Update 11/19/09
Jensy
All this, and nothing seems to have really changed O_o Unless an uber stealthy SF nerf IS still planned.
zelgadissan
Props to Anet for trying to solve the UWSC and farming issues without nerfing Shadow Form. You really tried, even giving us new content in the process, so I can't really complain.
Now just nerf the goddamn skill, as it's obvious where the problem lies. Touch up 600/smite while you're at it.
Now just nerf the goddamn skill, as it's obvious where the problem lies. Touch up 600/smite while you're at it.
NoConnection
Daesu
I think people have been bitching for a tougher UW since day 1. It now gets to a point where it is so tough then only gimmicky builds can make it.
We are asking that they make it even tougher so nobody can ever make it. Dhumm should have spammable 0.1s area wide 10,000 damage per hit AoE skill that goes through armor, SF, PS, and everything else.
We are asking that they make it even tougher so nobody can ever make it. Dhumm should have spammable 0.1s area wide 10,000 damage per hit AoE skill that goes through armor, SF, PS, and everything else.
lorenna
i agree with joe fierce..i dont like the assassin profession tbh i hate them but i made 1 so i can farm with sf if i ever want to and i dont need to QQ every 5 seconds over it because im too lazy to make 1. i do honestly prefer doing things on my monk but if i wanted do uwsc (pre nerf) i cant do it with a monk so i have to use an assassin..if u dont wanna use a sin go find a way to do it without them and stop complaining
edit: oh and im doing balanced right now on my monk..were doing fine not a full team of SF sins..i think people are just lazy
edit: oh and im doing balanced right now on my monk..were doing fine not a full team of SF sins..i think people are just lazy
cosyfiep
welll if the speed clearers get lots of mini smites----then the price will come down for those of us with less than 5ecto to our names.....since yeah, last time I was in the UW (before halloween/wintersday quests) was when 55-ing was in......no idea what builds are in now and I dont even HAVE a sin!!
wtb smite ---when the price comes down.
wtb smite ---when the price comes down.
StormX
No I don't want a tougher UW, I want a weaker SF. If they have to nerf it to oblivion or even change the function entirely so be it.
Aussie Boy
Dunno about anyone else but I got got another update (2mb Aprox )
hope this is a fix the crashing i get since the first update.
hope this is a fix the crashing i get since the first update.
Lonk
Let me start by saying I love Arenanet/Guild Wars and I have almost never joined in with the naysayers against them, but this is definitely a blunder of epic magnitude.
We went from promises of seeing this latest gimmick build craze nerfed to being promised this awesome once-in-a-lifetime style lore event that honestly played out differently than pretty much any of us expected, to the realization that it was all to supposedly do the nerf but in honesty has only barely slowed down these farmers while giving them new shiny rewards to sell for massive profits.
I cannot see any good in this and it is very clear that Underworld itself needs to be looked at again and hard. At what point do we go from knowing games should be fun to making things so impossibly challenging that most of the community will never finish it, all in the name of calling it an "elite area".
I believe this goes against the true original spirit of Guild Wars entirely and you don't need to classify an area as "elite" by making it this hard or only rewarding to certain people.
Unfortunately we also have to understand the lack of people working on Guild Wars 1 so this will always hinder us from this point forward. My hat goes off to the GW Live Team for trying something so ambitious but alas this great hyped up lore moment has been ruined for many, including me.
We went from promises of seeing this latest gimmick build craze nerfed to being promised this awesome once-in-a-lifetime style lore event that honestly played out differently than pretty much any of us expected, to the realization that it was all to supposedly do the nerf but in honesty has only barely slowed down these farmers while giving them new shiny rewards to sell for massive profits.
I cannot see any good in this and it is very clear that Underworld itself needs to be looked at again and hard. At what point do we go from knowing games should be fun to making things so impossibly challenging that most of the community will never finish it, all in the name of calling it an "elite area".
I believe this goes against the true original spirit of Guild Wars entirely and you don't need to classify an area as "elite" by making it this hard or only rewarding to certain people.
Unfortunately we also have to understand the lack of people working on Guild Wars 1 so this will always hinder us from this point forward. My hat goes off to the GW Live Team for trying something so ambitious but alas this great hyped up lore moment has been ruined for many, including me.
StormDragonZ
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Dunno about anyone else but I got got another update (2mb Aprox )
hope this is a fix the crashing i get since the first update. |
Nonetheless, I have to admit I've never completed The Underworld. As of right now, unless I conform to the norm, it'll stay uncompleted.
Chocobo1
Make him have a skill to directly counter Shadow Form.
That scythe looks sexy as though, I want it bad.
That scythe looks sexy as though, I want it bad.
zwei2stein
So, is smite crawler guaranteed one-per-run drop, or what?
Joe Fierce
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i agree with joe fierce..i dont like the assassin profession tbh i hate them but i made 1 so i can farm with sf if i ever want to and i dont need to QQ every 5 seconds over it because im too lazy to make 1. i do honestly prefer doing things on my monk but if i wanted do uwsc (pre nerf) i cant do it with a monk so i have to use an assassin..if u dont wanna use a sin go find a way to do it without them and stop complaining
edit: oh and im doing balanced right now on my monk..were doing fine not a full team of SF sins..i think people are just lazy |
Apollo Smile
Its a really cool boss battle and the goodies are nice, I just wish it was more accessible to other players.
Lonk
Okay I just noticed the final quest is called The Nightman Cometh....All is forgiven solely for that reference =D
But seriously that's great.
But seriously that's great.
Coolpb
Still curious how good the new Scythe is(Stats wise.)
Hyperventilate
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Make him have a skill to directly counter Shadow Form.
That scythe looks sexy as though, I want it bad. |
An environmental effect, if you would. Not sure what you'd call it, but that isn't my job to figure it out.
Golgotha
lursey
do you need halloween quest to see dhuum?
Sharkinu
Joe Fierce
Apollo Smile
mathiastemplar
Now just nerf SF to bits and it's all fine..
gg Anet btw
gg Anet btw
Azure Requiem
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I was having periodic "Friends List" crashes over and over until this 2nd update. If I had to bet what it was, it got fixed.
Nonetheless, I have to admit I've never completed The Underworld. As of right now, unless I conform to the norm, it'll stay uncompleted. |
As posted by lorenna they are already doing it in a balanced group. That shows balanced can be made, granted balanced pugs are gonna be iffy, so get friend's together to do it.
KageNoShi
lorenna
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That is laziness. If you want to do it, get a friend and hero it. Nothing is hindering you from that except yourself (or anyone else with this same attitude)
As posted by lorenna they are already doing it in a balanced group. That shows balanced can be made, granted balanced pugs are gonna be iffy, so get friend's together to do it. |
yeh my guild are doing it now balanced their nearly to dhuum so im waiting to see how they do on him..i came on 10 minutes late though and am running with friends instead xD
optymind
beat uw again... nothing great from chest.
Arkantos
drkn
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No I don't want a tougher UW, I want a weaker SF. If they have to nerf it to oblivion or even change the function entirely so be it.
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the idea of adding dhuum was really great, somewhat epic battle with another fallen god, getting more into the lore and at last having some new - elite! - content, but it hasn't solved the uwsc problem, it even added more difficulty to balanced groups than to perma ones. thought it was meant the other way around.
btw. just waiting until the new 'full UW run! with DHUMM!' threads spread out in the offered services.
Arkantos
Sadchaos
Crap like this REALLY makes me value the World of Warcraft system. Blizzard, THAT'S a developer. A great one.
Bad update. They never deliver blah blah blah blah blah. There's nothing I can say many people haven't said before.
Bad update. They never deliver blah blah blah blah blah. There's nothing I can say many people haven't said before.
Lihinel
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What did you fix? Skilled players are going to be able to take Dhuum down with tweaked balanced builds. Skilled players with balanced builds can beat anything in PvE, Dhuum is no exception.
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But good luck looking for a group of 8 skilled players anywere outside friendlist or ally.
And they will still take longer then the gimic assas.
(Though I admit I am slightly pissed after my random group whiped at second to last quest (guests) after clearing monuments and horsemen because the 2 monks left as it took 2 hours and they had to go.)
Shanaeri Rynale
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What did you fix? Skilled players are going to be able to take Dhuum down with tweaked balanced builds. Skilled players with balanced builds can beat anything in PvE, Dhuum is no exception.
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I know i'm a GW old timer, rocking to and fro in my chair, but To me balanced is not using con sets and pve skils and is profession inclusive, not exclusive. So just wondering.
Joe Fierce
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Just a question. Has anyone beaten Mallyx HM with balanced, no cons sets and no pve skills?
I know i'm a GW old timer, rocking to and fro in my chair, but To me balanced is not using con sets and pve skils and is profession inclusive, not exclusive. So just wondering. |
draxynnic
DeepFreeZe
really nice this boss and very tough imo.
Finally a little highendgaming maybe? im hoping this could be done by PUGs
Finally a little highendgaming maybe? im hoping this could be done by PUGs
Arkantos
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You said it yourself, I just highlight it for you.
But good luck looking for a group of 8 skilled players anywere outside friendlist or ally. And they will still take longer then the gimic assas. (Though I admit I am slightly pissed after my random group whiped at second to last quest (guests) after clearing monuments and horsemen because the 2 monks left as it took 2 hours and they had to go.) |
Also, I'm not saying that a group of skilled players is easy to get (it's almost impossible even with friends these days), or that they're faster than gimmicks, I'm saying they can do it.
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Just a question. Has anyone beaten Mallyx HM with balanced, no cons sets and no pve skills? I know i'm a GW old timer, rocking to and fro in my chair, but To me balanced is not using con sets and pve skils and is profession inclusive, not exclusive. So just wondering. |
As for the question, I don't personally know of anyone who's done it, and quite frankly I don't think you can find a group of 8 players who are good enough to do that today, so it seems we won't be finding out. I'd love to try it, but I think getting 7 skilled people to attempt it would be more challenging. I mean, Racthoh won't even try to kill Dhuum with me.
Axeman002
If you think this is tough and cry about it being 'To hard' then GL killing dragon bosses in GW2..(you ever thought they might be toughening us up ready for that :OP)
personally i think its what the game needs...a challenge and people/guild putting their heads together and playing a relativly tough area how it should be...tough...the only reason it was so easy was due to UWSC, it showed us alot more understanding of foes timings etc, so we got to learn abit more about it (like the charged blackness paths ) .....now its back to the drawing board wd Anet good update.
personally i think its what the game needs...a challenge and people/guild putting their heads together and playing a relativly tough area how it should be...tough...the only reason it was so easy was due to UWSC, it showed us alot more understanding of foes timings etc, so we got to learn abit more about it (like the charged blackness paths ) .....now its back to the drawing board wd Anet good update.