NEWS FLASH: ANET puts NAIL in PvP Coffin...
doomfodder
Again ANT creates incentive to Play PvE over PvP. Gotta luv the GW2 HoM calculator. At least all players that want "GW reward" in GW2 know just what they need to do in order to MAX the "rewards".
And it turns out that you need EXACTLY ONE PvP item (any PvP title) in your HoM. Thats it??? EVERYTHING ELSE is PvE!!!!
Now I'm certainly no genius, but it seems to me that those gamers that desire a full HoM (per the calculator) will focus their available game time on PvE & NOT PvP.
Anyway, it occurs to me that if ANET wanted to sustain SOME incentive for gamers to choose between PvP over PvE, then maybe they should offer in-game gold for kills in PvP so that those players could also BUY the items they need for a full HoM. Essentially when you play PvP, you are effectively excluded from 49 of the 50 HoM items required for "max rewards" (unless of course you use zkeys from the balth you earn or you get the ZC & trade for zoins items - booze/sweets/party)
Guess I shoulda seen THAT commin.
And it turns out that you need EXACTLY ONE PvP item (any PvP title) in your HoM. Thats it??? EVERYTHING ELSE is PvE!!!!
Now I'm certainly no genius, but it seems to me that those gamers that desire a full HoM (per the calculator) will focus their available game time on PvE & NOT PvP.
Anyway, it occurs to me that if ANET wanted to sustain SOME incentive for gamers to choose between PvP over PvE, then maybe they should offer in-game gold for kills in PvP so that those players could also BUY the items they need for a full HoM. Essentially when you play PvP, you are effectively excluded from 49 of the 50 HoM items required for "max rewards" (unless of course you use zkeys from the balth you earn or you get the ZC & trade for zoins items - booze/sweets/party)
Guess I shoulda seen THAT commin.
Malice Black
It's just titles and shitty little rewards, nothing worth having a heart attack over.
chiuna
Actually, if you only put one PvP title into your HoM, you'd have 8 points (3 for accounts linked, 2 for having a statue, 3 for a PvP statue), not just 1. If you also added your wolf pet you'd have 9 points. That's not so bad, is it? :P
RedDog91
yes..becuz clearly the other PvP titles don't count towards the points for having 10, 15, 20, 25, 30, 35, and 40 total titles.
/facepalm
/facepalm
Roen
9 is more than I have right now and I almost never PvP.
snaek
newsflash: welcome to 2 years ago.
Daesu
Wait...why would a hardcore PVP player be looking for GW2 PVE rewards?
Ildanach
The Hall of Monuments is a PvE area accessible through PvE play originally designed around PvE content, what do you expect doomfodder? Should we start complaining that Great Temple of Balthazar surrounding PvP zones lack PvE content?
Long story short, what Daesu said.
Long story short, what Daesu said.
Missing HB
@ Daesu : that's all the point. Why would a random pver be much more rewarded than a serious pvp'er ? There's some logic problem ( especially around the words " fair " ) but anyway , since it's BETA version , i guess they probably will do something
snodaard
@ Missing HB so a pve-er can't be serious?
Essence Snow
There also might be the slight issue of appealing to the consumer base. It's no secret that the majority of GW players...ie consumers...play PvE. From a business standpoint it makes sense.
doomfodder
Quote:
The Hall of Monuments is a PvE area accessible through PvE play originally designed around PvE content, what do you expect doomfodder? Should we start complaining that Great Temple of Balthazar surrounding PvP zones lack PvE content?
Long story short, what Daesu said. |
You might be inferring something that wasn't intendted in the OP, Its not a complaint... It's an observation...
ANET is intentionally trying to STEER gamers INTO PvE & AWAY FROM PvP. If ANET wanted to STEER gamers INTO PvP, they would have created the HoM incentive accordingly. Really, that's all...
RedDog91
Quote:
ANET is intentionally trying to STEER gamers INTO PvE & AWAY FROM PvP. If ANET wanted to STEER gamers INTO PvP, they would have created the HoM incentive accordingly. Really, that's all...
|
How dare they give us PvE rewards in a mostly PvE game? Those scoundrels!
Fhlamin Scythe
Guess why ? Hard ass PvP players don't give a damn about rewards like that. And to have many PvP statues, you have to be a hard ass PvP player.
bsoltan
Next you'll be complaining that a PvP player can't get GWAMM.
Skyy High
Why, when people have spent the last 3 years lamenting the state of PvP, would you want rewards to transfer over to a new unsullied game? Let everyone start from a blank slate in PvP and work their way up based on skill, and let's just hope that the rewards are meaningful and allocated appropriately this time.
lol what? Quote please.
Quote:
Originally Posted by RedDog91
Maybe becuz...gasp...it can't be...ANET told us that GW2 is Maily PvE oriented.
|
Kattar
Lanier
Quote:
You might be inferring something that wasn't intendted in the OP, Its not a complaint... It's an observation...
ANET is intentionally trying to STEER gamers INTO PvE & AWAY FROM PvP. If ANET wanted to STEER gamers INTO PvP, they would have created the HoM incentive accordingly. Really, that's all... |
Plus, a vast majority of the playerbase are PvEers. Im not surprised that Anet is trying to appeal more to them then to PvPers.
Karate Jesus
Quote:
You might be inferring something that wasn't intendted in the OP, Its not a complaint... It's an observation...
ANET is intentionally trying to STEER gamers INTO PvE & AWAY FROM PvP. If ANET wanted to STEER gamers INTO PvP, they would have created the HoM incentive accordingly. Really, that's all... |
Also, who cares? The PvP in GW is still better than any other MMO. We won't get that in GW2, because the money-market is PvE (and PvE'ers will pay real cash to change their appearance).
Anet is trying to hit the majority of GW's players, which means aiming at PvE. I would absolutely love it if GW1 were to get a developer that actually gave a rat's ass about PvP and tried to update skills and improve the game, but that's not going to happen.
In the end, PvP in GW is still the best out of any MMO, and it's still fun. Sure, they neglect it. Sure, none of the devs are PvP'ers and the majority of them don't seem to understand how PvP works. And sure, PvP'ers got robbed on HoM rewards. But there's nothing they are going to do about it now and I don't know that they'd even know how to help PvP in GW anymore if they wanted to.
They definitely can't make a new HoH map anymore, since none of the devs have any idea how to play HA.
IrishX
Does it really matter? People who are playing for the title are neither fun to play with or against.
Still Number One
This. A.Net put the nail in the coffin a long time ago. The HoM never has and never will affect PvP. Pretty dumb and pointless thread. No one who plays PvP cares that PvErs only have to get 1 PvE title. In fact I'm pretty sure they are glad, because now they don't have to deal with a bunch of people whining about not being able to get champ points because top guilds won't let them play with them, unless they are going to pay a crap ton of money to farm ladder with boring gimmicks.
JR
Quote:
Wait...why would a hardcore PVP player be looking for GW2 PVE rewards?
|
Quote:
Also, who cares? The PvP in GW is still better than any other MMO. We won't get that in GW2, because the money-market is PvE (and PvE'ers will pay real cash to change their appearance).
Anet is trying to hit the majority of GW's players, which means aiming at PvE. I would absolutely love it if GW1 were to get a developer that actually gave a rat's ass about PvP and tried to update skills and improve the game, but that's not going to happen. |
One example is the length of time it takes to update skills. In Guild Wars it's a lot of work, and an incredibly time consuming process to put the changes on the live server. This, from what I hear, has been made vastly easier for Guild Wars 2.
We've also heard them talk about e-sports, competitive play, and generally making the PvP more suitable for serious competition. How any of that translates to Guild Wars 2 being less of a PvP game is beyond me.
dr love
Most people are using zaishen 3 as there 'PvP' title anyway.
The good thing about the HoM calculator is I finally realized all the grind is pointless and I should just play for fun (i.e. pvp and co-op pve).
The HoM rewards really aren't worth anything. They are not tradeable, hardcore players weren't rewarded because the HoM has a set cap (anyone with LDOA, grandmaster treasure, elite minis, wisdom, all the weapon sets, all the armors basically wasted a boatload of time for nothing), the rewards are not really that appealing to me and after 1 month everyone will be sporting new high-end stuff from gw2.
The only thing I'm worried about is PvP in GW2 sucking the big one. The skills all look like they were made to rape monsters, but not players. Guild wars PvP, although retarded and imbalanced at times, is completely unique, and easily the best 'RPG' style PvP by 1000s of miles.
The good thing about the HoM calculator is I finally realized all the grind is pointless and I should just play for fun (i.e. pvp and co-op pve).
The HoM rewards really aren't worth anything. They are not tradeable, hardcore players weren't rewarded because the HoM has a set cap (anyone with LDOA, grandmaster treasure, elite minis, wisdom, all the weapon sets, all the armors basically wasted a boatload of time for nothing), the rewards are not really that appealing to me and after 1 month everyone will be sporting new high-end stuff from gw2.
The only thing I'm worried about is PvP in GW2 sucking the big one. The skills all look like they were made to rape monsters, but not players. Guild wars PvP, although retarded and imbalanced at times, is completely unique, and easily the best 'RPG' style PvP by 1000s of miles.
fowlero
PvP Players hardly got robbed anyway. I have 4 maxed titles yet i've still got 41/50 and i haven't pve'd properly in 2 years.
What were you expecting?
What were you expecting?
Sankt Hallvard
Missing HB
Quote:
One example is the length of time it takes to update skills. In Guild Wars it's a lot of work, and an incredibly time consuming process to put the changes on the live server. This, from what I hear, has been made vastly easier for Guild Wars 2.
|
So , if they never ever cared of pvp , they should just had let it be as it was , 6v6 formats , 1 format whenyou're alone , etc ... . Making all areas even harder to play ( i mean hard to form and find team ) was pro solution for sure
Carinae
Iuris
YOu got it wrong: the players have steered Anet away from PvP to PvE. Anet just found that their audience didn't want PvP as much and went for PvE.
Rushin Roulette
Umm... you do know that you only NEED one PvP title to max out the HoM Calulator?
Have you realized that if you have MORE than one PvP title they do count towards the overall points as well?
Have you realized that if you have MORE than one PvP title they do count towards the overall points as well?
Roen
Or maybe they're just giving players what they want. Of course, the majority of them, I mean.
UnChosen
People had been steering away from PvP LONG before anything Anet did...for a specific reason which I won't discuss here.
doomfodder
Quote:
YOu got it wrong: the players have steered Anet away from PvP to PvE. Anet just found that their audience didn't want PvP as much and went for PvE.
|
by way of the HoM, ANET creates incentive for you to spend your available gaming time in PvE & simultaneously creates dis-incentive for you to spend your available gaming time PvP.
Ask yourself these questions:
Do you play GW?
Do you plan to purchase GW2?
Do you want GW "max rewards" in GW2?
If you answered yes to these questions, then STOP playing PvP & focus your available game time on PvE
ANET created this structure, not the player base. As gamers, we can only participate in the structure (without violating EULA) and provide feedback to those that create the structure. It's entirely likely that ANET structured it this way because of thier "market research". However, ANET could still create incentive to STEER players into PvP. They simply choose not to.
Painbringer
And when A-net offers cash/free crap for a PVP competition which they will do for GW2after it launches. The PVE comunuty will rage. Minor thing thing if you ask me. Can you even access the HOM from a pvp Character? I think you need to be a PVE character to do it.
Spiritz
ok ive not been near pvp for ages but i do recall when i had done pvp quite a lot of players were using PVE chrs because they wanted obby armor to look gd - also some of these players also used to show their pve titles.Considering this was before anet hanged things like account based titles and PVP armor rewards , now a lot of these players still exist and im sure as hell most have either maxed or high ranked some of the PVP titles already.
Codex is crap ( public views ) , lux/kurz can be done without even having to walk into ab , which leaves only a few pvp titles.
Point im making is apart from who gives a crap - quite a few pvp titles will be already got.And if they did the ops daft idea of giving gold for kills in pvp - many will then argue that they may as well play pve
Codex is crap ( public views ) , lux/kurz can be done without even having to walk into ab , which leaves only a few pvp titles.
Point im making is apart from who gives a crap - quite a few pvp titles will be already got.And if they did the ops daft idea of giving gold for kills in pvp - many will then argue that they may as well play pve
fricker
Karate Jesus
Quote:
Just because we haven't yet heard much about PvP in Guild Wars 2 should not lead you to discount it. I am entirely confident that it will be even better, without so many of the fundamental flaws of Guild Wars.
|
How so? Like you said, we've heard little-to-nothing about it, so that would logically guide someone to reach the conclusion that it's not a primary focus of the game.
The formats they've described alone are not well-built for competitive play in an MMO, although I'd love to be proven wrong.
lemming
It would have been nice if the PvP title provided some incentive for completionists to actually PvP a little.
BJuno
Since EoTN is PVE only and brings along HoM i am not surprised that to fulfill the HoM rewards you would even need PvP titles, they do sure help, but not important at all.
To Chicken To Die
Quote:
There also might be the slight issue of appealing to the consumer base. It's no secret that the majority of GW players...ie consumers...play PvE. From a business standpoint it makes sense.
|
OT: HoM is PvE and.... well thats it it's PvE thats there decision and nothing you can do about it if you want something else then make your own freaking game were you can make up the rules. (or you make a PvE char and get PvE titles if you want HoM rewards. I had to do HA aswell to get Bambi even if I hate HA and think it's the one of the worst aspects of the game. but I wanted a emote)
Noob please RA is that way [--フ]
Kerwyn Nasilan
This is an obvious problem, did you see the capital letters?!
PvP is it's own reward, plus if everyone comes in trying to get titles you would probably bitch about all the "n00bs"
PvP is it's own reward, plus if everyone comes in trying to get titles you would probably bitch about all the "n00bs"