Update 11/19/09

Jensy

Jensy

Site Contributor

Join Date: Apr 2007

Phoenix, Arizona

Blinkie Ponie Armie [bpa]

N/Mo

All this, and nothing seems to have really changed O_o Unless an uber stealthy SF nerf IS still planned.

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

Props to Anet for trying to solve the UWSC and farming issues without nerfing Shadow Form. You really tried, even giving us new content in the process, so I can't really complain.

Now just nerf the goddamn skill, as it's obvious where the problem lies. Touch up 600/smite while you're at it.

NoConnection

Frost Gate Guardian

Join Date: Jan 2007

A/W

Quote:
Originally Posted by upier View Post
Does that mean we need to wait another 2 months for a skill update?
Or is it 4 considering that in 2 months they'll be busy with Wintersday?
Or is it 6 considering that in 4 months they'll be busy with Cathan New Year?
i bet its this

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

I think people have been bitching for a tougher UW since day 1. It now gets to a point where it is so tough then only gimmicky builds can make it.

We are asking that they make it even tougher so nobody can ever make it. Dhumm should have spammable 0.1s area wide 10,000 damage per hit AoE skill that goes through armor, SF, PS, and everything else.

lorenna

lorenna

Lion's Arch Merchant

Join Date: Nov 2005

Ireland

[bAd]

Mo/

i agree with joe fierce..i dont like the assassin profession tbh i hate them but i made 1 so i can farm with sf if i ever want to and i dont need to QQ every 5 seconds over it because im too lazy to make 1. i do honestly prefer doing things on my monk but if i wanted do uwsc (pre nerf) i cant do it with a monk so i have to use an assassin..if u dont wanna use a sin go find a way to do it without them and stop complaining

edit: oh and im doing balanced right now on my monk..were doing fine not a full team of SF sins..i think people are just lazy

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

welll if the speed clearers get lots of mini smites----then the price will come down for those of us with less than 5ecto to our names.....since yeah, last time I was in the UW (before halloween/wintersday quests) was when 55-ing was in......no idea what builds are in now and I dont even HAVE a sin!!
wtb smite ---when the price comes down.

StormX

StormX

Krytan Explorer

Join Date: Nov 2005

E/Mo

No I don't want a tougher UW, I want a weaker SF. If they have to nerf it to oblivion or even change the function entirely so be it.

Aussie Boy

Aussie Boy

Alcoholic

Join Date: Mar 2007

Australia

W/

Dunno about anyone else but I got got another update (2mb Aprox )
hope this is a fix the crashing i get since the first update.

Lonk

Lonk

Frost Gate Guardian

Join Date: Jun 2005

Gwonline Guild [GWO]

N/R

Let me start by saying I love Arenanet/Guild Wars and I have almost never joined in with the naysayers against them, but this is definitely a blunder of epic magnitude.

We went from promises of seeing this latest gimmick build craze nerfed to being promised this awesome once-in-a-lifetime style lore event that honestly played out differently than pretty much any of us expected, to the realization that it was all to supposedly do the nerf but in honesty has only barely slowed down these farmers while giving them new shiny rewards to sell for massive profits.

I cannot see any good in this and it is very clear that Underworld itself needs to be looked at again and hard. At what point do we go from knowing games should be fun to making things so impossibly challenging that most of the community will never finish it, all in the name of calling it an "elite area".

I believe this goes against the true original spirit of Guild Wars entirely and you don't need to classify an area as "elite" by making it this hard or only rewarding to certain people.

Unfortunately we also have to understand the lack of people working on Guild Wars 1 so this will always hinder us from this point forward. My hat goes off to the GW Live Team for trying something so ambitious but alas this great hyped up lore moment has been ruined for many, including me.

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

Quote:
Originally Posted by Aussie Boy View Post
Dunno about anyone else but I got got another update (2mb Aprox )
hope this is a fix the crashing i get since the first update.
I was having periodic "Friends List" crashes over and over until this 2nd update. If I had to bet what it was, it got fixed.

Nonetheless, I have to admit I've never completed The Underworld. As of right now, unless I conform to the norm, it'll stay uncompleted.

Chocobo1

Chocobo1

Desert Nomad

Join Date: Sep 2007

New Zealand

CoA

N/

Make him have a skill to directly counter Shadow Form.


That scythe looks sexy as though, I want it bad.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

So, is smite crawler guaranteed one-per-run drop, or what?

Joe Fierce

Joe Fierce

Wilds Pathfinder

Join Date: Feb 2007

Disconnect the fascination

LF High End PvE Guild that's not filled with elitists.

R/

Quote:
Originally Posted by lorenna View Post
i agree with joe fierce..i dont like the assassin profession tbh i hate them but i made 1 so i can farm with sf if i ever want to and i dont need to QQ every 5 seconds over it because im too lazy to make 1. i do honestly prefer doing things on my monk but if i wanted do uwsc (pre nerf) i cant do it with a monk so i have to use an assassin..if u dont wanna use a sin go find a way to do it without them and stop complaining

edit: oh and im doing balanced right now on my monk..were doing fine not a full team of SF sins..i think people are just lazy
Honestly, ice wastes is the only hard part for balanced.

Apollo Smile

Apollo Smile

Wilds Pathfinder

Join Date: Jan 2008

[LORE]

E/Mo

Its a really cool boss battle and the goodies are nice, I just wish it was more accessible to other players.

Lonk

Lonk

Frost Gate Guardian

Join Date: Jun 2005

Gwonline Guild [GWO]

N/R

Okay I just noticed the final quest is called The Nightman Cometh....All is forgiven solely for that reference =D

But seriously that's great.

Coolpb

Coolpb

Frost Gate Guardian

Join Date: Aug 2008

Bergen Hot Springs

We Farm Your [ECTOs]

A/

Still curious how good the new Scythe is(Stats wise.)

Hyperventilate

Hyperventilate

Krytan Explorer

Join Date: Nov 2007

Somewhere in California

I Gots A Crayon [Blue]

Me/Mo

Quote:
Originally Posted by Chocobo1 View Post
Make him have a skill to directly counter Shadow Form.


That scythe looks sexy as though, I want it bad.
Or just make it that you can't use Shadow Form in the Hall of Judgment?

An environmental effect, if you would. Not sure what you'd call it, but that isn't my job to figure it out.

Golgotha

Golgotha

Krytan Explorer

Join Date: May 2005

Rt/

Quote:
Originally Posted by Hyperventilate View Post
Or just make it that you can't use Shadow Form in the Hall of Judgment?

An environmental effect, if you would. Not sure what you'd call it, but that isn't my job to figure it out.
Enchantments 30% as long.

lursey

Krytan Explorer

Join Date: Sep 2005

d2

R/N

do you need halloween quest to see dhuum?

Sharkinu

Sharkinu

Lion's Arch Merchant

Join Date: Dec 2008

Romania

Smells Like Bear Spirit [Norn]

R/

Quote:
Originally Posted by lursey View Post
do you need halloween quest to see dhuum?
No. I dont think so.

Edit: Anyone has a screenshot with miniature infobox and scythe infobox?

Joe Fierce

Joe Fierce

Wilds Pathfinder

Join Date: Feb 2007

Disconnect the fascination

LF High End PvE Guild that's not filled with elitists.

R/

Quote:
Originally Posted by Golgotha View Post
Enchantments 30% as long.
Enchantment and hex durations are halved in the hall of judgement.

Problem solved, makes it doable for balanced, and many other gimmicks, but not owned by one gimmick.

Apollo Smile

Apollo Smile

Wilds Pathfinder

Join Date: Jan 2008

[LORE]

E/Mo

Quote:
Originally Posted by Lonk View Post
Okay I just noticed the final quest is called The Nightman Cometh....All is forgiven solely for that reference =D

But seriously that's great.
Its always sunny in the Underworld?

mathiastemplar

mathiastemplar

Wilds Pathfinder

Join Date: Jun 2008

Denmark

Jade Reapers [JD]

W/

Now just nerf SF to bits and it's all fine..
gg Anet btw

Azure Requiem

Academy Page

Join Date: Jun 2009

Rt/

Quote:
Originally Posted by StormDragonZ View Post
I was having periodic "Friends List" crashes over and over until this 2nd update. If I had to bet what it was, it got fixed.

Nonetheless, I have to admit I've never completed The Underworld. As of right now, unless I conform to the norm, it'll stay uncompleted.
That is laziness. If you want to do it, get a friend and hero it. Nothing is hindering you from that except yourself (or anyone else with this same attitude)

As posted by lorenna they are already doing it in a balanced group. That shows balanced can be made, granted balanced pugs are gonna be iffy, so get friend's together to do it.

KageNoShi

KageNoShi

Academy Page

Join Date: Nov 2009

In the shadows.

[SIGH]

A/

Quote:
Originally Posted by shoyon456 View Post
Im up for it, but, can we get a balanced group going?
About as balanced as its going to get I suppose but sure I'll be on tomorrow/later today to do a quick clear/attempt at Dhuum.

lorenna

lorenna

Lion's Arch Merchant

Join Date: Nov 2005

Ireland

[bAd]

Mo/

Quote:
Originally Posted by Azure Requiem View Post
That is laziness. If you want to do it, get a friend and hero it. Nothing is hindering you from that except yourself (or anyone else with this same attitude)

As posted by lorenna they are already doing it in a balanced group. That shows balanced can be made, granted balanced pugs are gonna be iffy, so get friend's together to do it.

yeh my guild are doing it now balanced their nearly to dhuum so im waiting to see how they do on him..i came on 10 minutes late though and am running with friends instead xD

optymind

Krytan Explorer

Join Date: May 2008

A/E

beat uw again... nothing great from chest.

optymind

Krytan Explorer

Join Date: May 2008

A/E

Quote:
Originally Posted by Coolpb View Post
Anything yet?
its 15^50 scythe q9 like IDS.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Kain Fz View Post
My question is how people can beat a boss that applies death penalty and powerful ass warriors behind him :/
It takes gimmick builds or skilled players.

Lihinel

Lihinel

Academy Page

Join Date: Dec 2007

E/

Quote:
Originally Posted by Arkantos View Post
It takes gimmick builds.
fix'ed........

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

Quote:
Originally Posted by StormX View Post
No I don't want a tougher UW, I want a weaker SF. If they have to nerf it to oblivion or even change the function entirely so be it.
+1


the idea of adding dhuum was really great, somewhat epic battle with another fallen god, getting more into the lore and at last having some new - elite! - content, but it hasn't solved the uwsc problem, it even added more difficulty to balanced groups than to perma ones. thought it was meant the other way around.


btw. just waiting until the new 'full UW run! with DHUMM!' threads spread out in the offered services.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Lihinel View Post
fix'ed........
What did you fix? Skilled players are going to be able to take Dhuum down with tweaked balanced builds. Skilled players with balanced builds can beat anything in PvE, Dhuum is no exception.

Sadchaos

Frost Gate Guardian

Join Date: May 2008

Crap like this REALLY makes me value the World of Warcraft system. Blizzard, THAT'S a developer. A great one.

Bad update. They never deliver blah blah blah blah blah. There's nothing I can say many people haven't said before.

Lihinel

Lihinel

Academy Page

Join Date: Dec 2007

E/

Quote:
Originally Posted by Arkantos View Post
What did you fix? Skilled players are going to be able to take Dhuum down with tweaked balanced builds. Skilled players with balanced builds can beat anything in PvE, Dhuum is no exception.
You said it yourself, I just highlight it for you.

But good luck looking for a group of 8 skilled players anywere outside friendlist or ally.

And they will still take longer then the gimic assas.

(Though I admit I am slightly pissed after my random group whiped at second to last quest (guests) after clearing monuments and horsemen because the 2 monks left as it took 2 hours and they had to go.)

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

Quote:
Originally Posted by Arkantos View Post
What did you fix? Skilled players are going to be able to take Dhuum down with tweaked balanced builds. Skilled players with balanced builds can beat anything in PvE, Dhuum is no exception.
Just a question. Has anyone beaten Mallyx HM with balanced, no cons sets and no pve skills?

I know i'm a GW old timer, rocking to and fro in my chair, but To me balanced is not using con sets and pve skils and is profession inclusive, not exclusive. So just wondering.

Joe Fierce

Joe Fierce

Wilds Pathfinder

Join Date: Feb 2007

Disconnect the fascination

LF High End PvE Guild that's not filled with elitists.

R/

Quote:
Originally Posted by Shanaeri Rynale View Post
Just a question. Has anyone beaten Mallyx HM with balanced, no cons sets and no pve skills?

I know i'm a GW old timer, rocking to and fro in my chair, but To me balanced is not using con sets and pve skils and is profession inclusive, not exclusive. So just wondering.
If it weren't for the imbagon, I'd be able to say yes, if it's any + to my accomplishment, it was only three humans and five heroes XD

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Quote:
Originally Posted by Arkantos View Post
It takes gimmick builds or skilled players.
Keep your inventory open with all those pumpkin cookies...

DeepFreeZe

Ascalonian Squire

Join Date: Jun 2007

really nice this boss and very tough imo.
Finally a little highendgaming maybe? im hoping this could be done by PUGs

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Lihinel View Post
You said it yourself, I just highlight it for you.

But good luck looking for a group of 8 skilled players anywere outside friendlist or ally.

And they will still take longer then the gimic assas.

(Though I admit I am slightly pissed after my random group whiped at second to last quest (guests) after clearing monuments and horsemen because the 2 monks left as it took 2 hours and they had to go.)
I don't quite understand what you're trying to say. Are you trying to say that tweaked = gimmick?

Also, I'm not saying that a group of skilled players is easy to get (it's almost impossible even with friends these days), or that they're faster than gimmicks, I'm saying they can do it.

Quote:
Just a question. Has anyone beaten Mallyx HM with balanced, no cons sets and no pve skills?

I know i'm a GW old timer, rocking to and fro in my chair, but To me balanced is not using con sets and pve skils and is profession inclusive, not exclusive. So just wondering.
Sadly, balanced does consist of some PvE skills and consumables, because ANet doesn't understand how to properly add challenge. Yes, I remember back in the day, where there were no PvE skills or consumables, and completing FoW/UW with a balanced build was somewhat challenging, but times have changed.

As for the question, I don't personally know of anyone who's done it, and quite frankly I don't think you can find a group of 8 players who are good enough to do that today, so it seems we won't be finding out. I'd love to try it, but I think getting 7 skilled people to attempt it would be more challenging. I mean, Racthoh won't even try to kill Dhuum with me.

Axeman002

Axeman002

Wilds Pathfinder

Join Date: Sep 2008

A/Mo

If you think this is tough and cry about it being 'To hard' then GL killing dragon bosses in GW2..(you ever thought they might be toughening us up ready for that :OP)

personally i think its what the game needs...a challenge and people/guild putting their heads together and playing a relativly tough area how it should be...tough...the only reason it was so easy was due to UWSC, it showed us alot more understanding of foes timings etc, so we got to learn abit more about it (like the charged blackness paths ) .....now its back to the drawing board wd Anet good update.