I Herd U Liek Hallskipz [ORLY]

W/Mo

New Tonic -
Everlasting Macabre Tonic http://wiki.guildwars.com/wiki/Everl..._Macabre_Tonic

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Quote:
Originally Posted by MagmaRed
UA is not bad. Increased healing is better than Healer's Boon, but without the casting speed boost. What makes it even nicer, is it removes the need to carry a rez. In fact, the rez is 100% health and energy, and moves the target to safety. Not sure why people view this as bad, but I still find is an amazing elite, and use it more than HB now.
This. Stronger (and more universal) healing potential than HB, removes the need for a res.

Also, UA = Rebirth? Hardly. Full health and energy still and a QUICKER RES TIME than Rebirth. If you're good, you can run in, pull UA, and back out in any situation that's possible to be recovered from.

It'll still be on my Monk's bar. It's no longer imbalanced but it's still a solid skill. Would radar range be nice? Sure, but the skill is not dead unless you're one of those folks who stop using a skill because of the nerf, regardless of the nerf.

Order of Undeath revert is all sorts of win. Thank you.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

okay so i'm at school and had a chance to look better at it
i like order of undeath now, it's better now
master of magic is kinkeh, gonna use it sometimes lol
glowing gaze and all those others = hawt
and i haz my mind blast back <3
'n well
i'm just glad i finally got meh prediction points so when i come home i'll rapidly jump on the pc and get em!

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

I will still use UA for 16 DF divine healing+heavens delight builds.

Rezzing people wile on the moon was ridiculous.

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Um I don't know why you guys say UA rezzes at full energy, from my tests it rezzes at the energy the person has before they died. But okay whatever.

Kills a couple good ways to make money, since some of us have Assassins in our guild that die more than survive while VS running .

Don't really care about anything else.

Faure

Faure

Krytan Explorer

Join Date: Feb 2006

Mystic Spiral [MYST]

R/

Quote:
Originally Posted by Joe L.
Not a very creative solution to nerf the VS run. UA is now essentially an elite rebirth. The added healing percentage doesn't really make up for the -1 energy regen, that is what Healers Boon is for.

The Ele skill changes could go both ways. Clone skills is just lazy, and though very usefull, do eles really need more energy management?
You fail to see the changes for ele? These skills always were like that (energy return at certain conditions). Now they just don't give as much as they used to, unless you have 12 in Energy Storage. To prevent the Fast cast snare from getting too much energy.

I like it, i hated to play fc snare :+, or to play dom mesmer against a fc snare.

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

OoU is back to its original thats cool...its good to have seen them try something drastically different though.

personally i think that it should affect all minion allies...or even all undead within earshot. *shrugs*


------

is it just me or has this update been deployed really early?

Lycan Nibbler

Forge Runner

Join Date: Sep 2006

AZ

Quote:
Originally Posted by pansy malfoy
You know, I knew something was up, I just didn't know what. The whole High End forum is 98328232 frog scepters, heh.
lol +1 I was the same.. dont play enough pve these days to be in the know

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Quote:
Originally Posted by Sleeper Service
is it just me or has this update been deployed really early?
I was under the impression that there would be a ginormous update this week. Could be they just wanted to take care of some exploit issues that they've been pondering on and then release the big one tomorrow.

But that could be just wishful thinking. Either way I'm pretty happy with Tourney Points and some of the skill updates.

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

Quote:
Originally Posted by FengShuiDove
I was under the impression that there would be a ginormous update this week. Could be they just wanted to take care of some exploit issues that they've been pondering on and then release the big one tomorrow.

But that could be just wishful thinking. Either way I'm pretty happy with Tourney Points and some of the skill updates.
Updates are usually on Thursday. But I have a feeling they decided it wouldn't be "politically correct" to release a patch on 9/11. Don't get your hopes up for anything else until next month's limp-wristed update that fixes 1/20th of this game's problems.

Wildi

Krytan Explorer

Join Date: Mar 2006

PvE is the Metagame

boring update

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/



nye k
ain't that bad now i've seen it closer on a real size pic
it's different

Mangione

Lion's Arch Merchant

Join Date: May 2007

Quite nice update.

Only thing I don't like is the UA change.
The range was too big before the update, now is too small...
Radar Range (just for PVE) would be good.

Nanood

Nanood

Wilds Pathfinder

Join Date: Aug 2005

Supermans Crystal Palace

Legion Of The Dark Sun

Been doing some testing with UA cause I thought that casting distance was the aggro ring but having a dead buddy at the rings edge won't rez.

+1 vote to make it within radar range. It sure was overpowered but now it's range seems hard to pick when your trying to use it.

The other skill changes.... Never used them so no comment.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Good update. For the ele improved energy management (also when not running fire), and UA was stupidly broken and needed a nerf.

EDIT: /unsigned for radar range for UA, it'd still allow abuse. Maybe spirit range.