Update - Thursday, May 14

jackinthe

Krytan Explorer

Join Date: Jan 2007

odd. i thought it was supposed to be a skill Balance.

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

I'm surprised nothing was done about RoJ too.

Also, the GoI + Steam combo still works......what exactly did they change again?

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

I'm disappointed. For every good change in this build, there's like 5 bad ones. I'm just glad the Well changes didn't make it through, that would have made it even worse. You can do a lot better to please both sides of this game, ArenaNet, but instead you made random changes no one cares about (Illusionary Weaponry for one), changes that missed the problem with the skill (Peace and Harmony's problem isn't the after effect but that it removes an insane amount of stuff on use, PwK's problem isn't really the recharge, and a casting time/healing reduction would have served far better), random functionality changes (Aegis, if you wanted to make it less passive why not make it Ward like but with a smaller AoE but higher block chance? Wards are passive but have active elements to them that make them interesting, Aegis is just boring all around), and more PvE buffs to make it even easier.

You can do better. Thanks for at least getting rid of Warrior's Endurance at least! While this update is better than some updates, sure, it could have been a whole lot better than what it is.

aapo

Wilds Pathfinder

Join Date: Apr 2006

How as dishonorable changed? Leaving after the whole team is dead in RA counts as dishonorable behavior?

Pjstaab

Academy Page

Join Date: Jan 2006

R/Mo

Fix the PvE easy buttons and god mode skills.

Random Scrubinator

Academy Page

Join Date: Feb 2006

Quote:
Originally Posted by Mr. G View Post
I think you missed
Yes I did, but it only proves my point that more than a "Vocal Minority" of people are finding this a tad bit dissapointing

Esprit

Esprit

Desert Nomad

Join Date: Jun 2005

Dvd Forums [DVDF]

E/

No, the change to the dishonor system punishes players who actually report even more. If not enough players report with you, you get the Dishonor Hex even quicker now.

byteme!

byteme!

Forge Runner

Join Date: Jan 2006

On Earth

W/P

Not a lot of good came of this update. I wasn't expecting a lot but man this sucks.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Chicken Ftw View Post
I'm hoping the merchant counted for at least 2.5 of those 3 points.
1.25 points for merchant, 1.25 points for dishonorable, 0.5 points for the skill balance

Red Sonya

Desert Nomad

Join Date: Jul 2005

Wow PWK 10e 1c 25r vs Heal Party at 15e 2c 2r and only 10pts heal difference at 15 attribute not to mention the monk divine favor attribute kicks in for even more healing power so really the 10pts extra healing for rit is not even valid. That's a stupid nerf. Big deal on the added 10 armor it's not worth the 25sec recharge. Besides holding an item loses you hps and + energy because you lose all mods from your staff while holding that item. Really dumb one on this one Anet really really dumb.

Quote:
I'm surprised nothing was done about RoJ too.
Me three and I'm sure there's thousands more that feel the same.

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

Quote:
Yes I did, but it only proves my point that more than a "Vocal Minority" of people are finding this a tad bit dissapointing
Nah, It just proves that the people who liked the update arn't here complaining about it.

I was 50/50 about this update, but I'd take 1000's like it for another thread like this.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by Sarevok Thordin View Post
Also, the GoI + Steam combo still works......what exactly did they change again?
They nerfed the damage, because players were pressuring through enemy teams with Steam too fast.

Dawn Angelheart

Dawn Angelheart

Lion's Arch Merchant

Join Date: Mar 2008

We Bought Plan C On [Ebay]

W/E

R spike Ftw? Defensive anthem will see a slight comeback maybe.

q8 tactics on monks and Shields up?
Be fun fun to see that.

No RoJ Nerf.. Or Perma... WHAT. THE. HELL.

The most work that went into this update was the coding to change the skills.

Did you just like.. Assign every skill a number and /roll 1000? For nerfing + Buffing?

Red Sonya

Desert Nomad

Join Date: Jul 2005

GoI? wut is dat in real words?

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
Originally Posted by aapo View Post
How as dishonorable changed? Leaving after the whole team is dead in RA counts as dishonorable behavior?
You mean when the 10 sec countdown timer starts up there and you leave you get dishonor?

Black Metal

Black Metal

Desert Nomad

Join Date: Jan 2009

N/

Quote:
Originally Posted by Red Sonya View Post
GoI? wut is dat in real words?

GoI = Glyph of Immolation

what is 'wut is dat' in real words?

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

Ranger: Almost thought I'd have something good to look forward on with Melandru's Shot, but I changed my mind.

Mesmer: Nothing.

Elementalist: Elemental Lord, despite looking overwhelming, is about half of my considered something; more like a semi-okay...

Necromancer: I liked using Lingering Curse. Oh well... back to Weaken Knees...

Assassin: Nothing.

Warrior: Nothing.

This update was a lot of nothing. I'm trying really hard to think of something positive to say, but I got nothing. A whole lot of nothing. I actually hoped something would happen to Star Burst, but better luck next time.

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

Quote:
Originally Posted by Red Sonya View Post
GoI? wut is dat in real words?
Glyph of Immolation

Part of a dirty combo that eles use to blind + burn people.

Well I think it's dirty cus I don't want to swap my enchant removal for plague touch again

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
what is 'wut is dat' in real words?
lol toche' swa puem la cuem mach mach


ahh I should have known GoI as I used that combo quite a lot. I still do but moving it to Blinding Surge now and just blind all the sukers attacking me instead of just one at a time. Besides lightning skills have a 25% penetration bonus so now Air Ele's should start rising again.

An you know them lil ranger sukers starting bringing Mending Touch just for that combo. haha. But I still gets em cause I waits till they uses mending touch and then I pops em again with the combo hahahah. BS + Emmolate Glyph ftw.

headlesshobbs

Krytan Explorer

Join Date: Apr 2006

I'm not too impressed with hunter's shot losing the added damage unless they were smart enough to decrease the recharge time, it's not worth much anymore. As for shadow fang, why add aftercast when it takes 45 to use again anyway? I mean... really folks, just think on that a little.

I dunno what the hell they were thinking with this update man, but they better start listening to the rest of us before they pull this stuff out at random or they're just gonna keep pissing everyone off.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Oh, my. All this time scaring my guild members with changes to perma sins, RoJ and Discordways, and nothing was done about them... I'll have to start again scaring them until next update!

Until then, I'll keep abusing them as much as I can, XD.

It was nice to get a Merchant in the GToB. And the change for Elemental Lord is cool. Now I can bring an some Attunements, Aura of restoration and cast 25 energy skills PRODUCING energy instead spending it, XD.

AidinSwiftarrow

AidinSwiftarrow

Frost Gate Guardian

Join Date: Jan 2008

Lion's Arch

R/Mo

GG Nerfnet, thanks for ruining Melandru's Shot.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Some things never change.

Dawn Angelheart

Dawn Angelheart

Lion's Arch Merchant

Join Date: Mar 2008

We Bought Plan C On [Ebay]

W/E

To Lindsey: I WOULD LIKE THE DEVELOPERS NOTES!

like every other update.. wanna see some justification.....

belladonna shylock

Wilds Pathfinder

Join Date: Jan 2007

Hey Mallyx [icU]

Me/

I was curious about developer notes too =P

smilingscar

smilingscar

Lion's Arch Merchant

Join Date: Oct 2007

Frontline Legion

Me/

I like most of the skill changes, which means you win round one Anet. However, my beloved rit and paragon are still standing in the corner, neglected and abused, and so you lose round two. The next round will decide the tiebreaker. Will you rise to the challenge? Or will you just let douches like us keep kicking you on the ground every month? It's up to you.


PS: Does anyone else miss the days when skill balancing was a weekly event? Not that it was healthy for the game, it made you feel better that you only had to wait a potential week to see the fixes you wanted, rather than a month...

furyow

furyow

Ascalonian Squire

Join Date: Jun 2008

W/E

After months anticipation, what do I see...update full of bull****.
No change to Primal Rage !
Endurance is messed, Aegis lol.
No more fast cast spikes
Hunters Shot is usless with Melandru's Shot now.
PnH: is bull**** too.

Trylo

Jungle Guide

Join Date: Jan 2006

[Here] | CKOD

E/R

I have really enjoyed the zaishen quests and Nicholas the Traveler (mysterious tonics are hilarious!), they have really given a new life to the game with fun rewards for doing old memories.

But I also love the PvP aspect of GW... and this is one of the more disappointing updates. Not only was everyone waiting for two (three...) months of skill revisions (which, imo, was just a misunderstanding because Anet clearly said they had not worked on skills during the last month), a fix to blood spikes, SOME fix to rits and paras, but they also wanted a decent update to heavily played metas.

personally, I am sick and tired of using the same three skills on my prot bar over and over; condition removal, guardian, and spirit bond. Do something with shield guardian, shield of deflection; make them rival the usefulness of guardian (how about a skill like guardian for spells, something like target ally has +40 armor vs elements?). Do something with prot spirit (first 5 seconds target ally can only take 5% of health?), aegis (was a funny attempt); make them change SB dominating antispiking. Do something with mend ailment, spotless soul, martyr!

Really, I think that there should just be some interesting rivals to popular skills (popular because they're the best in their category), and I wouldn't mind seeing more attempts at change (but make them actually usable *cough*aegis).

shadows of hob

Krytan Explorer

Join Date: Mar 2007

Rocky (Dragon)Mountains

Mo/Me

A lot of nerfs that were expected. Really glad the pointless well nerfs were removed.

However, I fear that iway will become even more popular in HA......

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

WoH... not sure about the point of this... most monks used patient on targets that didnt need the big heal, so its not really a nerf.
PnH... Needs a nerf, but I dont think they hit it in the right spot. It needed 3/4 cast so it could be interupted, and the duration nerf, and possible the recharge. Hell, it would have been fine with a "target foe loses all conditions and all hexes" 3/4 cast on a 12 recharge without the enchant. Thats wat people used it for.
LC... AoE, Duration vs Recharge, and the degen combined with heal regen was the problem. Imo 5 1 5 target foe is hexed with lingering curse -33 healing, 3 degen. No aoe.
FF... needs a bigger nerf in pvp, reverting in pve wouldnt be a bad thing, but its not really relevant.
HoS/Vipers Defence... meh, still a bad skill. Untarged retreat is bad, and wat if ur BEHIND your opponent. You teleport further away from ur backline... yeah still retarded.
Shadow Fang... took em long enough
MoI... Bye kappa mesmers, thanx for playing. Good nerf, although now completely useless.
Steam... problem is synergy with GoI, GoI should apply after steam, so u cant just GoI, Steam a target for blind.
IW... crap skill is still crap.
Castigation Signet... with SoH nerfed in pvp, who cares. Its only gonna be used in smiteways now, and it wasnt the OP skill there.
Hunters Shot... died... shoulda been done earlier, possibly revert RTW since the BA + Hunters + Savage combo is now dead.
Melandrus Shot... atleast still has 1s cast time. Not useless, but still a much needed nerf. Rewards skillfull play now, rather then a skill any noob can use.
PwK... nerf LC a bit, and then nerf the only really viable party heal left in the game. Bit of overkill imo. E/Mo flaggers will be popping up soon imo. Heal party is just so much more powerful, despite being crap.
SoH... needed, good riddence i say.
Aegis... no more passive party wide guardian ftw. Good nerf, maybe overkill
WE... again good nerf. Might have been better off adding a "this skill ends if you miss with an attack" clause, but again, a much needed nerf. Good bye PA/PS spam.
PvE Changes... Meh

Overall, I would say that whilst they did hit alot of the needed skills, they still missed some, and the skills they did hit werent hit enough, or were hit 2 much.

Still, very pathetic for a 3 month overdue balance.

(Datura)

(Datura)

Academy Page

Join Date: Apr 2008

South East

Kiss

E/

I've enjoyed the content update and think good things have come out of it now that we've had time to get used to it.

This skill balance is not good though imo. What is worst about it to me is that it "seems" half-hearted. Perhaps they will have time to give the next balance more substance since it won't have an update in the same month.

I still love A-Net's game philosophy and really enjoy GW but most of us seem to agree that this balance is lame.

/optomistic

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

I think they started working on the skill update after the april update was launched and some bugs like z-coins storage were fixed.

So they had a little more than a week or something. The result is what we see.

In the end it always comes down to the same thing: 'We don't have enough recources'.

Regina Buenaobra

Regina Buenaobra

ArenaNet

Join Date: Apr 2008

Me/

Quote:
Originally Posted by Dawn Angelheart View Post
To Lindsey: I WOULD LIKE THE DEVELOPERS NOTES!

like every other update.. wanna see some justification.....
The Developer Update will be posted next week. The entire studio had been preparing for an internal product review this week. The developers, QA, and the writing team have completely swamped with work in the lead-up to the review, so that meant there was no time to get the Dev Update written, sent through the approval process, and published in time for the update. We're sorry for the inconvenience.

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

Quote:
Originally Posted by Regina Buenaobra View Post
The Developer Update will be posted next week. The entire studio had been preparing for an internal product review this week. The developers, QA, and the writing team have completely swamped with work in the lead-up to the review, so that meant there was no time to get the Dev Update written, sent through the approval process, and published in time for the update. We're sorry for the inconvenience.
Will we hear something about it soon? (Not the dev notes) :3

Sniper22

Wilds Pathfinder

Join Date: Apr 2005

Ya... need a bigger and better update next time... Like one of those major elite skill changes updates...

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Regina Buenaobra View Post
The Developer Update will be posted next week. The entire studio had been preparing for an internal product review this week. The developers, QA, and the writing team have completely swamped with work in the lead-up to the review, so that meant there was no time to get the Dev Update written, sent through the approval process, and published in time for the update. We're sorry for the inconvenience.
well it's apparent that they had to have been working on something else other than the update...

Dawn Angelheart

Dawn Angelheart

Lion's Arch Merchant

Join Date: Mar 2008

We Bought Plan C On [Ebay]

W/E

Quote:
Originally Posted by Regina Buenaobra View Post
The Developer Update will be posted next week. The entire studio had been preparing for an internal product review this week. The developers, QA, and the writing team have completely swamped with work in the lead-up to the review, so that meant there was no time to get the Dev Update written, sent through the approval process, and published in time for the update. We're sorry for the inconvenience.
thank you very much.
Completly understandable.
I always love the developers notes, the april fools one made me lol alot.

Can we see the product review when its done too? :P

Taurean

Taurean

Lion's Arch Merchant

Join Date: Jan 2009

South of Norway - The land of Vikings

I have no guild - Yet

R/

Yay! Hunter's shot is now very useful! Haha, works with my expectation on
[Archer's signet][Hunter's shot]

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

Quote:
Originally Posted by Regina Buenaobra View Post
The Developer Update will be posted next week. The entire studio had been preparing for an internal product review this week. The developers, QA, and the writing team have completely swamped with work in the lead-up to the review, so that meant there was no time to get the Dev Update written, sent through the approval process, and published in time for the update. We're sorry for the inconvenience.
Looks like there was no time to work on the skill update either.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Sniper, that's a little much to expect after the big content update.

With that said, this update is insufficient. Many of the skills that were nerfed were so OP that they will continue to dominate the meta in their present form. Several badly OP skills (RoJ is the most glaring example) were ignored entirely. The random buffs will not impact the PvP meta. Finally, one very dangerous nerf (Aegis) could unleash some totally unintended consequences. Not saying that Aegis is a good thing, just saying that its availability previously checked the potential for heavily physical metas.

I'm all for minimalism in updating, but this is excessive.