Does discordway needs an AP caller?
rick1027
im not argueing the ap caller being faster ive used it before and seen the results. my arguement goes with why sabway over discord with a physical even with not being an ap caller discord kills things faster then i can with sabway. not trying to knock sabway i like sabway but for speed how can you say sabway works better then discord with physicals
Paul Dawg
The part I've highlighted is exactly what DOESN'T always happen. If it DID always happen, I'd immediately say OK, discord is the best possible GW team and I too am convinced. But it doesn't ... and that's why I'm not. Stuff doesn't always die by the time they start blocking, nor can I use Finish Him by the end of the EVAS chain because the target is sometimes nowhere near 50% health. When it works, great ... when it doesn't work, all I seem to hear from discord people is "Well, it should work."
That's why the standard AP caller bar blows chunks as far as I'm concerned. The bar I posted is fairly energy intensive, but energy really wasn't the main problem. I use it with A/N, but N/A might be even better.
Another observation. As I've said before, the discord team really doesn't work well against mobs with multiple casters because it doesn't kill things fast enough. Igor said something like Oh discord is GREAT against multiple casters because you take them out quickly. The problem is that you take them out ONE BY ONE, and when there are good healers involved, you don't take them out quickly. Today I was doing Elona Reach HM, because it's today's Z mission. I can h/h that on my war with Sabway without any serious problems. (Hell, I can h/h anything on my war.) Pull, knock-lock, kill. Well, I gotta tell you, the discord guys kept wiping. Why? Because they can't kill the sages fast enough. The sages heal themselves (and everybody else) too quickly. Eventually, the heroes run outta energy, and we die. (That's what happens in protracted battles in HM.) The battles with the sage-arcanist-arcanist groups take FOREVER. The sages heal the trio faster than anybody can kill anything, and if you kill an arcanist before you remove the sage, the sage just resses him. This is a trio that a godmode warrior with PI/SY! and ordinary Sabway heroes can wipe out very quickly. PI one of the arcanists, call the sage and knock-lock him, SY! as needed, and the whole trio doesn't live more than a couple of rounds. An MS/DB sin has a slightly harder time, but not much harder. Again, I'm not a mathematician, but the DPS has GOT to be higher. I see them die.
If somebody can h/h Elona Reach HM with an AP caller and a pure discord setup, I'd like to see a video of it. Cuz if you can, it's gotta be with something other than the pvxwiki skills.
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Originally Posted by Unreal Havoc
That's why the standard AP caller bar blows chunks as far as I'm concerned. The bar I posted is fairly energy intensive, but energy really wasn't the main problem. I use it with A/N, but N/A might be even better.
Another observation. As I've said before, the discord team really doesn't work well against mobs with multiple casters because it doesn't kill things fast enough. Igor said something like Oh discord is GREAT against multiple casters because you take them out quickly. The problem is that you take them out ONE BY ONE, and when there are good healers involved, you don't take them out quickly. Today I was doing Elona Reach HM, because it's today's Z mission. I can h/h that on my war with Sabway without any serious problems. (Hell, I can h/h anything on my war.) Pull, knock-lock, kill. Well, I gotta tell you, the discord guys kept wiping. Why? Because they can't kill the sages fast enough. The sages heal themselves (and everybody else) too quickly. Eventually, the heroes run outta energy, and we die. (That's what happens in protracted battles in HM.) The battles with the sage-arcanist-arcanist groups take FOREVER. The sages heal the trio faster than anybody can kill anything, and if you kill an arcanist before you remove the sage, the sage just resses him. This is a trio that a godmode warrior with PI/SY! and ordinary Sabway heroes can wipe out very quickly. PI one of the arcanists, call the sage and knock-lock him, SY! as needed, and the whole trio doesn't live more than a couple of rounds. An MS/DB sin has a slightly harder time, but not much harder. Again, I'm not a mathematician, but the DPS has GOT to be higher. I see them die.
If somebody can h/h Elona Reach HM with an AP caller and a pure discord setup, I'd like to see a video of it. Cuz if you can, it's gotta be with something other than the pvxwiki skills.
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I personally don't think you should bother with Rigor Mortis unless it's a boss (I can see why throw it on but I don't think it's really nessecary most of the time). The EVAS main attacks are unblockable (Iron Palm-Fox Fangs-Nine Tail Strike). Stuff will pretty much die by the time they even think about throwing up blocking stances (enchantments can be removed by a Necro with Rip Enchantment) because Discord should be hitting by the time your Assassin has teleported. You should quite literally be using Finish Him by the end of the EVAS chain if done right.
Are you running this on a Necro? Because that looks energy heavy aswell.
Are you running this on a Necro? Because that looks energy heavy aswell.
maxxfury
Micro the disco for a "clean spike" on priority targets, or when under no pressure and no need for your trio to be casting their utility.
Tenebrae
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Originally Posted by traversc
Quote: Originally Posted by traversc
The hypocrisy in this thread is pretty mind-blowing.
Thats what he said looking at the mirror lol.
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Originally Posted by Carnivorous Cupcake
Thats a good comparisson of AP Caller effectiveness to MS/DB, it also shows that among all melee choices MS/DB isn't the best choice.
As i said before , no , is not a good comparison by far. Im curious , what ( in your opinion ) are best melee choices WITHOUT an AP caller for discord ? keep in mind that Critscythe has been said before.Quote:
That only proofs that you and your guildie dont know how to sync with each other. If you agree with traversc ( i pity you ) and you can kill 1 HM ( no matter what lvl it is , except bosses ) in 3 secs , its pretty brainless for the another human melee to attack the same target you and your discord heroes are killing. That , my friend as you can see , proofs nothing but the fact that you didnt work together as well as you should do , it has nothing to do with this discussion soz.Quote:
Quote: Originally Posted by Carnivorous Cupcake
Waiting 1 extra second to cast energy management when you play A/E or E/A isn't a big deal because you will only have to cast it once in around 20 seconds like traversc said. It's not a lie, it's true, I get the same results.
Not only me , there are about 3 or 4 ppl in this thread that thinks the opposite . Keep in mind that traversc states that he can kill ANY HM mob ( regardless of lvl , zone , and profs ) in 3secs or less with a FULL AP chain ( 35 energy , 14 loss ) without casting emanagement in around 20 secs , that means 7 chains = 91 energy lost ( ok 75-85 if you count regen ). Please tell me what E-management are you using to get those results on a X/A ( N/A not allowed , soul reaping ). Words are cheap huh ?
Originally Posted by Carnivorous Cupcake
For MS/DB alternative I will go with what others have said and suggest a Wounding Strike Critscythe. It can apply Discord requrements without "gimping" it's bar, it can unlesh it's high damage attack combo much quicker too so it's ideal for spiking. I won't advise to run it instead of AP Caller still though.
Thats your opinion but i have played Critscythe and MS/DB bloody lots of times and i can tell ya ,for damage and Discord triggering is ALMOST the same for those builds , try it instead of being stubborn ( recognize the attitude ? ) .Originally Posted by Carnivorous Cupcake
Quote: Originally Posted by Carnivorous Cupcake In total any profession with four pips of energy regen is only going to lose around 10-11 energy, thats not a big deal considering all of those professions have around 50 energy minimum and extra means of managing their energy if necessary. If your chain is 5-6secs long , thats true , but if you are doing 7 full AP chains every 21 secs , thats a lie. Pure maths you cant beat that.
Quote: Originally Posted by Carnivorous Cupcake 3 second kills is true, thats how long it takes me with Assassin, Monk, Ritualist and Necro, little more with Warrior but I rarely run Discords on him. I assume its the same with other profs I dont play. No its noooot and you know iiiiiiiiit . Is not the same on lvl 26 foes than lvl 30 , nor even if you have microed discord wich i can tell you at least 50% of the Discord users haaaaaave and ..... well .
There are so SO SO MANY situations where the chain times vary that if you want to say a number , saying the LOWEST full APchain kill time is so untrue that its almost a lie .
Quote: Originally Posted by Carnivorous Cupcake
I only see you and Improvavel arguing against AP Caller, that includes energy management.
Nope , we are the only ones that still have fun posting.
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Originally Posted by Carnivorous Cupcake
It takes me on averege 3 seconds to take a mob down, I can make 4 full spikes before expiriencing energy problems and lets add roughly another second to each spike for time requred to select a new target assuming all new targets are at full hp (which is very unlikely) it will take me around 16 seconds until I will have to cast energy management, in a more realistic scenario where making a full chain sometimes is not requred, it's around 20 seconds, so I think my timing is right.
I bet my left arm that at least 70% of the Discordway users in all GW players in the world CANT do that so , IF ( and yes , its an Empire State building size "IF" ) those numbers are your true average times ( no matter zone or HM foe lvl ) theres no way in hell that can be taken as FULL BUILD average killing times. Period.Quote:
You are wrong and like i told ya before , i dont care if you dont believe me but im actually telling the truth. Dont make your experience and your use of the build as the "average" its a bloody HUGE mistake like this ...Originally Posted by Carnivorous Cupcake Thats also the reason why I dont believe that either of you tried the AP Caller, all of yor statements are based on theory, not practice. |
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Fake statements :- All ppl playing discord AP caller has max norn rank ( otherwise theres no way in hell you are doing 250 dmg , adding DW ofc )
- All ppl playing discord AP caller has max vang rank ( lol at a lvl 16 Eva against a lvl 30 foe )
- "EVAS does 200 dmg". At MAX VANG RANK eva does 32+30+40x2 = ignoring armor damage + 2 normal hits against a lvl 26-30 foe ( pfff ) about 10 x 2 = 20 . So REAL damage at BEST = 162 . If rank is lower damage is less than 150.
- EVAS chain is not an instagib, takes 1 second cast , 1/2 shadow step , 1sec Iron palm ( 3/4 + aftercast ) , 1 second fox fangs ( no IAS , aftercast 1/2 ) and 1 more second to NTS.
Yes, if even in a dream situation where the rest of the H/H helps and on mid EVA chain target is below 50% , use FH and then EVA ends chain and target dies , the chain takes 4 seconds and assuming you dont have 0 ms ping ( wich is true ), the REAL FULL AP CHAIN killing time is 4+ secs.