Does discordway needs an AP caller?
Paul Dawg
LOL, "stfu," great persuasive argument there.
What's wrong with recovery is that a spirit that doesn't do anything except make conditions expire faster CAN'T be the best choice. I understand the concept of dropping spirits in order to boost mend body and soul. I'm just not convinced that's the best spirit.
And another thing, since you mentioned dwayna's sorrow. I don't think I saw my guy cast it once. No idea what was wrong, but I'm not going to be microing dwayna's sorrow. My Mo/Me uses it like a maniac.
All I know is that my MS/DB sin does incomparably more damage than my AP caller. I'm not a mathematician and I'm not going to get into why and how; the calculations are too complex anyway to work out on paper. But I see stuff dying everywhere with MS/DB. When the discord thing works, yes, stuff dies; when it doesn't work, stuff doesn't really die. The MS/DB chain is much much much harder for foes to stop.
Look, I'm not bashing discord, and if you guys like it, by all means keep using it. But please stop talking as though it were the best possible hero setup, because it's not. And please stop talking as though anyone who prefers something else must be retarded. I finished every single HM challenge in the game before I ever even tried discord, and I did about 95% of it with hero-hench only.
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Originally Posted by Super Igor
What's wrong with recovery is that a spirit that doesn't do anything except make conditions expire faster CAN'T be the best choice. I understand the concept of dropping spirits in order to boost mend body and soul. I'm just not convinced that's the best spirit.
And another thing, since you mentioned dwayna's sorrow. I don't think I saw my guy cast it once. No idea what was wrong, but I'm not going to be microing dwayna's sorrow. My Mo/Me uses it like a maniac.
All I know is that my MS/DB sin does incomparably more damage than my AP caller. I'm not a mathematician and I'm not going to get into why and how; the calculations are too complex anyway to work out on paper. But I see stuff dying everywhere with MS/DB. When the discord thing works, yes, stuff dies; when it doesn't work, stuff doesn't really die. The MS/DB chain is much much much harder for foes to stop.
Look, I'm not bashing discord, and if you guys like it, by all means keep using it. But please stop talking as though it were the best possible hero setup, because it's not. And please stop talking as though anyone who prefers something else must be retarded. I finished every single HM challenge in the game before I ever even tried discord, and I did about 95% of it with hero-hench only.
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Also, if you cant figure out what would be better than just stfu, really. Whats wrong with Recov on N/Rt curser? It is the because backup spirit is hawt and it used to be 3 second cast, giving it to N/Rt that already has 2 sec cast life wouldve been stupid.
Now I have both spirits on one characters though when casting time's of spirits got decreased.
Defense is horrible? oO
You have two instant partyheals + Dwayna's Sorrow, double layer of blocks, prot spirit, debuffs...I mean, if you find that it's not enough you either making it up or doing something terribly wrong.
Now I have both spirits on one characters though when casting time's of spirits got decreased.
Defense is horrible? oO
You have two instant partyheals + Dwayna's Sorrow, double layer of blocks, prot spirit, debuffs...I mean, if you find that it's not enough you either making it up or doing something terribly wrong.
Unreal Havoc
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Originally Posted by Paul Dawg

Quote: And another thing, since you mentioned dwayna's sorrow. I don't think I saw my guy cast it once. No idea what was wrong, but I'm not going to be microing dwayna's sorrow. My Mo/Me uses it like a maniac. Funny you say this because I run this on Livia and she maintains it like a trooper.
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Thats not a big deal , is as problematic as energy management, timing and positioning with APcaller+Discord. You lack experience here mate , i can tell.
All I know is that my MS/DB sin does incomparably more damage than my AP caller. I'm not a mathematician and I'm not going to get into why and how; the calculations are too complex anyway to work out on paper. But I see stuff dying everywhere with MS/DB. When the discord thing works, yes, stuff dies; when it doesn't work, stuff doesn't really die. The MS/DB chain is much much much harder for foes to stop.
At the end of the debate, both can work, not really any dispute there, both just work in different ways and have different purposes. Quote:
If you add GoLE and take into account natural energy regeneration you don't lose any energy. The chain costs you 25 energy and you get 21 back with 4 energy regeneration per second. 1 extra second, which is normally between chains anyway while you switch targets, makes absolutely no difference.
Energy issues are nowhere near as bad as you are trying to make them out to be. Energy management skills, of which loads can be found, and high energy sets are more than enough to keep an AP caller going. Quote:
Quote: Originally Posted by Unreal Havoc ![]() |
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Quote: Originally Posted by Unreal Havoc

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