Guild Wars, WoW, and Guild Wars 2

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Verene in other MMO's, especially LOTRO, the leveling is the actual game. That's the real fun, it's about the journey, not what is at the end. The end is simply that basically, although each MMO has stuff to do at the end of the journey. That's why you're not suppose to rush through stuff like that, because then it's over and you've played it out.

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Well, grinding has never been fun for me. I learned that the hard way after I tried out FFXI and it took me days to even get to level five. Screw that noise.

karen the healer

karen the healer

Ascalonian Squire

Join Date: Aug 2007

Texas

Dancing On Graves

Mo/

Verene, did you ever play MASS EFFECT, I mean come on thats a gonna be a classic, and I think Dragonage Origins is gonna be awesome as well.

The trick is how are they going to implement there awesome storytelling into an MMO. My biggest complaint on most MMOs is lack of a compelling story. Its on of the things that turned me on to Guild Wars was a good story.

karen the healer

karen the healer

Ascalonian Squire

Join Date: Aug 2007

Texas

Dancing On Graves

Mo/

I might add Fallout 3 was awesome to.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

It depends on when D3 comes out and how much I get into it.
Well, that is depending on what kind of stunts they pull with the races crap. If they do ANYTHING like the whole Horde vs. Alliance crap where guys can't even communicate with eachother - I am going to tell them to shove it!

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Quote:
Originally Posted by karen the healer View Post
Verene, did you ever play MASS EFFECT, I mean come on thats a gonna be a classic, and I think Dragonage Origins is gonna be awesome as well.

The trick is how are they going to implement there awesome storytelling into an MMO. My biggest complaint on most MMOs is lack of a compelling story. Its on of the things that turned me on to Guild Wars was a good story.
Started Mass Effect twice back when it came out, could not get into it and didn't care for what I did play. Dragonage Origins doesn't look too appealing to me either. That style of RP video games is simply one I do not like.

(I also hated Oblivion and didn't bother with Fallout at all)

I do agree on the lack of a compelling story in most MMOs, and that's another reason why I got into GW. There's an actual plot! And the point of the game is to play through it instead of simply grinding to level up! That makes it a bit more immersive.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

Speaking of races, how is that going to work in the competitive PvP format? They said that your PvE character will be used as your PvP character also (with normalized stats), and there will be racial abilities, and it seems obvious those abilities will be disabled for competitive PvP. However, does every character, regardless of its actual race, look like a human when play in competitive PvP? If not, are all monks going to have to roll their characters as Asura to be slightly harder to click on, hidden behind a team of big Norn/Charr avatars? Because I hate Asura.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

ME has risen far and above to be one of my favorite RPG's ever, largely because it introduces my favorite way of implementing levels and monsters. Same thing happened with Oblivion and Fallout 3, but Oblivion - as much as I love it - put next to no emphasis on your character. Fallout 3 did a bit better in terms of having *actual* dialog, but I hate the aesthetic and the animations are awful as *shit*. HIRE BETTER ANIMATORS BETHESDA!

Apollo Smile

Apollo Smile

Wilds Pathfinder

Join Date: Jan 2008

[LORE]

E/Mo

Mass Effect, great RPG, but ridiculously short.

Clone

Clone

Krytan Explorer

Join Date: Jan 2006

Quote:
Originally Posted by Verene View Post
Well, grinding has never been fun for me. I learned that the hard way after I tried out FFXI and it took me days to even get to level five. Screw that noise.
Exactly why I'm no longer looking forward to GW2. No level caps? No thanks! With all of the titles, grinding some specific drop for the traveler, or doing most things these days, I get the feeling the game is a chore to do more often that I feel I'm having fun with it.

Boogz

Boogz

Lion's Arch Merchant

Join Date: Feb 2008

Variable Speed Farmers[VsF]

Mo/

Quote:
Originally Posted by Pleikki View Post
Obviously theyre removing fee's from Wow
may god hear you, I pray to this everyday since WoW launched.

Also, I'm also going to buy GW2 for sure, too bad we haven't had any news in ages.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

If they launch GW2 with Reversal of Fortune, Frenzy, Warriors, Monks, Crippling shot, and Elementalists, I'll buy it.

If it launches with ANYTHING REMOTELY RELATED to Dervishes, Assassins, Ritualists, or Paragons, they can go screw themselves.

Celeborn10

Celeborn10

Frost Gate Guardian

Join Date: Dec 2006

In my lair...

R/Mo

It seems that the GW devs have heard the WoW fanboys on the wiki.

"Omg I want mounts!"
"I want full world PvP as according to that fat b**tard on Youtube!"

These just the changes to the world and I might be able live with them provided they are not included in any semblance of organized PvP. Oh my, taking a look on the Wiki it seems that the reorganization might have wiped some of the more sinister proposals off. Honestly some of the skills proposed on the Wiki under Guildwars2\suggestions userpages look balanced but I will not buy the game if there is stealth/invisibility.

For the most part though I have high expectations for GW2 and my own suggestion: grammar and IQ tests for different servers. Yes, I am all for segregation between the mindless masses reminiscent of "The Adventures of Huckleberry Finn" and those willing to treat all their words with proper reverence.

(If the devs were to want to really raise the roof they could code in instances with spawns of npc's whose own skills/equipment dynamically vary based the team's skill-bars/equipment, or at the very least play more intelligently to prepare people for the steep curve to top PvP. I toyed with the thought of a training/learning AI that would counter moves in a mock GvG battle but that isn't realistic.)

"Omg I want the holy trinity with da tank and da nuka and the guy who keeps on healing me! Oh and I want the NPC's to focus on me because I taunt them! And I want players to have to aggro on me too!"

Da bog da trazio detzoo Gaygerovim broyachem...

brawler

brawler

Frost Gate Guardian

Join Date: Feb 2009

The Great White North

Scions Of Carver [SCAR]

W/

I have played Guild Wars and WoW both. Both great games and both have different positives and negatives. If you are a hardcore RPGer and can devote several hours to complete something then WoW is the game to play. If you are laidback RPGer but still want a challenge then Guild Wars is the choice of game.

SigurdTheBalmung

SigurdTheBalmung

Academy Page

Join Date: Jul 2006

NW Arkansas

Players And Their Handbooks

E/Mo

Quote:
Originally Posted by slowerpoke View Post
strange blizzard will have 2 subscription mmos going at once, i mean they arent gonna close down wow?....or are they
I find your view on this interesting. I'm actually more amazed that Blizzard hasn't gotten a second MMO out already along side WoW. In the world of MMOs, only running one MMO means that when a subscriber leaves they have totally left. You no longer get anything from them. Most companies would rather keep multiple MMOs running and hope that if a subscriber leaves one of their games they will move onto another of their games and the company still gets that person's money.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Except then they end up competing with themselves. Is it really worth the effort of making a new game when one game would give you, say, five million players, and two would only give you three million each?

In that case, yes, it probably would be worth it, and even more at the level Blizzard plays at - but I personally think this is where NCSoft has got itself into trouble by splitting its potential player base among more than a half-dozen different MMOs, most of which don't reach critical mass and fail.

Quote:
Originally Posted by refer View Post
If that happened it'd be like an offline game, played online. Heros kind of disgust me. I think they should be limited to missions or explorable areas, not both.
I respectfully disagree. The number of times I've tried a zaishen mission and failed five or six times with a moronic PUG and then picked up a bunch of heroes and henchmen and completed first try... I'd really rather not lose that safety valve. Besides, largely the zquests have done their job - populations of people looking to do a zquest now are if anything higher than you could expect to find in a mission lobby before heroes were introduced. But now, with the exception of a couple of missions that really do need human intellects in multiple places, you have a reasonable fallback position if the lobby for the mission you want is deserted...

...which, believe me, was a common enough occurance well before heroes were introduced, especially if you were in, say, an Australian timezone.

Regarding GW2 and microtransactions: Keep in mind that ANet is in a situation of getting revenue from an increasingly aging game with no expansion-pack level updates when the replacement is still at least a year off - and given that, they've done a good job of keeping microtransactions to things that people have asked for but aren't really needed to play the game (as opposed to the other game that was referenced that has microtransaction-restricted classes and equipment that are superior to their free equivalents). When GW2 comes out, it's possible that they'll go back to the model of having their main revenue stream come from expansions.

LONGA

LONGA

Krytan Explorer

Join Date: Sep 2006

Thailand

Agot

N/

I had play WoW only on a newbie content Grind wasn't that much and lvling require some actions.Other MMO like Lineage2 or something that you beat monster up base on gear's that require time for weeks or maybe months to acquire.Which is IMO retarded.

I like guildwars that you don't need to grind for months just to prepare for an encounter which last only 30 minutes.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Gigashadow View Post
However, does every character, regardless of its actual race, look like a human when play in competitive PvP? If not, are all monks going to have to roll their characters as Asura to be slightly harder to click on, hidden behind a team of big Norn/Charr avatars? Because I hate Asura.
Hopefully, GW2 keeps body-collision in place and the collision for Asura could be as say a Charr. Otherwise yeah you have a good point

But yea it'll be pretty interesting to see regardless...unless of course they restrict certain class to certain races. That just pisses me off horrendously.

SpyderArachnid

SpyderArachnid

Wilds Pathfinder

Join Date: Jul 2008

United States

Lords Of Noh [LoN]

Me/

I think my only issue with WoW was that it was based on gear. If you didn't have the gear, you didn't have anything. You had to spend weeks on end grinding battleground and arenas just for the next set to come out. And if you didn't have the gear, no one wanted you in their raid.

Unlike Guild Wars, all gear is the same armor no matter if it is elite or max. You don't have to have elite gear to be good. I think that is what I like most about guild wars. Except, I wish there was more armor choices like there is in WoW. Makes for more customization and more uniqueness. Tired of seeing everyone in the exact same obby....

I will wait for GW2 and buy it when it comes out. Looking forward to it actually. And if it compares to WoW, that's another game I get to uninstall from my computer. Then it's Guild Wars all the way. Just hopefully, I can jump.....

hunter

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Antares Ascending View Post
.

Gotta wonder if the folks at Blizzard are a bit concerned with the success of Aion and the upcoming GW2. It could cause some peeps to look at good ole WOW, the cash cow, as an aging stringy piece of meat. Off to the glue factory with yoo! We want Kobe beef
Aion doesn't hold a candle to wow and considering the many lawsuits NCsoft is going through, good luck seeing GW2 before 2015

hunter

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Verene View Post
Well, grinding has never been fun for me. I learned that the hard way after I tried out FFXI and it took me days to even get to level five. Screw that noise.
Funny, took me 2 days to finish EOTN storyline. Guess what else was left to do after that.

*hint* Starts with a G

hunter

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by woeye View Post
Since I play both games, too, I'd like to add some text as well

Guild Wars might have its own issues, yes. But compared to WoW it's not that bad, really. WoW's current PvP is in such a horrible bad shape that I've canceled my account. And Blizzard is really trying all their best to dumb down the game more and more. I guess this is the pice you'd have to pay for a "mass market game". If you want to please every player you have to reduce the game to the least common denominator. Which is not much.

Yesterday I played my little monk after a long time. Compared to playing a healer in WoW it was so much more fun. I just realized how much better the skill system of GW is. And also I love the fact that trying out new builds in GW is so much more easy, especially with a PvP char. Not so in WoW. For every respec you have to pay. On top of this the fee raises each time! And swapping gear? Forget about it. Not to mention that you have to farm for hours and hours, sometimes weeks for your "starter" gear.

So, yeah, I am looking forward to GW2. But I might try Aion was, well (like the idea of 3D combat thanks to flying) and Global Agenda Online doesn't sound too bad, either (love playing ET:QW).
Took me 3 days to gear up my DK in deadly and WG gear. I went from 0 - 400 resil in two days. Thats more than enough to own people in BGs and starter arena brackets. Nice try, scrub.

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

Quote:
Originally Posted by hunter View Post
...my DK... Nice try, scrub.
dohoho, irony

Tullzinski

Tullzinski

Jungle Guide

Join Date: Mar 2006

Trying to stay out of Ryuk's Death Note

N/R

Quote:
Originally Posted by pumpkin pie View Post
Blizzard is developing a brand new MMORPG too. hahaha
"We have nothing to advertise for the new MMO because it’s a shell of a game thus far. We’ve already stated it’ll be a brand new franchise, which means the lore, art, and game play are being developed entirely from scratch. It’s an overwhelming process, but a process through which we excel. Our track record supports this"

I am F@#$%ing shocked!!! It is about time blizz did something totally new after a decade of the same rehash that everyone fawns over it will be nice to see ANYTHING not Craft/Diablo related.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

Good luck running around in 400 resilience as anything other than a DK or a pally. It's also a pretty hefty grind to get a full set of BG gear, although I'll admit I find WoW BGs more fun than the GW ones. Disc priest ftw.

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

E3 is around the corner, and still no gw2 news in sight.
Plenty of big games are getting shown off/revealed.

its liek everyone else is having a party and you didnt get invited

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

Quote:
Originally Posted by hunter View Post
Took me 3 days to gear up my DK in deadly and WG gear. I went from 0 - 400 resil in two days. Thats more than enough to own people in BGs and starter arena brackets. Nice try, scrub.
Considering you play the most overpowered and imbalanced class, you sir are the scrub.
Warlock 4 Lyf Bruva.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

Quote:
Originally Posted by Tullzinski View Post
"We have nothing to advertise for the new MMO because it’s a shell of a game thus far. We’ve already stated it’ll be a brand new franchise, which means the lore, art, and game play are being developed entirely from scratch. It’s an overwhelming process, but a process through which we excel. Our track record supports this"

I am F@#$%ing shocked!!! It is about time blizz did something totally new after a decade of the same rehash that everyone fawns over it will be nice to see ANYTHING not Craft/Diablo related.
what are you talking about? In the past ten years we got Diablo 2 + expansion, Starcraft + expansion, Warcraft 3 + expansion and WoW from Blizzard. They haven't released jack. Actually, now that I think about it, Starcraft was released over ten years ago. So three games in ten years and four expansions. They haven't rehashed jack and they haven't released jack for anyone to fawn over except WoW for years.

(Datura)

(Datura)

Academy Page

Join Date: Apr 2008

South East

Kiss

E/

I believe GW2 will be unique. They will put some features many mmo players have been missing in gw1 into gw2 and the whole thing will have that Arena-Net charm.

A-Net has put a very unique spin into the way they use things like instancing/skill bar/heros/professions/gear/look/feel.

I'll play Diablo3 and it will be awesome but for an mmo, I like the kind made with GW dna.

Neo Atomisk

Neo Atomisk

Krytan Explorer

Join Date: Dec 2008

State College, Pennsylvania, United States

Zealots of Shiverpeak [ZoS]

W/

I haven't played WoW or many of the popular games out there.
I have played Runescape and Ragnarok Online, and those two games make GW look like heaven.

the flexibility of GW is really amazing. being able to undo problems with your armor or build is really what makes GW a great game.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Quote:
Originally Posted by Bryant Again
But yea it'll be pretty interesting to see regardless...unless of course they restrict certain class to certain races. That just pisses me off horrendously.
If they keep the same professions (not saying they will, of course) it could be justified, however. Bit hard to see a Charr making a good Lyssa dervish, no?

Quote:
Originally Posted by wetsparks View Post
what are you talking about? In the past ten years we got Diablo 2 + expansion, Starcraft + expansion, Warcraft 3 + expansion and WoW from Blizzard. They haven't released jack. Actually, now that I think about it, Starcraft was released over ten years ago. So three games in ten years and four expansions. They haven't rehashed jack and they haven't released jack for anyone to fawn over except WoW for years.
It gets worse if you take the past five years. I'm pretty sure FT released in mid-'03, and certainly no later than mid-'04, so that's five years with nothing released that wasn't WoW...

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

...um... what is this? Another WoW-bashing, GW-worshipping thread? AGAIN?

Aren't you guys getting tired of this kind of pointless threads? I sure am. I mean, for you, WoW is bad, Blizzard sucks, Anet is god. People who disagree are stupid. WE GET IT.

sigh....

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by draxynnic View Post
If they keep the same professions (not saying they will, of course) it could be justified, however. Bit hard to see a Charr making a good Lyssa dervish, no?
You're talking to a DnDer. There was *nothing* stopping me from making a gnome paladin or a minotaur ranger. It's awesome being a "weird combo".

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Quote:
Originally Posted by Bryant Again View Post
You're talking to a DnDer. There was *nothing* stopping me from making a gnome paladin or a minotaur ranger. It's awesome being a "weird combo".
Heh. The advantage of D&D, though, is you can work with your GM to come up with a backstory that explains how your character came to break the cultural norm. In an MMO, though, it's hard to see how someone is going to become a dervish among a culture that is openly antagonistic to the powers that a deity serves... and then go through the same starting sequence as everyone else. It's worth noting that among the Charr in EOTN, Dervish is the one profession that isn't represented at all (there are some secondary Paragons, after all).

Asura get away with it because they do acknowledge the gods, they just do so as part of a greater whole.

Of course, this could be resolved by making Charr PCs exiles, although the impression I'm getting is that they at least were planning to set up Charr and humanity as GW2's Kurzicks and Luxons with southern Ascalon as the prize, implying that Charr PCs are in fact largely loyal to the greater Charr society. I suppose it's possible, though, that they could make Charr dervishes specifically outcasts... if the dervish profession exists in GW2 at all, of course.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by draxynnic View Post
Heh. The advantage of D&D, though, is you can work with your GM to come up with a backstory that explains how your character came to break the cultural norm.

In an MMO, though, it's hard to see how someone is going to become a dervish among a culture that is openly antagonistic to the powers that a deity serves... and then go through the same starting sequence as everyone else. It's worth noting that among the Charr in EOTN, Dervish is the one profession that isn't represented at all (there are some secondary Paragons, after all).
Bolded high-lights the problem and why MMO's have a very, *very* difficult time at completely immersing the player.
"I want to be a Charr Dervish!"
"You can't."
"Why not?"
"Because Charr don't believe in that."
"But why can't my Charr believe in that?"
"Because it's not entirely your character."
"Aw."

Don't limit the player, being able to create any character you want is easy for the devs to do.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

I really liked that EQ2 let you choose any race for any class, I hope GW2 is the same.

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Quote:
Originally Posted by Bryant Again View Post
Don't limit the player, being able to create any character you want is easy for the devs to do.
I agree, and this is what WoW does well. However if you want to play high-end PvE in WoW... forget it.

GW does this well to a lesser extent aswell, with the same "Bye, wrong build" drawback.

If GW2 cuts back on profession/race combinations by making certain race/class combinations OBVIOUSLY more beneficial and other combinations completely redundant, then it will have failed and simply become another MMO on the shelves. Same can be said if they draw down the number of classes and cut out gameplay aspects of any classes. GW2 should be a more enriching experience from GW1, not a stripped down generic MMO version imo.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by shoyon456 View Post
I agree, and this is what WoW does well. However if you want to play high-end PvE in WoW... forget it.
I'm not terribly sure what you mean, since in WoW there are indeed race/class restrictions. You can't be a Gnome Paladin nor a Tauren Rogue.

Sephron

Ascalonian Squire

Join Date: Mar 2008

Stewards Of The Ancient Rites [STAR]

N/

Quote:
Originally Posted by Kaida the Heartless View Post
Also, an "update" won't cause me to need to reroll another 3 week lvl 80, but that's more of a gameplay issue.
If you were rerolling characters in WoW due to a nerf, you must have been doing something wrong. Maybe you shouldn't have played Flavor of the Month classes.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

Quote:
Originally Posted by Sephron View Post
If you were rerolling characters in WoW due to a nerf, you must have been doing something wrong. Maybe you shouldn't have played Flavor of the Month classes.
Many top players rerolled the exact same class they already were before, but as a different race, because racial imbalances ended up being such a huge deal in the arenas.

Also I don't know when people got the idea that in a competitive game everyone should be stuck with one class. Guild Wars in fact makes it very easy to roll whatever your team setup needs given the current metagame, and this is a plus, not a minus. When everyone has equal access to the same classes, it becomes more about skill and less about what class you happened to pick years ago.