Will Anet's Handling Of GW1 Dissuade You From GW2?
Aljasha
i am not disappointed at all and under these circumstances gw1 is doing well. in the past months anet showed good support of their game and community and a neat presentation of the upcoming title. regardless of the past mistakes i will buy gw2.
Shadowhaze
No, I still enjoy GW though some of the changes can be annoying. It's still the only mmo-ish game I can stay into. I lose interest in all the other level/gear grinders quickly.
Whether I get GW2 depends entirely on that game itself. As of now, I haven't seen enough of it to make a final decision.
Whether I get GW2 depends entirely on that game itself. As of now, I haven't seen enough of it to make a final decision.
Reflect
Anet atitude made me get Aion...i guess I will skip GW2 , unless NCsoft [email protected] like Anet failed @ GW1
Gift3d
long story short for people who cannot do any logical thinking for themselves:
guild wars was a highly experimental game when it was released. introduced a ton of entirely brand new concepts and features into the mmo world. given you all still play, the experiment went well and for the first few years guild wars was supported by its developers excellently. that's not up for debate. after a while they got overwhelmed with too much content making it harder to keep up thus harder to please the community. not to mention the community growing more each day into being totally clueless whiny twats at no fault of the developers. they know this error and they have even said so in interviews. things got out of hand and especially skill-wise, the game has too much to keep up with in the developers eyes.
now what you fools may do and are expecting anet to do, assuming by all the ludicrous nonsense you're posting, if you were in anet's position is do the exact same thing, make the exact same mistakes, and go about the exact same procedure.
fortunately for us, the people at arenanet have half a brain. and i can say, with confidence, they will not make the same mistakes, rather learn from them, and correct the errors they first made while experimenting with GW1 to form a fine-tuned polished game; GW2.
guild wars was a highly experimental game when it was released. introduced a ton of entirely brand new concepts and features into the mmo world. given you all still play, the experiment went well and for the first few years guild wars was supported by its developers excellently. that's not up for debate. after a while they got overwhelmed with too much content making it harder to keep up thus harder to please the community. not to mention the community growing more each day into being totally clueless whiny twats at no fault of the developers. they know this error and they have even said so in interviews. things got out of hand and especially skill-wise, the game has too much to keep up with in the developers eyes.
now what you fools may do and are expecting anet to do, assuming by all the ludicrous nonsense you're posting, if you were in anet's position is do the exact same thing, make the exact same mistakes, and go about the exact same procedure.
fortunately for us, the people at arenanet have half a brain. and i can say, with confidence, they will not make the same mistakes, rather learn from them, and correct the errors they first made while experimenting with GW1 to form a fine-tuned polished game; GW2.
Targren
DragonRogue
I will buy GW2 if for no other reason than to see what all this title grinding was really for. However, the lack of instanced world and mouse movement kinda scares me and may make it not worth playing for me. If i was wanting to play WoW, i would have already. Jumping and swimming isnt really what i care about, just more buttons i have to push, and i will be pissed off if i have to camp farm.
Lifestyle
GW2 is another game. Another team than the live team works on it, and I see no reason not to try it out just like I've tried most other mmos.
own age myname
Yes, I will be buying the CE of GW2. This is the only game that I've EVER played this much (2.5k+ hrs o.O, huge for me). I've maybe maxed 200hrs in other games (Morrowind and Oblivion).
Sure, the support of GW1 has dwindled after NF. But don't forget, that's when they were in the concepts of GW2. I don't recall 100%, but they started taking out most of the live team after GWEN, and possibly before that.
I don't think Anet will go onto a "GW3". GW1 was just a test, they never knew it be this huge. Their ideas for GW1 just didn't fit, they needed a new engine. So, Anet started GW2. Anet is now knowledgeable on how to run a game right (IMO) and will continue with that for GW2 for years to come.
Just my 2 cents.
Sure, the support of GW1 has dwindled after NF. But don't forget, that's when they were in the concepts of GW2. I don't recall 100%, but they started taking out most of the live team after GWEN, and possibly before that.
I don't think Anet will go onto a "GW3". GW1 was just a test, they never knew it be this huge. Their ideas for GW1 just didn't fit, they needed a new engine. So, Anet started GW2. Anet is now knowledgeable on how to run a game right (IMO) and will continue with that for GW2 for years to come.
Just my 2 cents.
chocodiledundee
Will def be gotting GW2 i'm looking forward to some of the new features!
Shayne Hawke
ANet created a good product with GW and allowed it to degrade. I'll be buying GW2, expecting them to produce another great product, and having learned from what they did wrong in GW to not let GW2 degrade so soon or so fast.
Another Felldspar
A-Net's handling of GW1 will definitely encourage me to buy GW2. I'll be pre-ordering the Collector's Edition without a doubt, and be /dancing when the servers go live.
Akaraxle
It's odd how most people that baselessly accuse GW's PvP of being boring seem to lack literacy as well. Those coincidences...
Yawgmoth
When GW2 and it's set of features was originally announced and for the first few months my trust in Anet was so high that I posted everywhere that I'd preorder it immediately without even looking at a single screenshot or review. I was being called a fanboy.
Now after 2 years a lot has changed. The way Anet handles GW1 is THE SINGLE BIGGEST factor that discourages me from thinking into getting into GW2 for real.
Blatantly broken stuff takes YEARS to get fixed or doesn't get at all, top important issues get completely ignored. GW2 may be the best MMORPG ever made but it won't live long with that kind of treatment.
Other than the handling, every other bad thing about GW1 seems to be going away in GW2, so at least for the first months it should be an absolute blast to play (if it's not rushed).
Fear the moment they announce starting the development of GW3.
Now after 2 years a lot has changed. The way Anet handles GW1 is THE SINGLE BIGGEST factor that discourages me from thinking into getting into GW2 for real.
Blatantly broken stuff takes YEARS to get fixed or doesn't get at all, top important issues get completely ignored. GW2 may be the best MMORPG ever made but it won't live long with that kind of treatment.
Other than the handling, every other bad thing about GW1 seems to be going away in GW2, so at least for the first months it should be an absolute blast to play (if it's not rushed).
Fear the moment they announce starting the development of GW3.
Shadowspawn X
I will buy GW2 because I enjoyed GW1 and would like to continue the experience. However I do not like having the rug pulled from under my feet. They now say GW2 is not going to be released till 2011. http://www.eurogamer.net/articles/gu...pected-in-2011 so after 4 years of no content the game would have been stagnant longer than it was vibrantly attended to this will cause me to not be as active in GW2.
Riot Narita
Why are people saying instancing will be gone? ANet have explicitly said during interviews that instancing will remain - but there will be persistant areas as well.
I also think a lot of people are making mountains out of molehills in this thread. Even if GW2 has only half of the initial joy and wonder that GW1 had... and starts decaying in 6 months, instead of several years (none of which is likely, IMO)... it will STILL be well worth playing for those 6 months.
And delays on GW2 delivery? Pfft. It's been what, 8 years since Diablo2's last expansion? Will that put me off Diablo3? No way, I'll buy it in a heartbeat, the moment it's out.
I also think a lot of people are making mountains out of molehills in this thread. Even if GW2 has only half of the initial joy and wonder that GW1 had... and starts decaying in 6 months, instead of several years (none of which is likely, IMO)... it will STILL be well worth playing for those 6 months.
And delays on GW2 delivery? Pfft. It's been what, 8 years since Diablo2's last expansion? Will that put me off Diablo3? No way, I'll buy it in a heartbeat, the moment it's out.
Eddie Frenzy Spam
In terms of how they have handled PvP in general, yes it will put me off a bit. Everytime I see or hear information from a PvE perspective it sounds great, I really do think the PvE will be good in GW2, however I doubt Anets ability to make the PvP as competitive and as interesting as they have made GW1.
Everything I have heard about it sounds like it's trying to appeal to the casual gamers rather than the competitive and while the casual makes the majority, PvP based on casual gamers does not make for good gaming. The PvP should be solely based towards the competitive gamers, in order to make it has balanced as possible while maintaining a large depth to the game, hence requiring a lot of skill to master.
The problem then becomes, how do we make this accessible to the majority of our customers? This was what was done terribly in GW1. While we had a niche competitive community and an excellent PvP game, it was never accessible to newcomers. Anet has to make the transition from PvE to high level PvP a lot smoother and more educational, guiding the new players through and into the high level formats and I just don't think they will do this. I'm gonna take a guess that they will try to make it accessible to casual gamers by severly dumbing down the high-end PvP, thus not making it competitive at all.
The other doubt I have is, assuming they will try to make the game as competitive as they can, is whether or not they actually have the ability to pull this off as well as they did in the first game. What leads me to this conclusion? Well I'm basing my idea on how they handled the first game, stupid balance decisions, dumbing down of the game and overall just ruining a nearly perfect arena. There was obvious balance suggestions that would have easily solved some of the problems in the game and yet Anet choose not to implement these and instead went for an option that failed to actually solve the core problems, thus making the game even more broken. Not to mention all the incredibly stupid dart-board buffs that further broke the game. At the moment, the state of balance isn't actually that bad, things are pretty balanced but mixed in with all these stupid buffs and nerfs, something has been lost. We've ended up with a reasonably well balanced game, sure, but the exictement isn't there anymore. Spamming lord damage, awesome...
To be honest, I really do think Anet just struck lucky with the PvP in the first game. I think they managed to create something amazing, without really knowing how they did it. I think they'll try to create something amazing again with GW2 PvP but I really doubt they'll be so lucky this time.
Everything I have heard about it sounds like it's trying to appeal to the casual gamers rather than the competitive and while the casual makes the majority, PvP based on casual gamers does not make for good gaming. The PvP should be solely based towards the competitive gamers, in order to make it has balanced as possible while maintaining a large depth to the game, hence requiring a lot of skill to master.
The problem then becomes, how do we make this accessible to the majority of our customers? This was what was done terribly in GW1. While we had a niche competitive community and an excellent PvP game, it was never accessible to newcomers. Anet has to make the transition from PvE to high level PvP a lot smoother and more educational, guiding the new players through and into the high level formats and I just don't think they will do this. I'm gonna take a guess that they will try to make it accessible to casual gamers by severly dumbing down the high-end PvP, thus not making it competitive at all.
The other doubt I have is, assuming they will try to make the game as competitive as they can, is whether or not they actually have the ability to pull this off as well as they did in the first game. What leads me to this conclusion? Well I'm basing my idea on how they handled the first game, stupid balance decisions, dumbing down of the game and overall just ruining a nearly perfect arena. There was obvious balance suggestions that would have easily solved some of the problems in the game and yet Anet choose not to implement these and instead went for an option that failed to actually solve the core problems, thus making the game even more broken. Not to mention all the incredibly stupid dart-board buffs that further broke the game. At the moment, the state of balance isn't actually that bad, things are pretty balanced but mixed in with all these stupid buffs and nerfs, something has been lost. We've ended up with a reasonably well balanced game, sure, but the exictement isn't there anymore. Spamming lord damage, awesome...
To be honest, I really do think Anet just struck lucky with the PvP in the first game. I think they managed to create something amazing, without really knowing how they did it. I think they'll try to create something amazing again with GW2 PvP but I really doubt they'll be so lucky this time.
Garbad_the_Weak
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To be honest, I really do think Anet just struck lucky with the PvP in the first game. I think they managed to create something amazing, without really knowing how they did it.
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In retrospect, a lot of the problems that the game developed as time went on were the result of the 6 month expansion model. Anet realized this and are going to fix it. But when you look at what they could do when they had time to think and test properly -- prophecies -- anet did a great job. The class balance and skill/teamwork required among the proph classes/arenas is unparalleled in any mmo, even still. And the support and patches have been good (with two exceptions -- I disagree with izzy's making a "fresh" metagame by constantly buffing gimmicks as he did in nightfall/factions, and the community reps attitude towards the high end pvp community turned off a lot of people).
But overall, GW was nothing short of revolutionary. The design was outstanding and I expect GW2 to be even better.
GloryFox
The premise of this thread makes me wonder if rival game companies post in rival game forums, with the assertions that the game sucks somehow.
GW is remarkable for what it is.
GW is remarkable for what it is.
Sir Cusfreak
can't believe some of the utter crap Ive read in this thread.
OP: YES! the way they've handled things WILL affect my decision to buy GW2!
I can't wait. I'll have the CE, the preorder, and I'll be there the 1st second I can get my grubby little paws on a login screen. If they were taking money right now I'd send it right now.
people bitch and moan and cry and blabber on a billion times here in this thread, but in all seriousness they DO NOT OWE US NEW CONTENT. we paid for X. We got X. and Y. and Z. and more. They dont owe skill balances. They dont owe new quests. They got paid and could have moved right on and instead they continue to add, and its NOT because they owe it. kwitcherkwyin. play and have fun here, or play and have fun somewhere else. but seriously bitching about "how things have been handled" - give me a break - its almost FIVE YEARS later, and no matter WHO you are you got your money's worth - and more.
STFU.
OP: YES! the way they've handled things WILL affect my decision to buy GW2!
I can't wait. I'll have the CE, the preorder, and I'll be there the 1st second I can get my grubby little paws on a login screen. If they were taking money right now I'd send it right now.
people bitch and moan and cry and blabber on a billion times here in this thread, but in all seriousness they DO NOT OWE US NEW CONTENT. we paid for X. We got X. and Y. and Z. and more. They dont owe skill balances. They dont owe new quests. They got paid and could have moved right on and instead they continue to add, and its NOT because they owe it. kwitcherkwyin. play and have fun here, or play and have fun somewhere else. but seriously bitching about "how things have been handled" - give me a break - its almost FIVE YEARS later, and no matter WHO you are you got your money's worth - and more.
STFU.
Targren
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Why are people saying instancing will be gone? ANet have explicitly said during interviews that instancing will remain - but there will be persistant areas as well.
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WoW is also persistent, with instanced areas. When the instances are the exception instead of the rule, that means the ever-present, ever-growing, mouth-breathing smacktard population has to be tolerated not only in outposts, but through out the majority of the game.
No, no thank you.
II Lucky Charm II
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people bitch and moan and cry and blabber on a billion times here in this thread, but in all seriousness they DO NOT OWE US NEW CONTENT. we paid for X. We got X. and Y. and Z. and more. They dont owe skill balances. They dont owe new quests.
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This thread should be closed to prevent any conflicts that may rise, as I can already smell some.
Riot Narita
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Actually, they said the the world will be persistent, with instanced areas. The difference is subtle, but vital.
WoW is also persistent, with instanced areas. When the instances are the exception instead of the rule, that means the ever-present, ever-growing, mouth-breathing smacktard population has to be tolerated not only in outposts, but through out the majority of the game. No, no thank you. |
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Without any new updates or contents, customers will move on to other game company's products (Such as WoW or something). Hence, ANET will lose tons of profits when their future products (GW 2 and GW2 Expansion packs) come out.
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I mean, look at Diablo2 - most people did indeed move on to other games and/or other companies (although a small playerbase still remains). And yet, even after all these years, Diablo3 is still hotly anticipated, and is very likely to pull back a lot of its original players and a whole new crowd besides.
Overall, I look at this site which is a compilation of everything that ANet has said about what GW2 will be like... and it just sounds awesome. I am optimistic that they will achieve most of what they've said, and looking forward to playing it and finding out for myself. Regardless of how long it takes, or what happens to GW1 in the meantime.
Apok Omen
When I started playing Aion, I noticed that the devs only focused updating one thing: goldsellers
Yeah, they were more afraid of goldsellers than game imbalance and bugs (flight is a joke, rangers>all, SM's close second, and apparently if you don't play your char till 50, you suck)
GW has had the misfortune of no monthly fees, which every other company that had MMO products demanded. This meant less resources and less support. Also, GW was Anet's first game focusing on PvP mainly. Alot of the problems they fixed were vital, and handled quickly once the game started.
But Anet needed more money, so they started focusing all their attention on their campaigns and expansions, and even went so far as to create imba skills and profs to get noobs horny over it (Invincible Naruto's, Imbagons in both PvE and PvP, unstrippable prots from rits, etc.) They had to do this cuz no one would buy an expansion that had no new content besides story.
However, everyone focuses on lack of attention from Anet instead of other companies who have money coming out the wazoo but suck even more at customer support. Compare and contrast, folks.
Yes, im getting Gdub dos.
Yeah, they were more afraid of goldsellers than game imbalance and bugs (flight is a joke, rangers>all, SM's close second, and apparently if you don't play your char till 50, you suck)
GW has had the misfortune of no monthly fees, which every other company that had MMO products demanded. This meant less resources and less support. Also, GW was Anet's first game focusing on PvP mainly. Alot of the problems they fixed were vital, and handled quickly once the game started.
But Anet needed more money, so they started focusing all their attention on their campaigns and expansions, and even went so far as to create imba skills and profs to get noobs horny over it (Invincible Naruto's, Imbagons in both PvE and PvP, unstrippable prots from rits, etc.) They had to do this cuz no one would buy an expansion that had no new content besides story.
However, everyone focuses on lack of attention from Anet instead of other companies who have money coming out the wazoo but suck even more at customer support. Compare and contrast, folks.
Yes, im getting Gdub dos.
Daesu
As things stand right now, I will NOT be buying GW2 no matter how awesome ANet claims it is. It is all marketing hype, which game company wouldn't hype up their game before its release?
What is more important to me is that a company really delivers what they say they would deliver and ANet fails in that area. A big glaring example would be how they have handled the XTH issue, promising that they would fix it at first, but ended up breaking their promise.
Otherwise such threads wouldn't happen:
http://www.guildwarsguru.com/forum/s...php?t=10406196
Mean what you say and say what you mean, ANet!
What is more important to me is that a company really delivers what they say they would deliver and ANet fails in that area. A big glaring example would be how they have handled the XTH issue, promising that they would fix it at first, but ended up breaking their promise.
Otherwise such threads wouldn't happen:
http://www.guildwarsguru.com/forum/s...php?t=10406196
Mean what you say and say what you mean, ANet!
Riot Narita
They've delivered enough stuff they said they would... and stuff we didn't even expect... that for me, the stuff they didn't deliver pales to insignificance.
Of course, if you think stuff like XTH is such a big deal, then you're entitled to your opinion. But for me, stuff like that... pfft. What does XTH have to do with playing the game? It's of little consequence, and no importance to me. I'm not going to boycott GW2 because I didn't get my free z-keys.
Of course, if you think stuff like XTH is such a big deal, then you're entitled to your opinion. But for me, stuff like that... pfft. What does XTH have to do with playing the game? It's of little consequence, and no importance to me. I'm not going to boycott GW2 because I didn't get my free z-keys.
Little O B S I
GW1 wasn't and still isn't bad.
GW1 is just 4 years old.
GW2 wont be GW1.
GW2 will be bought by me.
GW1 is just 4 years old.
GW2 wont be GW1.
GW2 will be bought by me.
Yawgmoth
Actually the fact they're not fixing XTH is a big thing that INCREASES my trust in them as it's something I'd absolutely HATE to see in GW2 (and any other means of providing significant ingame wealth for players who spend more $$$).
Overall I'm still almost certainly autobuying GW2 asap but what Anet did over the last 2 years has turned me from 100% insta-autobuy into around ~90% autobuy (without playing beta/preview event). One thing that's clearly seen is that they certainly DON'T learn from their mistakes and that's a bad sign for the future. Broken stuff like heroes in PvP or perma-god-mode in PvE can ruin even the best game.
Overall I'm still almost certainly autobuying GW2 asap but what Anet did over the last 2 years has turned me from 100% insta-autobuy into around ~90% autobuy (without playing beta/preview event). One thing that's clearly seen is that they certainly DON'T learn from their mistakes and that's a bad sign for the future. Broken stuff like heroes in PvP or perma-god-mode in PvE can ruin even the best game.
Rocky Raccoon
The original, "Will Anet's Handling Of GW1 Dissuade You From GW2?", is a biased question that was sure to bring out the same tripe complaints so many people like to reiterate over and over. Myself, if GW can keep me playing for over 4 years, I see no reason why I won't be getting GW2.
lord of all tyria
It will not.
Daesu
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Actually the fact they're not fixing XTH is a big thing that INCREASES my trust in them
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One these days, I am going to hold a community contest to give away all my ectos, then go back on my words after a winner has been chosen. That would be the SAME as what ANet did to us.
Honesty and Integrity is important to me. If they can LIE to us one time, they can always LIE to us another time and another.....
I dont trust them anymore and I am going to make this as big a deal about it as possible to all my non-GW friends who asks me about GW2!
II Lucky Charm II
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There's every chance that people who moved on (but remember the fun they had)... will return for the sequel. People who move on are not necesarily lost forever as customers. |
This is also true, only for some cases. The probability of customers who moved on (or customers who are dissatisfied with the game/support staff) and choose to come back to this company (Anet)'s future products is likely to be low because of the image they have had of the company (Anet).
My point: You should invest your time and hard-earned money in other products that can impact your life like education, books, and educational software. This will, in turn, help improve our society a little bit. The entertainment you get from playing video game is inconsequential when compared to the enjoyment you will get with a Masters/Ph.D. degree. And, not so many people realized this fact; thus, this is why the gap between the rich and the poor widens every year.
Close this thread.
Rocky Raccoon
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This statement just proved my point further. If the game becomes boring (or not fun), there is no point for customer to return to the sequel since we all know that history tends to repeat itself.
This is also true, only for some cases. The probability of customers who moved on (or customers who are dissatisfied with the game/support staff) and choose to come back to this company (Anet)'s future products are likely to be low because of the image they have had of the company. |
Nereyda Shoaal
The Ultimate Whine, B**** & Moan Thread
The usual suspects are here, as usual
Nothing wrong with the way they handled GW1.
Community asked for something... they did it, simple as that. Of course not everything but at least they listen. There is huge, massive, enormous amount of games out where developers don't bother. They do whatever they feel like
It is pretty much God Damn Obvious since they started working on GW2 there are less and less resources available to concentrate on GW1
Don't like it? Go and play WoW for fixed monthly payment...
... you'll be back to GW in 4 weeks time
The usual suspects are here, as usual
Nothing wrong with the way they handled GW1.
Community asked for something... they did it, simple as that. Of course not everything but at least they listen. There is huge, massive, enormous amount of games out where developers don't bother. They do whatever they feel like
It is pretty much God Damn Obvious since they started working on GW2 there are less and less resources available to concentrate on GW1
Don't like it? Go and play WoW for fixed monthly payment...
... you'll be back to GW in 4 weeks time
Daesu
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Originally Posted by Nereida Shoal
Don't like it? Go and play WoW for fixed monthly payment...
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As for the monthly fees, at least you get what you pay for.
II Lucky Charm II
Hence, the quality of the game/support staff is higher and Blizzard becomes the most powerful MMORPG company in the world. There's almost no doubts that the population of people who play WoW is more than the population of people who play Guild Wars, I'm 100% sure. I'm also sure that Blizzard will someday crush Anet just like how Wal-mart crushed its competitors.
Useful slaves make kings happy.
Useful slaves make kings happy.
Nereyda Shoaal
noneedforclevernames
i wont get gw2..games coming out in the last few years and coming up have all sucked (Yes, even modern warfare 2)
Abedeus
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The Ultimate Whine, B**** & Moan Thread
The usual suspects are here, as usual |
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Nothing wrong with the way they handled GW1. |
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Community asked for something... they did it, simple as that. Of course not everything but at least they listen. |
-Mmm... Maybe in a year. Or year and a half."
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There is huge, massive, enormous amount of games out where developers don't bother. |
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They do whatever they feel like |
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It is pretty much God Damn Obvious since they started working on GW2 there are less and less resources available to concentrate on GW1 |
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Don't like it? Go and play WoW for fixed monthly payment... ... you'll be back to GW in 4 weeks time |
Also, you pay $15 for developers caring about your game. And balancing more often than every two months. And customer support. And lagless play. Also, I haven't played GW in a long time, at least two or three months. Or four, since I installed Windows 7 RC.
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And in GW you dont, right? |
II Lucky Charm II
Site admins should close this thread or be slaves and clean up this thread.
Riot Narita
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This statement just proved my point further. If the game becomes boring (or not fun), there is no point for customer to return to the sequel since we all know that history tends to repeat itself.
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No game lasts forever, and nobody expects them to. They expect games to be fun, but become boring eventually... and then they move on. As long as the game was fun for a good length of time - and I consider GW is one of those games - then those customers will be back to "repeat history" as you put it. ie. have fun with the sequel for a good long time... before moving on yet again.