Locust's fury sin idea, the imbasin

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Bobby2
Bobby2
Furnace Stoker
#41
All those people suggesting buffs: figure they'd go well on a Blossom spammer, too?

@ Igor: Morgahn spreads the love. Mainly for Hayda and for any adren junkie brave enough to join my team. FGJ! = selfish.
a
awry
Krytan Explorer
#42
I use a variant of that build and essentially came up with it because I felt lazy and didn't care about spamming attacks. 1-2-3 is too much work so i just c space, spam sy and maintain enchants. Lets me do other things while i go into automode with gw.
Axel Zinfandel
Axel Zinfandel
Desert Nomad
#43
...did you just say that 1-2-3 is too much work?

...This, people, is why GW has gotten stupidly easy
snaek
snaek
Forge Runner
#45
Quote: Originally Posted by bobby2
All those people suggesting buffs: figure they'd go well on a Blossom spammer, too? sure, but [[locust's fury] will trigger them faster/more often.
r
riktw
Wilds Pathfinder
#46
you attack every 0.59 seconds
crit strikes are no problem you will get them often.
blocking is annoing, but wild blow helps a lot, and with dark fury you will have your adrenaline back in about 2 sec.
blindness is really anoing to, but dismiss condition or other anti condition skills on your orders hero help a lot.
and well, after finishing proph with moebius it became a bit boring and i want something else.
Hatchet Child
Hatchet Child
Frost Gate Guardian
#49
[Whirlwind attack]>[Pain inverter]

if you have groups around you whirlwind is a winner with Vamp Daggers and OoV
snaek
snaek
Forge Runner
#50
Quote: Originally Posted by now diabolical
That's not really the Point.

The Point is, that you don't suffer from any Block. in ms/db, your most important skill, [[death blossom] can be blocked.

don't forget that [dodge this] can be activated with every attack, once you get 1-hit in.
_Nihilist_
_Nihilist_
Will Bull's Strike for $!
#51
^
Such a wonderful skill for any Physical in PvE. Am I correct in saying that the bonus damage would only apply to the target, not to the AoE splash? If not, imba!
Xenomortis
Xenomortis
Tea Powered
#53
Quote: Originally Posted by Paul Dawg View Post If I'm hero-henching, I can't give [pain inverter] to anyone else.

Wow, people really don't read very carefully. Then don't take it.


Quote:
Originally Posted by Now Diabolical View Post
That's not really the Point.

The Point is, that you don't suffer from any Block. Death Blossom can be blocked. Moebius Strike can be blocked.
[Rigor Mortis] is a life saver against blocking enemies (give it to a hero). Or, take a stance removal, as a lot of blocking comes in the form of stances.
U
Unreal Havoc
Guest
#55
Quote: Originally Posted by Axel Zinfandel View Post Since double strikes are technically two different attacks, couldn't you activate it before the second hit in the double strike lands? Didn't try it like that, but I would assume so seems it's attacks not attack skills.

Quote:
@Xenomortis Yeah, you're already /W so take Wild Blow. it's an awesome skill! I'd go with Wild Blow. If your team is so bad they cant manage without Save Yourselves for all of 3-4 seconds while you rebuild adrenaline they should uninstall.
P
Paul Dawg
Krytan Explorer
#56
OK, try vanqing or doing HM dungeons with [whirlwind attack] and fail when enemy casters fry you. Then try it with [pain inverter] and win when they fry themselves instead.

Adorable that people are sleeping on [pain inverter]. Next to ["save yourselves!" (luxon)], it's probably the single best hero-henching skill in the whole game.

And anyway...the whole question is completely irrelevant to the thread. If you don't like [pain inverter], don't bring it. End of story.

Quote: Originally Posted by Hatchet Child View Post
[Whirlwind attack]>[Pain inverter]

if you have groups around you whirlwind is a winner with Vamp Daggers and OoV
Axel Zinfandel
Axel Zinfandel
Desert Nomad
#57
Argh, stop arguing about it, their both good in their own respect. Physical characters typically don't and shouldn't use Pain inverter in general PvE use. Sure, Pain inverter = certain death, but stuff blows up far too often, not to mention 10 energy is a lot for most physicals to be dealing with.

It also generally works against the goal and 'feel' (so to say)l of whatever a physical may be running, whereas Whirlwind works WITH physical builds.

It is an undeniably good skill though, especially with Assassin's Promise, and you should definitely bring it when dealing with any bosses that deal AoE
Now Diabolical
Now Diabolical
Frost Gate Guardian
#58
Well, I never sad that DB/MS can't be blocked.

With Locust's you don't really suffer, because there is no recharge for your attacks. That's qwhat i meant to say.
r
riktw
Wilds Pathfinder
#59
pain inverter is good stuff yeah, and the 10 energy is not a big problem for an locust sin.
you dont have attack skills you need to pay for.
but asuran scan is nice to, just tried it.
only downside is that in HM armor can be an problem.
the +** damage from attack skills is armor ignoring but your O_O fast attacks are not.
i use vampiric daggers for this build now, dont need zealous for energy, and vampiric adds an nice +3 damage cloud.
Hatchet Child
Hatchet Child
Frost Gate Guardian
#60
Quote: Originally Posted by Paul Dawg View Post OK, try vanqing or doing HM dungeons with [whirlwind attack] and fail when enemy casters fry you. Then try it with [pain inverter] and win when they fry themselves instead.

Adorable that people are sleeping on [pain inverter]. Next to ["save yourselves!" (luxon)], it's probably the single best hero-henching skill in the whole game.

And anyway...the whole question is completely irrelevant to the thread. If you don't like [pain inverter], don't bring it. End of story. Reactive hexing sucks.

The only way your gonna get fried is if you stand there [Whirlwind attack] is a better option for you if your melee.

Quote: Originally Posted by riktw View Post