Will Anet's Handling Of GW1 Dissuade You From GW2?

Aljasha

Aljasha

Krytan Explorer

Join Date: May 2009

i am not disappointed at all and under these circumstances gw1 is doing well. in the past months anet showed good support of their game and community and a neat presentation of the upcoming title. regardless of the past mistakes i will buy gw2.

Shadowhaze

Shadowhaze

Nothing, tra la la?

Join Date: Oct 2007

No, I still enjoy GW though some of the changes can be annoying. It's still the only mmo-ish game I can stay into. I lose interest in all the other level/gear grinders quickly.

Whether I get GW2 depends entirely on that game itself. As of now, I haven't seen enough of it to make a final decision.

Reflect

Reflect

Krytan Explorer

Join Date: May 2007

Varna,Bulgaria

Glob Of Ectospasm [GoE]

W/

Anet atitude made me get Aion...i guess I will skip GW2 , unless NCsoft [email protected] like Anet failed @ GW1

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

long story short for people who cannot do any logical thinking for themselves:

guild wars was a highly experimental game when it was released. introduced a ton of entirely brand new concepts and features into the mmo world. given you all still play, the experiment went well and for the first few years guild wars was supported by its developers excellently. that's not up for debate. after a while they got overwhelmed with too much content making it harder to keep up thus harder to please the community. not to mention the community growing more each day into being totally clueless whiny twats at no fault of the developers. they know this error and they have even said so in interviews. things got out of hand and especially skill-wise, the game has too much to keep up with in the developers eyes.

now what you fools may do and are expecting anet to do, assuming by all the ludicrous nonsense you're posting, if you were in anet's position is do the exact same thing, make the exact same mistakes, and go about the exact same procedure.

fortunately for us, the people at arenanet have half a brain. and i can say, with confidence, they will not make the same mistakes, rather learn from them, and correct the errors they first made while experimenting with GW1 to form a fine-tuned polished game; GW2.

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

Quote:
Originally Posted by upier View Post
(As far as I can see) It seems that everything that made GW1 good isn't part of GW2.
This.

Instanced world: Gone.
Heroes: Gone.
Mouse-Move: Gone.
Vanquishing: Gone (Can't vanq without an instanced world)
No @#$! Elves: Gone.

DragonRogue

DragonRogue

Lion's Arch Merchant

Join Date: May 2007

Seattle, WA USA

Demon Dawg Knights

E/Me

I will buy GW2 if for no other reason than to see what all this title grinding was really for. However, the lack of instanced world and mouse movement kinda scares me and may make it not worth playing for me. If i was wanting to play WoW, i would have already. Jumping and swimming isnt really what i care about, just more buttons i have to push, and i will be pissed off if i have to camp farm.

Lifestyle

Academy Page

Join Date: May 2009

R/Mo

GW2 is another game. Another team than the live team works on it, and I see no reason not to try it out just like I've tried most other mmos.

own age myname

own age myname

Desert Nomad

Join Date: Sep 2007

Minnesota

[TAS]

R/

Yes, I will be buying the CE of GW2. This is the only game that I've EVER played this much (2.5k+ hrs o.O, huge for me). I've maybe maxed 200hrs in other games (Morrowind and Oblivion).

Sure, the support of GW1 has dwindled after NF. But don't forget, that's when they were in the concepts of GW2. I don't recall 100%, but they started taking out most of the live team after GWEN, and possibly before that.

I don't think Anet will go onto a "GW3". GW1 was just a test, they never knew it be this huge. Their ideas for GW1 just didn't fit, they needed a new engine. So, Anet started GW2. Anet is now knowledgeable on how to run a game right (IMO) and will continue with that for GW2 for years to come.


Just my 2 cents.

chocodiledundee

chocodiledundee

Academy Page

Join Date: Mar 2009

England

Dragon Lords of Order [lord]

W/Mo

Will def be gotting GW2 i'm looking forward to some of the new features!

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

ANet created a good product with GW and allowed it to degrade. I'll be buying GW2, expecting them to produce another great product, and having learned from what they did wrong in GW to not let GW2 degrade so soon or so fast.

Another Felldspar

Lion's Arch Merchant

Join Date: Sep 2006

Alchemy Incorporated

Mo/E

A-Net's handling of GW1 will definitely encourage me to buy GW2. I'll be pre-ordering the Collector's Edition without a doubt, and be /dancing when the servers go live.

Akaraxle

Akaraxle

Wilds Pathfinder

Join Date: Jan 2006

Italy

E/

Quote:
Originally Posted by gremlin View Post
gw pvp has never impressed me its far to boring difficult yes but still very limited, so Am keen to see what they come up with in that area.
It's odd how most people that baselessly accuse GW's PvP of being boring seem to lack literacy as well. Those coincidences...

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

When GW2 and it's set of features was originally announced and for the first few months my trust in Anet was so high that I posted everywhere that I'd preorder it immediately without even looking at a single screenshot or review. I was being called a fanboy.

Now after 2 years a lot has changed. The way Anet handles GW1 is THE SINGLE BIGGEST factor that discourages me from thinking into getting into GW2 for real.

Blatantly broken stuff takes YEARS to get fixed or doesn't get at all, top important issues get completely ignored. GW2 may be the best MMORPG ever made but it won't live long with that kind of treatment.

Other than the handling, every other bad thing about GW1 seems to be going away in GW2, so at least for the first months it should be an absolute blast to play (if it's not rushed).

Fear the moment they announce starting the development of GW3.

Shadowspawn X

Shadowspawn X

Jungle Guide

Join Date: Jun 2005

Fellowship of Champions

R/E

I will buy GW2 because I enjoyed GW1 and would like to continue the experience. However I do not like having the rug pulled from under my feet. They now say GW2 is not going to be released till 2011. http://www.eurogamer.net/articles/gu...pected-in-2011 so after 4 years of no content the game would have been stagnant longer than it was vibrantly attended to this will cause me to not be as active in GW2.

Riot Narita

Desert Nomad

Join Date: Apr 2007

Why are people saying instancing will be gone? ANet have explicitly said during interviews that instancing will remain - but there will be persistant areas as well.

I also think a lot of people are making mountains out of molehills in this thread. Even if GW2 has only half of the initial joy and wonder that GW1 had... and starts decaying in 6 months, instead of several years (none of which is likely, IMO)... it will STILL be well worth playing for those 6 months.

And delays on GW2 delivery? Pfft. It's been what, 8 years since Diablo2's last expansion? Will that put me off Diablo3? No way, I'll buy it in a heartbeat, the moment it's out.

Eddie Frenzy Spam

Eddie Frenzy Spam

Krytan Explorer

Join Date: Jul 2007

Old N Dirty [ym]

W/E

In terms of how they have handled PvP in general, yes it will put me off a bit. Everytime I see or hear information from a PvE perspective it sounds great, I really do think the PvE will be good in GW2, however I doubt Anets ability to make the PvP as competitive and as interesting as they have made GW1.

Everything I have heard about it sounds like it's trying to appeal to the casual gamers rather than the competitive and while the casual makes the majority, PvP based on casual gamers does not make for good gaming. The PvP should be solely based towards the competitive gamers, in order to make it has balanced as possible while maintaining a large depth to the game, hence requiring a lot of skill to master.

The problem then becomes, how do we make this accessible to the majority of our customers? This was what was done terribly in GW1. While we had a niche competitive community and an excellent PvP game, it was never accessible to newcomers. Anet has to make the transition from PvE to high level PvP a lot smoother and more educational, guiding the new players through and into the high level formats and I just don't think they will do this. I'm gonna take a guess that they will try to make it accessible to casual gamers by severly dumbing down the high-end PvP, thus not making it competitive at all.

The other doubt I have is, assuming they will try to make the game as competitive as they can, is whether or not they actually have the ability to pull this off as well as they did in the first game. What leads me to this conclusion? Well I'm basing my idea on how they handled the first game, stupid balance decisions, dumbing down of the game and overall just ruining a nearly perfect arena. There was obvious balance suggestions that would have easily solved some of the problems in the game and yet Anet choose not to implement these and instead went for an option that failed to actually solve the core problems, thus making the game even more broken. Not to mention all the incredibly stupid dart-board buffs that further broke the game. At the moment, the state of balance isn't actually that bad, things are pretty balanced but mixed in with all these stupid buffs and nerfs, something has been lost. We've ended up with a reasonably well balanced game, sure, but the exictement isn't there anymore. Spamming lord damage, awesome...

To be honest, I really do think Anet just struck lucky with the PvP in the first game. I think they managed to create something amazing, without really knowing how they did it. I think they'll try to create something amazing again with GW2 PvP but I really doubt they'll be so lucky this time.

Garbad_the_Weak

Ascalonian Squire

Join Date: Jul 2005

Quote:
Originally Posted by eddie the reaper View Post
To be honest, I really do think Anet just struck lucky with the PvP in the first game. I think they managed to create something amazing, without really knowing how they did it.
For a long time, I thought this as well. Having played a lot of other MMOs in the last few years, now I know better.

In retrospect, a lot of the problems that the game developed as time went on were the result of the 6 month expansion model. Anet realized this and are going to fix it. But when you look at what they could do when they had time to think and test properly -- prophecies -- anet did a great job. The class balance and skill/teamwork required among the proph classes/arenas is unparalleled in any mmo, even still. And the support and patches have been good (with two exceptions -- I disagree with izzy's making a "fresh" metagame by constantly buffing gimmicks as he did in nightfall/factions, and the community reps attitude towards the high end pvp community turned off a lot of people).

But overall, GW was nothing short of revolutionary. The design was outstanding and I expect GW2 to be even better.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

The premise of this thread makes me wonder if rival game companies post in rival game forums, with the assertions that the game sucks somehow.

GW is remarkable for what it is.

Sir Cusfreak

Sir Cusfreak

Krytan Explorer

Join Date: Nov 2007

In your backline

No Tags [NONE]

can't believe some of the utter crap Ive read in this thread.

OP: YES! the way they've handled things WILL affect my decision to buy GW2!
I can't wait. I'll have the CE, the preorder, and I'll be there the 1st second I can get my grubby little paws on a login screen. If they were taking money right now I'd send it right now.

people bitch and moan and cry and blabber on a billion times here in this thread, but in all seriousness they DO NOT OWE US NEW CONTENT. we paid for X. We got X. and Y. and Z. and more. They dont owe skill balances. They dont owe new quests. They got paid and could have moved right on and instead they continue to add, and its NOT because they owe it. kwitcherkwyin. play and have fun here, or play and have fun somewhere else. but seriously bitching about "how things have been handled" - give me a break - its almost FIVE YEARS later, and no matter WHO you are you got your money's worth - and more.
STFU.

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

Quote:
Originally Posted by Hissy View Post
Why are people saying instancing will be gone? ANet have explicitly said during interviews that instancing will remain - but there will be persistant areas as well.
Actually, they said the the world will be persistent, with instanced areas. The difference is subtle, but vital.

WoW is also persistent, with instanced areas. When the instances are the exception instead of the rule, that means the ever-present, ever-growing, mouth-breathing smacktard population has to be tolerated not only in outposts, but through out the majority of the game.

No, no thank you.

II Lucky Charm II

II Lucky Charm II

Frost Gate Guardian

Join Date: Jun 2006

Seoul, Korea

Mo/Me

Quote:
Originally Posted by Sir Cusfreak View Post
people bitch and moan and cry and blabber on a billion times here in this thread, but in all seriousness they DO NOT OWE US NEW CONTENT. we paid for X. We got X. and Y. and Z. and more. They dont owe skill balances. They dont owe new quests.
I think you're missing the point. Games are made to get boring after 2-3 years of playing. Without new contents, people will be less interested in the game. Thus, this leads to the need for new contents to keep people "hooked" to the game. This, in turn, yields loyal customers for the company (ANET) that made the game. Without any new updates or contents, customers will move on to other game company's products (Such as WoW or something). Hence, ANET will lose tons of profits when their future products (GW 2 and GW2 Expansion packs) come out. So, yes, they are obligated to continue updating the game if they want profits in the long run. The customers are kings and the producers are slaves.

This thread should be closed to prevent any conflicts that may rise, as I can already smell some.

Riot Narita

Desert Nomad

Join Date: Apr 2007

Quote:
Originally Posted by Targren View Post
Actually, they said the the world will be persistent, with instanced areas. The difference is subtle, but vital.

WoW is also persistent, with instanced areas. When the instances are the exception instead of the rule, that means the ever-present, ever-growing, mouth-breathing smacktard population has to be tolerated not only in outposts, but through out the majority of the game.

No, no thank you.
Hmm OK. Well just have to see how well it works. I personally doubt it will be anything like WoW.

Quote:
Originally Posted by II Lucky Charm II View Post
Without any new updates or contents, customers will move on to other game company's products (Such as WoW or something). Hence, ANET will lose tons of profits when their future products (GW 2 and GW2 Expansion packs) come out.
I don't think that's always true. There's every chance that people who moved on (but remember the fun they had)... will return for the sequel. People who move on are not necesarily lost forever as customers. And also, a whole new playerbase may be also attracted to the new game.

I mean, look at Diablo2 - most people did indeed move on to other games and/or other companies (although a small playerbase still remains). And yet, even after all these years, Diablo3 is still hotly anticipated, and is very likely to pull back a lot of its original players and a whole new crowd besides.

Overall, I look at this site which is a compilation of everything that ANet has said about what GW2 will be like... and it just sounds awesome. I am optimistic that they will achieve most of what they've said, and looking forward to playing it and finding out for myself. Regardless of how long it takes, or what happens to GW1 in the meantime.

Apok Omen

Krytan Explorer

Join Date: Jun 2006

Commence Aggro [BaMf]

Mo/E

When I started playing Aion, I noticed that the devs only focused updating one thing: goldsellers

Yeah, they were more afraid of goldsellers than game imbalance and bugs (flight is a joke, rangers>all, SM's close second, and apparently if you don't play your char till 50, you suck)

GW has had the misfortune of no monthly fees, which every other company that had MMO products demanded. This meant less resources and less support. Also, GW was Anet's first game focusing on PvP mainly. Alot of the problems they fixed were vital, and handled quickly once the game started.

But Anet needed more money, so they started focusing all their attention on their campaigns and expansions, and even went so far as to create imba skills and profs to get noobs horny over it (Invincible Naruto's, Imbagons in both PvE and PvP, unstrippable prots from rits, etc.) They had to do this cuz no one would buy an expansion that had no new content besides story.

However, everyone focuses on lack of attention from Anet instead of other companies who have money coming out the wazoo but suck even more at customer support. Compare and contrast, folks.


Yes, im getting Gdub dos.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

As things stand right now, I will NOT be buying GW2 no matter how awesome ANet claims it is. It is all marketing hype, which game company wouldn't hype up their game before its release?

What is more important to me is that a company really delivers what they say they would deliver and ANet fails in that area. A big glaring example would be how they have handled the XTH issue, promising that they would fix it at first, but ended up breaking their promise.

Otherwise such threads wouldn't happen:

http://www.guildwarsguru.com/forum/s...php?t=10406196

Mean what you say and say what you mean, ANet!

Riot Narita

Desert Nomad

Join Date: Apr 2007

They've delivered enough stuff they said they would... and stuff we didn't even expect... that for me, the stuff they didn't deliver pales to insignificance.

Of course, if you think stuff like XTH is such a big deal, then you're entitled to your opinion. But for me, stuff like that... pfft. What does XTH have to do with playing the game? It's of little consequence, and no importance to me. I'm not going to boycott GW2 because I didn't get my free z-keys.

Little O B S I

Ascalonian Squire

Join Date: Feb 2009

United Kingdom

Cookie Rehab Clinic [LAME]

Mo/W

GW1 wasn't and still isn't bad.
GW1 is just 4 years old.
GW2 wont be GW1.
GW2 will be bought by me.

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

Actually the fact they're not fixing XTH is a big thing that INCREASES my trust in them as it's something I'd absolutely HATE to see in GW2 (and any other means of providing significant ingame wealth for players who spend more $$$).

Overall I'm still almost certainly autobuying GW2 asap but what Anet did over the last 2 years has turned me from 100% insta-autobuy into around ~90% autobuy (without playing beta/preview event). One thing that's clearly seen is that they certainly DON'T learn from their mistakes and that's a bad sign for the future. Broken stuff like heroes in PvP or perma-god-mode in PvE can ruin even the best game.

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

The original, "Will Anet's Handling Of GW1 Dissuade You From GW2?", is a biased question that was sure to bring out the same tripe complaints so many people like to reiterate over and over. Myself, if GW can keep me playing for over 4 years, I see no reason why I won't be getting GW2.

lord of all tyria

Lion's Arch Merchant

Join Date: Mar 2007

It will not.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Yawgmoth View Post
Actually the fact they're not fixing XTH is a big thing that INCREASES my trust in them
I dont think you get the point. If they dont intend to fix it, why promise that they would fix it in the first place?

One these days, I am going to hold a community contest to give away all my ectos, then go back on my words after a winner has been chosen. That would be the SAME as what ANet did to us.

Honesty and Integrity is important to me. If they can LIE to us one time, they can always LIE to us another time and another.....

I dont trust them anymore and I am going to make this as big a deal about it as possible to all my non-GW friends who asks me about GW2!

II Lucky Charm II

II Lucky Charm II

Frost Gate Guardian

Join Date: Jun 2006

Seoul, Korea

Mo/Me

Quote:
Originally Posted by Hissy View Post

There's every chance that people who moved on (but remember the fun they had)... will return for the sequel. People who move on are not necesarily lost forever as customers.
This statement just proved my point further. If the game becomes boring (or not fun), there is no point for customer to return to the sequel since we all know that history tends to repeat itself.

Quote:
Originally Posted by Hissy View Post

People who move on are not necesarily lost forever as customers.
This is also true, only for some cases. The probability of customers who moved on (or customers who are dissatisfied with the game/support staff) and choose to come back to this company (Anet)'s future products is likely to be low because of the image they have had of the company (Anet).

My point: You should invest your time and hard-earned money in other products that can impact your life like education, books, and educational software. This will, in turn, help improve our society a little bit. The entertainment you get from playing video game is inconsequential when compared to the enjoyment you will get with a Masters/Ph.D. degree. And, not so many people realized this fact; thus, this is why the gap between the rich and the poor widens every year.

Close this thread.

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by II Lucky Charm II View Post
This statement just proved my point further. If the game becomes boring (or not fun), there is no point for customer to return to the sequel since we all know that history tends to repeat itself.



This is also true, only for some cases. The probability of customers who moved on (or customers who are dissatisfied with the game/support staff) and choose to come back to this company (Anet)'s future products are likely to be low because of the image they have had of the company.
How many games do you know that people have been playing for over 4 years? I am willing to bet that if any of those games came out with a sequel there would be plenty of repeat customers.

Nereyda Shoaal

Nereyda Shoaal

Frost Gate Guardian

Join Date: Jul 2006

Deldrimor Warcamp

Mo/W

The Ultimate Whine, B**** & Moan Thread
The usual suspects are here, as usual

Nothing wrong with the way they handled GW1.
Community asked for something... they did it, simple as that. Of course not everything but at least they listen. There is huge, massive, enormous amount of games out where developers don't bother. They do whatever they feel like
It is pretty much God Damn Obvious since they started working on GW2 there are less and less resources available to concentrate on GW1

Don't like it? Go and play WoW for fixed monthly payment...
... you'll be back to GW in 4 weeks time

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Nereida Shoal
Don't like it? Go and play WoW for fixed monthly payment...
I intend to....or Everquest. At least my friends are there.

As for the monthly fees, at least you get what you pay for.

II Lucky Charm II

II Lucky Charm II

Frost Gate Guardian

Join Date: Jun 2006

Seoul, Korea

Mo/Me

Quote:
Originally Posted by Nereida Shoal View Post
Go and play WoW for fixed monthly payment...
Hence, the quality of the game/support staff is higher and Blizzard becomes the most powerful MMORPG company in the world. There's almost no doubts that the population of people who play WoW is more than the population of people who play Guild Wars, I'm 100% sure. I'm also sure that Blizzard will someday crush Anet just like how Wal-mart crushed its competitors.

Useful slaves make kings happy.

Nereyda Shoaal

Nereyda Shoaal

Frost Gate Guardian

Join Date: Jul 2006

Deldrimor Warcamp

Mo/W

Quote:
Originally Posted by Daesu View Post
As for the monthly fees, at least you get what you pay for.
And in GW you dont, right?

noneedforclevernames

Krytan Explorer

Join Date: Oct 2007

Jay To Much [SrE]

Me/N

i wont get gw2..games coming out in the last few years and coming up have all sucked (Yes, even modern warfare 2)

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Originally Posted by Nereida Shoal View Post
The Ultimate Whine, B**** & Moan Thread
The usual suspects are here, as usual
And you are crying about their cries.
Quote:
Nothing wrong with the way they handled GW1.
Prophecies - decent PvE as a tutorial before PvP, awesome PvP. Factions, a bit problems with balancing new classes and skills, but then it became one of the best times for GW's PvP. Then it went downhill. Nightfall, powercreep, Dervishes and Paragons, too much focus on PvE. EotN? Everything for PvE except for a handful of skills, destroying the economy a bit more.
Quote:
Community asked for something... they did it, simple as that. Of course not everything but at least they listen.
"-Balance Ursan Blessing!
-Mmm... Maybe in a year. Or year and a half."
Quote:
There is huge, massive, enormous amount of games out where developers don't bother.
Most of them single-player. In the MMO business, you must take care of your players, or they won't buy your next online game.

Quote:
They do whatever they feel like
Yay.
Quote:
It is pretty much God Damn Obvious since they started working on GW2 there are less and less resources available to concentrate on GW1
Really. So how do you explain that they did so little in EotN, priced it high and GW2 wasn't even announced yet?

Quote:
Don't like it? Go and play WoW for fixed monthly payment...
... you'll be back to GW in 4 weeks time
You are the only one who mentioned WoW here.

Also, you pay $15 for developers caring about your game. And balancing more often than every two months. And customer support. And lagless play. Also, I haven't played GW in a long time, at least two or three months. Or four, since I installed Windows 7 RC.

Quote:
And in GW you dont, right?
Nope. In 2005, I bought a game expecting it to be a PvP paradise. Two years and about $80 later I was surprised to see how much powercreep happened since Prophecies... Also, we have barely any contact with the developers.

II Lucky Charm II

II Lucky Charm II

Frost Gate Guardian

Join Date: Jun 2006

Seoul, Korea

Mo/Me

Site admins should close this thread or be slaves and clean up this thread.

Riot Narita

Desert Nomad

Join Date: Apr 2007

Quote:
Originally Posted by II Lucky Charm II View Post
This statement just proved my point further. If the game becomes boring (or not fun), there is no point for customer to return to the sequel since we all know that history tends to repeat itself.
Um, no... YOU just proved MY point.

No game lasts forever, and nobody expects them to. They expect games to be fun, but become boring eventually... and then they move on. As long as the game was fun for a good length of time - and I consider GW is one of those games - then those customers will be back to "repeat history" as you put it. ie. have fun with the sequel for a good long time... before moving on yet again.