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Originally Posted by Racthoh
I dunno. You have Guild Wars catering to the PvP crowd in the early years to slowly appeasing the PvE masses, apparently unable to decide what they want their game to be about and basically ruining the complete experience for both crowds at some point or another.
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I think you are quite right about that.
They changed so many of their premises over time that nobody can really tell what their "vision" of the game is right now.
I sometimes fear they do not have a strong direction for GW2 either but continue the appease everyone, piss off everyone approach.
For PvE I fear they follow the latest WoW trend of making the game very easy, and focus on achievements for everything one can imagine. As if we would not have enough games that cater to this scheme already.
Blizzard is working on their still secret "next generation" MMO, and I really think it is about time for that. Guild Wars 2 rather seems to go back to the roots than ahead.
But I would be glad if they really manage to pull off another success story with GW2. But sometimes I get the impression that even the designers did not get/fully understand what made GW1 so great initially. That special and hard to describe quality.
Many game companies managed to "improve" their success games to be worse, unfortunately.
Quote:
Originally Posted by hunter
Aion blows majorly. its just another pretty looking but heavy grinding MMO which people here seem to despise so much.
The irony is people here dis WOW for being a grindfest but would welcome with open arms AION, a KOREAN MMO which features nothing but pretty looking grind with a total of 3-5 quests per level.
...Hypocrites.
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Yep. WoW right now is much less grindy than GW, believe it or not. Just try and see yourself, people.
Aion is just looking pretty, the game itself is what we westerners usually describe as "Asia Grinder", not as harsh as the Lineage series, but not so much better either.