New Halloween Quest Info
Kali Magdalene
Perhaps the next two quests are closer to the first quest than the second in difficulty?
FengShuiDove
I imagine this means that the third and fourth quests won't be as long as the second... hence they gave us more time to figure it out and finish it. Could be wrong, but "paced in a particular way" gives me the impression that they gave us more time for a quest requiring more time.
Either way, I'm 5 chars through with 5 to go. Should easily be able to finish comfortably tonight and tomorrow. I hope the reward at the end is decently worthwhile, but nothing like a mini... I'm still keeping my hopes up for the Mad King's Guard Mini being worth boo-koo bucks for a while (and getting one from the Art Contest ).
Either way, I'm 5 chars through with 5 to go. Should easily be able to finish comfortably tonight and tomorrow. I hope the reward at the end is decently worthwhile, but nothing like a mini... I'm still keeping my hopes up for the Mad King's Guard Mini being worth boo-koo bucks for a while (and getting one from the Art Contest ).
Neo Nugget
Kali Magdalene
Shayne Hawke
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Regina, I'm pretty sure you can share this... what is the rarity of the mad king's guard minipet?
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There are only 20 confirmed, all to be given out by the Halloween Art Contest. Assuming there will be any more dished out any time soon is silly.
<Blaze>
just added a slower and a bit more detailed video of The Bone Pits if anyone is still having a bad time with the quest. http://www.xfire.com/video/1778cf/
davicams
Lihinel
Bet ya we will have to catch a skeleton of Dhuum at every single reaper spawn point and carry it to the hall of judgement or something like that.
Would fit the gw.dat skill description and since the quests are in order and the last one was a master dificulty (at least in name) it seems unlikely that they would go down on difficulty/time needed to complete.
Would fit the gw.dat skill description and since the quests are in order and the last one was a master dificulty (at least in name) it seems unlikely that they would go down on difficulty/time needed to complete.
The Drunkard
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Everyone... The quests, again, are not daily. For example, there will be no new quest tomorrow either.
The quests were paced in a particular way, and they were not designed to be daily. |
Mind telling us if there's one on friday?
Kali Magdalene
Quote:
Bet ya we will have to catch a skeleton of Dhuum at every single reaper spawn point and carry it to the hall of judgement or something like that.
Would fit the gw.dat skill description and since the quests are in order and the last one was a master dificulty (at least in name) it seems unlikely that they would go down on difficulty/time needed to complete. |
mikagami7
finally finished 2nd quest after the nth time for one char X__x;; --- hey some here are just casual gamers with day jobs like me haha X__x;;, though did appreciate the heart-thumping experience and UW memorization and making it 2 days, Anet. and giving excuse to use sweets (was on blue+green rock almost the whole time)
i don't know if i want to do this again though...ever haha (if next halloween is still like this i'd probably just skip 2nd quest altogether, if the very end quest would not have a great reward). i wonder though --- no quests for the "weekends-only players" then considering how this looks like chained?
really helps putting the pits first. and kd-ing as fast and as many nearest golems and just use peace if something somewhere manages to hit you with hex (so you could run off and recuperate mainly to that part uphill before the last 4 golems en route to Reaper). 10 seconds of kd really makes a lot of difference.
i don't know if i want to do this again though...ever haha (if next halloween is still like this i'd probably just skip 2nd quest altogether, if the very end quest would not have a great reward). i wonder though --- no quests for the "weekends-only players" then considering how this looks like chained?
really helps putting the pits first. and kd-ing as fast and as many nearest golems and just use peace if something somewhere manages to hit you with hex (so you could run off and recuperate mainly to that part uphill before the last 4 golems en route to Reaper). 10 seconds of kd really makes a lot of difference.
tmakinen
There are at least two different styles to clear the Bone Pits, both of which have their own charm. On my first character I did it thief style, observing patrols from afar and slowly skulking from one safe nook to another while waiting for #4 to recharge. On the subsequent characters I went John Woo style storming the place, shortest route to the shrine, never stopping or hesitating for a second. After a couple of runs I found out that the faster style is also safer, and goes like: Knock, knock! Run! Knock, knock! Knock! LOVE BOMB! Run! Knock, knock! Run! Knock, knock! Knock, knock! Who's there?
RTSFirebat
For some reason I found reaching the Bone Pits Reaper was a lot easier then getting out of the Bone Pits.
Later I found out it was due to using knockdown on mobs, broke their patrol patterns.
Later I found out it was due to using knockdown on mobs, broke their patrol patterns.
Wuhy
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How? This is the first new PvP format since HB. And it is actually interesting and somewhat popular. How is that a failure? Because you don't like PvP?
Edit: Lets not forget the huge amount of AI updates that also occurred with that update. Just because that update didn't include a massive grindish system like the zquests doesn't mean there wasn't content in that update that took a lot of time to make. |
akio pwns
1. It is popular 2.it is interesting because its not PVX only builds, it changes every day, you have to think actually to win, and cant spike.(restrictions on only one primary per group). Arent all titles grinding? ROFL 3. It was a combination of two arenas that both had issues. Only one title got scratched for another one. BIG DEAL. 4. AI change is important for VQ and HM missions they are if your doing h/h.
Perfected Shadow
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Originally Posted by Kali Magdalene
Probably the most dangerous part was actually dealing with the obsidian behemoths on twin mountains, since I had to time runs and shouts to keep as many as friendly as possible and not get spammed to death by their long range attacks.
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Zodiak
Aussie Boy
One thing I found very usefull was the Spirit Radar for textmod made it easier to see when
they were all in range to use mad king skill.
they were all in range to use mad king skill.
Zodiak
I actually had a thought about Pits. When I did the second quest last night I DID check to see if Attributes remained the same but they had been changed to 0s. I had not noticed if you retained your armor or not but everyone making videos is using a Shield. My thought however is that Warriors MAY indeed have the leg up in Pits for one fact only. Now take it that I forgot to check if you RETAINED your armor in the quest and I know that your Health is set to 600 but what would happen if you used Lieutenant's Insignia???
Lieutenant's Insignia: "Reduce Hex Duration on you by 20%..."
Now I know it may not be a HUGE advantage, if it even worked at all. But other than using a Shield, using Rock Candy, etc. people have been looking for Any and ALL advantages just to manage to get through here.
Lieutenant's Insignia: "Reduce Hex Duration on you by 20%..."
Now I know it may not be a HUGE advantage, if it even worked at all. But other than using a Shield, using Rock Candy, etc. people have been looking for Any and ALL advantages just to manage to get through here.
Zodiak
own age myname
Actually, for mts, if you're wearing caster set (wand and offhand ect) the Behemoths attack you. If you have martial gear (sword and shield ect) they just lay traps, and attack rarely.
My New Name
Quote:
Mountains was the easiest part. Just keep moving, usually when you aggro them they cast traps, etc. and by the time they start attacking, you should be out of range already. They don't exactly do spectacular damage (unless you were naked?). Not that hard to dodge their projectiles as well even if sugar rush is recharging. It was the only place where the only skill I used was sugar rush.
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Zodiak
Quote:
I actually had a thought about Pits. When I did the second quest last night I DID check to see if Attributes remained the same but they had been changed to 0s. I had not noticed if you retained your armor or not but everyone making videos is using a Shield. My thought however is that Warriors MAY indeed have the leg up in Pits for one fact only. Now take it that I forgot to check if you RETAINED your armor in the quest and I know that your Health is set to 600 but what would happen if you used Lieutenant's Insignia???
Lieutenant's Insignia: "Reduce Hex Duration on you by 20%..." Now I know it may not be a HUGE advantage, if it even worked at all. But other than using a Shield, using Rock Candy, etc. people have been looking for Any and ALL advantages just to manage to get through here. |
Can anyone test these ideas? I am currently at work
Kali Magdalene
Quote:
Mountains was the easiest part. Just keep moving, usually when you aggro them they cast traps, etc. and by the time they start attacking, you should be out of range already. They don't exactly do spectacular damage (unless you were naked?). Not that hard to dodge their projectiles as well even if sugar rush is recharging. It was the only place where the only skill I used was sugar rush.
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It wasn't a big deal because I got past it fairly quickly, and the Bone Pits being nearly trivial kind of makes up for flubbing it, I guess.
Ewon
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My second Ideas is, although your health seems to be set at 600 and that people use Shields to do the quest, I am STILL wondering if a Shield with +60 Health while Hexed would trigger. If it did, it would be a Huge help.
Can anyone test these ideas? I am currently at work |
enmyria
Same thing happened to me as well when running through mountains on 2 of my chars. Lost a huge chunk of health when I got hit and nearly got killed as a result. I found it rather odd considering I normally see them hit for around 27 (not sure exactly but it's a negligible amount) or so damage.
Wuhy
Quote:
1. It is popular 2.it is interesting because its not PVX only builds, it changes every day, you have to think actually to win, and cant spike.(restrictions on only one primary per group). Arent all titles grinding? ROFL 3. It was a combination of two arenas that both had issues. Only one title got scratched for another one. BIG DEAL. 4. AI change is important for VQ and HM missions they are if your doing h/h.
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Zodiak
I thought about that also but since the +60 Health while Hexed mod has a triggering effect I thought it may trigger. I need someone to test with the Lieutenant Insignia and the +60 Health while Hexed on Shield please
Dzjudz
The Scorpion Knight
jray14
I don't think it would help anyway. Since there's no healing and no regeneration while hexed, you'd just lose the 60 health as soon as the hexes ran out and be right back where you started.
Clobimon
I haven't seen any conversation regarding the Mad King's visit(s) yet. Do (we) think that the visit event format will be different this year? I would have assumed that it would have stayed the same, but, it's easy to think that it will be a bit different now. It would seem a little odd for the Mad King to completely ignore what's going on in the UW when he visits. I suppose it could be covered simply by adding some text about it though, thanking us for our assistance and whatnot. If there really are two more quests in the chain and the third isn't added until tomorrow... well, unless the fourth is added with the third then the visits will start before the fourth is in. A 'rally the troops' type of event??
Kc Quipor Ultra
Can some one link again à YouTube link of THE quest plz
<Blaze>
it's not youtube but it works. http://www.xfire.com/profile/blazetheimmortal/videos/
Karuro
Done 5 completions now.
It really gets easier the more you do it.
Just finished photoshopping the route I take and priorities.
Haven't used any consumables on any trip.
It really gets easier the more you do it.
Just finished photoshopping the route I take and priorities.
Haven't used any consumables on any trip.
Mustache Mayhem
Quote:
There are at least two different styles to clear the Bone Pits, both of which have their own charm. On my first character I did it thief style, observing patrols from afar and slowly skulking from one safe nook to another while waiting for #4 to recharge. On the subsequent characters I went John Woo style storming the place, shortest route to the shrine, never stopping or hesitating for a second. After a couple of runs I found out that the faster style is also safer, and goes like: Knock, knock! Run! Knock, knock! Knock! LOVE BOMB! Run! Knock, knock! Run! Knock, knock! Knock, knock! Who's there?
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no need to use anything special either.. use kd and your fine
Black Metal
Karuro -- that's the path I take, except I do your 5 and 6 first, then continue with your 1, 2, etc in order.
I've done it 12 times now, with no cons or boosts at all. The only dangers are rubber banding and being stupid in bone pits. There's a way to prevent pops in chaos plains -- if you know which mob they are tied to, get that mob friendly fairly far away.
And lastly, I don't know why Regina just doens't tell us which days these quests will be. She tells us what days they won't be, why not just let people play their holiday better -- it will help them be around friends and family better.
I've done it 12 times now, with no cons or boosts at all. The only dangers are rubber banding and being stupid in bone pits. There's a way to prevent pops in chaos plains -- if you know which mob they are tied to, get that mob friendly fairly far away.
And lastly, I don't know why Regina just doens't tell us which days these quests will be. She tells us what days they won't be, why not just let people play their holiday better -- it will help them be around friends and family better.
Fril Estelin
Since you can do the quests at any time until the end of the week, everyone can organise to accomodate both family and GW. She may not tell so that there's still an element of surprise for those that like that (doesn't make a difference for the others).
Mindtrust
Thanks a lot for the map it made it easier for me :-) Thumbs up, i did it in 27min not to bad for a real noob
Macktar Wang
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Done 5 completions now.
It really gets easier the more you do it. Haven't used any consumables on any trip. |
Random thought - anyone know if the Lieutenant's insignia would work? I'm doubting it, but it could be another "help" for those struggling with the Bone Pits area.