New Halloween Quest Info

dr love

dr love

...is in denial

Join Date: Sep 2006

Hyperion

starcraft 2

P/Me

you pretty much have to use mad kings revelry right when you get under the bridge in pits. then KD anything in your path that lives. once you get up to the reaper, you can regen. on the way back down, again use revelry right before hitting the bridge. after passing the bridge you may be able to find a safe spot to regen, but you should be able to KD the next guys.

Clobimon

Frost Gate Guardian

Join Date: Jul 2006

I did the Reaper quest last night with just one character and after completion I didn't plan on doing it with others. Today I'm considering it. Once done it doesn't seem all that bad. Yeah, it took me three tries to get in and out of Bone Pits - it can get a little tricky if the pathing is off a bit. If you think about it though, a person can get to Bone Pits in like one minute, so failing shouldn't feel so bad. I'm sure we've all failed more times at something over the years that's taken more time, and been more difficult.

If you push aside the tension and worry about failing, after Bone Pits it is generally just a jog like has been said. Many of the mobs have been taken out - and most of the ones remaining can just be sprinted past. Because of the numbers, what they are and/or space available there really isn't any other challenge. Behemoth, Wailing Lord, Smith Crawler, Dream Rider can generally be ignored/skirted/ran through. Aatxe break off attack quickly with a speed boost active. Grasping, Coldfire and Dryder you'll probably want to #4 if you're going to aggro. After exiting the starting room to the Labyrinth there is just one mob. Only 4 Aatxe from there to the Vale (which only has two groups of Grasping in a very large area (can be avoided)). Back from there and then pretty much just a repeat of quest number one in the Wastes.

So, in a winded post, do the Pits first as suggested multiple times. It's only a few minutes wasted if you fail. Once out of there it's a cake-walk unless you do something stupid.

smilingscar

smilingscar

Lion's Arch Merchant

Join Date: Oct 2007

Frontline Legion

Me/

I died my first time through the bone pits as well. I then did the pits first the next run and had no trouble. Two things really helped.

-I realized the pits layout was the same as the one christmas UW quest. That gave a sense of where I was going.

-Save the Make Friendly skill for the bridge. That's where you need it the most. Try to rely on the KD skill until you are going under or over the bridge (rest in between). Like someone said before, take your time and KD one without aggroing, then KD the other and run.

I really, really like these quests. It's nice to have a new task each day instead of farming the same quest a hundred times. And I learned more about the layout of the underworld than I could have from ten speed clears.

Theory: Mad King Thorn is the only one who can kill Dhuum by challenging him to rock paper scissors.

Seriously, maybe we'll find out where the mad king's powers over death come from?

]HM[ Sabre Wolf

]HM[ Sabre Wolf

Lion's Arch Merchant

Join Date: Oct 2006

USA

Servants of Fortuna

W/

Quote:
Originally Posted by ]HM[ Sabre Wolf View Post
mmmm, UW and a returning Nemisis.... sounds like Dhuum to me... should be interesting.
I posted that 8 days ago... and you all QQ'd me... HA! Some of you need to pay attention to the actual Guild Wars game and Developer Tendencies... guess I was right again

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

Quote:
Originally Posted by Shayne Hawke View Post
I don't think your route out of Mountains is possible, you might want to check that.
No it's possible, it's the fastest route to planes from mnts. Just go pretty much straight to planes. But his map on planes isn't very efficient. I'd suggest going hard left to pits first, then to the planes reaper and on to pools, spawning one set of spectres on the way. On the way back, use skill 4 on that large group of spectres and stuff and run straight back to the mountains. You will occasionally spawn another group of spectres between the 'pools group' and mountains, but they won't hex you if you use skill 1 when spawning them (they might hit you with 1 hex, but that's not nearly enough to kill).

This is safer than going to pools first in my experience, because you will always spawn the 2 groups if you go that way. Dying from spectres is kinda hard though, the hexes aren't too dangerous.


Made another map with what I think is the optimal route (click for fullsize):



The blue spots are the reapers obviously. The orange spots are where I used skill 4. Explanation of orange spots:

1. Chamber: just friendly the whole chamber and run through.
2. Vale: friendly the aatxes and grasps at the bridge so you don't get stuck on them.
3. Vale: friendly the grasps on the way back again so you can run through.
4. Mnts: friendly the large group if they are within aggro so they can't hit you. The rest is knock downable or dodgeable.
5. Pits: kd the first few (threshers first, then collectors), use friendly under the bridge.
6. Pits: on the way back, kd the first few and use friendly on the bridge.
7. Planes: friendly the 'pools group' of mindblades
8. Pools: friendly the first group of 4 or 5 in the water (kd works too)
9. Pools: same on the way back. Don't friendly the group near Planes or it won't be recharged for the mindblades.
10. Planes: friendly the 'pools group' you popped earlier.
11. Planes: about half of the time another group of mindblades will spawn. Usually skill 4 won't be recharged, but you can run past with skill 1 and survive the one or two hexes easily.
12. Wastes: after snaring the first group of smites, friendly the second group with the coldfires.
13. Wastes: friendly the group of coldfires and smites on the way to the king. KD the last 2 or 3 near the king and you're home safe!

Hope this helps.

Wheel of time

Ascalonian Squire

Join Date: Sep 2009

ok managed to do the run in 22 without skill 4 or any buffs what so ever
It very much depends on pits spawns. In my first attempt i was forced to encounter 5 enemies at once after having succesfully gone to reaper and back through under the bridge. Unfortunately tab targeted a foe not in range first rather than that running at me so i got killed there.
But on the 3. try (RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up second @bridge) I was able to pull one group to the very far edge where you run up to bridge and than slowing them therefore taking out 1 group, than i just waited till the bridge was more or less free (keeping 1 group kd for about 50 secs non stop) And run through, and about the same on the way back. I really loved to do this, as it really requires you to pay attention to many things @once (such as, when you kd whom and when the situation is optimal to go on.
The ghosts in plains are easy, i kd them but found out that you actually could just let them do their 2 hexes and keep running (you still have plenty of life)


Oh and i tried using banana scythe to farm (a group in plains actually) but as i was only doing 2 damage per hit gave up really quick, but it should be doable if you have the nerves

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by Shayne Hawke View Post
I don't think your route out of Mountains is possible, you might want to check that.
It is possible if I've checked that map right. But you can have a much faster route.

Quote:
Knockdown spam > dead threshers/collectors.
This. That kd skill is really good, just quickly tab trough the enemies. You can also wait for the 'make friendly' skill, but if you wanna be fast use the KD skill. Did it around 20 min. I think (just activating the speed buff on recharge).

Reflect

Reflect

Krytan Explorer

Join Date: May 2007

Varna,Bulgaria

Glob Of Ectospasm [GoE]

W/

pits is easy...just do kd get a lil back, do other kd, since those kd deal no dmg you wont aggro so u can kd the small group, then run away, if there are too many of then close to you use savagery.
only think than can fail you is bad rubberband @ aatxes.

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

I have to say is thank you anet! you mean to tell me you actually have to watch the patrols to solve the quest consistently? damn them how dare they lol

and they took out mobs in the uw on top of it all.. I can run it pretty fast once figured out pits- up to 4th character now

funny one guy in lions said he can't even find one reaper rofl =]


might as well post my method.. it's 100% on bone pitts- just sprint into the tunnel and kd the first 2 threshers asap- run down and you'll see one by himself.. kd him and sprint up under the bridge

soon as you get into casting range of the two threshers coming down the hill, use skill 4.. now wait before the bridge for two threshers on the other side to come down- right before get aggro again hit skill 4 and run over the bridge and to the right

kd the two going up to reaper.. on way back down- same thing, want to save skill 4 until your right up on the bridge.. run through

skill 4 on the exit tunnel and you'll see 2 more on the way out.. kd the thresher and sprint out

I knew there were wammos in the game.. but I just didn't know how many were left till today I think they want skill 4 with 1 second recharge.. and even then that might be pushing it for them!

Kurald Galain

Frost Gate Guardian

Join Date: Oct 2005

Fishermans Haven

[DVDF]

Mo/

Quote:
Originally Posted by Crystal Lake View Post
Does anyone know if you can bring a survivor on the second quest? I know it says you won't lose title on the first quest if you die, but there's on info on the second. Would like that 20k XP.
I have had no death added but i didn't go in a second time to confirm.

devils wraths

devils wraths

Lion's Arch Merchant

Join Date: Nov 2005

the fianna [fi]

E/Mo

There is no new Halloween quest today. Yesterday's quest, as a lot of people found, was challenging, so Linsey wanted to give you all a bit of time to finish it before another quest is given.

from Regina on http://guildwars.incgamers.com/showt...=491906&page=5

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Looks like there's no new quest today. Ooh well. Back to the UW.

Holy Warblade

Holy Warblade

Lion's Arch Merchant

Join Date: Dec 2006

W/

can't really complain, I am just glad we are getting new stuff to do, guess more Costume Brawling until tmrw.

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

They never said they were daily... This wasn't a last minute change, this was programmed from the start (there wasn't an update to change the quest times was there?).

Lokik

Lokik

Ascalonian Squire

Join Date: Jul 2008

Decretum Caedo Angelus [FALL]

E/

Quote:
Originally Posted by dekusvamp View Post
Wow lol..
I found this quest to be easy, and i didn't use any additional speed boost?
Guess i'm getting too used to uw <.<
Lol I found the quest easy to once you know how to failed my first time almost fed up the 2nd time lived with 1hp after pits and completed and than failed a few times more after completeing it 4 more times (got impatient lol) as you said not to difficult and no speed boost either

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

Man I stayed up late working on this quest on all my characters. I guess I can sleep for a bit knowing I still have more time to finish it on the other ones. Its just so boring.......

Stolen Souls

Stolen Souls

Desert Nomad

Join Date: Feb 2006

Why don't some people realize that they are not daily, and that they said they were not gonna be daily from the start? Would you rather have one today and not tomorrow? I mean, I just don't understand the point of complaining. o_O

Just have patience and look forward to the next one. Go perma farm your ToT bags or something to pass the time. xD

Earth

Earth

Always Outnumbered

Join Date: Jul 2006

Let's keep this thread flame(bait) free.

Mr. Undisclosed

Mr. Undisclosed

I phail

Join Date: Mar 2007

Phailville

D/

Quote:
Originally Posted by Stolen Souls View Post
Why don't some people realize that they are not daily, and that they said they were not gonna be daily from the start? Would you rather have one today and not tomorrow? I mean, I just don't understand the point of complaining. o_O
Why don't some people realize theres a fricking quote that says differently.

Just because they said they wouldnt be every day doesn't mean they wouldnt be consecutive.

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

I waited for you new quest ;_;

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

Quote:
Originally Posted by Regina Buenaobra View Post
Halloween quests are not daily. There are multiple quests spanning the course of the event, but not one for each day. Just check in with the steward every so often.

quote that says they are not daily.

Tom Swift

Jungle Guide

Join Date: Aug 2007

Quote:
Originally Posted by devils wraths View Post
There is no new Halloween quest today. Yesterday's quest, as a lot of people found, was challenging, so Linsey wanted to give you all a bit of time to finish it before another quest is given.

from Regina on http://guildwars.incgamers.com/showt...=491906&page=5
For those complaining about noobs, a bit of an English lesson: this quote says nothing about when the decision was made. It can be read to mean that they knew from the start it would be challenging and so decided they would give people a bit more time to do it before adding another (the past tense of "wanted" does not specify how far in the past the decision was made). The portion "as a lot of people found" is a prepositional phrase defining the phrase "Yesterday's quest was challenging," (stating when the player base found out what the designers already anticipated - that the quest was challenging -> "masters") and has no bearing on the tense or timing of the main clause.

I don't recall them ever telling us they were going to be daily quests - that was assumed by the player base.

Frankly, I don't think the decision has a lot to do with who can or can not complete it as much as they are trying to fill a week with only 4 quests and hoped this one would be challenging enough to keep us busy for 2 days instead of one. And maybe it is. I have 3 chars I have not done the quests on. Maybe I'll go ahead and run them to ToA and finish these two while I wait for the next one to come out.

Mr. Undisclosed

Mr. Undisclosed

I phail

Join Date: Mar 2007

Phailville

D/

Quote:
Originally Posted by cosyfiep View Post
quote that says they are not daily.
It doesnt say anywhere in that quote that they aren't consecutive. They can be one day after another after another without there being one every day of the event.

k

smilingscar

smilingscar

Lion's Arch Merchant

Join Date: Oct 2007

Frontline Legion

Me/

No complaints here. I still have seven characters to run through this (several of which never did quest one either).

They're just trying to spread the content over the course of the event, nothing wrong with that. I just hope there isn't another break or the last quest might come out on monday. Then again, they might just release two quests on saturday or something...who knows?

Wheel of time

Ascalonian Squire

Join Date: Sep 2009

anyway i think its sad there's no q today, but im not angry, though i wanted to spend my free afternoon tomorrow (as i'm german the quests aren't out then) on completing todays (not existing) quests with alls chars of all accs.
Anyway, im loking forward to the next quest

axe

axe

Wilds Pathfinder

Join Date: Sep 2005

Pwn Appetit [NJoy]

W/

I cant wait to see what Green weapons Duhnn will drop, probably some QQ cup offhand called the Tear Catcher or something

electrolust

electrolust

Ascalonian Squire

Join Date: May 2006

Norway

[BaR]

N/Me

do you have to finish one quest to get the next one?

Wheel of time

Ascalonian Squire

Join Date: Sep 2009

yes you have to, but the quests are available for the whole event, so you can do q1 on the last day if you wish

Ġ ō Đ??

Ġ ō Đ??

Wilds Pathfinder

Join Date: Dec 2007

In the ★'s

No guild i quit and went to Aion! :)

A/

Quote:
Originally Posted by electrolust View Post
do you have to finish one quest to get the next one?
yup gotta finish them 1 by 1 doesnt matter how fast but they disappear after the event ends

electrolust

electrolust

Ascalonian Squire

Join Date: May 2006

Norway

[BaR]

N/Me

Hmm, okay. Just having lots of trouble with quest number two. Was kinda hoping you could skip some.

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Quote:
Originally Posted by Mr. Undisclosed View Post
It doesnt say anywhere in that quote that they aren't consecutive. They can be one day after another after another without there being one every day of the event.
Nor does it say that they would be consecutive.

LONGA

LONGA

Krytan Explorer

Join Date: Sep 2006

Thailand

Agot

N/

meanwhile at Lion Arch...

Seems like so many eager souls waiting for the next quest to live

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by Verene View Post
Nor does it say that they would be consecutive.
But they do say they are a series of quests.

Anyway, I found that there was something lacking from yesterday's quest - A NEW SKILL!!!

"More Cowbell" 5e, 1:00SR -Shout For 5:07, regular background music will be replaced by a classic rock song performed by Blue Oyster Cult.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

I've uploaded a video to YouTube in 3 parts for anyone still having trouble with the Don't Fear the Reapers quest. Part 1 is Labyrinth, Vale, Mountains, and Planes, in that order. Part 2 begins and ends in the Bone Pits in case you just have trouble there. Part 3 runs from the entrance to Bone Pits to Spawning, back to Wastes, and done. Links below:

Don't Fear the Reaper: Part 1 7:48

Don't Fear the Reaper: Part 2 - Bone Pits 3:24

Don't Fear the Reaper: Part 3 9:01

Turn off annotations if you don't want to see tips, and watch in high quality if you can. Good luck to all. I'll probably repeat the quest on more characters since there is not a new one yet.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Not giving players the third quest today doesn't give players more time to complete the second quest. It just gives players less time to complete the third and fourth quests.

Premium Unleaded

Wilds Pathfinder

Join Date: Aug 2005

Would be better if for the duration of skill 4, the bgm gets replaced with http://www.youtube.com/watch?v=2c4L4CPfQY8

Mr. Undisclosed

Mr. Undisclosed

I phail

Join Date: Mar 2007

Phailville

D/

Quote:
Originally Posted by Verene View Post
Nor does it say that they would be consecutive.
You don't seem to get my point, people are using the "They wont be daily" quote as proof that they can't release the quests one after another when thats incorrect seeing as they could release them the day after the previous one and it still wouldn't be daily.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by Shayne Hawke View Post
Not giving players the third quest today doesn't give players more time to complete the second quest. It just gives players less time to complete the third and fourth quests.
This is true. I'm glad I'm not the only one who realizes that.

@Video above: Copyright issues, but that would be funny.

rkubik

Lion's Arch Merchant

Join Date: Jul 2006

Quote:
Originally Posted by Shayne Hawke View Post
Not giving players the third quest today doesn't give players more time to complete the second quest. It just gives players less time to complete the third and fourth quests.
I agree. I see the quest as a version of the old Thunderhead Keep. A place to weed out the less successful but then once again you get enough people QQing about it and they change or extend it as was the case here. I mean there was still 5 days to complete this quest now we are down one day to complete the new one. I am hoping the next quests are more similar to the first quest short and sweet. A nice team quest would be cool as well.

dekusvamp

Frost Gate Guardian

Join Date: Dec 2008

The Dragon Guild From Hell [lion]

E/Me

Quote:
Originally Posted by Tom Swift View Post
Whoa, slow down there cowboy, I haven't heard anyone say they are shutting it down - most are expecting a major overhaul. It is also possible they are doing a lore bridge to GW 2, but shutting it down is very unlikely.
You're wrong there cowgirl, i've just said it.
Any way it's gonna be nerfed, it's not gonna be used as much as now.