Shadow Form meets the end

UnChosen

Wilds Pathfinder

Join Date: Mar 2006

Quote:
Originally Posted by moriz View Post
you'd have a point if SF is actually hard to use. too bad it isn't, so your comment is utter bullshit.

i don't care about farming in general, but i object SF out of principle: no online RPG, especially one that tries to market itself as a skill>time played, balanced RPG, should have a godmode build. for this reason alone, SF needs to disappear, simple as that.

but hey, if you are really as pro-uber-leet as you make yourself out to be, then go and find the next overpowered farm build. if you really are that good, not having SF won't matter to you.
SF was apparently pretty damn hard to use, judging by how many pug failures I had been in...

I could careless about principles, what I care about is whether or not I can play the game in a FUN way with PUGS. (NO I don't want to rely on guilds, with pugs I can play at 3:00am which I cannot with almost all guilds, I work nights often, so sue me) They can destroy SF if they want, but can they freaking redesign the area so that people ain't forced to play perfect tank + spank, just because of monsters can 2 hit KO the backline (stat pump monsters are just as against the principle of this game as "godmode"), or complete shutdown with a billion interrupts (chaos plane monsters)? Tank + spank is not my definition of Skill > time either.

Blobbob

Ascalonian Squire

Join Date: Nov 2009

At this point, no matter what Anet does they're going to piss people off. If they nerf SF then the kiddies that use it as a crutch will cry and quit. If they don't touch SF then the people who measure their self worth by how much money they have in a game will cry and quit. If they nerf Dhuum then the hardcore players will cry about how Anet is pandering to the lowest denominator and quit. If they leave Dhuum then the people who are terrible at the game will cry because there's one boss they can't cheese their way to victory against and quit.

Either way we're all going to be up to our knees in tears. The part about everyone quitting is just me hoping some of the crybabies on either side leave. One can only hope, right?

Im in SPAMADAN

Im in SPAMADAN

Desert Nomad

Join Date: Feb 2008

2k09 - golden gvg days

[uMbO]

W/E

anybody think the market price of smite crawlers and dhuum will rise like crazy after the nerf? or will somebody invent a crazy fast farming build and the new minis will continue slowly dropping in price?

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

This is what you get when you have a bazillion and one skills and a dual class system. You get one big giant mess you can't fix.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

Quote:
Originally Posted by moriz View Post
you'd have a point if SF is actually hard to use. too bad it isn't, so your comment is utter bullshit.

i don't care about farming in general, but i object SF out of principle: no online RPG, especially one that tries to market itself as a skill>time played, balanced RPG, should have a godmode build. for this reason alone, SF needs to disappear, simple as that.

but hey, if you are really as pro-uber-leet as you make yourself out to be, then go and find the next overpowered farm build. if you really are that good, not having SF won't matter to you.
SF is not godmode build. I for one can't if my life depends on it, figure out how the hell players are using it so easily, and fond of it, because I, honestly, don't know how to use it. Guildies have taken me on runs, friends shown me many times, and frankly, crossed my heart, and hope to die honest, I still don't know how to use it. Plus I don't like farming, so, i don't particularly want to learn how to use it, all my timing is always out.

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

Quote:
Originally Posted by pumpkin pie View Post
SF is not godmode build. I for one can't if my life depends on it, figure out how the hell players are using it so easily, and fond of it, because I, honestly, don't know how to use it. Guildies have taken me on runs, friends shown me many times, and frankly, crossed my heart, and hope to die honest, I still don't know how to use it. Plus I don't like farming, so, i don't particularly want to learn how to use it, all my timing is always out.
you could just be baed at the gamesz

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

Quote:
Originally Posted by YunSooJin View Post
you could just be baed at the gamesz
er, i don't want SF nerf YunSooJin. Also, disclaimer and IMHO, I am not saying I am good at playing Guild Wars, because one don't have to be good at playing a game, One need to ENJOY the game, and I enjoy it immensely with or without SF, with or without other players using SF.

I just don't see the fuzz why people keep saying SF build is godmode, and i am saying it isn't because if there is one person out there who still couldn't use it, then its not godmode

Plus SF build is good for players like me to enjoy the game! if and when I cannot find a decent group to go to "elite" area, I could, by playing a support role in a SF build group

If SF were nerf, and with all the paranoid players out there who have no patient, and tolerance of other players, its going to be pretty hard to find a balance pug group. But I can always go with Guildies and Alliance, or I could H/H and do the elite area 1,000 times until I finally complete it and beginning to hate Guild Wars.

Plus, if I can't farm for ectos myself, I would want to be able to buy it without having to tie myself to the computer forever to get the cash, players are already greedily speculating that the prices are going to go up.

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

usually when making a game balancing decision about pve, its probably better not to form opinions around a sample size of 1.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

I am but one who speak out, who out there is going to admit they don't know how to use SF? there are millions of players out there who hasn't even visited Guru yet.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by pumpkin pie View Post
*An actual intelligent rant in this thread and other stuff*
While SF is not without its flaws, I just soloed all of tombs of primeval kings with only myself as an SF sin and a monk to SoH me.

As much as I love to play with it, it still is just flawed in general game design to be invincible and capable of dealing 50 dmg with normal attacks. I'd rather wait for anet's overpowered build that forces us to buy nightfall or prophecies next as opposed to EoTN and Factions.

UnChosen

Wilds Pathfinder

Join Date: Mar 2006

Quote:
Originally Posted by Blobbob View Post
At this point, no matter what Anet does they're going to piss people off. If they nerf SF then the kiddies that use it as a crutch will cry and quit. If they don't touch SF then the people who measure their self worth by how much money they have in a game will cry and quit. If they nerf Dhuum then the hardcore players will cry about how Anet is pandering to the lowest denominator and quit. If they leave Dhuum then the people who are terrible at the game will cry because there's one boss they can't cheese their way to victory against and quit.

Either way we're all going to be up to our knees in tears. The part about everyone quitting is just me hoping some of the crybabies on either side leave. One can only hope, right?
I would say its people who don't spend hours practicing at a game and memorizing all of the stupid spawn and gimmicks that are supposed to be "challenge". Being good at the game won't help if its your first time there and having mindblade spectre spawn on you after you "skillfully" kill a group of banished dream rider. Its more about how much time someone spent grinding through balanced after balanced figuring out and memorizing little tricks that had nothing to do with skills.

Coney

Coney

Wilds Pathfinder

Join Date: Aug 2008

This thread should have been deleted at the initial post. So sad, too bad - ASSN 6-7 team UWSC that is still the fastest...

KageNoShi

KageNoShi

Academy Page

Join Date: Nov 2009

In the shadows.

[SIGH]

A/

^What Coney said.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by pumpkin pie View Post
Plus SF build is good for players like me to enjoy the game! if and when I cannot find a decent group to go to "elite" area, I could, by playing a support role in a SF build group
This is a pretty good example of how something terrible happened down the road of GW's lifespan.

QueenofDeath

Krytan Explorer

Join Date: Jul 2009

Quote:
Quote:
Originally Posted by Kain Fz
Suggestion to resolve the power trading problem and lack of reward:
Why not make it so the items aren't so darn rare in the first place?
Things like a 4%, hell, 0.03% drop rate should never exist.
I certainly agree with this. Getting a lockpick to drop with all the hours I've put into this game is like almost getting some rare sword only when I use the lockpick I don't get a rare sword and the lockpick breaks. Hours and hours and hours into playing and I might I say might get a lockpick to drop. It's rediculous. Then when they have the lockpick drop weekend I don't get a damn drop at all. lmao I get better stuff out of running high end chests with regular keys than with lockpicks.

Quote:
ASSN 6-7 team UWSC that is still the fastest...
Won't be for much longer I'm happy to say. )

QueenofDeath

Krytan Explorer

Join Date: Jul 2009

Quote:
QQ is pointless - nerf has been announced - time to put on the man pants and get over it.
Exactly nerf is emminent, SC is going away far far away. At least by sins anyway hahahahaha

Then they will need to watch for the next SC that takes less than 30 minutes and nerf that one quickly as well. Once all the SC's that take less than 30 minutes have been nerfed then things will be back to a better norm. )

UnChosen

Wilds Pathfinder

Join Date: Mar 2006

Quote:
Originally Posted by QueenofDeath View Post
Exactly nerf is emminent, SC is going away far far away. At least by sins anyway hahahahaha

Then they will need to watch for the next SC that takes less than 30 minutes and nerf that one quickly as well. Once all the SC's that take less than 30 minutes have been nerfed then things will be back to a better norm. )
Better for who? If they turn UW into another DoA it becomes pointless. I want to slap people who constant talk about the <30min as if >4hr (for 2 ectos + a lockpick -.-) is good design....

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by UnChosen View Post
Better for who? If they turn UW into another DoA it becomes pointless. I want to slap people who constant talk about the <30min as if >4hr (for 2 ectos + a lockpick -.-) is good design....
Better for me. Better for the people who enjoy playing the game, instead if the people farming UW who can only think in rewards/time.

Good design in your view is lots of loots in the least amount of time? That's not balance, not even gameplay.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by Goddess Survivor View Post
you noobs
Are you 7 years old or just migrated from WoW?

Fay Vert

Desert Nomad

Join Date: Apr 2006

R/

Quote:
Originally Posted by UnChosen View Post
Better for who? If they turn UW into another DoA it becomes pointless. I want to slap people who constant talk about the <30min as if >4hr (for 2 ectos + a lockpick -.-) is good design....
Indeed, unfortunately, in ANet's failure to address SF they have been screwing up UW for most other people. When (or IF, don't under estimate failnet) they fix Broken Form, they seriously need to re-balance areas like UW to make them playable again for normal players. Currently UW is only fit for farming, it's certainly no fun to actually play.

Notorious Bob

Notorious Bob

Frost Gate Guardian

Join Date: Mar 2009

Gwen's underwear drawer

The Curry Kings

R/

Quote:
Originally Posted by Fay Vert View Post
Indeed, unfortunately, in ANet's failure to address SF they have been screwing up UW for most other people. When (or IF, don't under estimate failnet) they fix Broken Form, they seriously need to re-balance areas like UW to make them playable again for normal players. Currently UW is only fit for farming, it's certainly no fun to actually play.
Well with the past record of deaf-net with the whole loot nerf/RoK bug issue I'm not going to hold my breathe waiting for ANet to get this right. Expect SF to get nerfed into the stone age, UW to become practically unplayable and prices on dumb mini's to stay in the 100s of ectos.

Unless ANet actually encourage and reward PuGs GW will just continue to stumble along its grindy road to GW2 and switch off.

high priestess anya

Frost Gate Guardian

Join Date: Nov 2007

Quote:
Originally Posted by moriz View Post
godmode builds do not belong in multiplayer RPGs. therefore, shadowform should be nerfed purely on principle. that's all there is to it.
This is, by far the most sensible post in this thread.
Wake up people, just because these farming builds die, dont mean the end of farming and if youre good at the game then you will be just as fast, maybe take a buddy or hero instead of solo.
These nerfed builds present a challenge, are you gunna run from a good fight? I salute all of those who take this by the balls and drain them dry

Blobbob

Ascalonian Squire

Join Date: Nov 2009

Quote:
Originally Posted by UnChosen View Post
I would say its people who don't spend hours practicing at a game and memorizing all of the stupid spawn and gimmicks that are supposed to be "challenge". Being good at the game won't help if its your first time there and having mindblade spectre spawn on you after you "skillfully" kill a group of banished dream rider. Its more about how much time someone spent grinding through balanced after balanced figuring out and memorizing little tricks that had nothing to do with skills.
Wait, what? Even with SF you still have to "memorize all of the stupid spawns and gimmicks," so that doesn't change anything. And if you can't beat the areas without SF then that's pretty much the definition of the skill being a crutch.

And, yes, the "challenge" in this game's PvE almost entirely comes from learning how to overcome the game's "stupid spawns and gimmicks." If you can't do that then you're bad at this game's PvE. Now if that's something you even want bother being good at then that's another thing entirely, there's a lot of people who don't even bother with this game's PvE.

Trip555

Ascalonian Squire

Join Date: Nov 2009

Destiny Dealers

Quote:
Originally Posted by Fay Vert View Post
Indeed, unfortunately, in ANet's failure to address SF they have been screwing up UW for most other people. When (or IF, don't under estimate failnet) they fix Broken Form, they seriously need to re-balance areas like UW to make them playable again for normal players. Currently UW is only fit for farming, it's certainly no fun to actually play.
UW will end up like DoA after the Ursan Nerf: Dead.
Especially if they also kill the slower alternatives like Terratank.

Don't think Arenanet rebalances areas after the SF nerf. Too much time, not enough manpower.

a-kyle

Krytan Explorer

Join Date: Apr 2008

A/R

i dont see any issue with sf, those who bitch just dont see its use

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

well moriz has a good point on principle.. it's these other guys like blobbob who you know have never been past the first room in uw

there's 'gimmicks' in every dungeon, but you've never even seen them so why come on here and act like you have? I never ran ursan cause it really was broken- that was the definition of broken skill.. sin uses the skillbar- it varies for different roles

ursan you could have 70 iq and say 'I like a taco smell'.. smash buttons and there you go.. sin is not like that at all.. like a fendi's h/h in hm it works as a great tank.. thommis vsf it's a runner/tanker to the wall in both pugs and h/h.. uw has many roles even in your 'balanced' teams- your looking at hardmode, the sin really is very versatile not to mention quick

the guys who have never seen what we have.. say it's 123- that just shows right there how ignorant you are and everyone who has actually did these runs knows your full of it

Blobbob

Ascalonian Squire

Join Date: Nov 2009

Sorry, could you point out where I said SF is skill less and that it needs to be nerfed? Because you seem to have a better idea on my opinions on the skill than I do. Not caring if it gets nerfed is not the same as hating it or wanting it to get nerfed.

I also like how you can tell if I've done UW or not by if I'm a rabid defender of SF or not.

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

Quote:
Originally Posted by Blobbob View Post
If they nerf SF then the kiddies that use it as a crutch will cry and quit. If they don't touch SF then the people who measure their self worth by how much money they have in a game will cry and quit.
well maybe I was out of line (sorry I do that alot lol- I dunno why) nerfing sf won't have anyone who uses it rage.. your nerfing a skill that is very useful in certain situations

I'm just saying.. the 'kiddies' that use it aren't the ones doing the speed clears

Blobbob

Ascalonian Squire

Join Date: Nov 2009

I was referring mainly to the people who were threatening to quit if SF got nerfed even before the UW revamp because it would "ruin their farming." Currently it's pretty much needed to beat Dhumm, but there are still people who use it as a crutch for the rest of the game.

edit: It's ok, it happens.

JONO51

Wilds Pathfinder

Join Date: Oct 2006

P/

Quote:
Originally Posted by pumpkin pie View Post
Plus SF build is good for players like me to enjoy the game! if and when I cannot find a decent group to go to "elite" area, I could, by playing a support role in a SF build group
Theres plenty of support roles in non sf builds that are easy to play, e.g. imbagon, orders, bip, nuker, bonder, spirit spam. A nerf of sf doesnt mean no more support roles.

--

Lack of reward for 2-3 hours effort is easily fixed. Make the end chest give 2 ectos + 4 golds/summoning stones/minis etc in NM and in HM 4 ectos + 6 golds/summoning stones/minis etc. Hell, you could even make it so the chest ony drops req 9-11 golds if that wasn't enough. And theres all the ectos that result from a longer clear.

Malice Black

Site Legend

Join Date: Oct 2005

Quote:
Originally Posted by JONO51 View Post
Theres plenty of support roles in non sf builds that are easy to play, e.g. imbagon, orders, bip, nuker, bonder, spirit spam. A nerf of sf doesnt mean no more support roles.

--

Lack of reward for 2-3 hours effort is easily fixed. Make the end chest give 2 ectos + 4 golds/summoning stones/minis etc in NM and in HM 4 ectos + 6 golds/summoning stones/minis etc. Hell, you could even make it so the chest ony drops req 9-11 golds if that wasn't enough. And theres all the ectos that result from a longer clear.
The issue there is none of the stuff beside ecto would be worth anything, so you gain nothing.

The more golds the chests spit out, the more worthless they become. If they're worthless nobody will farm the chest.

If supply goes up, demand goes down. If demand goes down, the price goes down.

JONO51

Wilds Pathfinder

Join Date: Oct 2006

P/

Quote:
Originally Posted by Malice Black View Post
The issue there is none of the stuff beside ecto would be worth anything, so you gain nothing.

The more golds the chests spit out, the more worthless they become. If they're worthless nobody will farm the chest.

If supply goes up, demand goes down. If demand goes down, the price goes down.
The ecto alone is still ~10k-~20k which is pretty fair considering the time spent. Value of golds doesnt matter, just gives an oppurtunity for some easy decent weapons.

Wubbies

Wubbies

Academy Page

Join Date: Dec 2008

Bananna Dipper

It Varies

W/

cant believe this thread still open...must be a ratings thing.

Nerf Skull Crack!

Deakon

Deakon

Frost Gate Guardian

Join Date: Jun 2007

Arkansas

Just The Four Of Us [TRIO]

Mo/E

Quote:
Originally Posted by Blobbob View Post
In which case they shouldn't be complaining that the only thing keeping them playing the game takes some time.
They're not... they currently have speed clears. It's you and the anti-SC crowd that are complaining that "the only thing" keeping them playing the game doesn't take long enough to do. You (and others) are basically saying that you don't like the way some people are playing so they should quit the game and leave it to you. You QQ about speed clears and how SF needs to be nerfed and when someone disagrees, you tell them to stop QQing and leave the game. What gives you such entitlement over others?

Blobbob

Ascalonian Squire

Join Date: Nov 2009

Quote:
Originally Posted by Deakon View Post
They're not... they currently have speed clears. It's you and the anti-SC crowd that are complaining that "the only thing" keeping them playing the game doesn't take long enough to do. You (and others) are basically saying that you don't like the way some people are playing so they should quit the game and leave it to you. You QQ about speed clears and how SF needs to be nerfed and when someone disagrees, you tell them to stop QQing and leave the game. What gives you such entitlement over others?
What are you even talking about? Where have I complained about speed clears? Where have I complained about SF? You imagined everything you just accused me of saying.

The post you were originally replying to, which then caused my reply to you, was directed to people saying Anet broke their "no grind" promise and that they need to "fix" it. It was questioning why people even bother working for these 100% optional things who's only purpose is to make your character look different if they feel it requires too much grind. SF wasn't even mentioned once.

Deakon

Deakon

Frost Gate Guardian

Join Date: Jun 2007

Arkansas

Just The Four Of Us [TRIO]

Mo/E

Quote:
Originally Posted by Blobbob View Post
What are you even talking about? Where have I complained about speed clears? Where have I complained about SF? You imagined everything you just accused me of saying.

The post you were originally replying to, which then caused my reply to you, was directed to people saying Anet broke their "no grind" promise and that they need to "fix" it. It was questioning why people even bother working for these 100% optional things who's only purpose is to make your character look different if they feel it requires too much grind. SF wasn't even mentioned once.
My apologies. My reply was addressed to you specifically concerning the mentality of "play my way or get out." I also lumped in those anti-SC and anti-SF folks who have that same mentality. (That's why I put the "and others" there. I felt it redundant to do it each time.) I should have done a better job of distinguishing the two with each statement.

This actually goes back to an earlier post in this thread where someone else told me that I should quit playing GW if I was happy with the way it is now. I'm seeing a recurring theme. I see the same crowd that lolz at the "don't like it, don't use it" stance by countering with the "play my way or leave" stance. And they cry about speed clears. They cry about SF. Then when someone disagrees they start with the "stop the QQ." If it wasn't so sad, it would be funny. It's almost like a monotonous comedy skit.

But, just like with Ursan Blessing, they'll eventually give in to all the bitchin'. Which leads me back to my question. Where is this entitlement coming from? Do those who complain loudest have the rights to dictate gameplay?

Again, my apologies. I quoted your post but didn't intend for it to be a directed response.

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

well, can anyone disprove that "shadow form should be nerfed on principle, because no online RPG should have a godmode build"? if anyone can actually give a good reason WHY shadow form should exist in its current form, then it should not be nerfed. otherwise, it should be nerfed.

i also find it funny that people can complain about this "sense of entitlement", when they are playing the most hilariously broken build in the history of online RPGs and raking in the rewards.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by moriz View Post
well, can anyone disprove that "shadow form should be nerfed on principle, because no online RPG should have a godmode build"? if anyone can actually give a good reason WHY shadow form should exist in its current form, then it should not be nerfed. otherwise, it should be nerfed.
Because SF is actually one of the few things that is in touch with the insane grind required to reach certain goals.
If the game contains such content as 10 mil being the max Luxon rank, or 10k sweet points, or 10k booze minutes, or 10k chests or ... then the tools that help one achieve those goal need to be equally insane.
And SF is just that.

Blobbob

Ascalonian Squire

Join Date: Nov 2009

Quote:
Originally Posted by Deakon View Post
My apologies. My reply was addressed to you specifically concerning the mentality of "play my way or get out." I also lumped in those anti-SC and anti-SF folks who have that same mentality. (That's why I put the "and others" there. I felt it redundant to do it each time.) I should have done a better job of distinguishing the two with each statement.

This actually goes back to an earlier post in this thread where someone else told me that I should quit playing GW if I was happy with the way it is now. I'm seeing a recurring theme. I see the same crowd that lolz at the "don't like it, don't use it" stance by countering with the "play my way or leave" stance. And they cry about speed clears. They cry about SF. Then when someone disagrees they start with the "stop the QQ." If it wasn't so sad, it would be funny. It's almost like a monotonous comedy skit.

But, just like with Ursan Blessing, they'll eventually give in to all the bitchin'. Which leads me back to my question. Where is this entitlement coming from? Do those who complain loudest have the rights to dictate gameplay?

Again, my apologies. I quoted your post but didn't intend for it to be a directed response.
It's ok.... it seems to be happening a lot in this thread.

And I agree with the sense of entitlement on either side. No matter what Anet decides to do, it baffles the mind that people are making this huge a deal over a single skill. I have confidence that if Anet does nerf SF they'll go back and adjust the recent additions to UW.

As for the "play my way or get out" mentality in my post.... It's not so much I'm saying they should quit, I'm curious why some feel they absolutely must get the rarest items or achievements or why they even "deserve" to get them. The only purpose they serve is as glorified bragging rights, and if there are some that only the most dedicated (time wise) can reasonably get then I don't see why that's a bad thing. They don't provide any kind of mechanical benefit and the game won't suddenly get better once you get them.

In essence, it seems like one of the primary arguments for or against SF is to assuage players' online ego. While there's nothing wrong with being "proud" of your accomplishments, I absolutely do not think Anet should make balance decisions based on this. SF should be nerfed based on if Anet feels it's too powerful, not if it allows "noobs" to earn things too fast (according to the hardcore players, that is) or if people will be upset that they won't be able to get that pretty title or sword as fast as they'd like.

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

Quote:
Originally Posted by upier View Post
Because SF is actually one of the few things that is in touch with the insane grind required to reach certain goals.
If the game contains such content as 10 mil being the max Luxon rank, or 10k sweet points, or 10k booze minutes, or 10k chests or ... then the tools that help one achieve those goal need to be equally insane.
And SF is just that.
unfortunately that argument only makes sense if those goals actually make gameplay differences. too bad they don't, or make so little difference (as in the case of luxon/kurzick ranks) that they don't matter. since these goals are essentially pointless, there's no need for such an radical solution like shadow form. not to mention, people have accomplished these goals prior to shadow form being permanently maintainable, so it's not like shadow form is even absolutely required.

even then, if these goals are really as desirable/out of reach as you claim, the much better solution is to adjust those title tracks so they are more reasonable. that way, there's still no need for a build that effectively marginalizes 99% of the pve content, what's with it being a godmode build and all.