Title Changes in the works

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HawkofStorms
HawkofStorms
Hall Hero
#61
Quote:
Originally Posted by Winterclaw View Post
I was just thinking, wasn't anet supposed to be doing a little bit better job communicating what they are planning to change in the game? Now would probably be a good time to give us a better idea of what changes are going to be in the update before they lock them down.

Agreed. A.net does a TERRIBLE job stopping rumors from getting out of hand. Then we all get let down by stuff that never comes about and get pissed at a.net for not including features they never intended to do in the first place. It would be easily avoided if they were just more dirrect about stuff rather then being all mysterious.
Content updates like MOX I can kinda understand keeping quiet since that supposed to be a fun little surprise. But stuff that changes game player mechanics or the "reward" system (like titles) should at least be communicated with the players so that a) we won't get our hopes up b) a.net can get some feed back before the system goes live.

I'm sorry, but seriously, its a person's JOB to communicate with players. Do your job.
A
A11Eur0
Furnace Stoker
#62
Are you sure it's her job to communicate with the playerbase? Not if we're not paying monthly. Any changes they're making are to show participation to streamline the game for the current playerbase, so they tell their friends about this great free-online game that still updates and changes things around to make it more fun. This gets new players, and keeps veteran players around because things changed a little bit, and it's fun adapting to change sometimes. This is a business move to keep people interested until GW2.
snaek
snaek
Forge Runner
#63
imo...
it sounds like they'll be givin us a variety of ways to get titles

in other words...
if u want the max title teh fastest
u'll still want to do the grind methods currently available

alternatives will prolly be more fun, but slower...
that and they'll include ways to earn titles thru normal gameplay (again slower than grinding)


no matter wut...
as long as grind-based titles exist,
there will be a grind
L
Lycan Nibbler
Forge Runner
#64
Well, I have my own thoughts about this but being a gwamm I might be just called a QQer, but anyway...

As far as EotN Rep titles, they made a change already in making the skills better at the lower end than they were, so I'd doubt if any changes would happen there (after all, all you need to do is PLAY THE GAME to practically max these out).
Kurz/Lux : well, Ive maxed Kurz but wouldnt object too much with a decrease in the max of say 20% - as far as the Lux is concerned, if they just put the supply quest was as it was when factions came out, then it would be as fast to get Lux as Kurz.
One thing I would be concerned with is that if they reduce this too much, then AB will suffer apart from special weekends.
Treasure/Wisdom: Yes, I could see the reasoning behind making these account based - as most I transferred all my golds onto one account and only open chests with one due to the current state of the titles.
Zaishen is a high title, but to be honest, what else will we have to work on soon? Again, if the scaling down by say 20% was done it would be a positive.
SS/LB : SS was never a grind for me as long as I took the blessings at each shrine, it was pretty high before getting to the Desolation. LB was a little bit of a grind, but once on the wurms run, it moved pretty quickly I found.

Part/Drunk/Sweet tooth - if they went account wide, it would mean no more money sink for me there - drunk was a pain tbh - usually did it while watching football on Sundays or monday nights.

Lucky/Unlucky: Im happy with Lucky at the level it is - yes it takes time, but its one you can afk on rings for a large amount of time - if they reduce it, then they need to have a way to stop afking.
What I do think however is that Unlucky should be reduced to be in balance with Lucky ie:- you get 250 points for retaining a LP against 25 for a broken one - thats a 10:1 ration. With Lucky being 2,500k, the balanced unlucky should be 250k (at a 10:1 ratio). Yet there is a 7th level in unlucky at 500k, double the lvl 6 (which should be the max).
Also when you win on the 9 rings, you win up to 55 points - but when you lose you only lose 1 pt towards the title.
So any reduction in the unlucky max to bring it more into balance would be welcomed.

Cartographer... should this be account based?? This for me was actually the one that felt the most like grinding as I wasnt playing the game but just scraping walls looking for 0.1% to be uncovered...

Other titles, I dont think should be touched - but I wouldnt bank on it with anet.... again it just seems late and reactionery rather than being pro active...I guess November might see many of us having even less reason to log in to play.....
Sai Rith
Sai Rith
Krytan Explorer
#65
I agree with Snaek. I don't normally like theorycrafting, but I'm willing to bet Snaek is right. ANET is not going to make the title achievement easier, just more a convenient/fun to casual players, or players looking for a new way to get a title. Convenient/fun /=/ easier. Alternative is probably the word.
Konig Des Todes
Konig Des Todes
Ooo, pretty flower
#66
Quote:
Originally Posted by SlipknotOFA View Post
Yea w/e if you remember correctly they did a nerf on titles when they first came out with the luxon and the kurzick which I seriously doubt they would it again !! :P And if you think they are going to make the treasure hunter easier you ve been doing to much drugs to begin with ... Only benefits I see that would be good would be gamer luck unlucky and drunkard and sweets ... and leaving the rest where they are
They did, they reduced the grinding beyond belief.

They doubled the points to the title when donating to the Alliance, they made getting Amber/Jadite part of the title, they added PvE-only skills, which give double faction of their cost to the title, and they added Scrolls. They basically reduced the grinding tenfold for Kurzick/Luxon. And I'm happy for that. But they are still long as hell to max, and it is still very heavy grinding, which is why they are to be "nerfed," by your terms (although it technically is not nerfing, as GW was meant to be a game with as little grind as possible).

Seeing how Linsey specifically mentioned gaining faction, that means she is looking into either Kurzick/Luxon or Gladiator/Champion/Commander, but I think it is the Kurzick/Luxon as the other PvP titles don't use faction to the title.

Treasure Hunter and Wisdom are way to high to get on multiple characters, which is why it is hated. I think the numbers are good, or close, enough, but for multiple characters, it's killer.

Quote:
Originally Posted by rbcrawford10 View Post
she mentioned faction gain rate. does she mean gaining balth faction wil be easier? aka cheaper prices on zkeys.
Quote:
Originally Posted by A11Eur0 View Post
Hopefully both increased balth faction gain rates, higher zaishen elite farm cap per day, and a lower max for the Zaishen title. 100 million gold to max it ftl? tournament tokens should also be able to be traded 5:1 for keys as was mentioned in earlier threads because before zkeys, that was the only way to spend faction after unlocking everything and people have stacks of the things sitting around on their PvP chars.
The Balthazar Faction is not included directly in any title. Zaishen title is the only one that benefits from it, and it is just like any other buying title. I don't think ANet's priority is on the Zaishen Title, seeing how it is still somewhat new. I think by "gaining faction" she meant Kurzick/Luxon. It's much more reasonable to think that way.

Quote:
Originally Posted by snaek View Post
imo...
it sounds like they'll be givin us a variety of ways to get titles

in other words...
if u want the max title teh fastest
u'll still want to do the grind methods currently available

alternatives will prolly be more fun, but slower...
that and they'll include ways to earn titles thru normal gameplay (again slower than grinding)


no matter wut...
as long as grind-based titles exist,
there will be a grind
Technically, every "grind" title has a slower way to get them already.

Kurzick/Luxon have AB and the bounties for Vanquishing, neither is technically grind unless you get the bounties constantly in the same area or do AB a million times a week.

Sunspear/Lightbringer have quests and Vanquishing.

EN Rep titles have Vanquishing, Missions, Quests, Dungeons. Both NM and HM for Missions and Dungeons.

Lucky/Unlucky has the lockpicks.

Wisdom and Treasure Hunter are only grind if you do Chest Runs, if you just bring keys with you and id the golds you get, it isn't really grind.

So they already have the slow alternative, but they will probably be adding more alternatives and tweaking the numbers.
TideSwayer
TideSwayer
Wilds Pathfinder
#67
Lightbringer gain needs to be increased moreso than Sunspear, if given a choice. Play through the campaign normally. You barely have enough for even Lightbringer's Gaze by the time you hit Abaddon's Gate. Sunspear scales incredibly well already IMO. By the time NF is finished you are already at level 7-8, which is significant power for those skills.


I would prefer it if we were able to get EotN rep hunts from shrines inside EotN missions again (like it originally was in the EotN preview). We don't really need the titles themselves made account-based or even lowered, just let us get rep points while we work on books. Sure you'll have egads of people spamming Curse of the Nornbear again, but at this point EotN is over a year old. Those titles should be as obtainable as possible. I also think shrines in Dungeons should give you the choice of either Dwarf/Delver points or the specific hunt for whichever area you are in (ie. Delver or Asura if you are doing Arachni's Haunt, Delver or Norn if you are doing Frostmaw's Burrow). Dungeons are good sources of points, but as it stands right now, ONLY Dwarven rep points. Let us have that choice.


I'm also a big member of the "make Wisdom/Treasure Hunter title account-based" bandwagon.


Also in favor of drastically increasing the rate of Kurzick/Luxon faction gain in Non-HFFF situations. Reducing the demand for HFFF overall instead of going the "nerf" route would be preferable here. For HFFF, remove the gold reward for doing the quest (ie. only leave the XP and Faction as reward). This would eliminate much of the HFFF botting (they do it for cash moreso than faction). I wonder if the actual amount for maxing the Kurzick/Luxon titles will be lowered, but if the gain rate is noticeably increased, it wouldn't matter as much.


Probably beyond the scope of anything that's coming, but in addition to account-based Wisdom/Treasure Hunter and reduced grind for Kurzick/Luxon titles, a between-deaths Survivor title has been a big request for a while (for failed Survivors or characters made too early to take advantage of it.) This would reduce the grind for re-rolling failed Survivors (some people, like me, can be anal about stuff like that). I do think, if implemented, a between-deaths Survivor title should only be obtainable by those characters who don't already have Legendary Survivor or Legendary Defender of Ascalon. It would be more of a compensatory title than an extra one.


I think the cap for Kurzick/Luxon faction should increase with the level of the title (like Balthazar faction does for the PvP titles). Honestly, I think the default cap should be higher than 10,000, if it's at all possible. Why is there a cap anyways? What else can you do with this faction other than use it? (Which is why people collect it anyways)


No comment on the PvP titles. I think they're fair enough. They're supposed to be hard to get. Same for the Zaishen title.
A
A11Eur0
Furnace Stoker
#68
tide, I agree with the increased ability to get eotn rep points, but I see one flaw in allowing you to get rep points in a mission. Vanguard points could very well be infinite during Assault on the stronghold. Just camp out front killing melee charr that leeroy into your double-MM party. Don't heal the saurus at all so it never breaks through the gate...it usually dies in HM before it even touches it.
Phaern Majes
Phaern Majes
Desert Nomad
#69
Quote:
Originally Posted by DarkNecrid View Post
if anything this is going to be one of the most positive updates the game has had in some time.

especially since we'll get to feast upon the tears of the many who forgot this game wasn't about grind.
I agree I miss when this game was skill > time. Though pvp will always still be flavor of the month builds...
S
SlipknotOFA
Frost Gate Guardian
#70
[QUOTE=Azazel The Assassin;4280343]They did, they reduced the grinding beyond belief.

They doubled the points to the title when donating to the Alliance, they made getting Amber/Jadite part of the title, they added PvE-only skills, which give double faction of their cost to the title, and they added Scrolls. They basically reduced the grinding tenfold for Kurzick/Luxon. And I'm happy for that. But they are still long as hell to max, and it is still very heavy grinding, which is why they are to be "nerfed," by your terms (although it technically is not nerfing, as [I]GW was meant to be a game with as little grind as possible.


If you want the title you should work for it!!! it shouldnt be giving to you. Its going to suck seeing all these r12 luxon kurzick people walking around now with the title that all other people have worked for !! Just so you can max out another soon to be title <.< w/e. And for the treasure hunter I seriously doubt they will do anyhting to it. And if they do its going to be barely anything just for the reason of the percentage on the Chests.. The whole point of them adding new titles was basically to wait for gw2 there is nothing left at all except for endless farming and pvp which gets boring after awhile....
H
Heloniar
Academy Page
#71
with GW2, will anybody really care about everybody having gwamm? -oh noes, he has r 12 kurz, I want to be one fo the few and the proud to have a r12 Savior of ----- titles! in gw2. who gives a fig?

I'm up for reduced title grind overall.
Konig Des Todes
Konig Des Todes
Ooo, pretty flower
#72
Quote:
Originally Posted by SlipknotOFA View Post
If you want the title you should work for it!!! it shouldnt be giving to you. Its going to suck seeing all these r12 luxon kurzick people walking around now with the title that all other people have worked for !! Just so you can max out another soon to be title <.< w/e. And for the treasure hunter I seriously doubt they will do anyhting to it. And if they do its going to be barely anything just for the reason of the percentage on the Chests.. The whole point of them adding new titles was basically to wait for gw2 there is nothing left at all except for endless farming and pvp which gets boring after awhile....
lmfao, since when is standing around for a million hours "working for a title?" It won't be given to you, no matter what. Botting HFFF is Not working for the title. I don't get why you want to grind. You're just wasting your time. And the titles won't be given to us, so you can stop with that argument. It will just be easier, instead of wasting a full month on a single title, it will be a week, and that would be with constant grinding. That's how I see it at least.

You're argument is just as flawed as your want to grind titles. Grind=/=work, Grind=/=Brainkilling. The Achievement titles, which are, imo, the best titles, are work and will not get touched (more then likely).

If they do make the achievement titles easier (and I really don't know how to do that other then reduce the amount/strength of monsters), I will probably actually stop playing GW except for holidays and good weekend events.
S
SlipknotOFA
Frost Gate Guardian
#73
Quote:
Originally Posted by Heloniar View Post
with GW2, will anybody really care about everybody having gwamm? -oh noes, he has r 12 kurz, I want to be one fo the few and the proud to have a r12 Savior of ----- titles! in gw2. who gives a fig?

I'm up for reduced title grind overall.
that wont be out till 2010 in probably half of its year ... they are just now having the closed beta ....
H
Heloniar
Academy Page
#74
Quote:
Originally Posted by SlipknotOFA View Post
that wont be out till 2010 in probably half of its year ... they are just now having the closed beta ....
yeah, and will the gwamms QQ then if they decide to just give full benefits for just having 5 eternal protector of + elite area statues and 5 heroes/pets 5 armor, 20 minis and 11 weapons?

I think that's the MININUM needed for getting the visual benefits and not to mention bragging rights.

Atm, since we know if you get r6 koabd, you get a cool statue that lights up. I'm betting the koabd benefit will be similar to the previous CE edition bling. and we all know how much the CE costs now, proph is 500 bucks just for the glowy hands while emoting, omg!

I wonder what the GW2 CE bling will be.. :P

anyway As far we know GW2 is still in the ALPHA stages- ie planning, concept art and hardcoding the new engines..
Nude Nira
Nude Nira
Lion's Arch Merchant
#75
Quote:
Originally Posted by SlipknotOFA View Post
If you want the title you should work for it!!! it shouldnt be giving to you. Its going to suck seeing all these r12 luxon kurzick people walking around now with the title that all other people have worked for !! Just so you can max out another soon to be title <.< w/e. And for the treasure hunter I seriously doubt they will do anyhting to it. And if they do its going to be barely anything just for the reason of the percentage on the Chests.. The whole point of them adding new titles was basically to wait for gw2 there is nothing left at all except for endless farming and pvp which gets boring after awhile....
Why do you continue to think Anet will "give" us a free title, because, in reality, you will still be working for the title. Lindsey never said that Anet was going to make titles grind free, she said it was going to be made EASIER to obtain titles that could easily eat up multiple weeks of your time, which GW wasen't intended for.
Konig Des Todes
Konig Des Todes
Ooo, pretty flower
#76
Quote:
Originally Posted by SlipknotOFA View Post
that wont be out till 2010 in probably half of its year ... they are just now having the closed beta ....
Beta got pushed to '09, was it not? And who says GW2 will be out in mind 2010? Why not late '09 or early '11? -shrugs- ANet got their money from us, and if they truly do not plan on adding more games to GW1. They really wouldn't care that much.

Right now, as it seems to me, is that they are trying to fix their mistakes in GW1 to "prove" that GW2 will be similar to the very well liked Prophecies (as apposed to the not-so-liked grindfest it has become, exception of liking by you and a few others it seems though).
therangereminem
therangereminem
Jungle Guide
#77
from what i heard changes will be
kur/lux
drunk
sweets
party
id
treasure
and hero rank to be adjusted
H
Heloniar
Academy Page
#78
Quote:
Originally Posted by Azazel The Assassin View Post
Beta got pushed to '09, was it not? And who says GW2 will be out in mind 2010? Why not late '09 or early '11? -shrugs- ANet got their money from us, and if they truly do not plan on adding more games to GW1. They really wouldn't care that much.

Right now, as it seems to me, is that they are trying to fix their mistakes in GW1 to "prove" that GW2 will be similar to the very well liked Prophecies (as apposed to the not-so-liked grindfest it has become, exception of liking by you and a few others it seems though).
Agreed. I do think all titles that take more than a week to max should be reduced.. i mean, there's only 52 weeks in a year! so a week per title , you see what I'm getting at.
Cale Roughstar
Cale Roughstar
Desert Nomad
#79
Quote:
Originally Posted by therangereminem View Post
and hero rank to be adjusted

And my mother told me that champ points would be given out for RA wins.


Source please.


Changing hero rank would cause more QQ than this game has ever seen.
Shadowspawn X
Shadowspawn X
Jungle Guide
#80
Quote:
Originally Posted by Cale Roughstar View Post

Changing hero rank would cause more QQ than this game has ever seen.
They reworked gladiator so hero doesn't seem to be much of a stretch. They certainly have done worse things to HA.