You just redeem your costume from the NPCs after you buy it in the store. There's no way to buy it in-game. You have to purchase it with real money.
Lame.
New In-Game Store Item - Limited Edition Wintersday Costume Pack
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This is another test how much people are willing to pay for looks. They already tested how much we are willing to pay for storage and for changes to our character model.
What will they test next?
The result will influence how much and what we get for free and how much "stuff" will cost in Guild Wars 2.
Upon release of GW, they would not have dared that, not even have thought about that. But it seems that also the success of DDO's new "free 2 play" business model with item store seems to inspire ArenaNet to do the same.
Apparently this system is no longer that much associated with crappy asian grinders as it once was.
While I do not condemn item store systems, I regret the development nevertheless.
What will they test next?
The result will influence how much and what we get for free and how much "stuff" will cost in Guild Wars 2.
Upon release of GW, they would not have dared that, not even have thought about that. But it seems that also the success of DDO's new "free 2 play" business model with item store seems to inspire ArenaNet to do the same.
Apparently this system is no longer that much associated with crappy asian grinders as it once was.
While I do not condemn item store systems, I regret the development nevertheless.
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This is another test how much people are willing to pay for looks. They already tested how much we are willing to pay for storage and for changes to our character model.
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I've always found this to be absolutely ridiculous. If Anet was offering something that actually had some awesome stats to it instead of just dolling up our characters, I might consider it.
As it is, though, every armor in the game is exactly the same. The only difference is appearance. Give us some new gear. These micro transactions are just absolutely retarded.
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Just brought it, awesome costume. $10 bucks is pocket change to me, at least it goes and support anet.
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I bought it as well. Its Killer. And even at 10 bucks...its still cheaper than paying monthly for WoW or its ilk. If you dont want the items offered for cash, then dont pay for them. Some will and to them its pocket change. As stated here...at least it helps support Anet...you know...that NO MONTHLY FEE game you have enjoyed for almost 5 years now.
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As stated here...at least it helps support Anet...you know...that NO MONTHLY FEE game you have enjoyed for almost 5 years now. |
They pushing as a test as someone said earlier, they would've never tried this when the game was more active.
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I've always found this to be absolutely ridiculous. If Anet was offering something that actually had some awesome stats to it instead of just dolling up our characters, I might consider it.
As it is, though, every armor in the game is exactly the same. The only difference is appearance. Give us some new gear. These micro transactions are just absolutely retarded. |
Then we had the extreme success of ingame features like "glowing hands" for the Collector's Editions.
"Woot! People pay money for that! $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$"
Seems westerners are not above paying extra for glowy crap!

Then they added char slots. Then model makeovers. Now costumes. In Oblivion they even sold horse blankets, so well, they will sell more and more and more.
Microtransactions are the new buzzword and model for a lot of upcoming games. We will have to deal with it.
What irks me so much about the system is that it usually works like this:
Extra Storage
Costume
new area, app 1-3 hours gameplay, buggy (<- Fallout 3 "Downloadable Content comes to mind)
This fancy thing
That fancy crap
Server transfer
Gender change, etc. etc. etc.
I bought all Fallout 3 DLCs - and while I really liked two of the DLCs, even those were in general not worth the money.
-> A lot of money for a minimum of content/stuff.
I have not played Dragon Age yet, but I fear it follows the same principle: Great game, but every minor extra or expansion costs comparatively so incredibly much more.
Another motto that I always appreciated for computer gaming is "keep money out of the game." Once they add microtransactions like this, it will inevitably also have impact on the way they design stuff - around those micro transactions.
I am scared for GW2, but still hope for the best.
M
There are currently only 2 costumes available, and they cost pennies to produce, and by there very nature are made to look good.
I'm thinking these skins will end up horribly saturated and overused. I remember an ANet from a few years ago that made Blindfolds undyeable and Shiro's Daggers have prohibitive requirements to keep players from overusing them. WTF happened to you, ANet? At least those items still had to be farmed and worked for.
I'm thinking these skins will end up horribly saturated and overused. I remember an ANet from a few years ago that made Blindfolds undyeable and Shiro's Daggers have prohibitive requirements to keep players from overusing them. WTF happened to you, ANet? At least those items still had to be farmed and worked for.


