New Halloween Quest Info

Kali Magdalene

Lion's Arch Merchant

Join Date: May 2006

Washington

N/

Quote:
Originally Posted by Neo Nugget View Post
Not tomorrow either? So I guess that means there will be quests the day before and the day of Halloween.

Not really a fan of the quest lines being spread apart like this, but maybe Anet actually has a reason for it. Maybe.
Perhaps the next two quests are closer to the first quest than the second in difficulty?

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

I imagine this means that the third and fourth quests won't be as long as the second... hence they gave us more time to figure it out and finish it. Could be wrong, but "paced in a particular way" gives me the impression that they gave us more time for a quest requiring more time.

Either way, I'm 5 chars through with 5 to go. Should easily be able to finish comfortably tonight and tomorrow. I hope the reward at the end is decently worthwhile, but nothing like a mini... I'm still keeping my hopes up for the Mad King's Guard Mini being worth boo-koo bucks for a while (and getting one from the Art Contest ).

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Quote:
Originally Posted by Kali Magdalene View Post
Perhaps the next two quests are closer to the first quest than the second in difficulty?
Or maybe they found something in between. Not so much in terms of difficulty, but length.

Kali Magdalene

Lion's Arch Merchant

Join Date: May 2006

Washington

N/

Quote:
Originally Posted by Neo Nugget View Post
Or maybe they found something in between. Not so much in terms of difficulty, but length.
Perhaps! My point being that the next two quests are probably easier and/or shorter.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by optymind View Post
Regina, I'm pretty sure you can share this... what is the rarity of the mad king's guard minipet?
Why do people continue to ask this?

There are only 20 confirmed, all to be given out by the Halloween Art Contest. Assuming there will be any more dished out any time soon is silly.

<Blaze>

<Blaze>

Frost Gate Guardian

Join Date: Jun 2008

[EmHk]

D/

just added a slower and a bit more detailed video of The Bone Pits if anyone is still having a bad time with the quest. http://www.xfire.com/video/1778cf/

davicams

davicams

Frost Gate Guardian

Join Date: Dec 2006

Guardians of the Catacombs [GoC]

R/

Quote:
Originally Posted by Shayne Hawke View Post
Why do people continue to ask this?

There are only 20 confirmed, all to be given out by the Halloween Art Contest. Assuming there will be any more dished out any time soon is silly.
Maybe he means the rarity color?

Lihinel

Lihinel

Academy Page

Join Date: Dec 2007

E/

Bet ya we will have to catch a skeleton of Dhuum at every single reaper spawn point and carry it to the hall of judgement or something like that.
Would fit the gw.dat skill description and since the quests are in order and the last one was a master dificulty (at least in name) it seems unlikely that they would go down on difficulty/time needed to complete.

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

Quote:
Originally Posted by Regina Buenaobra View Post
Everyone... The quests, again, are not daily. For example, there will be no new quest tomorrow either.

The quests were paced in a particular way, and they were not designed to be daily.
Thanks for the update, will spend tomorrow grinding ToT bags.

Mind telling us if there's one on friday?

Kali Magdalene

Lion's Arch Merchant

Join Date: May 2006

Washington

N/

Quote:
Originally Posted by Lihinel View Post
Bet ya we will have to catch a skeleton of Dhuum at every single reaper spawn point and carry it to the hall of judgement or something like that.
Would fit the gw.dat skill description and since the quests are in order and the last one was a master dificulty (at least in name) it seems unlikely that they would go down on difficulty/time needed to complete.
Regina said on incgamers that there wasn't a new quest today to give us time to complete this one. Seems unlikely that the next two will be as long.

mikagami7

Pre-Searing Cadet

Join Date: Mar 2007

finally finished 2nd quest after the nth time for one char X__x;; --- hey some here are just casual gamers with day jobs like me haha X__x;;, though did appreciate the heart-thumping experience and UW memorization and making it 2 days, Anet. and giving excuse to use sweets (was on blue+green rock almost the whole time)

i don't know if i want to do this again though...ever haha (if next halloween is still like this i'd probably just skip 2nd quest altogether, if the very end quest would not have a great reward). i wonder though --- no quests for the "weekends-only players" then considering how this looks like chained?

really helps putting the pits first. and kd-ing as fast and as many nearest golems and just use peace if something somewhere manages to hit you with hex (so you could run off and recuperate mainly to that part uphill before the last 4 golems en route to Reaper). 10 seconds of kd really makes a lot of difference.

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

There are at least two different styles to clear the Bone Pits, both of which have their own charm. On my first character I did it thief style, observing patrols from afar and slowly skulking from one safe nook to another while waiting for #4 to recharge. On the subsequent characters I went John Woo style storming the place, shortest route to the shrine, never stopping or hesitating for a second. After a couple of runs I found out that the faster style is also safer, and goes like: Knock, knock! Run! Knock, knock! Knock! LOVE BOMB! Run! Knock, knock! Run! Knock, knock! Knock, knock! Who's there?

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

For some reason I found reaching the Bone Pits Reaper was a lot easier then getting out of the Bone Pits.

Later I found out it was due to using knockdown on mobs, broke their patrol patterns.

Wuhy

Wuhy

Frost Gate Guardian

Join Date: Dec 2008

R/

Quote:
Originally Posted by HawkofStorms View Post
How? This is the first new PvP format since HB. And it is actually interesting and somewhat popular. How is that a failure? Because you don't like PvP?


Edit: Lets not forget the huge amount of AI updates that also occurred with that update. Just because that update didn't include a massive grindish system like the zquests doesn't mean there wasn't content in that update that took a lot of time to make.
Because I don't like PvP? what? 1. Its not popular, 2. Its not interesting, its just another format you can grind for a shiny title, " didn't include a massive grindish system"... again, the title, if that is not grind the I don't know what is. 3. I was saying that It's a pretty big fail that a new arena with old maps, old outpost and some coding so the skills are randomized was "pretty hard to code", I can't imagine what is so effin hard to code about that. 4. who cares about AI?

akio pwns

Frost Gate Guardian

Join Date: May 2007

ny

[KISS]

D/

1. It is popular 2.it is interesting because its not PVX only builds, it changes every day, you have to think actually to win, and cant spike.(restrictions on only one primary per group). Arent all titles grinding? ROFL 3. It was a combination of two arenas that both had issues. Only one title got scratched for another one. BIG DEAL. 4. AI change is important for VQ and HM missions they are if your doing h/h.

Perfected Shadow

Perfected Shadow

Wilds Pathfinder

Join Date: Jun 2006

Zul'Aman

Umes Uranger U[bot]

Quote:
Originally Posted by Kali Magdalene
Probably the most dangerous part was actually dealing with the obsidian behemoths on twin mountains, since I had to time runs and shouts to keep as many as friendly as possible and not get spammed to death by their long range attacks.
Mountains was the easiest part. Just keep moving, usually when you aggro them they cast traps, etc. and by the time they start attacking, you should be out of range already. They don't exactly do spectacular damage (unless you were naked?). Not that hard to dodge their projectiles as well even if sugar rush is recharging. It was the only place where the only skill I used was sugar rush.

Zodiak

Jungle Guide

Join Date: May 2005

Gatineau, Qc, Canada

Kiss of Anguish [KISS]

P/W

Quote:
Originally Posted by tmakinen View Post
After a couple of runs I found out that the faster style is also safer, and goes like: Knock, knock! Run! Knock, knock! Knock! LOVE BOMB! Run! Knock, knock! Run! Knock, knock! Knock, knock! Who's there?
I just LOL'ed myself a little there

Aussie Boy

Aussie Boy

Alcoholic

Join Date: Mar 2007

Australia

W/

One thing I found very usefull was the Spirit Radar for textmod made it easier to see when
they were all in range to use mad king skill.

Zodiak

Jungle Guide

Join Date: May 2005

Gatineau, Qc, Canada

Kiss of Anguish [KISS]

P/W

I actually had a thought about Pits. When I did the second quest last night I DID check to see if Attributes remained the same but they had been changed to 0s. I had not noticed if you retained your armor or not but everyone making videos is using a Shield. My thought however is that Warriors MAY indeed have the leg up in Pits for one fact only. Now take it that I forgot to check if you RETAINED your armor in the quest and I know that your Health is set to 600 but what would happen if you used Lieutenant's Insignia???

Lieutenant's Insignia: "Reduce Hex Duration on you by 20%..."

Now I know it may not be a HUGE advantage, if it even worked at all. But other than using a Shield, using Rock Candy, etc. people have been looking for Any and ALL advantages just to manage to get through here.

Zodiak

Jungle Guide

Join Date: May 2005

Gatineau, Qc, Canada

Kiss of Anguish [KISS]

P/W

Quote:
Originally Posted by Aussie Boy View Post
One thing I found very usefull was the Spirit Radar for textmod made it easier to see when
they were all in range to use mad king skill.
Ooo Good find friend

own age myname

own age myname

Desert Nomad

Join Date: Sep 2007

Minnesota

[TAS]

R/

Actually, for mts, if you're wearing caster set (wand and offhand ect) the Behemoths attack you. If you have martial gear (sword and shield ect) they just lay traps, and attack rarely.

My New Name

Krytan Explorer

Join Date: May 2008

Quote:
Originally Posted by Perfected Shadow View Post
Mountains was the easiest part. Just keep moving, usually when you aggro them they cast traps, etc. and by the time they start attacking, you should be out of range already. They don't exactly do spectacular damage (unless you were naked?). Not that hard to dodge their projectiles as well even if sugar rush is recharging. It was the only place where the only skill I used was sugar rush.
yeah only hard parts in my opinion are pits (naturally),waste can be a bit tricky with the coldfires but not too much and lab cuz of lag almost died a couple of times and DID die once (rubberband ftl)

Zodiak

Jungle Guide

Join Date: May 2005

Gatineau, Qc, Canada

Kiss of Anguish [KISS]

P/W

Quote:
Originally Posted by Zodiak View Post
I actually had a thought about Pits. When I did the second quest last night I DID check to see if Attributes remained the same but they had been changed to 0s. I had not noticed if you retained your armor or not but everyone making videos is using a Shield. My thought however is that Warriors MAY indeed have the leg up in Pits for one fact only. Now take it that I forgot to check if you RETAINED your armor in the quest and I know that your Health is set to 600 but what would happen if you used Lieutenant's Insignia???

Lieutenant's Insignia: "Reduce Hex Duration on you by 20%..."

Now I know it may not be a HUGE advantage, if it even worked at all. But other than using a Shield, using Rock Candy, etc. people have been looking for Any and ALL advantages just to manage to get through here.
My second Ideas is, although your health seems to be set at 600 and that people use Shields to do the quest, I am STILL wondering if a Shield with +60 Health while Hexed would trigger. If it did, it would be a Huge help.

Can anyone test these ideas? I am currently at work

Kali Magdalene

Lion's Arch Merchant

Join Date: May 2006

Washington

N/

Quote:
Originally Posted by Perfected Shadow View Post
Mountains was the easiest part. Just keep moving, usually when you aggro them they cast traps, etc. and by the time they start attacking, you should be out of range already. They don't exactly do spectacular damage (unless you were naked?). Not that hard to dodge their projectiles as well even if sugar rush is recharging. It was the only place where the only skill I used was sugar rush.
I don't remember how much each shot was hitting for, but at one point I was getting shot at from 2-3 groups after following the "run past them" strategy you describe, and my health dropped to nothing very quickly - that is, I got killed trying to follow the directions you give here (which were described earlier in the thread). I was wearing AL 60 Necromancer armor, but I hadn't swapped to melee weapons. It's entirely possible there was lag involved, though - much like the aatxe hitting me from two bubbles away (and being out of range for all my skills).

It wasn't a big deal because I got past it fairly quickly, and the Bone Pits being nearly trivial kind of makes up for flubbing it, I guess.

Ewon

Ewon

Wilds Pathfinder

Join Date: May 2007

Canada

Graduates of Pre Searing [GPS]

Quote:
Originally Posted by Zodiak View Post
My second Ideas is, although your health seems to be set at 600 and that people use Shields to do the quest, I am STILL wondering if a Shield with +60 Health while Hexed would trigger. If it did, it would be a Huge help.

Can anyone test these ideas? I am currently at work
a +30hp shield does not give any additional health so I would not believe a +60 while hexed would do anything

enmyria

Ascalonian Squire

Join Date: Mar 2009

Quote:
Originally Posted by Kali Magdalene View Post
I don't remember how much each shot was hitting for, but at one point I was getting shot at from 2-3 groups after following the "run past them" strategy you describe, and my health dropped to nothing very quickly
Same thing happened to me as well when running through mountains on 2 of my chars. Lost a huge chunk of health when I got hit and nearly got killed as a result. I found it rather odd considering I normally see them hit for around 27 (not sure exactly but it's a negligible amount) or so damage.

Wuhy

Wuhy

Frost Gate Guardian

Join Date: Dec 2008

R/

Quote:
Originally Posted by akio pwns View Post
1. It is popular 2.it is interesting because its not PVX only builds, it changes every day, you have to think actually to win, and cant spike.(restrictions on only one primary per group). Arent all titles grinding? ROFL 3. It was a combination of two arenas that both had issues. Only one title got scratched for another one. BIG DEAL. 4. AI change is important for VQ and HM missions they are if your doing h/h.
1. no its not popular : DDDDDDDDDD less ppl play it than RA even though its a brand new addition to the game, think about 2 months later : DDDDDDDDDDDDDDDDDDDD 2. you don't have to think, you go in once, copy what everyone else runs that day, grind your heart out, rinse and repeat next day 3. what 4. if pve is not easy enough already.

Zodiak

Jungle Guide

Join Date: May 2005

Gatineau, Qc, Canada

Kiss of Anguish [KISS]

P/W

Quote:
Originally Posted by ZoakaEwon View Post
a +30hp shield does not give any additional health so I would not believe a +60 while hexed would do anything
I thought about that also but since the +60 Health while Hexed mod has a triggering effect I thought it may trigger. I need someone to test with the Lieutenant Insignia and the +60 Health while Hexed on Shield please

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

Made yet another map of the UW for people who can't find their way. Hopefully, you should be able to find your way with this. I think it is reasonably accurate.

[Click for full size]

The Scorpion Knight

The Scorpion Knight

Krytan Explorer

Join Date: May 2009

Quote:
Originally Posted by Dzjudz View Post
Made yet another map of the UW for people who can't find their way. Hopefully, you should be able to find your way with this. I think it is reasonably accurate.

[Click for full size]

That's good, should post it in wiki as well.

jray14

jray14

Krytan Explorer

Join Date: May 2005

NC, USA

Ohm Mahnee Pedmay [Hoom]

Quote:
Originally Posted by Zodiak View Post
My second Ideas is, although your health seems to be set at 600 and that people use Shields to do the quest, I am STILL wondering if a Shield with +60 Health while Hexed would trigger. If it did, it would be a Huge help.
I don't think it would help anyway. Since there's no healing and no regeneration while hexed, you'd just lose the 60 health as soon as the hexes ran out and be right back where you started.

Clobimon

Frost Gate Guardian

Join Date: Jul 2006

I haven't seen any conversation regarding the Mad King's visit(s) yet. Do (we) think that the visit event format will be different this year? I would have assumed that it would have stayed the same, but, it's easy to think that it will be a bit different now. It would seem a little odd for the Mad King to completely ignore what's going on in the UW when he visits. I suppose it could be covered simply by adding some text about it though, thanking us for our assistance and whatnot. If there really are two more quests in the chain and the third isn't added until tomorrow... well, unless the fourth is added with the third then the visits will start before the fourth is in. A 'rally the troops' type of event??

Kc Quipor Ultra

Kc Quipor Ultra

Frost Gate Guardian

Join Date: Oct 2009

Belgium

TRL

E/Me

Can some one link again à YouTube link of THE quest plz

<Blaze>

<Blaze>

Frost Gate Guardian

Join Date: Jun 2008

[EmHk]

D/

Quote:
Originally Posted by Kc Quipor Ultra View Post
Can some one link again à YouTube link of THE quest plz
it's not youtube but it works. http://www.xfire.com/profile/blazetheimmortal/videos/

Karuro

Karuro

Lion's Arch Merchant

Join Date: Apr 2008

The Netherlands, Europe

Mystic Spiral [MYST]

W/

Done 5 completions now.
It really gets easier the more you do it.
Just finished photoshopping the route I take and priorities.



Haven't used any consumables on any trip.

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

Quote:
Originally Posted by tmakinen View Post
There are at least two different styles to clear the Bone Pits, both of which have their own charm. On my first character I did it thief style, observing patrols from afar and slowly skulking from one safe nook to another while waiting for #4 to recharge. On the subsequent characters I went John Woo style storming the place, shortest route to the shrine, never stopping or hesitating for a second. After a couple of runs I found out that the faster style is also safer, and goes like: Knock, knock! Run! Knock, knock! Knock! LOVE BOMB! Run! Knock, knock! Run! Knock, knock! Knock, knock! Who's there?
took the rest of my chars on through like this.. non stop just use the kd- you don't even have to stop

no need to use anything special either.. use kd and your fine

Black Metal

Black Metal

Desert Nomad

Join Date: Jan 2009

N/

Karuro -- that's the path I take, except I do your 5 and 6 first, then continue with your 1, 2, etc in order.

I've done it 12 times now, with no cons or boosts at all. The only dangers are rubber banding and being stupid in bone pits. There's a way to prevent pops in chaos plains -- if you know which mob they are tied to, get that mob friendly fairly far away.

And lastly, I don't know why Regina just doens't tell us which days these quests will be. She tells us what days they won't be, why not just let people play their holiday better -- it will help them be around friends and family better.

Fril Estelin

Fril Estelin

So Serious...

Join Date: Jan 2007

London

Nerfs Are [WHAK]

E/

Quote:
Originally Posted by Black Metal View Post
And lastly, I don't know why Regina just doens't tell us which days these quests will be. She tells us what days they won't be, why not just let people play their holiday better -- it will help them be around friends and family better.
Since you can do the quests at any time until the end of the week, everyone can organise to accomodate both family and GW. She may not tell so that there's still an element of surprise for those that like that (doesn't make a difference for the others).

Mindtrust

Mindtrust

Wilds Pathfinder

Join Date: May 2005

Stockholm, Sweden

Wolffestar Clan - WSC

Mo/

Quote:
Originally Posted by Karuro View Post
Done 5 completions now.
It really gets easier the more you do it.
Just finished photoshopping the route I take and priorities.


Haven't used any consumables on any trip.
Thanks a lot for the map it made it easier for me :-) Thumbs up, i did it in 27min not to bad for a real noob

Macktar Wang

Macktar Wang

Lion's Arch Merchant

Join Date: Jan 2006

Quote:
Originally Posted by Karuro View Post
Done 5 completions now.
It really gets easier the more you do it.

Haven't used any consumables on any trip.
I start with your #4 and do the rest in your order (Bone Pits is my #2, and so on). I do agree that it gets easier the more times you do it. My first trip was roughly 50 minutes (really slow, overly cautious), whereas my last 2-3 trips were in about 25 minutes (I think my best was 24). Consumables would make this ridiculously easy, so if people are really struggling that much, I'd recommend the Essence and some rock candy.

Random thought - anyone know if the Lieutenant's insignia would work? I'm doubting it, but it could be another "help" for those struggling with the Bone Pits area.