PvP requiring fracionally more skill than PvE doesn't make it any special to me.
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The skill gap between PvE & PvP is far bigger than you think.
Boring and Pointless
Gill Halendt
I lol'd.
The skill gap between PvE & PvP is far bigger than you think. |
Boring and Pointless
Gill Halendt
So you're only a skilled player if you have a pve title, a pve guild and spend lot of time in dungeons?
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Boring and Pointless
A lot of friends of mine where mostly PvE players and did just great when they moved on to PvP. A lot of PvP players I know couldn't find their way out of a paper bag when they started PvEing.
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Gill Halendt
snaek
Boring and Pointless
Boring and Pointless
of course there are very crappy pvp players and very good pve players... that still doesn't change the fact that pvp is more demanding of skill than pve. no one is intentionally generalizing the playerbase, they are merely stating facts about the game modes itself.
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fortior
Gill Halendt
of course there are very crappy pvp players and very good pve players... that still doesn't change the fact that pvp is more demanding of skill than pve. no one is generalizing the playerbase, they are stating facts about the game modes itself.
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What ruined PvP was that same mentality which is PvE: Farm, repeat, farm, repeat.
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Boring and Pointless
Don't fool yourself into thinking PvP is any less of a flowchart fight than PvE.
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dwchang
Don't fool yourself into thinking PvP is any less of a flowchart fight than PvE. Sure in pvp the enemies think for themselves but in pve the enemies get ludicrous buffs. Regardless, flowchart and counters win everything.
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Boring and Pointless
Yeah that's why A.net gave PvE players consumables, PvE-only skills and PvE versions of skills.
Someone already made a good point that PvEers also 'rank discriminate.' Go to Temple of Ages and see if you can join a UW or FoW group if you're not an Assassin, UA Monk, ER Prot, Necro or 100b Warrior. I'm sure a minority of groups MAY PUG the thing, but the exact same thing can be said within PvP. The 'discrimination' goes both ways so don't make it seem like PvPers are the only 'arrogant' or 'egotistical' ones. |
fortior
Pve is Guild Wars easymode, don't let your obvious bias get in the way of reality.
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Players get ridiculously buffed in Pve aswell, Imbagons, ER Protters etc. |
Killed u man
fortior
Ellix Cantero
dwchang
The "PVP Community" has no one to blame for the failure of GW PVP but themselves. The vast majority have been elitist prats who do anything in their power to alienate people outside of their cliche. ANET built GW with PVP in mind as the endgame. They did everything they could to get people interested in playing it.
In the end, most non-PVPers have an aversion to PVP gameplay to begin with, and when they inevitably tried it out, it left a bad taste in their mouths and they never went back. The GW "PVP Community" has been shrinking pretty much since release. It hasn't been much more than a cesspool since sometime in 2006 as far as I'm concerned. ANET has learned their lesson and they will never again try to focus on PVP gameplay as a main selling point for the franchise. |
IlikeGW
Unlike your experiences, I had quite a bit of fun in the PvP community and met quite a few friendly and non-elitist players who I still continue to call friends so please stop generalizing. And for the record, I have also participated heavily in PvE since launch as well so don't go pigeon-holing me as "just another PvP player." In fact, to this day I still PvE with many of those same "PvP" players.
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Sankt Hallvard
The "PVP Community" has no one to blame for the failure of GW PVP but themselves. The vast majority have been elitist prats who do anything in their power to alienate people outside of their cliche. ANET built GW with PVP in mind as the endgame. They did everything they could to get people interested in playing it.
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lemming
Anyway, a PvP title giving a bonus is perfectly fine with me, but then I don't see a reason for equally uncommon pve accomplishments not to give any bonuses.
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The same argument about diversified objectives can be turned over: why is it not mandatory to have, say, a Survivor or LDoA? Again, PvP being "special"?
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I don't see that much of a difference between AI exploitation and synching, skill abuses, RR-day and such.
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Guild Wars is a rather simplistic game that doesn't require that much skill at pretty much any level, not even in PvP. PvP requiring fracionally more skill than PvE doesn't make it any special to me. PvE and PvP are two utterly different things with so little in common I wonder why people keep comparing them.
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A. Noid
Swahnee
Gill Halendt
I don't mean to sound offensive when I say that it's because any legitimate PvP title requires skill in addition to time, compared to those two examples.
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Because you PvE, you're an armbrace duper.
See, I can do that too! |
dwchang
People are making a big deal about this, so big it makes me laugh. You sound like you're really convinced that succeding in a videogame (or, in this case, a specific game mode) takes that much skill. A prime example of elitism.
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Sankt Hallvard
Why do so many people automatically equate "disagreeing about PvP play" as someone who is an elitist? The term is thrown around so often that I sometimes question if people know what the word means. Isn't it just as likely that folks who have different experiences and tastes have differing opinions?
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lemming
If you want to make it a matter of principle, the HoM just shows the path taken by the game: GW being played by a majority of PvE players is simple fact, so the developer pleasing their majority of customers makes perfect sense to me. They're running a business, they're pleasing the masses, not the few in the PvP-elite.
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I just wanted to outline that abuses and exploits run rampant even in the perfect, skillful, PvP world. If you think no PvPer never ever botted, nor cheated, nor abused of gimmicks, nor bought a title, or a ranked account... well, it's your problem.
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Siraena Vairidean
What's so special about FoW or Vabbian armor that they give your HoM an extra point?
Just like GWAMM and the HoM requirements in general, the existence of diversified objectives incentivize doing stuff that you wouldn't normally do. It's not so much that it'd be a special title so much as that it would get the completionists to try something out of their comfort zones. |
JR
If there's to be no recognition for excellence in PvP in GW1, even though recognition is offered for even trivial PvE accomplishments, it's not a particularly good sign for competitive play in GW2.
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Ninja Ninja
It's shiny PvE stuff for PvE players, that's it. How you think it has any relation to ArenaNet's plans for competitive PvP is beyond me, the two are so vastly unrelated.
What kind of recognition would you like? Perhaps they should carry over PvP titles? Maybe we can start Guild Wars 2 and discriminate against new players right from day one with our largely irrelevant Guild Wars achievements? That would be just fantastic, wouldn't it. |
JR
Is it really so wrong that noobs play with noobs? I'm sure if you were to organize your alliance to HA on a specific day you could monopolize the whole game.
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Ninja Ninja
If you want to make life harder for them, sure.
'Noobs' are the lifeblood of any competitive game, and everything possible should be done to encourage them. |
Missing HB
You already had your wonderful reward: you got the skills, you got the pride, you're the elite of the game, so why bothering about bonus PvE items? A matter of principle?
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Calista Blackblood
Let's take the reverse question : Why would someone who repeated the same thing 24/7 , farmed ectos ambrances etc and thus get easily 50/50 be more rewarded than some guy from Rebel Rising , who did win several GvG mats ??????
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cantalus
Tommy's
Let's take the reverse question : Why would someone who repeated the same thing 24/7 , farmed ectos ambrances etc and thus get easily 50/50 be more rewarded than some guy from Rebel Rising , who did win several GvG mats ??????
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Ninja Ninja
Because they put in the effort to farm their ectos/gemsets and whatever other shiney they want,in what is a PVE DOMINATED GAME! There is nothing to stop rawr members or members of any other high ranked GvG/HA guilds doing PvE,infact I've played with some recently.
GvG has absolutely no bearing on what is,and what arenanet wanted to be a primarily PvE playerbase and I'm pretty confident most high ranked GvG guilds are aware of this.. You chose your side of the game thus made your bed,now shut up and lie in it! If you want the PvE benefits,do PvE |
JR
Do you really think anet is going to add something in the game that's going to stop pvp guilds from carrying over to gw2 or people having recognizable names in the pvp community?
You're only hope is to trick or force pvp players to play with the inexperienced. |
Ninja Ninja
Of course some guilds will carry over, and of course some people will have recognizable names.
There are many hundreds of veteran PvP players out there with high champ/hero titles, who you have probably never heard of. The knowledge and experience of these people would far better serve the game if they were scattered amongst the entirely new players, allowing them to share it. This is nothing to do with tricks or forcing anyone, it is a basic design principle in a competitive game. |