Update 9/10/08
trioptikmal
umm pardon me for being noob but what is ghost runninG?
Akaraxle
Hahaha, I love how people only care about Unyielding Aura.
Athrun Feya
Quote:
Originally Posted by Numa Pompilius
EDIT: /unsigned for radar range for UA, it'd still allow abuse. Maybe spirit range.
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FrAnt1c??
I like the skill updates
GG izzy (y)
GG izzy (y)
Arduin
Splendid. Now I can use my old MM Hero build again.
sibelang
ahahahahahahahahaha
VS farm still go on even Justicar Thommis update
fail update?
VS farm still go on even Justicar Thommis update
Quote:
Miscellaneous ... Shortened the distance that Justicar Thommis will chase fleeing characters in the Slaver's Exile dungeon. ... |
Axagoth Baal
GG on glowing skills update... btw...
So a mesmer should have more problems using elementalist skills than an ele but a RaO can still use scythes, axes and hammers often better than their primaries?
So a mesmer should have more problems using elementalist skills than an ele but a RaO can still use scythes, axes and hammers often better than their primaries?
Amy Awien
Quote:
Originally Posted by FengShuiDove
This. Stronger (and more universal) healing potential than HB, removes the need for a res.
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A clear indication of range would be nice too.
Quote:
Originally Posted by trioptikmal
... what is ghost runninG?
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SilentWhistle
Lol @ all the QQ in here.
They fixed a godly overpowered skill, get over it.
They fixed a godly overpowered skill, get over it.
Azora
Quote:
Originally Posted by Axagoth Baal
GG on glowing skills update... btw...
So a mesmer should have more problems using elementalist skills than an ele but a RANGER can still use scythes, axes and hammers often better than their primaries? |
OMFG stop with QQ ?? this is discussed like for ages now!!! u are a mesmer right? u cast spells faster then a ranger!! now shut up cause every class has a unique "power" u cast fast i use less energy on skills! eles got mroe energy! monks heal even more sins do more critical hits and necros gain energy when people die!!! wats the problem!!!! why do u think soj mesmers appear? cause of the signet stuff ofc but also cause mesmers can cast them faster!! if u are jelous of the rangers CREATE ONE!
weemanpow3
Their was no need for a nerf on UA. UA just made the game fun and saved people some time on casual play and elite missions. Now it will be left in the shadows again.
distilledwill
Hmmm... I KNEW I should have VS farmed a little more this week. damn you spore...
Dronte
So whats the deal with glowing gaze and stuff? Is it a nerf or a buff? Lol i cant understand
idicious
I'd suggest they make UA either Compass or Spirit range, I agree it was to heavily abusable and needed to be nerfed from what it was, but now it just goes back to the useless elite box.
Axagoth Baal
Quote:
Originally Posted by Azora
OMFG stop with QQ ?? this is discussed like for ages now!!! u are a mesmer right? u cast spells faster then a ranger!! now shut up cause every class has a unique "power" u cast fast i use less energy on skills! eles got mroe energy! monks heal even more sins do more critical hits and necros gain energy when people die!!! wats the problem!!!! why do u think soj mesmers appear? cause of the signet stuff ofc but also cause mesmers can cast them faster!! if u are jelous of the rangers CREATE ONE!
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what i meant is that mesmer/ele needed to be nerfed because they were way better than eles with mirror of ice... and so rangers should be, maybe raising adrenaline required from all warrior skills and giving strength a % to build up adren faster (or something like that), that was not a QQ, just telling what i see. Ranger builds that involve secondary professions never get nerfed as they should be. Sorry for OT
viespea
What`s next ? natural healing ?.....>(
Evil_Necro
<3 update!
Love the Mind Blast
:P
Love the Mind Blast
:P
zwei2stein
Quote:
Originally Posted by Dronte
So whats the deal with glowing gaze and stuff? Is it a nerf or a buff? Lol i cant understand
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Nerf if you are x/E
Dronte
Quote:
Originally Posted by zwei2stein
Buff if you are E/x
Nerf if you are x/E |
Tyla
Quote:
Originally Posted by Dronte
So whats the deal with glowing gaze and stuff? Is it a nerf or a buff? Lol i cant understand
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I like this update alot. No more FC Waters (At least I assume so), Mind Blast is slightly back.
Oh, and two things. MY UNYIELDING AURA GOT FIXED BAAAAAAAAAAAAAAAAAAAWWWWWWWWWWWWWWWWWWWWWWW, AND SLOTH HUNTER'S!!!
Oh, and just wondering, does VFarming still work or have they changed Jusitcar Thommis's aggro range drastically?
In short: GG!
the Puppeteer
Love the ele update
for the tonic: worst ever imo
for the tonic: worst ever imo
Akaraxle
Quote:
Originally Posted by zwei2stein
Buff if you are E/x
Nerf if you are x/E |
(of course we're talking about PvP, in PvE I guess it counts as a buff since everyone probably slaps 12+1 points in it)
Nightow
Quote:
Originally Posted by Tyla
Oh, and just wondering, does VFarming still work or have they changed Jusitcar Thommis's aggro range drastically?
In short: GG! |
http://www.guildwarsguru.com/forum/s...319512&page=13
Ok, my turn to ask a question!
How are heroes with the new UA? I always noticed that when they went to rebirth, they'd move in closer than the edge of aggro range so I'm thinking the same for UA. Y/N?
BrettM
Fire eles have about 730 easy ways to set a foe on fire within their primary skill line. Water eles have a large number of hexes in their primary skill line. Air eles can draw on any attacking foe, though this is chancier and requires better timing than is asked of the fire or water eles. Earth eles have two disfunctional ways to cause weakness within their primary skill line. Glowstone -- and, to some extent, Shock Arrow -- are still not on an equal footing with Glowing Gaze and Glowing Ice. Meh.
Artinnia
Quote:
Originally Posted by Nightow
Yes.
http://www.guildwarsguru.com/forum/s...319512&page=13 Ok, my turn to ask a question! How are heroes with the new UA? I always noticed that when they went to rebirth, they'd move in closer than the edge of aggro range so I'm thinking the same for UA. Y/N? |
I tested it... the hero won't run up and drop the enchantment to rez you. You have to pin them just at aggro range and manually drop the enchant... it's still viable I think for PvE Mid-battle rezzes. Heck I bring Mindbender and Rezchant just for that.
nidy
Best update I've seen in a long time. Anyone saying UA wasn't exploited knows that isn't true. Anet never meant for people to be able to teleport other people across the map.
Nightow
Quote:
Originally Posted by Artinnia
I tested it... the hero won't run up and drop the enchantment to rez you. You have to pin them just at aggro range and manually drop the enchant...
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Quote:
Originally Posted by Artinnia
...it's still viable I think for PvE Mid-battle rezzes.
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zwei2stein
Quote:
Originally Posted by Akaraxle
Not too sure about Ele primaries: now you're forced to spec 8 points into a crappy attribute for it to be as effective as before. You'll hardly ever run 10 energy storage for it to count as a buff.
(of course we're talking about PvP, in PvE I guess it counts as a buff since everyone probably slaps 12+1 points in it) |
Damian979
Not mentioned in the OP but I am happy they fixed Master of Magic to work with all ele skills not just spells. Might even consider playing around with this one again.
Snow Bunny
They balanced Glowing Ice very nicely if anyone else noticed that out of all the PvE-drama.
Lady Syve
It's a real shame about the UA nerf. Everyone agrees that it had to be nerfed, but this is overkill. As mentioned before, it should be changed to radar or maybe spirit range because as it is now it's nearly completely useless.
Ec]-[oMaN
Quote:
Originally Posted by Snow Bunny
They balanced Glowing Ice very nicely if anyone else noticed that out of all the PvE-drama.
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Yang Whirlwind
Quote:
Originally Posted by Snow Bunny
They balanced Glowing Ice very nicely if anyone else noticed that out of all the PvE-drama.
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I, for one, think it's a good update, the Ghost Runner was an exploit and we all knew it as such, admit it!
The UA didn't make sense the way it was, and let's face it, with all the training the Perma's have had in the last couple of weeks, the good ones rarely die anyway.
Not a huge problem anyway: sin dies, everyone runs and suicide on the first mob - try again! Of course this doesn't work if you have a crappy Perma that dies multiple times ,- but then again, you're supposed to have a hard time if you pug with noobs!
fowlero
Nice to hopefully see me/e's out of the scene a bit, annoying little things.
Could someone explain what ghost running was? Something to do with completing FoW or what?
Could someone explain what ghost running was? Something to do with completing FoW or what?
nekopowa
Another sparkler update. Holds your interest for 2 minutes then it's all the same. New content ftw?
januscht
Quote:
Originally Posted by HawkofStorms
I'm glad they removed the oozes and rats. Was starting to get annoying. No need to advertise GW:EN anymore with those things. It was like leaving the christmas decorations up until June.
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since day 1 i saw coming a UA nerf, it was way broken, i wont lie, i used it and loved it but fun things nerver last long T_T
anet gaves us a new toy and now they crush it under they feet, bb ua
and btw, i was expecting some other skill changes, buffs on useles elites etc, it seems i should not hope much for next month <_<
makosi
They made no changes to Thommis whatseoever. He still follows the permasin to the corner and they casters can still nuke him and all of his cronies to death and loot the chest.
The biggest problems now are that UA can't res the sin and the rife displacement issues. /stuck is not a solution, it's a cheap workaround. Budget server usage is to blame.
I suggest removing body-blocking and relic running until it's fixed.
The biggest problems now are that UA can't res the sin and the rife displacement issues. /stuck is not a solution, it's a cheap workaround. Budget server usage is to blame.
I suggest removing body-blocking and relic running until it's fixed.
Carboplatin
i guess they have perfected all the other professions. lulz
Midnight Harmony
Anet lets us have a moment of fun then snatches it away again. It's funny hundreds moaned at Ursan yet it took them ages to nerf it, yet we find something enjoyable that nobody moans at and it is gone in an instant.
kicks66
What was the Frog Scepter Farm?