Update - Friday, May 21, 2010
Garreth MacLeod
Anet used to say they weren't against farming but actions speak louder than words.
And making doing all of the war in kryta stuff a prerequisite to get to the new quest? Stupid.
And making doing all of the war in kryta stuff a prerequisite to get to the new quest? Stupid.
Scarlett Romanov
Quote:
Wouldn't surprise me if you could put those Medal of Honors in the HoM.
EDIT: Duh... should have realized that since you can get new minis, they can be put into the HoM. |
I didnt think about that. But why would they need to change the hom for new minis. I dont think theyve had to do that in the past..
LazyBoi
Not a huge thing but I noticed that they added an animation/sound effect for Accumulated Pain and Recurring Insecurity as these spells never had either previously. Not sure about any other skills. Still it's nice that they are paying attention to the small things.
Scarlett Romanov
Quote:
Anet used to say they weren't against farming but actions speak louder than words.
And making doing all of the war in kryta stuff a prerequisite to get to the new quest? Stupid. |
Stupid is an understatement. No one wants to read the damn blade camp dialogs multiple times. No one wants to run out there multiple times. No one wants to bounce all over the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing maps just to be able to do one teeny tiny little quest. -_-
Shadowspawn X
LoKi Foxfire
Kalendraf
As a (former) PvE-mesmer player, I love most of these changes. Too bad it took ANet over 5 years to finally address such a well-known problem. I'd given up playing that toon beyond a few of the more rewarding z-quests since it just wasn't effective enough in many areas of PvE. Time to dust it off and try it again.
TheGuildWarsPenguin
Aside from the mesmer buffs, I'm glad that Anet finally gave us some playable WiK content.
MrGuildBoi
-Makai-
talon994
Best part of this update was the influx of newly created mesmers in JQ.
Turns out you still need to l2play and skills dont change that.
Getting faceraped with frenzy and emp on is sad brah.
Turns out you still need to l2play and skills dont change that.
Getting faceraped with frenzy and emp on is sad brah.
Del
yeah, i managed to get a few glads today running PA pressure playing against 3-4 mesmer teams. half the people abusing this broken garbage are terrible players, the other half are just mediocre.
Martin Alvito
Cleaned. Sending PMs.
majoho
Quote:
Stupid is an understatement. No one wants to read the damn blade camp dialogs multiple times. No one wants to run out there multiple times. No one wants to bounce all over the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing maps just to be able to do one teeny tiny little quest. -_-
|
R_Frost
Illusionary Weaponry: added the following functionality: you have +5 armor for each Illusion Magic skill you have equipped.
question i have about this update from the test krewe or anet, will this stack past the max of 25 armor? will it be a waste to have more then 5 illusion skills? or does the armor stacking kick in after? i have a few creative ideas for builds but all depends on the armor stacking issue. with base armor, blessed insignia on armor, and 5 illusion skills, it would be a base of 95 armor. if u had a shield add in 8-16 armor. if you went scythe u lose the shield armor but if the 25 armor from the illusion skills dont count towards the armor stacking then you could take an armor boosting skill bringing u up to about 120 armor or more.
question i have about this update from the test krewe or anet, will this stack past the max of 25 armor? will it be a waste to have more then 5 illusion skills? or does the armor stacking kick in after? i have a few creative ideas for builds but all depends on the armor stacking issue. with base armor, blessed insignia on armor, and 5 illusion skills, it would be a base of 95 armor. if u had a shield add in 8-16 armor. if you went scythe u lose the shield armor but if the 25 armor from the illusion skills dont count towards the armor stacking then you could take an armor boosting skill bringing u up to about 120 armor or more.
Charlie Dayman
Holy damn, those are quite a pair of daggers. Curious to see what the rest of the new weapon skins look like. People are already capitalizing on the new drops - some fellow was selling one of the hammers for 80e.
SteeleB
I don't understand why they added a cap to skill activation and nerfed Mindbender? Was anyone moaning that Mindbender was overpowered? I've never heard anyone say they activate skills too quickly. The update notes seem to indicate that they added a cap to make Fast casting more "valuable"? What? Nerf everyone else so people notice mesmers more?? Is it to make it easier for mobs to interrupt us? I was never aware that they ever had any such problem.
And so much for stacking Healer's Boon with Holy Haste for healing ToPK.
"If it ain't broke, break it!", seems to be Anets motto. They set out to do something good and mess up stuff that never had a problem.
And so much for stacking Healer's Boon with Holy Haste for healing ToPK.
"If it ain't broke, break it!", seems to be Anets motto. They set out to do something good and mess up stuff that never had a problem.
NiukNiuk
Do we have to finish thackeray's stupid hunting thing to get this new quest?
Del
i believe so.
MrGuildBoi
Quote:
Do we have to finish thackeray's stupid hunting thing to get this new quest?
|
so we said screw this and checked if we can get into the keep. the guy let us in and we got the bounty quest
majoho
I did all the dialogues with thackery (except for the recruitment), but I didn't go see any of the events yet and I can't enter so it appears you need to have seen at least some of them.
Actually it's explained here
http://wiki.guildwars.com/wiki/File:...flow_chart.png
Actually it's explained here
http://wiki.guildwars.com/wiki/File:...flow_chart.png
Eluvatar
Quote:
I did all the dialogues with thackery (except for the recruitment), but I didn't go see any of the events yet and I can't enter so it appears you need to have seen at least some of them.
Actually it's explained here http://wiki.guildwars.com/wiki/File:...flow_chart.png |
Nerel
eldo
* Seeping Wound: increased Energy cost to 15; increased recharge to 12 seconds; reduced movement-speed decrease to 33%.
At last.
At last.
drkn
Mesmers got their love finally. At least on paper, the update looks awesome.
What needed to be nerfed, got nerfed.
Nothing big got kicked-in-the-face aka overnerfed.
There were preliminary notes.
They announced an update to come in May and here it is.
All in all, a very good update, especially when compared to some old ones. Good job, ANet and TK, thumbs up and hopes for even better future.
What needed to be nerfed, got nerfed.
Nothing big got kicked-in-the-face aka overnerfed.
There were preliminary notes.
They announced an update to come in May and here it is.
All in all, a very good update, especially when compared to some old ones. Good job, ANet and TK, thumbs up and hopes for even better future.
RespectMe
Riot Narita
EPO Bot
If i get my hands on those i finally gonna make an assassin!
Coast
e surge baby!
revelation
Mesmers look really powerful now, in fact they seem like the best overall class in GW. Energy denial, armor-ignoring damage, skill interrupting, shutting down melee, even some useful self-heals.. Don't see a reason why shouldn't I roll a mesmer and have some fun in RA xD
instanceskiller
OK I was wrong...again.
Overall, a much needed update for mesmers but just wished it would have come a little quicker. Oh well gonna be busy for a while so won't have time to try the mes update.
Overall, a much needed update for mesmers but just wished it would have come a little quicker. Oh well gonna be busy for a while so won't have time to try the mes update.
Gondrakif
Now this is a fire staff!!!
Uploaded with ImageShack.us
the animation is really nice but if only i could hold it in my hand instead of it floating below
Uploaded with ImageShack.us
the animation is really nice but if only i could hold it in my hand instead of it floating below
Brewmaster
I found me a hammer
Penny
Quote:
Now this is a fire staff!!!
Uploaded with ImageShack.us the animation is really nice but if only i could hold it in my hand instead of it floating below |
Abusive Name
YAY! for Mind Wrack because soloing monks is srs bsns !
cellardweller
Why the heck did they waste such good skins on greens?
dancing gnome
The daggers are actually just dual wield Canthan Short Swords. Most people don't know what they look like because they were PvP rewards only. So the skins were wasted on PvP, not greens. The hammer is a drop from Eye of the North called Archaic Maul but the staff is "new" to players, but it has always been in the game for bandits from early on in Prophecies.
There is also a bow which appears to be the only one so far that has a new skin (a variation of Mursaat Hornbow and the BMP one) and a monk rod which uses the Noble Dragon Cane skin, another one wasted on PvP rewards and a garbage rit green from factions.
There is also a bow which appears to be the only one so far that has a new skin (a variation of Mursaat Hornbow and the BMP one) and a monk rod which uses the Noble Dragon Cane skin, another one wasted on PvP rewards and a garbage rit green from factions.