Quote:
Originally Posted by Bright Star Shine
I take it you are not english.. Neither am I, but still, I can formulate a decent english sentence..
After some reading this over and trying to understand what you were saying I came to this conclusion:
You say that even using DwG requires skill? Because mashing 1-2-1-2-1-2 do drop spam your DwG is hard? Guess what, you can train a chimp to complete DoA doing DwG.. And I am pretty sure you actually can...
Once a game has become so easy that a trained chimp can complete it's "Elite" areas by mashing on buttons, there are some serious issues.. Even if it is in NM..
And about nerfing DwG will end in a new PUG-way for DoA, that's the entire point, if PUGs would run a physway, or a balanced way that doesn't require too much brainpower either, but still is more than spamming 1 skill, most people would have peace with it, most people just hate it because it's a worse gimmick than Ursan..
|
First off all,sorry about my bad english,i said sorry about 5 or 6 post ago and i wrote it..im still learning and im trying to do my best on writing something understandable.
Ok now, i write my last post because im tired,ppl always complain in everithing over and over again,want nerf,want buff...who care?they want complain....Im not saying to you personally,but in general this happens in real life and on videogames too.
Ok,i try expain things (i hope i can do it) :
* In GW you dont need shiny items to be strong,in other games there are stats and bonus that are different from item to items,so you need farm and search for best items, in gw all weapons have same stats, only skin change. So we can say: [Blue] Longsword q9 15-22 inscriptable = [Gold] Crystalline Sword Q9 15-22 inscriptable.
The research of skin is a secondary thing that dont give extra powers to ppl.That mean you are not forced on farm.
* Skills updates come from programmers, if they change something maybe there is a good reason,maybe to give the chance to all to farm end areas,and DwG let all ppl to play ANY KIND of class in DoA.
DwG is not like original SF,you are not immortal,you cant tank and kill 1000 mobs at time,so you need press 1-1-1-1, but you need anyway a base of tactic on how to kill/pull mobs.
* Since the first video games come out i never heard a MOB (or monster, or npc enemy) complain because player was too strong to beat...In pvp its a different thing,you fighting Humans,real ppl behind a pc,so you need be carefull when you create/modify skills and dont make them too powerfull, because ppl can complain AND THEY ARE RIGHT...But really,who care about pve if you kill 1000000 mobs with a skill?AND btw in pve too,mobs can be killed with one skill [Except low level mobs].
I want ask you a thing now,if you are in war and your officer ask you "You prefer a Knife or a M1A1 tank (http://img87.imageshack.us/i/landm1a1usmcoverwatchhi.jpg/)" what you choose?the knife because tank is overpowered?
GW is the same thing,give me the best skill you can to kill the mobs....AND you need a good team anyway.
I said it 3 times,and i say it again UNTILL you prove me im wrong, ppl want nerf because ambrance are dropping too much and they loosing thousand of ectos.
A dude here said
24 * 8.5k = 204k - Now
48 * 4.8k = 230.4k - Before
Ok i can agree,btw how much it take to drop 48e?min 6 uw run with 2 man run (splitting ectos on team), and 24e?half!
And second thing , ectos are becomingthe currency now, its really sad i know, but ppl dont care on HOW much is a ecto,they want ecto and not k..
Think about it :
Vs Req 9 was something like 100k+40e [e=4k] so 260k in total about 2/3 years ago.
Vs Req 9 is 50e Now with e=7.5k is 375k WOW!!! +115k!!
Think about all....sorry again if it is all undertandable,but i hope it is clear what i meaning...
Again /unsigned