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I'd much rather see systems set in place to allow less-experienced players easier routes in experiencing the more difficult areas. This is where the Normal and Hard mode settings can accomplish. A tone down of elite areas in Normal mode would go a huge way in allowing newcomers in playing through the content, while the players looking to go through the challenging portions can do so in Hard mode.
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Also, allowing "newcomers" to get through elite areas also sounds a little.... off to me, personally. By the time you're attempting these areas you should at least have some grasp on what's skills are good for what situations.
edit: But, yeah, I agree with what you said about items. I don't see why getting rare skins and difficult titles is seen as so necessary, but apparently they are to some. I can understand wanting something, but getting upset if your favorite (or the best) method of working towards them is nerfed because it'll take you longer (or, even crazier, being upset because a skill allows people to earn these items faster, making your own worth less)..... I don't know.


