It's all about difficulty for most of you. Henchies aren't that bad - almost all HM PvE is doable with 4 of them in your party (not to mention NM...). You just want it all EASIER. All that talk about customizability is BS as almost everyone will just get 7 best Wiki heroes builds and they will roll through everything for him.
It's all about difficulty. It's an easy mode button and it's obvious that the masses will always vote for "YESSS WANT MOAR EAZ BUTTON", no surprise here, and no matter how BAD for the game would those easy mode buttons be. One of the reasons why many people still PuG is that they can't stand henchies for some reason (also difficulty related). 7 heroes will make them never PuG anymore (less players to play with = bad) NEXT STEP - Everlasting Dhuum Summoning Stone for everyone - no need for heroes, summon a god to do all the tanking AND killing for you and get 100% drops! Same shit like Fire Imp summon does to Pre-Searing. I'm sure the masses would love that! Ofcourse I fully agree - I know there shouldn't be travelling straight to explorables or dungeons, allowing a bunch of shortcuts like that would be terribad design. Travel to outposts that have already been visited by all the party members is the only reasonable way to do it. |
What Does it All Mean? John Stumme Discusses War in Kryta Survey Results | ArenaNet
Essence Snow
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ajc2123
Del
Silverhand
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I feel like im missing a joke here....can someone explain it to me?
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rather stupid since you can just buy them.
if im wrong on that, then someone correct me
Tom Swift
ajc2123
Wow....good joke....lame thing though.
This is why i want 7 hero teams though. Now I can practice UW (not just farming) and other areas without being a burden to other people. I always feel like im holding people back without the knowledge, and now i can get it. Stupid henchies couldnt even GO in the darn place.
This is why i want 7 hero teams though. Now I can practice UW (not just farming) and other areas without being a burden to other people. I always feel like im holding people back without the knowledge, and now i can get it. Stupid henchies couldnt even GO in the darn place.
NerfHerder
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The only thing I'm curious about is what will happen to the henchmen.
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Mhenlo's Gaze- Mhenlo dances. All female foes in the area are dazed for 4 seconds.
Cynn's Scorn- If Mhenlo's gaze is successful, Cynn pouts. Mhenlo and affected foes burn for 3 seconds.
Ninja Ninja
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IF it didnt take alot of resources to do(and it might), I would like to see henchmen upgraded. Updated skills, add runes to accomodate thier builds
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edit: Yeah they updated the henchmen almost a year ago http://wiki.guildwars.com/wiki/Game_updates/20091022
vandevere
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IF it didnt take alot of resources to do(and it might), I would like to see henchmen upgraded. Updated skills, add runes to accomodate thier builds, and give them a unique skill(like the Ebon Falcons). I think the latter may actually make one think before slapping on 7 heros in an outpost vs taking henchmen seriously. I even have an idea for a couple skills.
Mhenlo's Gaze- Mhenlo dances. All female foes in the area are dazed for 4 seconds. Cynn's Scorn- If Mhenlo's gaze is successful, Cynn pouts. Mhenlo and affected foes burn for 3 seconds. |
Elnino
Loving this!
One thing that will also need to be addressed is ensuring that all new guild wars players in the future will be aware of Embark Beach. These new guild wars players will be playing through the campaign as if embark beach never existed and will find that a lot of the mission outposts will be empty (as if it isn't already). Anet needs to find a way to notify future players of this new outpost so that they will know to go there to look for groups.
One thing that will also need to be addressed is ensuring that all new guild wars players in the future will be aware of Embark Beach. These new guild wars players will be playing through the campaign as if embark beach never existed and will find that a lot of the mission outposts will be empty (as if it isn't already). Anet needs to find a way to notify future players of this new outpost so that they will know to go there to look for groups.
Lanier
This is pretty awesome. Im probably going to go ahead and start making all sorts of team builds for my heroes. It will be really fun to get to utilize a bunch of the underused like Anton or Margrid while still having all of the essentials needed to complete hard mode. It will also be nice to be able to do the UW and FoW when friends arn't on.
As for pugs, I couldn't care less if they wilt away and die. The whole elitist mentality (show stones...) has been pissing me off for awhile. Plus, pugs care what builds you run. Heroes don't. It'll be nice to play my paragon and not have to play an imbagon. Hell, I could play a beast mastergon, a axe-wielding paragon, or a searing flames paragon in elite areas, definitely something pugs wouldn't let me do. Oh yea... the general level of "funness" will increase dramatically.
As for pugs, I couldn't care less if they wilt away and die. The whole elitist mentality (show stones...) has been pissing me off for awhile. Plus, pugs care what builds you run. Heroes don't. It'll be nice to play my paragon and not have to play an imbagon. Hell, I could play a beast mastergon, a axe-wielding paragon, or a searing flames paragon in elite areas, definitely something pugs wouldn't let me do. Oh yea... the general level of "funness" will increase dramatically.
Konig Des Todes
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IF it didnt take alot of resources to do(and it might), I would like to see henchmen upgraded. Updated skills, add runes to accomodate thier builds, and give them a unique skill(like the Ebon Falcons). I think the latter may actually make one think before slapping on 7 heros in an outpost vs taking henchmen seriously. I even have an idea for a couple skills.
Mhenlo's Gaze- Mhenlo dances. All female foes in the area are dazed for 4 seconds. Cynn's Scorn- If Mhenlo's gaze is successful, Cynn pouts. Mhenlo and affected foes burn for 3 seconds. |
As to unique skills - definably not impossible, in order to make them useful.
What I'd like to see though is a different thought - to give henchmen a list of builds (perhaps 1 per attribute focus, excluding primary and the attributes like Tactics which wouldn't work alone), and there's a drop-down list (located at where the button to see hero bars are atm) where you can choose between them - and choosing between them has different runes - so you'd be able to see the health, energy, and skills of the bar you're choosing. You wouldn't be able to view these things outside of outposts though (so no disabling and the like).
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Loving this!
One thing that will also need to be addressed is ensuring that all new guild wars players in the future will be aware of Embark Beach. These new guild wars players will be playing through the campaign as if embark beach never existed and will find that a lot of the mission outposts will be empty (as if it isn't already). Anet needs to find a way to notify future players of this new outpost so that they will know to go there to look for groups. |
dasmitchies
Well, given all of the festivals nearly here, how long do you think it will take to implement these changes? I am betting on 8 months. The derv update hasn't come, Thackery/Gwen Isn't done, and they always blame festivals for lack of meaningfull updates.
Cuilan
It was smart to announce both officially at the same time. Seven heroes aren't fun when you want a few humans or a full human group, but are left with none. If the game can keep enough new and returning players with better experiences, hopefully it'll keep the new outpost filled for years.
Embark Beach would be fun for more than new players, but those who want a new character. It'll likely be listed under GToB and all the ports, but hopefully instead easily found on all the travel maps.
Embark Beach would be fun for more than new players, but those who want a new character. It'll likely be listed under GToB and all the ports, but hopefully instead easily found on all the travel maps.
Owik Gall
I can imagine Regina isn't gonna like this. Who's to say she didn't take down the blog herself in an epic rage? Lol! Just to be sure, I'd like to see her take on this here in the thread.
NerfHerder
Almost exactly a year ago. Some of the henchmens skills are pretty good(my opinion), I wouldnt want a complete overhaul. But, with the amount that I used Henchies in the last year(and the loot/gold/xp they got with me), I think they can afford some better armor and learn some better skills.
Not to mention we had two major skill updates inbetween the last Hench update. If we are getting 7 heros, I dont think henchies should be left to rot. Which is pretty much what will happen if henchies stay unchanged.
I like your idea better than a henchie skill upgrade. That would make henchies much more appealing, even with 7 heros. If only for convenience. For example, if your necros were set up for discordway, but an SV necro(if that was an option) is recommended for a mission, it would be an easy swap or add. Who could complain about having more options?
Not to mention we had two major skill updates inbetween the last Hench update. If we are getting 7 heros, I dont think henchies should be left to rot. Which is pretty much what will happen if henchies stay unchanged.
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As to unique skills - definably not impossible, in order to make them useful.
What I'd like to see though is a different thought - to give henchmen a list of builds (perhaps 1 per attribute focus, excluding primary and the attributes like Tactics which wouldn't work alone), and there's a drop-down list (located at where the button to see hero bars are atm) where you can choose between them - and choosing between them has different runes - so you'd be able to see the health, energy, and skills of the bar you're choosing. You wouldn't be able to view these things outside of outposts though (so no disabling and the like). |
go cubs
So when they say teams you can "fill" with heroes, Would that mean you could fill an urgoz/deep team of 11 with heroes?
Yawgmoth
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Sry but I'm gonna have to reply again. That is one of the most narrow minded things I have seen posted. You cannot possibly know what everyone's reasons are for wanting 7 heros. It wont be an "easy button" like SCs are. If you want to complain about "easy buttons"...start there and with cons. Anyhow ppl having 7 heros won't effect you in the slightest anyways...so why do u care?
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I bought an online game to play with others, I find solo H/H mindnumbingly boring and 7 heroes will only make it easier and faster, it's not the kind of game improvement I expect from the devs, it's exactly the opposite way, soooo lame.
Way to go: Centralized easily accessible party search outpost for all kinds of content, reduction of heroes per player to 2, improve some henchmen a bit. /dreams
BlackSephir
Sweet tears. "Waaah, they don't want to play with ME! Either make them play with ME or not at all, waaah!"
Now everyone will be able to bid farewell to terrible, terrible pugs and people who have no clue.
A bit late and with some "misinformation" about 7 heroes "not being possible" by ANet but still good nonetheless.
And I didn't buy it to play with you or with anyone else. You want to pug with amazingly skilled gwamms and ldoas? Go ahead, but don't force me to play with you, because while you're waiting in the outpost, lfg-ing, I'll already do my stuff and move on to something else.
Now everyone will be able to bid farewell to terrible, terrible pugs and people who have no clue.
A bit late and with some "misinformation" about 7 heroes "not being possible" by ANet but still good nonetheless.
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I bought an online game to play with others |
Konig Des Todes
Yawgmoth, most people who will use 7 heroes have been doing h/h'ing and those people before heroes went 7 henchmen teams. Heroes have had minimal affect on PuGing. Want to know the real issue that prevents PuGing? There's three:
7 Heroes will do little to affect puging. Those who began h/h'ing but like PuGing began h/h'ing because of the lack of pugs that was caused by the three points above - one or more of them.
In fact, any "harm" that 7 heroes will do to puging will be "fixed" by Embark Beach and then some by how I see it. There are only two issues that come with this fix though - not everyone will go there and it can potentially create an lfg mess. But hey, every solution has its own problems.
John Stumme said in an interview with the "Relics of Orr" podcast that the unlimited heroes thing wasn't done for PvP reasons. So with heroes taken out of PvP, that reason is a moot point. So when Stumme took over - since it was Linsey who was "no" on the topic - he revisited the topic.
Remember, it isn't Anet say yes, no, and maybe. It's the team leaders. So when leaders get changed, so too do decisions can change. So technically, anything that was said "no" or "yes" to in the past are subject to change.
- Guild Wars is old. People have done a lot of the missions and have no need to pug with people except in elite areas and new content because that's all there is for them.
- Guild Wars is huge. There's too many outposts thus splitting the GW community by several dozen outposts. Embark Beach will help in this account.
- PuGs just suck. 'Nuff said.
7 Heroes will do little to affect puging. Those who began h/h'ing but like PuGing began h/h'ing because of the lack of pugs that was caused by the three points above - one or more of them.
In fact, any "harm" that 7 heroes will do to puging will be "fixed" by Embark Beach and then some by how I see it. There are only two issues that come with this fix though - not everyone will go there and it can potentially create an lfg mess. But hey, every solution has its own problems.
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A bit late and with some "misinformation" about 7 heroes "not being possible" by ANet but still good nonetheless.
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Remember, it isn't Anet say yes, no, and maybe. It's the team leaders. So when leaders get changed, so too do decisions can change. So technically, anything that was said "no" or "yes" to in the past are subject to change.
NerfHerder
Why do people seem to think Regina is against a full hero party or said it will never happen? All she said when it was first mentioned is not to expect 7 heros atm, didnt want to get our hopes up. John Stumme even stated something similar in a later article(giant combinable robot moas anyone?). Unless someone knows something I dont, Regina was just trying to clarify a very vague statement. Thats why they had the survey(excellent idea), talked it over, and made a decision. Put down the pitchforks, every type of player got at least some form of good news today. Take a deep breath and enjoy it.
Sytherek
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I bought an online game to play with others, I find solo H/H mindnumbingly boring and 7 heroes will only make it easier and faster, it's not the kind of game improvement I expect from the devs, it's exactly the opposite way, soooo lame.
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You don't want to play with other people -- you want to play with other people WHO PLAY LIKE YOU DO. Which is what killed PuGs. Not heroes. Not PvE skills. What killed PuGs is folk who insist that I play the game their way, with the build they tell me to take.
I prefer to play with humans. I don't, because I'm tired of people demanding I ping my skills, and then nit-picking their personal opinions. I've cleared most of the HM content in the game with heroes whose builds would probably make you cringe, because they aren't the boring cookie-cutter crap you demand from people like me.
I like to play my ranger with an Enraged Lunge build and high Expertise (14). The build works great in HM... but I'm tired of being told to ping my build, and having some snide 15yo tell me to switch to crit barrage or some such. Yuck.
Ildanach
Great survey results and I like the direction the live team is going in, thank you Anet!
Charlie Dayman
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People like you won't play with people like me.
You don't want to play with other people -- you want to play with other people WHO PLAY LIKE YOU DO. Which is what killed PuGs. Not heroes. Not PvE skills. What killed PuGs is folk who insist that I play the game their way, with the build they tell me to take. |
And I'm not talking about shitty PVX builds. I mean builds where Eles are nukers, Necros are death specialists, etc.
Tripolityx
Sorrow's definetaly..... This will be interesting....
Horace Slughorn
Will we be able to flag all 7 heroes individually?
Porkchop Sandwhiches
Wow, awesome. I wish more companies that did MMOs treated their fans like this. Thanks, Anet and the GW team.
Luminarus
Not really gonna make much of a diff for me. Would be nice to have a Monk hero using a good build, not alesia, and having 3 necros, sos rit, mesmer and 2 monks is gonna be fun, but I do that often enough when I play with my guildies. Its only gonna affect those who dont have guildies, or are to terribad to win with hench monks.
Embark Beach is going to be swamped with trades, unless they remove the Trade part from party search in there, and make anything with WTS/WTB/WTT/Selling/Buying or all derivations not be sent.
EDIT: Also its good to know what the 6th Birthday Updates are going to be!
Embark Beach is going to be swamped with trades, unless they remove the Trade part from party search in there, and make anything with WTS/WTB/WTT/Selling/Buying or all derivations not be sent.
EDIT: Also its good to know what the 6th Birthday Updates are going to be!
Deimos Zargarda
Ppl will be playing less with each other if this comes out, ever since Nightfall I was against Heroes because ppl began inviting real players less and less. Dont think its a cool idea to add this.
Sirius Bsns
The game gets old and boring over time, and the players eventually /uninstall. Must the remaining player base STILL require partying up with others in light of this? And please do not assume or generalize without any supporting evidence that there're players everywhere, or that there's always somebody doing the same mission/quest/insert task here as you because I've visited many different areas repeatedly, and most times they're empty!
Showtime
lets see... 2 rits, 3 roj monks, mm, x, and me =
ruk1a
Suhweet!
12chr
12chr
EPO Bot
Better fill up the mission tomes by pugging one last time wile it's still possible.
Daesu
Woot! Hurray for 7 heroes!
EPO Bot
Wile at it: Make shure Embark beach has all traders!
aspi
Wow awesome news. Cant wait for all the things
Stolen Souls
Really cool news. 7 heros sounds great, but I'm not gonna hold my breath for any of it just yet (Except for maybe the Mad King jokes).
Vilaptca
Wow sounds like they really listened to what we had to say. I'm really excited to see where this all goes from here.
Konig Des Todes
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Ppl will be playing less with each other if this comes out, ever since Nightfall I was against Heroes because ppl began inviting real players less and less. Dont think its a cool idea to add this.
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Back in 06 and 07 - before NF that is - the only missions there were people for pugs were the hard missions. Everything else was "lol pug? just bring henchmen." Yes. Before Nightfall.