April Update Anticipation thread
15 pages • Page 7
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i really don't get why people think that monument has to have weapons that are "expensive" in it.
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Originally Posted by Linsey Murdock's talk page
why dose prestige = expensive?, and why cant there be a generic green weapon monument?75.172.44.33 22:29, 25 September 2008 (UTC)
Zodiac is only missing a spear and scythe though, isn't it? Surely those wouldn't be the hardest things to program? I suggested a few months ago basically making a new type of zodiac weapon, basically bigger or with a different colour scheme or throwing a few extra gems on them, and calling them greater zodiac weapons which are inscribable and from a collector in exchange for something gained from doing the elite faction missions, say 30 Urgoz gems and 30 Deep gems per weapon, might be an idea. But then that might be an awful lot of effort. As it would mean reskinning existing weapons, adding 2 new ones, adding a collector and adding some form of collectable drop from the end chest. Also to answer the IP, as mostly green weapons arent in set format and their is way too many to even start considering what could be added and what shouldn't. -- Salome |
Edit: Source: http://wiki.guildwars.com/wiki/User_...ons_to_the_HoM
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When replying to a discussion about Spawning Power on her talk page, Linsey said,
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| Heh thanks. I'm trying to keep up with my wiki and I'm really strict with myself about reading all of a discussion before responding (usually reading it a couple times by the time I respond), but man I do not look forward to reading this lol. You won't mind if I don't read it, do you? I'll just keep in mind that spawning power might like to get looked at. - Image:User Linsey Murdock sig.jpgLinsey talk 03:41, 8 March 2009 (UTC) |

If that's the case, it's off to WoW for me!

As with the post earlier, build updates count for the WHOLE month of whatever they say. I think this leverage use by Anet started being applied around the release of NF (can't remember).
So, yes, this thread came way too early. And I question how they will be able to do any of the few things they mentioned. Anet has been dealing with storage since GW was released, and has previously stated that it would cost too much for new servers just for in-game storage. What makes anyone think they'll be able to do it now that they only have 4 (around that I believe) people working on GW1 while everyone else is on GW2? Most likely they'll have some roundabout "patch" like the festival hat guy.
On another note, is it me or does Linsey sound frustrated? It's obvious that the stress of dealing with the fans griping about GW2/the April GW patch, and programming for the April patch is frying her nerves. I'll bet alot of the Anet staff feels the same way, but we wouldn't know due to the anonymity...
So, yes, this thread came way too early. And I question how they will be able to do any of the few things they mentioned. Anet has been dealing with storage since GW was released, and has previously stated that it would cost too much for new servers just for in-game storage. What makes anyone think they'll be able to do it now that they only have 4 (around that I believe) people working on GW1 while everyone else is on GW2? Most likely they'll have some roundabout "patch" like the festival hat guy.
On another note, is it me or does Linsey sound frustrated? It's obvious that the stress of dealing with the fans griping about GW2/the April GW patch, and programming for the April patch is frying her nerves. I'll bet alot of the Anet staff feels the same way, but we wouldn't know due to the anonymity...
shoyon, you might be on to something regarding a roundabout festival hat guy being recoded to armor guy -- you buy/craft an armor piece or set normally, show it to the guy, and it's unlocked. Then you trash it. That would seem to be much more server space-conserving than having extra storage space that would have to save your insignias, runes, dye combos, etc. Of course we'd all prefer the latter......
edit: that however isn't really a good answer. It only works for those who use one suit and just want to fill their HoM, but doesn't work for people who really want multiple suits the same way people use multiple builds and bars.
also it would be nice to see spawning power more on par with soul reaping, divine favor, expertise, etc.
edit: that however isn't really a good answer. It only works for those who use one suit and just want to fill their HoM, but doesn't work for people who really want multiple suits the same way people use multiple builds and bars.
also it would be nice to see spawning power more on par with soul reaping, divine favor, expertise, etc.
g
I see dark times about to unfold with Anet. April update looks more and more unimpressive. I understand their project sounded blain to start, but seeing how 2 month latter, and no new information has come out, i can only think it nothing really to brag about. It was known months in advance what was going on with the title update from Linsey talk page. Now we know same amount of information as we do in January. Except we know what can't be done with Linsey's faq. Couple this with this the 2 year anniversary of the vaporware announcement, I really wonder how many really can side with them anymore.
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not ever gonna happen probably, but seconded.
Or to expand, a rit buff overall would be nice....i don't care what as long as i get sumthing :P |
but im guessing since they added the +2% duration on weapon spells that they think they did a super job and nothing else needs to be done.
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