Look, basically, ANet made some stupid decisions by putting way overpowered skills and consumables in EoTN. SF was not overpowered when it could only be maintained by A/Me and the player was forced to rely on dagger skill damage and some degen.
Until EotN, you could farm a limited amount of areas, several bosses, or tank in some areas for your allies. ToPK could be soloed with a huge investment of time and very careful playing (you had to use A/E with limited time on SF and shadow of haste to make it work, though)
EotN introduced not only terribly overpowered skills but GoS which opened up the whole elementalist line of damage, including intensity, to SF.
The intention seemed to be to introduce a huge high end area to keep people occupied until GW2. But it was done without proper consideration to what the results would be. Suddenly, high end overpowered skills were available to all areas of the game, steamrolling over what had been moderately balanced before.
Not only that, expensive and rare items like the elemental sword and serpent axe became so common they were merchant fodder - further reducing rewards for playing the three basic campaigns and removing the thrill of playing them. There is no fun in playing through the general campaigns because hardly anything drops there anymore that is worth anything. They have become mostly farming spots to get materials for playing the few high end areas where unique rewards do still exist. (the need for zaishen quests just to get anyone to play those areas is a good indication that something is very wrong)
Basically, the game is screwed and SF is just the tip of the iceberg. Even if every overpowerd skill is nuked, we still would have the problem that the whole reward system for most of the game is out of whack. Nuking OPed skills would keep the average player from playing the high end areas. But there is no incentive to play any of the other areas either.
This whole debate then, is really just evidence that after nightfall, ANet stopped caring about GW. They did not put in the time or thought needed to keep it a truly enjoyable game. And I don't see anyway to go back at this point.
Nuking SF is just pointless now. It will do nothing. It will help nothing. It will just further reveal the incredible flaws in the game to the average player and create boredom and frustration - and who wants to play that kind of game?....
..........unless ANet does more than rip off the bandaid and comes up with some creative way to repair the flaws introduced into the basic game with EotN. And, I have little confidence in that happening.
T


