It is used at all in common builds? Or otherwise, is every spike build (where it could be used) a gimmick
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All assassin chains are outclasses by DB+MS spam...so AP is pretty useless.
Yelling @ Cats
Barrage
What do you mean by downtime? Unless you're stripped, you will only have Scan to cast, which is not so usefull in AoE situation and which the warrior will also cast. And you are not destroyed by the strip it's either blocking or IAS, the chain is unaffected. Concerning the attack time, even if you cast more, a warrior can also be blocked(and has less way to play around it) and if he does AoE like the sin, he needs Cyclone axe/Wirling attack (less than 20 AoE every 2 sec like you) or 100Blades/WirlingAttack (which is every 4 sec with double adren on auto attack), so his "efficient" time is weaker as well as his damages/attack (which makes DPS even smaller).
Then there's the case where both are doing spike damage : warrior are more efficient with DragonSLash, but that's probably it : The other options are probably inferior to a sin's spike. (added :My main's not a warrior, did you guess?) It is used at all in common builds? Or otherwise, is every spike build (where it could be used) a gimmick |
Steps_Descending
It's used to recharge Meteor Shower.
All assassin chains are outclasses by DB+MS spam...so AP is pretty useless. |
UnChosen
Weren't you just complaining that the cows hit for 300 damage and it's really hard to survive long enough to get SY! up?
Weren't you also the one complaining that missions are too hard? That could have been someone else, but if it wasn't...lol |
Yelling @ Cats
Its hard to survive long enough to get SY! up without any sort of help...but if you do use stuff like prot and weakness you also don't need SY!...its a catch 22. It highlights the problem in areas where the damage is so high that you NEED advanced proting or tanking before engagement....it doesn't encourage any sort of skillful play at all. Also DoA life steal makes SY! useless....
I was complaining that the reward is too low for "balanced" (using the definition that balanced = varied build without resorting to OP gimmicks). I don't think that discussion is related to this one. But if SY! becomes the next meta....do you seriously think that people won't whine for it to be nerfed just like SF? |
Tenebrae
Yelling @ Cats
Why is this going on ? now ppl just went offtopic talking about SY! or other skills to be overpowered too ?. Shame PvE sin needs bloody lots of buffs in shadow arts and deadly arts ..... i hope they do something with it too in next update.
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UnChosen
That's the difference between me and the whining SF users. The SF users make up some bullshit like doing missions should give more gold, and that the entire game should be changed to compensate for SF, so that SF doesn't need nerfed. That's just f*cking stupid.
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mrvrod
Why is this going on ? now ppl just went offtopic talking about SY! or other skills to be overpowered too ?. Shame PvE sin needs bloody lots of buffs in shadow arts and deadly arts ..... i hope they do something with it too in next update.
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Fay Vert
Tenebrae
I think the best solution right now is to just give everyone 7 heroes with PvE skills enabled. The only reason I like SF is that it prevents me from being completely locked out of UW without a guild. My guild is fine, but not active or flexible enough to accommodate my crazy real life schedule.
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If you check the nerf FS poster's arguments it really isn't off topic since the argument is really all about making sure the average player has no way to enter their elite areas.
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Check out the posts. Every one of them says it's not about their e-peen getting stepped on, but every one of them has posted at least once something along the lines of "and my uber rare - insert item here - will become worthless."
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UnChosen
If that is not sarcasm , you went totally nuts pal .
Seriously a lot of ppl here lacks so bloody lots of perspective that cant see SF outside the use they give to it. |
Kaleban
It's used to recharge Meteor Shower.
All assassin chains are outclasses by DB+MS spam...so AP is pretty useless. |
Bryant Again
Axeman002
Ugh
You do realize the irony of this statement right? Would you advocate nerfing Moebius Strike as well, because according to your logic process in regard to SF, anything that promotes the use of one build over all others is bad, overpowered, too n00bish etc.
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Of course, since they're all for exclusion and hate Sins because of their one good build |
It acts as an "equalizer" for all those who cannot spend the time to be in a guild faction farming ten hours a day just to get the chance at a speedclear. |
And no, it is NOT right to exclude anyone from Elite areas, period. Casual players paid just as much as "elite" players, and have just as much right to be there as anyone else. Those that argue otherwise are just immature and selfish. |
Yelling @ Cats
The mission need more reward whether or not SF is nerfed. Unless you advocate nerfing Z quests/all solo farm? Because I get more out of doing Z quest with my 10 characters or solo farming than I do from doing UW "balanced" with pugs. Then there are the reward imbalanced within the same type of areas:
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Kaleban
As of now, rangers, dervishes, and mesmers are excluded. A nerf of SF (resulting in a nerf of SCs) would most likely allow them to see more play. An SF nerf would diminish the exclusion, not promote it.
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And, an SF nerf would probably come bundled with a buff to other sin skills. If not, sins will still be just as useful as the aforementioned professions. |
No, it acts as an "equalizer" for those who are inexperienced or just plain bad at the game. |
Inexperienced players do not belong in high-end areas. It's not elitist, it's not immature, and it's not selfish. It's common sense. |
@ Bold What happened to that "skill > time" idea? You know, that principle GW was founded on? "i paed 4 this gaem so i shudnt half 2 lern bout it or try 2 get bettr @ playin it" |
Yelling @ Cats
You do realize the irony of this statement right? Would you advocate nerfing Moebius Strike as well, because according to your logic process in regard to SF, anything that promotes the use of one build over all others is bad, overpowered, too n00bish etc.
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Mustache Mayhem
Yelling @ Cats
I mean you could go to the store and come back with that build in most areas.. your monk would still be tanking the lot! XD is that op? you guys who are against sf based on what you see and not actually farming really should try running without cons sometime and at least try the builds in hm dungeons.. I think after you ended up on your ass a couple of times- you'll come to realize these areas need a good tank to complete in a decent amount of time
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Mustache Mayhem
Yelling @ Cats
hehe I'm thinkin yelling- anything that gets it done quickly is going to be attacked..
course to the guy looking at the end chest pics on guru.. roid rage- it must be sooo easy.. got to be nerfed.. all can say is it's not 123 |
Tenebrae
There's a difference between "being better than other skill chains", and "being able to solo 90% of the game without taking damage."
Thanks for playing though. |
reaper with no name
Based on what logic? If these classes were excluded before Perma (and they were, DoA groups were nothing but War/Ele/Mo for example) how is nerfing Perma going to bring them into the fold? All an SF nerf does is restore the status quo of the "Big 3" while all the other classes remain marginalized.
The fact of the matter is, Perma represents a threat to War/Ele/Mo dominance in groups, you'd hear the same arguments against Rangers, Dervs and Mesmers if all of a sudden they got a skill buff that allowed them to compete favorably against the Big 3. That's a bold assumption to be making, given ANet's track record of botching skill balance, not to mention the introduction of OP PvE skills and consets. Even if this were true, why is that bad? Are the only ones who "deserve" to play the game people that could qualify for pro-gaming circuits? Or would you like to be put in charge of determining what the cutoff is for "bad" and "good?" Quite a fascist attitude on this thread methinks. Common sense? How so? Thats the same kind of logic that excludes people from getting jobs that require experience, if they can't get a job to get experience, they never get the experience to get a job. Its circular logic, and extremely biased against those who may not have fiber optic connections and twitch gaming skills. Anyone, I repeat, ANYONE who paid for the game deserves to be able to explore all of its content, period. And even moreso, the game's internal balance shouldn't be so far out of whack that only 30% of the classes will ever be able to participate in said high end content. That's not the player's fault, that's bad design. ANet should have designed areas (or revamp them entirely) so that any class can bring something to the table, such that a team composed of 8 different professions would stand just as much chance as an 8 Sin team speedclear. That's the whole point of "balance" such that the positives and negatives of one choice are equalized with any other, such that the decision becomes one of "flavor." A Mesmer should bring just as much utility to a PUG as a Warrior, which is something ANet has had wrong since day 1 of Prophecies. LOL please. The principle that GW was rumored to be founded on was blown out of the water with the massive amount of grind actually in the game, you know, all the content after lvl 20 and you beat the three campaigns. You know, things like Drunkard title, Hall of Monuments, Reputation titles, having to grind SUnspear/Lightbringer points to advance at certain stages of Nightfall if you didn't maximize rep gain at every point, etc., etc. Or how about Zaishen title/coins? Yeah, that's something that can be achieved through normal gameplay, right? Not having to repeat the same missions, dungeons, kill the same bosses OVER AND OVER AGAIN. I guess that takes skill... sort of. The skill of massive time wasting and repetitive stress injuries to your mouse hand. |
Mustache Mayhem
Yelling @ Cats
alot of the roid rage is probably peeps who look at pics on guru.. probably have very limited experience in the dungeon without cons.. cons make things even for "balanced" groups a cakewalk in alot of cases
when you have guys who take it to the next level.. like the uw speed clears- please for the love of god.. do uw in hardmode first without cons- it will open your eyes a bit as to what that dungeon is about.. one screw loose and it's back to the hotel if guys want to spend 2 hours in there just because that's just being stupid.. the speed clears are pretty much the only way to get to the end chest without devoting ridiculous amounts of time XD only the hardcore would ever do that more than once without a something like sf- then all those mini's the scythe.. ect.. all will be out of the average persons reach in game also with cons, sf is able to work for pugs.. the other builds require teamwork and h/h, well forget that for the average player.. way too complicated fry their little brain XD |
Mustache Mayhem
You can make a signature , an 640x480 avatar , with big letters and ppl wont see it ..... some ppl just dont want to see it and will defend SF with some funny sentences like "hey , elite areas rewards are shit , thats the reason why SF should stay ! so anyone with -3 skill can farm them !".
Gotta love these ppl , they still give us a funny momment. PS: Incoming Skill updateEeeEE .... you cant do nothing about iiiIiiiIIIt . |
Barrage
Mustache Mayhem
Ah I get it, you are trying to say you have more experience than me.
lolu...I've done UW HM with f*cking me and 6 heroes. Yes, it is so hard. It's absolutely amazing that 4 years into the game, and people are STILL TERRIBLE at the game. I'm guessing that in addition to your terrible crit barrager, you also have a mending warrior? Or is that what you try to "tank" with? |
Kaleban
If doesn't just represent a threat to the big 3; it demonstrates a threat to the other 9 classes in the game.
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Every person who pays for the game deserves to experience all it's content? Maybe, depending on what you mean by that. If you mean to say "everyone who bought the game who works to improve themselves until they're good enough to beat it all" then yes, certainly, they deserve to experience all the game has to offer. If, however, you're saying that people deserve to be able to beat everything without putting forth effort just because they bought the game, then I'd have to disagree. If games followed that philosophy then no one would play them, because they'd all be too easy. |
Yelling @ Cats
just sayin.. the things you guys were talking about.. when mobs can snuff melee enchants in a heartbeat- I've been around in the dungeons and know what works and what doesn't.. the average guy needs the gimmicks- without them they will leave the game
what happens then? |
Ugh
Based on what logic? If these classes were excluded before Perma (and they were, DoA groups were nothing but War/Ele/Mo for example) how is nerfing Perma going to bring them into the fold? All an SF nerf does is restore the status quo of the "Big 3" while all the other classes remain marginalized.
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That's a bold assumption to be making, given ANet's track record of botching skill balance, not to mention the introduction of OP PvE skills and consets. |
Even if this were true, why is that bad? Are the only ones who "deserve" to play the game people that could qualify for pro-gaming circuits? |
Common sense? How so? Thats the same kind of logic that excludes people from getting jobs that require experience, if they can't get a job to get experience, they never get the experience to get a job. Its circular logic, and extremely biased against those who may not have fiber optic connections and twitch gaming skills. |
Anyone, I repeat, ANYONE who paid for the game deserves to be able to explore all of its content, period. |
And even moreso, the game's internal balance shouldn't be so far out of whack that only 30% of the classes will ever be able to participate in said high end content. |
LOL please. The principle that GW was rumored to be founded on was blown out of the water with the massive amount of grind actually in the game, you know, all the content after lvl 20 and you beat the three campaigns. You know, things like Drunkard title, Hall of Monuments, Reputation titles, having to grind SUnspear/Lightbringer points to advance at certain stages of Nightfall if you didn't maximize rep gain at every point, etc., etc. |
Or how about Zaishen title/coins? Yeah, that's something that can be achieved through normal gameplay, right? Not having to repeat the same missions, dungeons, kill the same bosses OVER AND OVER AGAIN. |
Yelling @ Cats
No, I don't mean all players should get an "I WIN" button as some childishly claim SF to be. Perhaps if they ran a Permasin through some areas minus consets, they'd see how tough it can be, instead of just parroting what a few vocal and linguistically challenged trolls trumpet.
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Broseiden
No, I don't mean all players should get an "I WIN" button as some childishly claim SF to be. Perhaps if they ran a Permasin through some areas minus consets, they'd see how tough it can be, instead of just parroting what a few vocal and linguistically challenged trolls trumpet
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Kaleban
With SF around, PUGs will do nothing but SCs.
SC nerf + dungeons made less time consuming = more balanced groups being formed = more classes seeing play |
They've had 3 months for this upcoming balance and they've gotten additional insight from the test krewe, so I'm semi-confident that the next update will be better than the last few. |
People who think things through and try to get better/expand their knowledge of the game deserve to play in high end areas. People who got the game 2 weeks ago should be getting familiar with the game, learning, and getting better, not copying wiki builds and SCing end-game content that was meant for experienced players. |
Not at all. All experience needed is within easy reach (missions, quests, etc). |
Okay, but they should actually be good at the game first. Skipping all low-end content, copying a template off wiki, and beating all high-end content without gathering any knowledge/skill is not how any game ws meant to be played. |
Exactly. With SF around (and with elite areas in their current state), only a few classes can participate in high end content. If it was nerfed (and elite areas were fixed), all classes could participate. |
Most grind in this game is optional. And, even if that principle was "blown out of the water," that doesn't mean we should forget about it, it means we should try to fix it. |
Those are optional. And, it's not grind to the people who enjoy doing that kind of stuff or are going to do the missions anyway. |
Kaleban
Just because Permasins can't do it without consets does not balance the fact that Shadow Form is overpowered. It just means that it's trying to do an area that's supposed to be done with 8 people instead of 1.
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Yelling @ Cats
Fail argument fails.
Go solo Catacombs of Kathandrax with just your Permasin, and let me know how that works out for you. Couldn't do it? Oh poor baby, I guess you DO need a full group of people to go, with the Sin acting as a runner/tank, just as many former Wammos and OB Flesh Eles did! |
YTMNDead
Fail argument fails.
Go solo Catacombs of Kathandrax with just your Permasin, and let me know how that works out for you. Couldn't do it? Oh poor baby, I guess you DO need a full group of people to go, with the Sin acting as a runner/tank, just as many former Wammos and OB Flesh Eles did! |
Arduin