SF Argument

Star Gazer

Star Gazer

Wilds Pathfinder

Join Date: Nov 2005

Zerohour Enterprises [ZHE]

W/

arkantos, I applaud your attempt at trying to meet a middle ground on the elite areas for casual players. Meeting in the middle would be an ideal situation, but the problem would still exsist: people will find a way to shorten it up, and in the end screw a casual player. however, would your arguement against SF still continue if they nerfed UW by, say,adding a charged blackness in all areas of HM, but not NM?

this game was meant to be for casual players. like it or not, it was. short missions, progressive quests, frequent outposts...all there for those who do not have hours of time to dedicate to a video game. and the original guild wars was marketed under that banner.

remember skill > time? it counteracts everything when people are discriminitory over those who do not have the time, but have the skill to do so. gimmick or not, it requires some type of skill. if you mis-hit a key, you aggro more than one mob...your done for. so, while SC seem to not have any skill, they do take a certain amount of practice before it can be done efficiently at clearing uw under 20 minutes.

not all of those who do SC do it for "teh ph4t lewt". people DO make friends out of it, and even form guilds and/or alliances with the people that they meet. ursan did that do a lot of people. people who would never pug (like me) actually did for a while, and made some pretty good friends from it. its not always about the loot. sometimes its just the feeling of being able to complete areas with friends.

A11euro is standing for the casual crowd. finally, someone thinks of somone other than themselves when regarding certain skills and farms. s/he joined in apr 2005, so I am sure that their experiences underly most people here.

Quote:
Originally Posted by Simath
Perhaps I'll take some time to address the elitist argument. You're correct I am an elitist. Why? Because I'm better than the insignificant plebs who flood Riverside in their hordes of idiocy. When you've argued about broken nonsense such as Ursan as long as I have, and always end up right. You tend to become bored with the children and their easy mode rubbish. this is hilarious. the fact that someone is proud to be an elitist on a game just makes me wonder what they are compensating for. the difference between you and me is the fact that one of us thinks of others, while one thinks only of themselves. your assumption that other players who post in riverside just astound me. Inde, we need to have a forum for us older players, that way we can keep childish shit like this out of my reading scope.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by A11Eur0 View Post
And thanks for another elitist argument expecting everyone to be a professional and know what every enemy is going to do at any point in time. Sorry, but that's not how it works.
Please explain why knowledge of an elite area(which can easily be accessed via the wiki) should not be required to complete it, and how thinking this makes sense makes one elitist. Rather than pressing 1, 2, 3 to Shadow Farm said elite area.

Quote: Originally Posted by Ugh View Post
SF is obviously broken and there is no logical argument that says otherwise. Invincibility was not intended for GW, which is a game that is supposed to be based on skill. Pressing 1 > 2 > 3 and then slamming your head on the keyboard is poor game design. Unfortunately, the bolded statement is just not true. ANet intentionally buffed Shadow Form so that it could easily be maintained permanently.

Simath

Simath

haha you're dumb

Join Date: Jul 2005

Moscow

Quote:
Originally Posted by A11Eur0 View Post
And if these builds are removed they'll be on the sidelines again.

Once more in plain english: Gimmick builds do not prevent you from using alternate team builds. Period. Nobody is forcing you to play the way they want to, yet your arguments are to force people to play your way.
Dear child, you are still fixated on the idea of yours that we want to force other people to play our builds. What you don't understand is we just want one overpowered skill to be nerfed. They can still play gimmick builds. There will always be gimmick builds.

Let me know if I need to clarify anything further, since it appears you are struggling.

Quote:
Originally Posted by someguy
this is hilarious. the fact that someone is proud to be an elitist on a game just makes me wonder what they are compensating for. the difference between you and me is the fact that one of us thinks of others, while one thinks only of themselves. your assumption that other players who post in riverside just astound me. Inde, we need to have a forum for us older players, that way we can keep childish shit like this out of my reading scope. Thanks for feeding me, bro. The "compensating for" comeback is really getting old. Stop bring up nonsense like that and develop formidable retorts. The difference between you and me is that I don't respond to posts who's only purpose is to incite emotion. You, sir, fail at such tactics. My "assumption" regarding riverside is a notion which many people similarly express. Mods included. You just aren't in the correct circles. My apologies.
As for me not being an "old player", well, that's just a silly thing to say.

Happy trolling!

Zanagi Kazuhiko

Desert Nomad

Join Date: Jan 2009

Kamadan Dis 1

LF trolling/flaming guild, 8=D

W/

Don't we have enough of these SF---nerfing blah blah trends?

Ghost Dog

Krytan Explorer

Join Date: Mar 2008

W/

They truly are brick walls.

Ugh

Ugh

Krytan Explorer

Join Date: Jun 2009

R/

Quote:
Originally Posted by A11Eur0 View Post
And thanks for another elitist argument expecting everyone to be a professional and know what every enemy is going to do at any point in time. Sorry, but that's not how it works.
4 hours was a gross over-exaggeration.
Quote:
Gimmick builds do not prevent you from using alternate team builds. Period. Nobody is forcing you to play the way they want to, yet your arguments are to force people to play your way. Yes, they do. Allow me to spell it out for you:
Gimmick Builds in place = only thing that anyone will do because it is so ridiculously efficient
Gimmick Builds not in place = you can do pretty much anything else

"Your way" (with SF) forces me to use SF. "My way" (or whomever you were responding to's way) allows anything that's not based on a broken skill or completely OP. It would seem my way allows for a much more varied style of play.

90% of the people in favor of SF want it to stay for one reason: easy money. Half-baked arguments such as "SF doesn't limit your style of play" (it does) or "SF isn't that OP" (it is) are entirely BS and those 90% are well aware of it. As for the other 10%, I have no idea what kind of world they're living in.
Quote:
Unfortunately, this is just not true. ANet intentionally buffed Shadow Form so that it could easily be maintained permanently. I meant in the good ol' days of GW when the devs knew what they were doing and actually cared about balance.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Star Gazer
this game was meant to be for casual players. I don't think the casual player wants to be forced into playing one specific profession just so they can see elite areas.

Star Gazer

Star Gazer

Wilds Pathfinder

Join Date: Nov 2005

Zerohour Enterprises [ZHE]

W/

Quote:
Originally Posted by Ugh View Post
4 hours was a gross over-exaggeration.

Yes, they do. Allow me to spell it out for you:
Gimmick Builds in place = only thing that anyone will do because it is so ridiculously efficient
Gimmick Builds not in place = you can do pretty much anything else

"Your way" (with SF) forces me to use SF. "My way" (or whomever you were responding to's way) allows anything that's not based on a broken skill or completely OP. It would seem my way allows for a much more varied style of play.

90% of the people in favor of SF want it to stay for one reason: easy money. Half-baked arguments such as "SF doesn't limit your style of play" (it does) or "SF isn't that OP" (it is) are entirely BS and those 90% are well aware of it. As for the other 10%, I have no idea what kind of world they're living in.
dont use percentages if you do not have the analytical facts behind them. its true. are you implying that if you said in guild (or maybe even alliance) chat "hey guys, lets go 8 man random way uw" that they would actually say no? that is unfortunate that you are in a guild like that. maybe you should find a new one?

you want to know what I run for hm areas? 2 wars, 2 rangers, 2 monks, 1 mes, and 1 (curses) necro. ZOMG DISCORD WAY MESSED UP RUN...owait

sorry bud, but your scenario does not fly.

Quote:
Originally Posted by Racthoh View Post I don't think the casual player wants to be forced into playing one specific profession just so they can see elite areas.
true enough. well why was ursan nerfed again? if we did not have sf nor ursan...we would have the holy trinity. casual players are constantly having to buy (heyhey anet microtransaction coming your way!) slots or consider deleting a character to roll whatever is favorable at that time. or they just suck it up.

one profession, or three professions it does not matter. people have to change in order to stay with whatever the current meta is. like it or not.

Quote:
Originally Posted by Chocobo1 View Post
You call anyone who disagrees with you an Elitist. I don't see how you can continue just dealing out the same thing over and over. ok, so you dont see things our way. maybe it is just the idea of going in and blowing shit up. or just the idea of chilling with the "homies" and having a blast.

Quote:
Just when you can do it with no skill required, no attention needed it becomes a joke. no attention needed...i believe anet had nerfed the recharge on SF in order to "keep us on our toes"...it does require attention, granted it is repetitive.

Quote:
I've met people who began the game 2 months ago who have Eblades. It just isn't right, even if skins are there just to look pretty its a shame when everyone has them. are you meaning to say that you actually care what people have in game? but you take it a step further to say you are pissed? really? at pixels?...wow.

Speedclears etc devalue items from the speedclear, and tarnish the prestige of the area. Who would ever care if you said "Hey I just completed Underworld!" nowdays?[/QUOTE]

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Casual players: people who have a limited amount of time in their day to play.
Hardcore elitists: people who don't want to use the gimmick builds, because they want the challenge.
Hardcore farmers: people who play hours a day using gimmick builds and perfecting them merely to cash in the most amount of stuff they can get their hands on.
So, what would I be considered? During the school year I have a limited amount of time to play the game, yet I still dislike gimmick builds because I want a challenge. Most of my friends are like this, too. So, you're defending casual players, while arguing with casual players by your definition. I find it funny that you assume that every single casual player in this game has the same opinion as you.

So, thank you very much for defending me and all the other casual players, but I don't need your defense, and I certainly do not share the same opinions as you.

Quote:
arkantos, I applaud your attempt at trying to meet a middle ground on the elite areas for casual players. Meeting in the middle would be an ideal situation, but the problem would still exsist: people will find a way to shorten it up, and in the end screw a casual player. however, would your arguement against SF still continue if they nerfed UW by, say,adding a charged blackness in all areas of HM, but not NM?

this game was meant to be for casual players. like it or not, it was. short missions, progressive quests, frequent outposts...all there for those who do not have hours of time to dedicate to a video game. and the original guild wars was marketed under that banner.

remember skill > time? it counteracts everything when people are discriminitory over those who do not have the time, but have the skill to do so. gimmick or not, it requires some type of skill. if you mis-hit a key, you aggro more than one mob...your done for. so, while SC seem to not have any skill, they do take a certain amount of practice before it can be done efficiently at clearing uw under 20 minutes.

not all of those who do SC do it for "teh ph4t lewt". people DO make friends out of it, and even form guilds and/or alliances with the people that they meet. ursan did that do a lot of people. people who would never pug (like me) actually did for a while, and made some pretty good friends from it. its not always about the loot. sometimes its just the feeling of being able to complete areas with friends.

A11euro is standing for the casual crowd. finally, someone thinks of somone other than themselves when regarding certain skills and farms. s/he joined in apr 2005, so I am sure that their experiences underly most people here. Yes, I would still argue against it. By adding charged blackness' to every area of UW, you're going to end up screwing over every player. Adding these into every area is going to promote more gimmick builds as opposed to others, nott o mention you're going to screw over every single group, not just speed clears.

You're right, it was intended for casual players. If you want to use Prophecies as an example, I will too. Back in Prophecies, it took much, much, much more time to complete FoW/UW then it does now. Granted there was no true reason to complete all quests in both areas, it still took a considerable amount of time, while the game was still a casual game.

You're right, you can ruin a run if you screw up, and it does take practice to complete UW in <20 minutes. However, you still have to grind your ass off for the PvE skills, and tbh it doesn't take a whole lot of skill to be able to pull it off.

People do make friends from running user friendly, easy and effective builds, yes. However, people can still do this without shadow form. I have nothing against gimmick builds, they're always going to be around. I do, however, have a problem with maintainable invincibility in an online game. People should be able to easily pug and make friends without the use of this one skill.

He is standing for the casual crowd, yes. But what he (and you) seem to be forgetting is that he is arguing with casual players by his definition. You can't defend a whole type of player when all of them are different.

If you want invincibility, go play single player games with cheats. I'll say it again: I have nothing against gimmick builds, but maintainable invincibility is a different story.

Quote:
Dear child, why? give me a solid reason why it should be nerfed. do not use your personal opinion. state facts. if you can't, then your posts are (if not already) irrelevant. Because maintainable invincibility in an online game is a very bad design, and should have never been implemented. You can't deny it, it is basically a cheat in an online game. Pretty sure you can't become invincible in other online RPG's. Being able to complete the hardest areas of the game with ease in <20 minutes goes against logic and common sense, and it's bad game design.

Ugh

Ugh

Krytan Explorer

Join Date: Jun 2009

R/

Quote:
Originally Posted by Star Gazer View Post
dont use percentages if you do not have the analytical facts behind them. its true. are you implying that if you said in guild (or maybe even alliance) chat "hey guys, lets go 8 man random way uw" that they would actually say no? that is unfortunate that you are in a guild like that. maybe you should find a new one?
By "90%" I meant "the vast majority." And, as we all know, 85% of percentages are made up on the spot. Whether 90% is an exaggeration or not, I don't know (doubt it :P). And my guild is mostly social, so they would probably not be up for UW. Therefore, PUGs are pretty much my only option. And I'm not going to find new friends to do UW.
Quote:
you want to know what I run for hm areas? 2 wars, 2 rangers, 2 monks, 1 mes, and 1 (curses) necro. ZOMG DISCORD WAY MESSED UP RUN...owait
Then do it? I'm not really sure what you're talking about. Are you saying Discordway is to other H/H groups as SFway is to randomway PUGs? Because no one's forcing you to use Discord. H/H are much less narrow-minded than PUGs are.
Quote:
no attention needed...i believe anet had nerfed the recharge on SF in order to "keep us on our toes"...it does require attention, granted it is repetitive. Looking at the SF icon and waiting for it to flash isn't too difficult.
Quote:
to say you are pissed? really? at pixels?...wow. Go back. Read slowly. He was using "piss" for an entirely different purpose.
Quote:
"Perma SF clears it even faster than ursan did." ONLY FOR PEOPLE WHO HAVE DEVOTED THE TIME TO PERFECT IT. 1. Press skill 1
2. Press skill 2
3. Press skill 3
4. Punch the keyboard while running around wildly. At this point you can do whatever the hell you want.
5. When SF flickers, repeat steps 1-4
6. Clear one of the most difficult areas in the game in HM
Quote:
"unskilled new players" are not going to be jumping into a group and making record times. Yea, it'll take at least two tries. An unskilled SF team could still do it an hour before a skilled balanced team could.

luminoire

Krytan Explorer

Join Date: Sep 2005

though i agree that the current state of SF really does nothing, absolutely zilch to effect gameplay, being that you're free to choose whatever the hell you want on your bar...it does hinder a certain group's gaming experience, because there's a diffusion of interests that i'm sure needs no explanation. whether or not this hindrance is of any worth to inspect or remediate isn't relevant to my point, as that stems directly from whichever party's point of interest it conflicts.

Quote:
Originally Posted by A11Eur0 View Post
Casual players: people who have a limited amount of time in their day to play.
Hardcore elitists: people who don't want to use the gimmick builds, because they want the challenge.
Hardcore farmers: people who play hours a day using gimmick builds and perfecting them merely to cash in the most amount of stuff they can get their hands on. however, your argument here baffles me.
from what i've read...you've been vigorously defending the casual players, which you claim would be most greatly impacted by the blunt end of these proposed SF nerfs. yet here you make a clear distinction between those casual players you defend and hardcore farmers who are the real ones milking all they can out of SF. so, you're saying that SF (along with other OP/gimmicky builds) isn't the quintessential answer to the casual player's dilemma? if casual players and hardcore farmers are to be categorized under your definitions, nerfing SF shouldn't be effecting the first so much as it would cripple the latter. therefore...it really doesn't matter either way.

also, i don't know about other people here, but i've definitely done UW, FoW and several other elite areas with pugs and guild mates alike before the advant of SF. saying that these areas were ghost towns where only 55 and SS roamed is over-exaggeration, tbh. on that same note, it also seems ludicrous to expect a complete dissipation of elite area participants from the nerf of a single skill. really, people who like playing the game will play to adapt to anything short of a complete catastrophe...which, as much as some people attempt to suggest, isn't what a bat to SF would be.

Life Bringing

Life Bringing

Wilds Pathfinder

Join Date: Jul 2008

Fissure of Woe

[LOD]/[GS]/[DL]/[LOD*]

N/P

The thing that most people are missing when they start QQing is that PvE is not the same as PvP. You see folks, in PvP, the goal is to beat the other team into oblivion until you win or they resign. However, this is not the case in PvE. In PvE, it is simple enough to get through an area because anet MADE the game that way. The difficult part is figuring out tips and tricks that allow you to get through an area as fast as possible. You could take random pugs and finish an area such as doa in 2+ hours, OR, you could take an elite group of people who know exactly that they're doing and the fastest way to do it, and get through DoA in 34 minutes. Everyone claims SF has made elite areas skillless nonsense, but, in truth, IT HASN'T. It STILL requires a large amount of skill to complete anything in a decent time. The only thing Shadow Form has done is opened up the game to allow more professions into pugs, and has allowed said pugs to form faster.

Running an SF tank in elite areas is extremely difficult. It's not as many of you make it out to be where you just maintain SF and somehow everything in the zone explodes. If pulls/balls are not perfect, you wipe. If you can't ball and pull under several forms of pressure(Touchers, PBAoE, 100B, etc), then you WILL NOT MAKE IT THROUGH A ZONE! Beyond that, if terribad players make up your spikers, you will STILL wipe, no matter how good your pulls are!

It's ridiculous to say that SF has ruined the game because the SAME elite areas can be done with obby flesh tanks. Frenchies used an obby flesh sliver tank and STILL got under an hour. The only thing a complete nerf to SF would do is cause countless of average players to quit(Read:90% of people who think uwsc is srs bsns).

Omgopolis

Academy Page

Join Date: May 2007

W/

You guys need to be more patient. Anet has revived the greatness of boon prots and pets. It is only a matter of time before things like consumables, pve skills, and assassins are removed from the game, and GW is brought back to it's former glory. And there will be many hamstorms to celebrate!

M @ T

M @ T

Wilds Pathfinder

Join Date: Sep 2006

South of heaven

S E X Y Shinigami[SEXY]

W/

Without reading anything, Smiters Boon SF NAO.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Silent Enemy
View Post
D2 + Enigma sais wakie wakie ?, and look how popular that old s***bag of a game still is ?,

i too enjoy playing with shadowform. but allso without it.
if you want to play the game without sf. do so. it doesent bother me one bit ? - but me playing with sf affects you ?,

i respect you arkantos. i really do. but the points you validated are another show at how desperate you are to be recognized in the community for ''brickwall'' tactics aka physway,

as you said - Anet will do what they do. so let them do it. and shut down this rediculous argumet ? shall we ?. wether Anet chooses in favor of sf. or not. is their choice and decision, and wichever side gets no love. will complain, so quit m,oaning and play the game as YOU see fit. and let others play it. as THEY see fit,

- Tears I'm sorry if I misread something you said, because I'm having a difficult time reading your post.

First of all, enigma was powerful, but didn't necessarily make you invincible in the way shadow form does. Two things are pretty damn different.

Yes, shadow form being around does affect everyone else. Here are the two professions mainly used in UWSC: assassin and necromancer. That leaves 8 out. Sure, not all professions were accepted before SF, but it was quite a bit more than 2.

I could care less how I'm recognized in the community. I'd rather see anything else but shadow form, because as stated, with shadow form around most other professions aren't accepted in groups.

This thread isn't going to get closed because another one will pop up in a few days. We can't stop people from discussing a huge problem in the game.

talon994

talon994

Wilds Pathfinder

Join Date: Mar 2009

Ontario,Canada

聖光麒麟

W/

Quote:
Originally Posted by Ugh View Post
By "90%" I meant "the vast majority." And, as we all know, 85% of percentages are made up on the spot. Whether 90% is an exaggeration or not, I don't know (doubt it :P). And my guild is mostly social, so they would probably not be up for UW. Therefore, PUGs are pretty much my only option. And I'm not going to find new friends to do UW.

Then do it? I'm not really sure what you're talking about. Are you saying Discordway is to other H/H groups as SFway is to randomway PUGs? Because no one's forcing you to use Discord. H/H are much less narrow-minded than PUGs are.

Looking at the SF icon and waiting for it to flash isn't too difficult.

Go back. Read slowly. He was using "piss" for an entirely different purpose.

1. Press skill 1
2. Press skill 2
3. Press skill 3
4. Punch the keyboard while running around wildly. At this point you can do whatever the hell you want.
5. When SF flickers, repeat steps 1-4
6. Clear one of the most difficult areas in the game in HM

Yea, it'll take at least two tries. An unskilled SF team could still do it an hour before a skilled balanced team could.

That's all it is.All of GW is just that. Anyone can make a perma get down to the ToA farm the crap out of the UW for 5 hours and have a least 20e in their storage.THERE IS NO POINT TO THE GAME ANYMORE. If SF can still survive then is there rly any point in doing 1,2,3,4? Even someone who plays 2-3 hours a day can make over 100k in a single weekend, maybe even less than a weekend. All it takes is 1,2,3,4. No skill is required at all. Elite areas are not elite anymore, due to the fact they can all be completed in what? 30-45 min? I mean ever been on a VSF?

''Guys its been 12 min...you F'king noobs cant do anything right
blah blah blah etc

Or better yet an UWSC VERY SRS BSNS I CAN TELL YOU THAT. If something screws up, everybody wets their pants.Almost every single player has 500e or more its absurd.Money is nothing in this game anymore and SF is making the economy worse.Besides whats the point of farming as a casual player (say 55) when you can do 2 UW runs and amass wealth?

Bottom line is that SF takes no skill at all.1,2,3,4 repeat for 3 hours BAM 20e.

And looking back im glad i quit GW last week.

Burst Cancel

Burst Cancel

Desert Nomad

Join Date: Dec 2006

Domain of Broken Game Mechanics

Whenever I read gurus, I get the feeling that nobody actually knows what the word "elitist" means.

To decry "elitism" in a game is ridiculous on its face, because a game is a merit-based activity. Any exclusivity, real or imagined, stems entirely from the metrics a game is designed to measure; we clump these metrics together and call them "skill". Generally speaking, there is no way for other players to keep you out of any area in GW - rather, you keep yourselves out by lacking skill.

A simple analogy is university - grades and degrees are awarded based on each student's aptitude. One could argue that such a system is "elitist", since it ostensibly grants privilege to the smart, hard-working students over the lazy, stupid ones, but that is exactly the point of the system. So it is with gaming - not all content is equally difficult, and not all rewards are equally distributed. Good games reward the most dedicated and skilled players by design.

tl;dr: gtfo with the "elitism" bullshit.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Titles and shiny crap.
Normal play does not give you the ability to complete some of the most moronically designed titles (or get FoW, Tormented weapons, Chaos Gloves, ...) in the game. Yet, since we are dealing with a game that isn't getting any new content - more and more players have only that left to do.
So, it's either fixing this issue or giving the players a crutch to bypass it.

You can guess what SF is.


So, no - I do not support trashing SF if that is the only thing that they plan on doing. The problem is I don't see them doing anything else. They just do not have the resources for it. And that removes the "if" part of my previous sentence.
I do not support trashing SF. The game will be worse off without it.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Didn't I already post a thread explaining why these kinds of skills were stupid?

Oh yes, I did!

Allow me to present an analogy. For the sake of Arkantos, let us imagine Guild Wars upon release is Wu-Tang Clan or something. Sometime later, they announce that all future albums will be released in collaboration with Lady GaGa, as it will bring more profit from the peasants. Obviously, the fans of Wu-Tang would go ballistic. Yet suddenly, the vastly more numerous GaGa fans show up, saying things like 'It doesn't affect your ability to listen to the previous content!' or 'Stop trying to control how we enjoy our music!'.

This ridiculously selfish sense of entitlement, would, of course, result in the overall product being a studio-polished generic mediocrity, which is pretty much what GW has become. And yes opponents of my word, I called you GaGa fans. What now?

My point is that the fans of PvE skills/consumables/SF etc are fans suited to an entirely different type of game, drawn to GW by the 'no monthly fee' mantra and pretty graphics. Sadly, GW is changing to suit their whims, and the original fanbase gets very little of what interests them.

Grj

Frost Gate Guardian

Join Date: Apr 2007

Wait are people really trying to justify speedclears being casual? lmfao

Speedclears are anything but casual:

Any type of mistake and the uproar is hillarious, i've never seen people in game switch so fast and become the most nastiest people i've met in guildwars, throwing all their ecto out of their prams. :P

Its not casual when the only purpose of grouping together is the abilty to farm faster, you're just a tool needed to get what each team memeber wants as quickly as possible.

The casual's don't even have to really play the game anymore, with the XTH they're getting free money every month... well if and when it goes back online.

The defence over this is all about the loot and the ability to get said loot with realitve ease.

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Well lets see..

The only reason I used SF in the first place, was to farm vaettir. Now that they nerfed that, I have absolutely no use for SF. I don't enjoy anything else having to do with SF.

If you take SF away, you finish off speed clears, for the most part at least. I'm fine with that, things will get more expensive, the in game economy will go back to where it was pre SF, at least a little bit. The only negative I see coming out of it, are people not playing..which isn't that big of a deal. That and they will also have to actually complete some of the elite missions now. Which..is what people were doing before SF was buffed anyways, so yeah.

Apart from very few players, I'm pretty sure everyone using SF, is basically doing it just to increase their bank to buy the things they want, which is okay, because it helps out. I don't really have an argument on why that's bad or good. Because I don't think things should be easy to get, but PvE in this game is casual so maybe thing should be.

However, I think Anet can nerf SF, to stop people from using it and then buff more non used elites. People will always find a different way, anyways. They've been doing it since 2005.

Fuzzie

Fuzzie

Academy Page

Join Date: Jul 2008

Mo/

Shadowform is what killed pve for me.

Anet simply forgot.

Spiritweaver

Banned

Join Date: Jul 2009

Quote:
Originally Posted by Ghost Dog View Post
To defend such a cheap broken skill and blatant abuse of it is just blind ignorant defense because you can't admit your view is flawed and imo biased.

Let me put it simply, if people want to play the game by casually walking past "elite" foes without risk and waltzing to the rewards in 20 minutes because they have more important things to do, hop on a console and punch in as many cheat codes as your heart desires.

This is not the game for it.
Winner.

HM Elite areas should not be completable within 20-30 minutes via perma. It's a dumb mechanic that should have been removed a long time ago.

Quote:
Originally Posted by Grj View Post
Wait are people really trying to justify speedclears being casual? lmfao

Speedclears are anything but casual:

Any type of mistake and the uproar is hillarious, i've never seen people in game switch so fast and become the most nastiest people i've met in guildwars, throwing all their ecto out of their prams. :P

Its not casual when the only purpose of grouping together is the abilty to farm faster, you're just a tool needed to get what each team memeber wants as quickly as possible.

The casual's don't even have to really play the game anymore, with the XTH they're getting free money every month... well if and when it goes back online.

The defence over this is all about the loot and the ability to get said loot with realitve ease. I agree.

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

Anybody who thinks SF shouldn't be immediately destroyed is *insert worst possible insult without my post getting deleted here*. I can't even believe there is debate over this.

I'd also like to address the guy that said "Anet knows what they are doing and if you aren't a game designer you can't tell them how to run their game blah blah blah". If Anet knew how to run their game, they would have fixed this shit (along with a lot of other shit) ages ago. The incredibly bad logic of Anet's update and some of the posts in this thread is hilarious. /endrant

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

I'm hoping Guild Wars 2 will royally screw over all the people that needed Ursan, Shadow Form, consumables or any other of these easy-mode buttons to be successful in this game, PvE-wise.

Something like skill > time, that would work.

Symeon

Symeon

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by Star Gazer View Post
i am glad they did not nerf SF. hopefully, they realize that the people who scream the loudest are just a minor few (even though I am sure those who think otherwise will state...otherwise).

kudos to anet for an awesome update. rangers and sins got love, and in the next update hopefully mesmers and monks will be in the september update.
I predict SF will be nerfed after they give assassins some other options (like in this update).

Quote: Originally Posted by Life Bringing The only thing a complete nerf to SF would do is cause countless of average players to quit(Read:90% of people who think uwsc is srs bsns).
Good riddance. Guild Wars is not the game for them.

Quote:
Originally Posted by Silent Enemy
so. because you cant go in. and speed clear uw with your mighty paragon. or your puny warrior . ranger. monk or so on and fourth. its wrong ?

if oyu want to do clears. speed or slowpokeway. i dont care - grab friends who wants the same ?

majority of people in toa LIKES doin sin. AND necro. so ? QQ somewhere else
Quote:
Guild: Leet Skillz For leet Playaz [pRma] ............................................______ __
....................................,.-‘”...................``~.,
.............................,.-”...................................“-.,
.........................,/...............................................” :,
.....................,?........................... ...........................\,
.................../.................................................. .........,}
................./.................................................. ....,:`^`..}
.............../.................................................. .,:”........./
..............?.....__............................ .............:`.........../
............./__.(.....“~-,_..............................,:`........../
.........../(_....”~,_........“~,_....................,:`. ......._/
..........{.._$;_......”=,_.......“-,_.......,.-~-,},.~”;/....}
...........((.....*~_.......”=-._......“;,,./`..../”............../
...,,,___.\`~,......“~.,....................`... ..}............../
............(....`=-,,.......`........................(......;_,,-”
............/.`~,......`-...............................\....../\
.............\`~.*-,.....................................|,./.....\,__
,,_..........}.>-._\...................................|........... ...`=~-,
.....`=~-,_\_......`\,.................................\
...................`=~-,,.\,...............................\
................................`:,,.............. .............`\..............__
.....................................`=-,...................,%`>--==``
........................................_\........ ..._,-%.......`\
...................................,<`.._|_,-&``................`\

drowze

Frost Gate Guardian

Join Date: Apr 2006

SaGa

N/

First, I wanna apologise if anything this casual player might say has already been said before... I only read the first 2 pages^^

Even though I do uwsc and fowsc myself, I think SF does need a nerf. It ruins gameplay and also seems to create a flaming attitude in alot of players that want things done as fast as possible. If you die and fail in UW you get 7 other players calling you noob, Newb, nub, or whatever... then they QQ about their 1k they lost because of that noob... and finally they add him to a so called "black list"... so the majority of players new to elite areas cannot enjoy these speed clears, because they do fail. You dont even have to die, these days if you take more than 20 mins to clear your area in uwsc you get flamed at.
Casual, and in some cases also new, players have a better time and learn alot more when they team up with a balanced group that takes different classes and has a few friendly exp players guiding them through - Im stating this based on my personal ingame experience. In balanced, yet slower, groups I have also experienced less flaming and QQ'ing when someone makes a mistake. So I think many people would enjoy those kinds of groups alot more than the the flaming, greedy sc teams that dominate the elite areas nowadays.

Anyway... sry for my bad structure and any english mistakes. In short I think the nerf of perma SF would make the gaming experience more pleasant overall, with more classes mixed in the teams, and even a change in attitude of the people in these areas. SF has only made people greedy and easily irritated and the game would be better of without it. And I do think alot of casual players would agree with this.

P.S.: In the first pages of this thread someone argued that speed clears are for casual players and elitists are the ones against SF. I just wanted to show that it might be that alot of casual players might possibly have more fun without these so called 'speed clears'. Just my 2 cents, ty for reading my first attempt to contribute to an online discussion ^^

kanuks

Krytan Explorer

Join Date: Nov 2005

The main problem is that the skill that makes all attacks and spell to fail against you CAN BE KEPT UP INDEFINITELY.

Also, it makes the Assassin, a melee class that was made fragile but could dish out impressive damage and spikes, better tanks than any other melee classes that were meant to be more durable with higher armor (At the expense of less energy). That is what is just plain wrong with Shadow Form.
Not only a warrior will never be able to hold aggro as well as a PermaSin but he only have 2 pips of energy regeneration which makes most of the best pve skills hard to use.

Take any other balanced MMORPG, I doubt that there is a skill that allow you to solo camp insanely large mobs indefinitely without needing any other party members to assist.

Basically, SF has a drawback but since it's possible to reapply the enchantment before it's taken into place, it's possible to totally ignore that drawback. Why doesn't A-Net removes that drawback since it's basically not a drawback at all?
Most people wouldn't even touch an Assassin before perma Shadow Form was introduced. Go figure.

Quote:
Originally Posted by drowze View Post
First, I wanna apologise if anything this casual player might say has already been said before... I only read the first 2 pages^^

Even though I do uwsc and fowsc myself, I think SF does need a nerf. It ruins gameplay and also seems to create a flaming attitude in alot of players that want things done as fast as possible. If you die and fail in UW you get 7 other players calling you noob, Newb, nub, or whatever... then they QQ about their 1k they lost because of that noob... and finally they add him to a so called "black list"... so the majority of players new to elite areas cannot enjoy these speed clears, because they do fail. You dont even have to die, these days if you take more than 20 mins to clear your area in uwsc you get flamed at. UWSC is serious business.
They like playing Sins and Necs BECAUSE of what both characters are capable of. Saying the majority of people in ToA are playing SF just because they like Sins and Necros is beyond stupid.

Next argument please.

Quote:
Originally Posted by Ghost Dog View Post
"elitist" is the new escape hatch for people that can't debate their flawed opinion even though it makes no sense to use it that way it is popular, We have a winnar.

Just going to copy and paste this whenever I see the world elitist dropped in an effort to insult another.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Do you want to play baseball (old GW) or T-ball (what GW has become).

It's like lowering the hoop to 3 feet off the floor so everyone can slam-dunk. The problem is that the ability to slam-dunk becomes meaningless.

vandevere

Frost Gate Guardian

Join Date: Aug 2007

The Great State of Denial

W/Mo

Quote:
Originally Posted by Life Bringing View Post
The thing that most people are missing when they start QQing is that PvE is not the same as PvP. You see folks, in PvP, the goal is to beat the other team into oblivion until you win or they resign. However, this is not the case in PvE. In PvE, it is simple enough to get through an area because anet MADE the game that way. The difficult part is figuring out tips and tricks that allow you to get through an area as fast as possible. You could take random pugs and finish an area such as doa in 2+ hours, OR, you could take an elite group of people who know exactly that they're doing and the fastest way to do it, and get through DoA in 34 minutes. Everyone claims SF has made elite areas skillless nonsense, but, in truth, IT HASN'T. It STILL requires a large amount of skill to complete anything in a decent time. The only thing Shadow Form has done is opened up the game to allow more professions into pugs, and has allowed said pugs to form faster.

Running an SF tank in elite areas is extremely difficult. It's not as many of you make it out to be where you just maintain SF and somehow everything in the zone explodes. If pulls/balls are not perfect, you wipe. If you can't ball and pull under several forms of pressure(Touchers, PBAoE, 100B, etc), then you WILL NOT MAKE IT THROUGH A ZONE! Beyond that, if terribad players make up your spikers, you will STILL wipe, no matter how good your pulls are!

It's ridiculous to say that SF has ruined the game because the SAME elite areas can be done with obby flesh tanks. Frenchies used an obby flesh sliver tank and STILL got under an hour. The only thing a complete nerf to SF would do is cause countless of average players to quit(Read:90% of people who think uwsc is srs bsns). My Guildies and I have gone through FOW-all the quests, and everything-several times now. We don't use SF Assassins, Or 55s, or 600s. Just regular builds, and we usually manage to complete it in around 30-40 minutes tops...

All it takes is knowing what to do and when to do it...

SF ain't the problem. It's the way the mobs are set up...