Update - Thursday, February 25, 2010

enter_the_zone

Jungle Guide

Join Date: Nov 2007

R/

Quote:
Originally Posted by Gill Halendt View Post
In a simple word. Yes.

That was their purpose: to slow gimmicks down so that they're no more the most obvious choice for "efficiency".

You know, GW is a hobby. The time spent in doing things you like shouldn't matter that much.
Because anyone likes grinding for Kurzick/Luxon...

Apart from being quick, DTSC was actually fun. It's actually more fun now (esp. as smiter), just slower than h/h currently because of times involved going LFG and some expected fails while people adjust.

On a double K faction weekend, forget understanding and being nice, I'm taking h/h, which is exactly not what the "gw is a team game" crowd should want. Especially as that team consists of 4 necromancers, making it as gimmicky as 600.

ChaosWarrior

ChaosWarrior

Frost Gate Guardian

Join Date: Mar 2009

Chaos Wastes

W/

Quote:
Originally Posted by Gill Halendt View Post
In a simple word. Yes.

That was their purpose: to slow gimmicks down so that they're no more the most obvious choice for "efficiency".

You know, GW is a hobby. The time spent in doing things you like shouldn't matter that much.
I don't agree with this ... that time doesn't matter ...
first of all time is money
I was doing foundry with 8 people (no heroes or henchies...) like everybody knows foundry is in the elite area of doa (domain of anguish).
and it took us about 3-4 hours to complete this single mission.
You know how long this is, for 1 mission... A mission could take 2 hours at most, but not any longer in my opinion

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by Axeman002 View Post
So we shouldnt have a choice in the matter?...its slow paced or no paced at all?
You have a choice. You can save 10 mins and go for 600/Smite or do it balanced. The didn't take your freedom of choice away, they just made so that there wasn't one obvious (excessive) choice.

You know, I wish I was rich. I can either patent a brilliant invention or rob a bank. Robbing a bank is easier and saves time, yet, you know what you would choose.

Quote:
Originally Posted by enter_the_zone View Post
Because anyone likes grinding for Kurzick/Luxon...
Don't like it? Don't do it. You have this freedom of choice as well. Doing hours of monkey business looking at the same mobs falling like flies is grinding anyway.

Quote:
Originally Posted by enter_the_zone View Post
Apart from being quick, DTSC was actually fun. It's actually more fun now (esp. as smiter), just slower than h/h currently because of times involved going LFG and some expected fails while people adjust.
So, keep doing it, or go for the next gimmick. A couple of minutes more won't matter if you're actually having fun. Anet chose not to allow speed clears to be so quick, since they designed a game and meant it to be played in some other way. Adapt.

Quote:
Originally Posted by enter_the_zone View Post
On a double K faction weekend, forget understanding and being nice, I'm taking h/h, which is exactly not what the "gw is a team game" crowd should want. Especially as that team consists of 4 necromancers, making it as gimmicky as 600.
Those Necromancers are playing pretty much the roles Anet expects to find in a team (minions in the fronline, damage, healing), so they can accept it. If anything, is the Necromancer versatility to be problematic, not their builds.

Meridon

Meridon

Lion's Arch Merchant

Join Date: Dec 2008

Funny Business Inc [FBI]

I'll keep my comments to this update short since Guild Wars is taking up less of my time lately.

The nerfs to SF, 600/smite and Obby Flesh were decent, but should have and could have been done 5 months ago.
The various buffs to Ritualist and Warrior aren't enough to compensate the wait.

This update (along with last month's) did not meet my standards. Hopefully the next PvE and PvP skill update will be before the end of August.

Edit: Also, in regard to the Login announcement "February 25, 2010: Game updated!"



The fact that something common as a skill update, that should be done on a regular bimonthly basis, now has it's own login announcement is both ridiculous and laughable.

toocooltang

Frost Gate Guardian

Join Date: Sep 2008

USA

ToA

W/

This update didnt change anything really. People are still doing doasc with SF, kinda sad 5 months to do this and all you really seem to nerf is UW...

own age myname

own age myname

Desert Nomad

Join Date: Sep 2007

Minnesota

[TAS]

R/

Quote:
Originally Posted by toocooltang View Post
This update didnt change anything really. People are still doing doasc with SF, kinda sad 5 months to do this and all you really seem to nerf is UW...
this is true. The whiners will still be whining about SF. Although, even though I think this new sf is oped (if not more oped) then the old sf, I think it is more balanced.

aspi

aspi

Desert Nomad

Join Date: Jan 2010

eeew

N/Rt

Quote:
Originally Posted by Axeman002 View Post
So we shouldnt have a choice in the matter?...its slow paced or no paced at all?

remember the idea of GW is to build fast and efficient builds to clear area's/missions.....this is only a minor setback im already farming ecto on chaos plains so im happy again.
Well good for you, you must be realy proud that you're such a skillful player.

DRGN

Krytan Explorer

Join Date: Nov 2005

In Memorium [iBot]

Mo/A

Am I the only one who finds it hilarious that there's more people bitching and moaning ABOUT "SF whiners" than there are whiners they talk about?

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Well done anet completed and update in 6 months,that's half a year. By their schedule we should have had another content update now let alone a very overdue skillbalance of any sort.

Earth

Earth

Always Outnumbered

Join Date: Jul 2006

Quote:
Originally Posted by Meridon View Post
The fact that something common as a skill update, that should be done on a regular bimonthly basis, now has it's own login announcement is both ridiculous and laughable.
I think it's a good thing, actually. There are still loads of players who don't know wtf the wiki is, who only notice an update and then find that their skills have changed.

It's just some extra communication, something players have whined about for a long time.

Death Heavens

Death Heavens

Academy Page

Join Date: Mar 2006

CT, USA

Defenders of the North [EYE]

N/

They changed these skills on the weekend that I was hoping to max Kurz title.. Why couldn't they have this weekend last week!?!?! Grrrrrrr...
It is as if to point and laugh at us: look at the poor dtsc bums and their double weekend, they don't know what to do now!
Not happy... I think I am going to forgo the Kurz title for now, I already have luxon, until someone figures out how to make it fun and fast again.
Two thumbs way down.

Endrance

Endrance

Academy Page

Join Date: Feb 2009

[CK]

Rt/

Quote:
Originally Posted by Meridon View Post
The fact that something common as a skill update, that should be done on a regular bimonthly basis, now has it's own login announcement is both ridiculous and laughable.
I disagree, it's way more than ridiculous.

Lex

Lex

Lion's Arch Merchant

Join Date: Dec 2005

Quote:
Originally Posted by Dark Paladin X View Post
Mesmers, I think they should a little improvement in Guild Wars, since they are quite hard to use as a player. Paragons...ummmm....I think you guys have the imbagon build. Dervishes, they seem to be fine the way they are, but I would wish they would reduce the energy cost of some of the Dervish AoE enchantment spells.
I loled. Do you really think if some class (paragons) has only one build it is ok?

n/c

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by Death Heavens View Post
They changed these skills on the weekend that I was hoping to max Kurz title.. Why couldn't they have this weekend last week!?!?! Grrrrrrr...
It is as if to point and laugh at us: look at the poor dtsc bums and their double weekend, they don't know what to do now!
Not happy... I think I am going to forgo the Kurz title for now, I already have luxon, until someone figures out how to make it fun and fast again.
Two thumbs way down.
Yawn.

http://pvx.wikia.com/wiki/DTSC

own age myname

own age myname

Desert Nomad

Join Date: Sep 2007

Minnesota

[TAS]

R/

Quote:
Originally Posted by Arduin View Post
and this for MQSC

http://pvx.wikia.com/wiki/Build:Team_-_MQSC_post_nerf

Phew, thank god I can still MQSC

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Quote:
Originally Posted by Endrance View Post
I disagree, it's way more than ridiculous.
I don't see anything wrong with it. Why should a log in announcement with a link to the changes be considered ridiculous?

Endrance

Endrance

Academy Page

Join Date: Feb 2009

[CK]

Rt/

Quote:
Originally Posted by Neo Nugget View Post
I don't see anything wrong with it. Why should a log in announcement with a link to the changes be considered ridiculous?
Because when you need to announce that a skill update is finally here in game, there's something wrong with that. If it came every/two month(s), then I'm sure that wouldn't be there.

Mercesa

Mercesa

Frost Gate Guardian

Join Date: Aug 2009

Netherlands

N/

Quote:
Originally Posted by Neo Nugget View Post
I don't see anything wrong with it. Why should a log in announcement with a link to the changes be considered ridiculous?
Because it gives impression of like 'HEY LOOK AT US WE FINALLY UPDATED OUR GAME IN AGES' The players already know that this update was supposed to be here several months ago and now they are acting like it's something godlike and a answer to our problems.

The-Bigz

Frost Gate Guardian

Join Date: Jan 2010

Cause you think I troll doesn't make my point less valid

We Roll Pros [POD]

A/W

Or they put it there for players who dont spend their days e-peening on guru and dont check the GW site and are casual, or maybe for people who haven't played in a while, so now everyone can know that the game got updated. I wish they would have had this in the last 3 years actually because I never knew Guild Wars had a website or Guild Wars Guru existed. Wish I would have, would have gotten more /chuckles in real life that way.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Giving notice of a game update in the game is not ridiculous. It improves communication for those who don't know about the update for whatever reason (/wiki is HARD). If there were update announcements from the start, would you be scoffing at them? Not all players are registered at Guru or any fan site.

Endrance

Endrance

Academy Page

Join Date: Feb 2009

[CK]

Rt/

That's the thing, if they did it from the start then it would be a normal thing. Now posting it there is telling me 'Hey look we finally did that update that were supposed to do months ago!'

Meridon

Meridon

Lion's Arch Merchant

Join Date: Dec 2008

Funny Business Inc [FBI]

Quote:
Originally Posted by Endrance View Post
That's the thing, if they did it from the start then it would be a normal thing. Now posting it there is telling me 'Hey look we finally did that update that were supposed to do months ago!'
I concur.

While I agree that a login announcement like that is a good thing in terms of communication, the fact that the skill update, something that should be happening at the very least once every two months, is now being presented in the same manner as other rare special yearly events such as Wintersday and Dragon Festival, certainly gives a wrong impression if you ask me.

Endrance

Endrance

Academy Page

Join Date: Feb 2009

[CK]

Rt/

I'll stick with Robot Unicorn Attack over Guild Wars, they at least make wishes come true.


So when do we think the next skill update will come? I'm betting this November.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Nah, they'll announce a patch to hit in July/August, then release in December.

Turbo Ginsu

Turbo Ginsu

I despise facebook

Join Date: Feb 2008

Australia

Meeting of the Lost Minds

Me/

Quote:
Originally Posted by Abedeus View Post
Nah, they'll announce a patch to hit in July/August, then release in December.
I think they key thing to note in Ab's post here, is no clear confirmation of which year's "July, August or indeed, December."

We know our aNet, o yes we do!!

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

So half the community whines for more communication, and the other half calls it ridiculous for ANet communicating.

This is why I love guru.

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Quote:
Originally Posted by Arkantos View Post
So half the community whines for more communication, and the other half calls it ridiculous for ANet communicating.
Way to take things out of context. People were saying how its stupid Anet is communicating something that should be a regular event and NOT require communication via login announcement. But since they're using a login announcement for a skill balance, it shows how they haven't kept to their word on regular skill balances (every 2 months is now 5-almost 6 months).

We never know when there will actually be a skill balance cause Anet can't get their **it in order.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Arkantos View Post
So half the community whines for more communication, and the other half calls it ridiculous for ANet communicating.
One assumes by "communication," they mean "talking to the community and taking in suggestions, as well as sharing their thoughts and intentions for the next update," rather than simply putting an announcement up, "hey guys, you know how you got an update today when you started guild wars? well, that was an update!"

Kamatsu

Kamatsu

Moderator

Join Date: May 2005

Australia

The status / login announcement could also be seen as an attempt to finally bring the login/update announcement in-line somewhat with the way most other MMO's and online game's deal with updates.

Take WoW for instance (and no boo'ing please :P), when that game updates.. it brings up a window with all changes made.. Eve Online does the same.. same with LotRO. They all announce the changes made when they make changes..

Maybe it would have been better, and more appropriate, had the GW team done this from the start. Although I do recall that game updates and changes have made it to the login screen as announcements before. So this is not the first time it's happened..

so.. *shrugs*.. who knows. It's good for those who don't visit a fan forum.. or the main site or the wiki often... and an insult to those who do and see the announcement as "oph look, we actually did something!"... Anet can't really win with this imo.. Hopefully though, any and all future skill changes and such will be made as an announcement.. keep the consistency after all.. lolz

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

By the way, I'm not sure if others have noticed this yet, but the hammer buffs and "None Shall Pass" make it nearly impossible to accrue 100 points in Amatz Basin.

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Quote:
Originally Posted by Sante_Kelm View Post
By the way, I'm not sure if others have noticed this yet, but the hammer buffs and "None Shall Pass" make it nearly impossible to accrue 100 points in Amatz Basin.
Haven't tried it, but sounds like a Test Krewe fail to me.

So what, we're going to get another skill update in 2 months to fix the problems in this one because it wasn't thorough, then 3 months later we'll get another actual new skill update? Guess 5 months is the new 2 months. This is actually hilarious.

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

Quote:
Originally Posted by shoyon456 View Post
Haven't tried it, but sounds like a Test Krewe fail to me.

So what, we're going to get another skill update in 2 months to fix the problems in this one because it wasn't thorough, then 3 months later we'll get another actual new skill update? Guess 5 months is the new 2 months. This is actually hilarious.
But it's double faction weekend! I want my +1000 cap now!

Mireles

Mireles

Wilds Pathfinder

Join Date: Jun 2009

W/Me

Is it just me or does this update have a familiar after taste?

Did we wait months just trade one perma build for another?

I hope Anet is watching the results...

Morphy

Morphy

Wilds Pathfinder

Join Date: Nov 2009

The Netherlands

Not going to keep up with that anymore

R/

Yay, the meta is completely broken again! FC Blood Magic Mesmers and Seeping Wound Assassins gogogo

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Morphy View Post
Yay, the meta is completely broken again! FC Blood Magic Mesmers and Seeping Wound Assassins gogogo
Surely you are mistaken with all the Testing that was put into it!

Chocobo1

Chocobo1

Desert Nomad

Join Date: Sep 2007

New Zealand

CoA

N/

You know whats cool? Leaving Seeping wound so guilds run 5 Seeping Wound assassins.

Can we get one update without a stupid as hell buff? Seriously?

athariel

Frost Gate Guardian

Join Date: May 2009

E/A

hello ANet,

please nerf my elementalist more, I just did 20 minute full solo run of DoA with the newly buffed obsidian flesh and glimmering mark

thx

/rant

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by Morphy View Post
Yay, the meta is completely broken again! FC Blood Magic Mesmers and Seeping Wound Assassins gogogo
Certainly strong, but hardly broken.

click here

Pre-Searing Cadet

Join Date: Feb 2010

Mo/Me

The changes to SF and obby flesh didn't really do anything to help nerf UW speedclears. Pools can easily be done just as fast with the new updated sf, and the energy management is definitely alot easier. Also, ~60dmg to smites with obby flesh eles using sliver is twice as fast as the old sf sin's doing it. Basically, pools, mtns, plains, wastes, and pits can be done just as easily as they could have been done before the nerf, and more than half of those can now be done faster. The slight problem there might be is tanking the Aatxes and graspings in the first two rooms, since you can now get easily interupted and SF doesn't cause attacks to miss. But, hey, what happens if i bring an obby flesh ele to tank the aatxes and graspings with stoneflesh, kinetic armor, mantra of resolve, and a bonder with life barrier and life bond? /zero dmg? wow.
UW will be just as fast as before, easily.

Ugh

Ugh

Krytan Explorer

Join Date: Jun 2009

R/

Quote:
Originally Posted by click here View Post
UW will be just as fast as before, easily.
Undoubtedly.

Idea: Nerf Shadow Form.

Quite the outlandish proposal, I know. But a buff for the most powerful skill in the game is making all the other poor little skills jealous.

Oh and now Channeling rits are being used to clear DoA, UW, and such. Fix that too mebbe?