the thing is...people do not want (nor have) the HOURS upon HOURS to go into uw or fow and clear it out. granted, players like you and I could probably go in there and blow the place apart...but those who are new or do not have the time should not be denied entrance upon such places.
That's what Normal mode should be for. If you're an inexperienced player, then you should be in the areas catered to such.
07 Aug 2009 at 02:45 - 7
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That's what Normal mode should be for. If you're an inexperienced player, then you should be in the areas catered to such.
Thank. You.
I don't understand why people buy a game and think they're entitled to do any single area of the game in 30 minutes without any challenge because they don't have enough time to complete the area, or have the skill required to.
Tip: If you don't have the time for it, do something else in Guild Wars. If you never have the time for it, then maybe Guild Wars (and other online RPG's) aren't the games for you.
Sorry, but it had to be said.
07 Aug 2009 at 02:52 - 8
People don't realize that EVERYTHING IN THIS GAME CAN BE DONE. You don't need Shadowform, you don't need any gimmicky crap. You might require *shock horror* human players, but other than that you can do anything you really feel like doing. It's the same stupid argument over and over again for SF. IF IT GETS NERFED, WE CAN'T DO ANYTHING IN THIS GAME. Come on -_-;
07 Aug 2009 at 03:00 - 10
Quote:
Originally Posted by Chocobo1
People don't realize that EVERYTHING IN THIS GAME CAN BE DONE. You don't need Shadowform, you don't need any gimmicky crap. You might require *shock horror* human players, but other than that you can do anything you really feel like doing. It's the same stupid argument over and over again for SF. IF IT GETS NERFED, WE CAN'T DO ANYTHING IN THIS GAME. Come on -_-;
That's a strawman argument. Proponents of SF don't think things can't be done without it. They say that stuff can't be done in the same amount of time without it, which is truth. If it takes 4 hours to do something without SF, and an hour to do it with SF, which would the CASUAL PLAYER rather do? Either they do it with SF, or they do something COMPLETELY DIFFERENT. SF opens doors to CASUAL PLAYERS to complete certain areas. Some elitists say that if someone doesn't have the time to spend in these areas, they shouldn't be playing the game. BS. This game is for casual players, period. If you want your high end areas to be special to those who have hours per day to complete them, go play WoW. Saying you don't want high end areas to be easily completed for no reason other than exclusivity is just idiotic.
If someone plays once a week and just wants something special such as an Obsidian Edge, even a R13 will be too expensive because frankly he doesn't have the time to farm for it. If he can jump into 2 or 3 FoW speed clears and get lucky, good for him.
Sure, it opens doors for abuse by hardcore players, but overfarming helps the casual player even more by bringing prices down to a reasonable level.
07 Aug 2009 at 03:06 - 11
Guild Wars is hardly for casual players but now this thread is just ridiculously off-topic.
07 Aug 2009 at 03:09 - 13
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Originally Posted by A11Eur0
That's a strawman argument. Proponents of SF don't think things can't be done without it. They say that stuff can't be done in the same amount of time without it, which is truth. If it takes 4 hours to do something without SF, and an hour to do it with SF, which would the CASUAL PLAYER rather do? Either they do it with SF, or they do something COMPLETELY DIFFERENT. SF opens doors to CASUAL PLAYERS to complete certain areas. Some elitists say that if someone doesn't have the time to spend in these areas, they shouldn't be playing the game. BS. This game is for casual players, period. If you want your high end areas to be special to those who have hours per day to complete them, go play WoW. Saying you don't want high end areas to be easily completed for no reason other than exclusivity is just idiotic.
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It doesn't take 4 hours to complete any area in the game, unless you're bad. If you're bad, you shouldn't be doing high-end elite areas. There are plenty of things in this game to do that casual players can complete. Just because you buy a game doesn't entitle you to be able to complete every single area in under 40 minutes. The game is directed at casual players, yes. That, yet again, doesn't mean everyone is entitled to completing every area of the game in under 40 minutes. High-end eltie areas shouldn't be able to be completed in under 30 minutes isn't idiotic, it's logic. It makes no sense that these 'hard' areas are completed so easy and fast.
You know, there's a way to meet in the middle. These areas shouldn't take hours and hours to complete, but they shouldn't be able to be completed super fast, either. A high-end elite area should require some time and some sort of skill to accomplish. 3 hours is absurd for a game like Guild Wars, but so is 20 minutes. They should be designed so that a casual, decent player can complete it in 1:15. If you don't have an hour and 15 minutes, then do something else. Call me an elitist all you want, it's cool.
07 Aug 2009 at 03:17 - 14
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Originally Posted by Arkantos
It doesn't take 4 hours to complete any area in the game, unless you're bad. If you're bad, you shouldn't be doing high-end elite areas.
Typical elitist attitude backed by the desire for exclusivity. Who are you to say what people can and cannot do in a game, especially when what they do doesn't affect you in any way?
Another side to the argument is the fact that running these gimmick builds is NOT A GUARANTEE FOR SUCCESS. I've seen PLENTY of experienced players fail these gimmick builds repeatedly due to a multitude of factors, mainly user error, misclicking, lag, and SHOCK AND AWE random enemy spawns that ruin the gimmick builds.
And yes, it does take people 3-4 hours of casual play to clear high end areas such as UW and DoA, pretty much due to the overwhelming amount of unfairness present in enemy spawns and skill bars, mission layouts, and environmental effects. This is unwelcoming to any casual player, as it doesn't matter how good of a player you are with your 8 skills, you need to know the AREA FIRST to succeed. Casual players are not going to get to know these areas if they don't play them.
07 Aug 2009 at 03:29 - 16
Typical update day. Typical elitists whine about the game not being hand crafted just for them. Whether you like it or not some improvements were brought to the game today.
07 Aug 2009 at 03:34 - 19
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Originally Posted by Professor K
Typical update day. Typical elitists whine about the game not being hand crafted just for them. Whether you like it or not some improvements were brought to the game today.
Say all you want about 'typical elitist whiners', tbh. This is exactly like the whole ursan argument. Guess what happened?
Anyways, ANet have already stated that they're concerned about the hardest areas in the game being completed in 20 minutes, so whatever. Much like when ursan got nerfed, I can't wait to say the 'typical elitist whiners' won.
That's all I have to say, really. This whole argument has been beaten to death hundreds of times.
07 Aug 2009 at 03:35 - 20
Quote:
Originally Posted by Arkantos
Say all you want about 'typical elitist whiners', tbh. This is exactly like the whole ursan argument. Guess what happened?
Anyways, ANet have already stated that they're concerned about the hardest areas in the game being completed in 20 minutes, so whatever. Much like when ursan got nerfed, I can't wait to say the 'typical elitist whiners' won.
That's all I have to say, really. This whole argument has been beaten to death hundreds of times.
This. Its a pity that its brought up so many times as well.
07 Aug 2009 at 03:46 - 24
3 or 4 hours to clear UW? Sorry, I have to agree with Arkantos here in that it shouldn't take 3 - 4 hours to clear any part of the game even if at casual play.
While I do not mean for that to sound elitist or exclusionary, I do mean that comment to be more of the logical result of tuning tactics. Even casual play requires a player to adapt to each area of the game, especially an elite area.
After all, 3 - 4 hours to clear anything sounds more like punishment than fun. If it takes you 3 - 4 hours to clear an area because you're bad, then it's really your choice to get better. On the other hand, sometimes it can be a lot more fun to intentionally bring a poorly or strangely built team to intentionally increase the challenge of an area.
07 Aug 2009 at 03:48 - 27
You just said a casual build should be able to do the same thing as a hardcore team build.
I guess we'll continue to feed you.
07 Aug 2009 at 03:50 - 28
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Secondly: SF has not affected this game negatively for anybody other than the ELITISTS who want EXCLUSIVITY. It's an argument that holds water. People who don't want speed clears around are those who want to profit from rarity of items, rather than give CASUAL PLAYERS (yes I said it again...sorry for defending those this game was designed for) a fighting chance at getting something nice that will stop the punk kiddies who think nice items are a prerequisite for being "good at the game" from giving them a hard time. If they want a specific skin, they either have to buy it or farm it. If farming isn't an option, and the stuff costs more than they can afford, they're SOL. You're saying that for someone to have something that looks nice, they have to have no life? Please...go play something that requires that someone do nothing other than play just that game and do nothing else, and leave GW to the rest of us.
I have no problem with casual players obtaining rare items. I do, however, have a problem when they're obtaining them through abusing overpowered skills in order to complete the hardest areas of the game in 20 minutes with no troubles. So do ANet, apparently (look at that, they're ELITISTS too!).
In the end, everyone should be able to obtain rare items in a reasonable amount of time, granted they have the required skills. Elite areas are supposed to be somewhat challenging, not a walk in the park. If you think I'm an elitist for having common sense and using logic (challenging areas supposed to be challenging, bad/unskilled players shouldn't be able to complete them super fast with ease) that's fine. I have an opinion of you, too. But whatever, arguing with a brick wall isn't very fun. ANet knows where the community stands, they'll do what they do.
07 Aug 2009 at 03:56 - 30
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Originally Posted by Simath
I do hope you realize your efforts to insult me just makes me want to troll you harder. Perhaps there is a lesson to learn here...
Anyways, I'm not going to read everything you posted above. I see elitist and casual player bolded a few times, so I'll just assume you're using the same old arguments that people use for Ursan. Oh, and I fought against Ursan, and guess what, I was right. lolololol
You're defending speed clears, so my guess is that you are one of the scrubs who profits off this and doesn't want his precise gem to disappear.
Perhaps I'll take some time to address the elitist argument. You're correct I am an elitist. Why? Because I'm better than the insignificant plebs who flood Riverside in their hordes of idiocy. When you've argued about broken nonsense such as Ursan as long as I have, and always end up right. You tend to become bored with the children and their easy mode rubbish.
Feel free to remark about my passive aggressive idiocy and personal insults. I will be eagerly awaiting your reply.
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