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Was termination really appropriate?
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Absolutely, unequivocally.
Regardless of how many of the "old school" players have left, become jaded, are frustrated with the wait for GW2, etc., etc., Guild Wars was designed the way it was to eliminate (or at least greatly reduce) the number of cheats, hackers, etc. And for many of us, that is one of the reasons it has been the source of so many hours of entertainment.
I've always been puzzled by the attitude of some gamers who, go out, spend $50 on a game, and then instantly go searching for cheat codes so they can play in godmode. What is the point in buying the game if you don't acutally have an interest in PLAYING it?
I play games for personal entertainment and the personal sense of satisfaction I gain when I master it, legitimately. I would like to think that all "real" gamers feel much the same. People who would rather gain those achievements by cheating have absolutely no business in the game to begin with.
I am personally very glad that these accounts have been terminated, and while I know there are a few people who have been erroneously caught in the crossfire, they will, if they are patient and reasonable, get their accounts back (I have had nothing but positive results from the support team in dealing with account problems, I have no reason to believe they will not satisfactorily resolve these errors), the vast majority of these bans are going to stand, and the game will be better for it.
Unfortunately, the community, those of us who interact on fansites, will bear the hate and discontent of those who have been banned from the game.
I have no fear that this action (and further account terminations) will impact the "success" of GW2 in anything but a positive way, if people getting banned for botting, or otherwise cheating (match manipulation) are so pissed off that they don't buy GW2, that can ONLY be a good thing for the rest of us.