What Does it All Mean? John Stumme Discusses War in Kryta Survey Results | ArenaNet

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Quote:
Originally Posted by Markus Clouser View Post
For me 3 heroes or 7 heroes really won't make a difference. In fact, if looking from a distance, this fails the purpose of a guild / alliance. Let's say Sam Swordslasher starts to VQ alone with only heroes, then you come and ask who wants to VQ? ..*crickets* and *tumbleweed*, then you, even though you don't want to, will be "pushed" towards using 7 heroes for your VQ.

It's a double-bladed sword. Sadly.
You are right, it definately is a double-bladed sword - but the point is that Sam Swordslasher chose to take his heroes and go off and vanquish. And if Sam had been the kind of guy who likes to vanquish with other players, then he probably would've waited for you to come online - if you never came online, then he would never have vanquished.

Players who want to play together will play together still (and thats why EmB is so good methinks), but this will make it a lot easier for people to do areas where they have been previously forced to play with other people. I know its a bit lame, but thats what some people want, and I believe they should have the option to do so.

tldr: swings and roundabouts.

aspi

aspi

Desert Nomad

Join Date: Jan 2010

eeew

N/Rt

Quote:
Originally Posted by Markus Clouser View Post
For me Embark Beach is a far greater thing than 7 heroes.
Why? Because you can team up with PEOPLE and do that MUCH EASIER! This will be the node for runners, for DoA, UA, FoW, SCs, ZB, and Bloodstone Fen!

Back to 7 heroes, if you're really excited about this then you missed a huge chunk of what Guild Wars is about - guilds! I can't remember when was the last time I VQed alone with H/H, I can't remember doing a dungeon with less than 4 people, although I have to admit I did FoW with only heroes just for the fun of it. I think that if this 7 heroes thing is so big for you, then you either don't socially interact with other human beings in an MMORPG, you think you're too good for guilds and you act like it but when you think about it you realize you kinda suck at some things and don't feel like showing that when it's time to learn ... or (and probably the biggest issue here), you're unlucky and you haven't found a good guild yet.

For me 3 heroes or 7 heroes really won't make a difference. In fact, if looking from a distance, this fails the purpose of a guild / alliance. Let's say Sam Swordslasher starts to VQ alone with only heroes, then you come and ask who wants to VQ? ..*crickets* and *tumbleweed*, then you, even though you don't want to, will be "pushed" towards using 7 heroes for your VQ.

It's a double-bladed sword. Sadly.
I think I'm still going to play with friend/guildies. Have been playing the game with atleast one other player from the start.

But what I will do is play the professions I clearly lack in(derv and paragon) and start working on this. I have way more fun with my alliance/guild guys/girls than with any hero. But i dont want to be a bother with sucky build so this will be just fine for me. I just hope I can get my sucky build and heroes to unlock some heroes.

Jk Arrow

Jk Arrow

Lion's Arch Merchant

Join Date: Nov 2008

WI

Dark Phoenix Risin [DPR]

R/

Embark could be a great feature. I can definitely see it taking over as GtoB and Kama all rolled into one but you get the pros and cons of that. Perhaps players will designate certain districts for different activities - vq, mission, quest, etc.

7 hero parties made me think of a few things I've always wanted to try:

How many enchants can I throw onto a 600 type player and actually make it work...

Now I have to worry about flagging 7 heroes out of Meteor Shower...

Could it be possible to run as ER healer with 7 melee heroes just for giggles...

Joking aside I think it will help those that H/H a lot now and won't hurt those that prefer to PUG. Should make most people happy anyway.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

I will play with my hubby when he is on (but currently working 2 jobs, its not as often as it was).....until then I will continue to play with my h/h---I have done a lot of vanquishing with them and plan on finishing that title up soon (that is a real soon--not an anet soon), but I will still be very happy to see 7 heroes willing to come along with me and finish up other stuff (will just have to get them some decent weapons and a few runes )....

so I hope they come thru with what they have put on their plates----

N E D M

N E D M

Desert Nomad

Join Date: Sep 2006

Officer's Club

Gameamp Guides [AMP]

Quote:
Originally Posted by go cubs View Post
So when they say teams you can "fill" with heroes, Would that mean you could fill an urgoz/deep team of 11 with heroes?
Ever been to the deep?
Do you really want to start seperated from 8 of your heroes?
not to mention the rebirth thru the gate area, etc
I dont think it would work well with a ton of heroes
did they ever even fix the portals so heroes use them properly? las time i took hero into deep he was unable to pass through the start area teleporter

aspi

aspi

Desert Nomad

Join Date: Jan 2010

eeew

N/Rt

Quote:
Originally Posted by N E D M View Post
Ever been to the deep?
Do you really want to start seperated from 8 of your heroes?
not to mention the rebirth thru the gate area, etc
I dont think it would work well with a ton of heroes
did they ever even fix the portals so heroes use them properly? las time i took hero into deep he was unable to pass through the start area teleporter
First time I ever was in deep we used the flag heroes trick and got most if not all of them in one room. I cant remember if we managed to get them all in one room :/

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Quote:
Originally Posted by Marty Silverblade View Post
UW/FoW. I've never really done them for a couple of reasons. A full hero team would fix many of them.
I am with you I too never dwelled too much in there without a crap solo ecto farming build. It would be nice to try and complete all the quests. You can only solo so much

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Quote:
Originally Posted by N E D M View Post
Ever been to the deep?
Do you really want to start seperated from 8 of your heroes?
not to mention the rebirth thru the gate area, etc
I dont think it would work well with a ton of heroes
did they ever even fix the portals so heroes use them properly? las time i took hero into deep he was unable to pass through the start area teleporter
yeah ive never done the deep but, i was just curious because they said parties u could fill with heroes, and they never exactly said 7 heroes. Obviously im not expecting them to allow 11 heroes in the deep but i was just curious why they worded it that way.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Incidently, do you guys play with all your hero skill bars open like I do? I can't help but feel having 7 other skill bars open on the same screen might get a little cluttered! And will we have individual flags for each hero?

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Quote:
Originally Posted by distilledwill View Post
Incidently, do you guys play with all your hero skill bars open like I do? I can't help but feel having 7 other skill bars open on the same screen might get a little cluttered! And will we have individual flags for each hero?
sometimes i keep the bars open but with 7 heroes im only gonna keep the ones i need open haha. And 7 flags, im not sure how they are gonna put those on, i guess just spread them out all around the compass? but not sure

Dark-NighT

Dark-NighT

Krytan Explorer

Join Date: Dec 2006

Stygian Veil

Shoop Da Woop [Lolz]

N/Mo

Quote:
Originally Posted by distilledwill View Post
Incidently, do you guys play with all your hero skill bars open like I do? I can't help but feel having 7 other skill bars open on the same screen might get a little cluttered! And will we have individual flags for each hero?
I can fit 7 hero panels on my screen, wont be a problem.

Just decrease the size of the interface parts, leaves a lot more room, then again ive always had 3 hero panels open and couldnt see the hench stuff, so unless i really need to micromanage a hero, i will leave it closed, except for my 3 main heroes.

bwillcox

Academy Page

Join Date: Mar 2007

Quote:
Originally Posted by Gondrakif View Post
I don't get why people are so excited about 1 player + 7 heroes it's the tuned down version of 2 players + 6 heroes (which is more fun imo). And don't tell me it's that hard to find 1 friend/guildy/random to play together. Well maybe for vanquishing but then again that is pretty easy to do with 3 heroes and 4 hench so no real difference here...
Yep, it is harder than not having to. Also, this way I get to hand pick my heroes and there skills/attributes. I'm looking forward to it...it's just one more thing that I get to control w/o having to negotiate with others.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Markus Clouser View Post
For me 3 heroes or 7 heroes really won't make a difference. In fact, if looking from a distance, this fails the purpose of a guild / alliance. Let's say Sam Swordslasher starts to VQ alone with only heroes, then you come and ask who wants to VQ? ..*crickets* and *tumbleweed*, then you, even though you don't want to, will be "pushed" towards using 7 heroes for your VQ.

It's a double-bladed sword. Sadly.
This kind of argument does NOT make sense because people who want to party with other people would be partying with other people whether 7 heroes or not.

On the other hand, people who DON'T want to party with other people can use H/H right now, and would still not party with other people. Even if they can't bring along 7 heroes, they can still H/H through it right now because VQ is simple enough with any of the 3-heroes build like discordway, spiritway, etc. anyway.

What would be more interesting would be to see if 7-heroes can be used effectively for the elite areas because these are the areas that H/H would be challenging or impossible, so most people are still forced to party up.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Quote:
Originally Posted by bwillcox View Post
Yep, it is harder than not having to. Also, this way I get to hand pick my heroes and there skills/attributes. I'm looking forward to it...it's just one more thing that I get to control w/o having to negotiate with others.

Plus, hero build design has always been my thing - right from when they first came out I loved experimenting with different combos etc. I'm really excited about having the ability to try to sync up 7 different skill bars for maximum effectivity.

jackinthe

Krytan Explorer

Join Date: Jan 2007

wait... so if i go to urgoz can i has 11 heroez?!

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by jackinthe View Post
wait... so if i go to urgoz can i has 11 heroez?!
Even if you can't, all you need is to party up with another guy with heroes. Like many of the other elite missions right now. Deep maybe more problematic though due to its design, but still possible.

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

I'm really happy they want to make these votes count and that John hopes to deliver on a lot of cool new ideas.

Regarding additional heroes, I don't think it will have a negative impact. Those that play with other people won't be affected, its those that have a hard time finding groups for what they want to do that will really benefit, not to mention WiK content just got a lot more sane (L10 henchmen, anyone?).

I have not ever heard of this Embark Beach, but it seems like I'm late to the party and people have almost been expecting it. This is totally new news for me!

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Quote:
Originally Posted by distilledwill View Post
Incidently, do you guys play with all your hero skill bars open like I do? I can't help but feel having 7 other skill bars open on the same screen might get a little cluttered! And will we have individual flags for each hero?
Yes I do it is the only way to see if the AI is screwing up

Plus you can preset spikes

Snograt

Snograt

rattus rattus

Join Date: Jan 2006

London, UK GMT??0 ??1hr DST

[GURU]GW [wiki]GW2

R/

Snograt is happy.

That is all.

KingCrab

Lion's Arch Merchant

Join Date: Jul 2009

W/E

Are they going to rebalance the game though? Things that can be done with Hero/Hench and going to be a lot easier with all Hero teams, that is unless they adjust the difficulty of the game.

Windf0rce

Windf0rce

Wilds Pathfinder

Join Date: Jan 2007

While I ideally like to play with other people, at times when I choose to be alone I'd like to have a team I can fill with 7 heroes.

Besides, even my best friends sometimes insist on running builds I don't like or don't agree to.

It will be nice to have full control over my team at least once without having to use 2 accounts for that.

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

Quote:
Originally Posted by KingCrab View Post
Are they going to rebalance the game though? Things that can be done with Hero/Hench and going to be a lot easier with all Hero teams, that is unless they adjust the difficulty of the game.
A lot of areas are very difficult with henchmen, adding heroes is the antidote. Bumping up the difficulty is just going to make sure all the content that people can't solo stays impossible.

I'm aware people can HM Duncan with H/H, I think that's insane and shows a significant problem with skill balancing, not heroes.

Hanok Odbrook

Hanok Odbrook

Wilds Pathfinder

Join Date: May 2005

Tyria

Real Millennium Group

Mo/N

Quote:
Originally Posted by KingCrab View Post
Are they going to rebalance the game though? Things that can be done with Hero/Hench and going to be a lot easier with all Hero teams, that is unless they adjust the difficulty of the game.
Except that an all human party generally is more effective than H/H, so no re-balancing is necessary. The game was always balanced for all human party to have the advantage over H/H.

Quote:
Originally Posted by Yawgmoth View Post
3 heroes + 4 hench was more than enough to do almost all Hard Mode stuff solo. There's no need for even more imba power to a solo player. There should rather be serious added benefits for playing with others so players would have an incentive to go through the trouble of grouping with others instead of loading their imba 7 heroes and facerolling almost all PvE.
As opposed to getting 7 other humans together with PvX CC builds and face-rolling PvE anyway?

Quote:
Originally Posted by Yawgmoth View Post
What other effect can you imagine happening than a dramatic decrease of the number of players willing to group with others? And who will be left to group, just noobs who don't even have 7 heroes yet and/or just looking for a free ride alongside someone?
I think it was that kind of attitude that killed PUGing, not heroes.


I am looking forward to the 7 heroes, although it won't change my playstyle that much - I've almost always played by pairing up my main account with my secondary account using two PCs.

Glad that they are also looking to change the dynamic content a bit. Unfortunately, my available play time has dwindled over the years, so having to grind out areas and wander around aimlessly to find new content and complete aspects or areas of the game without some kind of guide (thanks wiki) is no longer an option for me.

The only thing missing now is them saying they are working on making GW1 an off-line game so once GW2 get underway and popularity here diminishes, we diehards can still load up the game and play after they flip the switch on the servers.

Hanok Odbrook

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by Aeronwen View Post
What else can they do to make sure everyone gets 50/50 before GW2?

why not just make each new char arrive with full titles ^^
I'd be very curious to know how 7 heroes will let you get minis, armors, reputation titles, the PvP title, the clicky titles (drunkard, etc), or the sheer moneysink titles any faster than you can get them now.

dasmitchies

Lion's Arch Merchant

Join Date: Nov 2007

Sacred Forge Knights

W/P

Filling out the party, not 7 heroes. some areas allow only 4 party members. As far as the money sink titles, those are all solo farms anyhow.

jazilla

jazilla

Desert Nomad

Join Date: Aug 2006

Guernsey Milking Coalition[MiLk]

E/Me

Don't forget that there is a lot of foresight going into the 7 hero thing. It may be coming soon, BUT it really is for when GW2 comes out and people are still wanting to get 50/50. Giving people access to 7 heroes is awesome, and if you don't appreciate it now, you totally will when no one is around when gw2 is out.

Adul

Adul

Frost Gate Guardian

Join Date: Nov 2005

Quote:
Originally Posted by jazilla View Post
Don't forget that there is a lot of foresight going into the 7 hero thing. It may be coming soon, BUT it really is for when GW2 comes out and people are still wanting to get 50/50. Giving people access to 7 heroes is awesome, and if you don't appreciate it now, you totally will when no one is around when gw2 is out.
That's exactly what I think about this.

dts720666

dts720666

Lion's Arch Merchant

Join Date: Apr 2007

E/Me

This game gets better every month! How is that possible? Thanks!

But be careful ANet, you may make GW so good, I won't want to play GW2...ha ha!

BTW, does this mean we will now have 8 flags on our compass? 1 each for 7 heroes, and 1 for whole party?

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by awry View Post


This is the face of the god you worship.
Sweet Moses have mercy!

Who cuts that kid's hair, Pete Wentz?

Quote:
Originally Posted by Konig Des Todes View Post
Personally, I'd like to see the Great Temple of Balthazar option in the boat replaced with Embark Beach.
How about no? I don't want to map twice just to pick up a ZC or to use a zkey.

It can't be that hard just to add it to the list.

Oh, and random question, where are they going to put this place? The Battle Isles are for PvP, so would they put it there anyway? It would be REALLY out of place there.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

Quote:
Originally Posted by dts720666 View Post
BTW, does this mean we will now have 8 flags on our compass? 1 each for 7 heroes, and 1 for whole party?
Ooh, you noticed that. I hope they don't make those flag buttons any smaller, I have trouble seeing them now and I have a 22" widescreen.


Quote:
Originally Posted by Karate Jesus View Post
Oh, and random question, where are they going to put this place? The Battle Isles are for PvP, so would they put it there anyway? It would be REALLY out of place there.
But it will be a Zaishen area and they run the Battle Isles. There are several unused islands. Also the Battle Isles is the only place where anyone can meet up with anyone, regardless of who owns which campaigns.

damkel

damkel

Lion's Arch Merchant

Join Date: Nov 2005

W/

Quote:
Originally Posted by RedDog91 View Post
I plan on doing Underworld.
But only if my heros have at least 50 stones each.
hahaha

Urgoz and the Deep to add to HoM

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

With 7 heroes, the way I play won't change much, except to enter a few areas I haven't spent much time in.

I kind of look at the PuGs, henches, and heroes like this;

You received a vehicle (4, 6, or 8 door hardtop), your character, to play GW. With this vehicle, you picked up hitchhikers, PuGs, to help you reach your destination. Some were good, some not so good, and others just got you blown up.

When there was nobody going the same place as you were going, you had the option of bringing along passengers from the bus station, henches. As you learned their antics, they became very predictable, and you could sometimes compensate for their liabilities.

With the release of NF and the heroes, you were given a "moon roof", the ability to open your options. Some of your help uses and does what you want with no complaints, unlike many of the hitchhikers or the henches do.

Now they are talking about adding a convertible, giving you wide open options. Everyone one of your passengers on the same page and willing to follow your lead, no questions asked, and ready to go when you are.

If you prefer the hardtop, drive it. The same with the moon roof and convertible. If you prefer hitchhikers over trusted passengers, then go right ahead and pick them up.

I have kept all options open and will continue to.

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

oh yea, about the flags
why not put em at the end of the heroes healthbar?

that will also make it easier to command them (said that in the other 7 hero topic)

2 problems solved with 1 change

i now have a problem waiting for it
but while waiting i do parts for the calculator i can do with people help or alone

exploring wont be much easier in proph with 7 heroes, well, maybe parts of southern shiverpeaks, but the rest is easy to do (except for some missions)... in proph that is

now that so many people are happy, i dont think they'll go back

as for the haters, i bet that if 7 heroes wouldnt come, they'd be bored after some month(s), and will support it then

also, i see some "they shouldve done it at the start" i disagree, it wasnt the time, as hench helped people a bit, but after NF, heroes took over the game, and since they cant go against it, its better having more heroes in a team
even without heroes, some people would just use henchies, and get bored, and most others would be playing other games by now

sry, i got carried away

anyway, what i meant was: now is the time to givbe us the full hero teams
most nice pugs died, and now most pugs require some item or builds
thats not called teamwork, thats more elitism
full hero teams will get rid of at least half of the elitism, and will help newbies alot more than most pugs would nowadays

newbie friendly means more new players, which makes them buy every campaign, and more and better support for GW2

as for now, i'll be doing some easier stuff, and once we got it.... well, see my first post here in this topic

oh yea, what they do is balanced, as most here have stated
the part with the new zaishen place, it makes looking for pugs much easier
although i'd like to see 3 different places: 1 for tyria (proph and eotn), 1 for factions, and 1 for NF, which will make it easier to find people in your wanted lands (world map)
.... but thats me

anyway, while waiting, i'll enjoy the game, and the idea of getting it

Celios

Academy Page

Join Date: Aug 2005

Canada

Black Crescent [BC]

7 heroes = the only thing I've wanted out of PvE for a *long* time. Major props to Anet.

ilr

Academy Page

Join Date: Mar 2010

[Abandoned acct]

This is a lot of noise over nothing. Heroes can't run Seed of Life or anything else that's required for optimum speed clearing of any content that's actually worth repeating. They won't replace guilds. All they'll really do is make VQ'ing a little quicker and make soloing a little more customizable.

DRGN

Krytan Explorer

Join Date: Nov 2005

In Memorium [iBot]

Mo/A

I play with them open sometimes but not always. Too much clutter sometimes.

I wonder if this will do anything to quiet down the people who keep saying stuff like "everyone I talk to doesnt want 7 heroes omg 7 heroes will never happen stop qqing". I doubt it, but hey, you can hope.

Also, am I the only one who thinks this guy is the best guy they've had running stuff in GW1 in YEARS? I really like him.

Stomphoof

Ascalonian Squire

Join Date: Apr 2007

Orlando Fl

I have no idea what the War in Kryta or whatever its called even is.

But more heroes sounds good!

Ninja Ninja

Ninja Ninja

Krytan Explorer

Join Date: Dec 2006

W/

Quote:
Originally Posted by Karate Jesus View Post
Oh, and random question, where are they going to put this place? The Battle Isles are for PvP, so would they put it there anyway? It would be REALLY out of place there.
I can see them recycling the old TA outpost for Embark Beach, I don't think gw live team is capable of making a new outpost.

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

I am very interested in how this works and if they will now let you to have parties of 8 on the earlier missions, it would seem kind of unfair. And also Vanquishing OLD ASCALON and other such areas, i think it would be kinda overpowered to let full teams go to these areas.

Im also very interested in what happens when you have a team of say 6 heroes and you go to an area that only allows 4 people. We never had this issue before with the only 2 person area being pre-searing. Will our party get kicked? Hmmm certanly sounds quite interesting, with a pretty much confirmed allowance of more heroes, How will the GUI work in terms of flagging the heroes, or does it actually need changing?

Would be nice to muck around with a more variation of builds between my heroes though as some of my heroes i never get to use as others are far more effective. I wonder if they will finally ome up with a way of ordering the heroes any better too?

Perhaps this new place should be the location of the Zmissions too?

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Quote:
Originally Posted by BenjZee View Post
I am very interested in how this works and if they will now let you to have parties of 8 on the earlier missions, it would seem kind of unfair. And also Vanquishing OLD ASCALON and other such areas, i think it would be kinda overpowered to let full teams go to these areas.
They wont up the party size in places, but you will be able to fill parties with heroes. SO all the ascalon areas will still be 4 people and all the kryta/jungle areas will still be 6 people but now u can fill the party.
It would be ridiculous to change all those to 8 people seeing as theyd have to change the difficulty too.