What Kind of Builds Will you create with 7 Heroes?
Daesu
I am adapting my 6-heroes build into 7 heroes but I having difficulty deciding on the 7th hero.
I am thinking of a N/Mo for a second MM or another RoJ/Curse or maybe even a Mo/N for a stronger smite or possibily a N/Rt with restoration and Splinter.
By the way, this is for my ele.
SoS Rit
=======
SoS
Spirit Siphon
Blood Song
Painful Bond
Flesh of my Flesh/Ancestor's Rage
Mend Body and Soul
Spirit Light
Protective was Kaolai
Communing Rit
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SoGM/ST
AoU/FomF
Pain
Shadowsong
Anguish
Dissonance
Disenchantment
Boon of Creation
N/Mo
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Aura of the Lich
Putrid Bile/Dwayna's Sorrow
Animate Bone Minions
Death Nova
Protective Spirit
Aegis
Shield of Absorption/BoTM
Masochism
Me/Rt
=====
Panic
Mistrust
Unnatural Signet
Wastrel's Demise
Wastrel's Worry
Power Drain
Waste Not, Want Not/Drain Enchantment
FomF
N/Mo
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RoJ
Shadow of Fear
Enfeebling Blood
Reversal of damage
Smite Condition
Smite Hex
Res/Weaken Armor
Balthazar's Aura/Rip Enchantment
Mo/Me
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UA/RoJ
Reversal of Damage
Smite Condition
Smite Hex
Smiter's Boon
Heaven's Delight/Divine Healing
Castigation Signet
Power Drain
I am thinking of a N/Mo for a second MM or another RoJ/Curse or maybe even a Mo/N for a stronger smite or possibily a N/Rt with restoration and Splinter.
By the way, this is for my ele.
SoS Rit
=======
SoS
Spirit Siphon
Blood Song
Painful Bond
Flesh of my Flesh/Ancestor's Rage
Mend Body and Soul
Spirit Light
Protective was Kaolai
Communing Rit
=============
SoGM/ST
AoU/FomF
Pain
Shadowsong
Anguish
Dissonance
Disenchantment
Boon of Creation
N/Mo
====
Aura of the Lich
Putrid Bile/Dwayna's Sorrow
Animate Bone Minions
Death Nova
Protective Spirit
Aegis
Shield of Absorption/BoTM
Masochism
Me/Rt
=====
Panic
Mistrust
Unnatural Signet
Wastrel's Demise
Wastrel's Worry
Power Drain
Waste Not, Want Not/Drain Enchantment
FomF
N/Mo
===========
RoJ
Shadow of Fear
Enfeebling Blood
Reversal of damage
Smite Condition
Smite Hex
Res/Weaken Armor
Balthazar's Aura/Rip Enchantment
Mo/Me
=======
UA/RoJ
Reversal of Damage
Smite Condition
Smite Hex
Smiter's Boon
Heaven's Delight/Divine Healing
Castigation Signet
Power Drain
Sethellington
Me: SoS
1: SoGM
2: Bomber
3: Panic
4: Ineptitude
5: EMO Protter
6: ?
7: ?
Could just run full Discordway + Panic, SoGM, Ineptitude + EMO.
Should be fun fun fun!
1: SoGM
2: Bomber
3: Panic
4: Ineptitude
5: EMO Protter
6: ?
7: ?
Could just run full Discordway + Panic, SoGM, Ineptitude + EMO.
Should be fun fun fun!
aspi
Something completly useless I will do for sure is create 8 with mo primary or /mo secondary and fire up 8 roj's to see if I can get a tan from it.
Dark-NighT
Daesu
Quote:
Originally Posted by aspi
Something completly useless I will do for sure is create 8 with mo primary or /mo secondary and fire up 8 roj's to see if I can get a tan from it.
I won't exactly say that is completely useless under the right circumstances. RoJ is one of the best AoE attacks in the game.
If you have somethings to tank and clump up your enemies, RoJ can be effective. Many of EFGJack's speed dungeon builds use RoJ.
http://www.guildwarsguru.com/forum/p...tml?t=10434178
If you have somethings to tank and clump up your enemies, RoJ can be effective. Many of EFGJack's speed dungeon builds use RoJ.
http://www.guildwarsguru.com/forum/p...tml?t=10434178
WhiteAsIce
I posted what my ideal 7-hero setup is: http://guildwars.wikia.com/wiki/User:WhiteAsIce
Xenomortis
Quote:
Originally Posted by Chthon
Of course with 7 heroes it wouldn't be as bad, but I still think I could do better. The bar push is unspectacular at best. The choice of elites is pathetic and there's no possibility for hex removal or any real prot. Sure a healer monk hero would be pushed on getting prot and good healing at the same time, but their healing power is just better.
Quote:
Quote: Originally Posted by FengShuiDove
Are R/P pet Spearchuckers worthwhile in PvE? If buffed by a Commandagon and Splinter Rit for example? If so...
I think the R/P beast masters that use spears are pretty good. The only reason its /P is for barbed spear spamming to trigger anthems. The one I have in my build can do up to 70-90 DPS by itself(which is pretty good for a hero). That and adds bleeding and poison = 7 degen consistantly. I would use an actual Paragon for the command stuff though. I mainly use the Paragon for conditions and criticals.
I think the R/P beast masters that use spears are pretty good. The only reason its /P is for barbed spear spamming to trigger anthems. The one I have in my build can do up to 70-90 DPS by itself(which is pretty good for a hero). That and adds bleeding and poison = 7 degen consistantly. I would use an actual Paragon for the command stuff though. I mainly use the Paragon for conditions and criticals.
Quote:
Originally Posted by Xenomortis
I would also be tempted by an Orders bar over the MM. You already have a lot of extra bodies running around as well as spirits. Order of the Vampire is fine, but you might want Order of Pain and Cultist's. Stuff like Blood Bond is also nice for keeping things alive when attacking and there's some half decent utility there too (enchantment removals, weakness and Well of Blood). I wouldn't bother with E/N and would simply go N/Mo for some extra utility options and a more powerful OotV/OoP.
Now I really want an OotV squeezed in there, hmmmm....
EDIT: One other thing about spears, by themselves they deal more DPS when compared to a bow due to attack and flight time. I'm also going to keep a N/Mo OotV on standby to swap for my MM, in more difficult or areas where an MM is contraindicated. I dont know why I never tried a OotV hero before, its my new favorite over E/N orders. And I plan on using it in my other physical hero set ups. Thanks for the tip Xeno! FengShuiDove
Thanks for the tips, Nerf!
So I experimented a little bit, and it turns out I can pretty easily assign 8 keys (in-game) to "Hero X Use Skill 1", then a simple macro on my mouse to push all 8 at once. Is this legal? It's still keyboard interaction more or less, I'm just not playing piano on my keyboard to use 'em all at once . system.fan
I guess id play something more or less like this:
1 (Me): Sos R/Rt 2: Panic Mes 3: Water Ele 4: Discord Curses 5: Discord MM 6: Discord Heal 7: Blinding/Heal Rit 8: Maybe some Nuker or RoJ Monk or anything else with big AoE-Dmg cheers ClaireSpiritcaller
I'll make good use of the ele, rit, and mesmer heros, that's for sure.
bigcor
7x Roj Probably ineffective but I cant wait to use it lol
Hooper287
Does this mean 2 people can do Urgoz and/or Deep with 10 heroes? Do you guys really think this update will happen? My guess is that if it does happen, the 7 heroes are restricted to missions, and the update won't happen for a long time, possibly even just before Guild Wars 2 comes out. What are your thoughts?
Marty Silverblade
Quote:
Originally Posted by Hooper287
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Yes.
Do you guys really think this update will happen?
Also yes. I'd say one of the things that's making them reconsider their 'no more than 3 heroes stance' is that once GW2 is out there will be significantly less people playing GW1 and areas that force grouping won't be playable for individual people.
MArcSinus
1. Resto
2. ER Prot 3. Channeling Rit 4. Communing Rit 5. Panic Hybrid 6. Minion Bomber Hybrid 7. Random damage hero, probably another necro hybrid, mesmer or an ele distilledwill
Just for the LuLz, I shall be using the following at some point:
W/Mo - Jora, Koss, Goren Dismember Power Attack Cyclone Axe Flurry Warrior's Endurance Live Vicariously Mending Res Sig Mo/W - Dunkoro and Talkhora Sever Artery Gash Savage Slash Flurry Deadly Riposte Healing Hands Mending Live Vicariously E/Mo - Vekk Ether Renewal Aura of Restoration Water Attunement Ice Spikes Deep Freeze Blurred Vision Protective Spirit Aegis Mo/E - Ogden Patient Spirit Vigorous Spirit Heal Party Cure Hex Spotless Soul Healer's Boon Glyph of Lesser Energy Divine Spirit Not sure how long it would stand up in HM - but dammit, I'm willing to give it a go. NerfHerder
I use to consider skill updates a top priority. Now I hope its the Embark Beach and full hero party update.
Daesu
Cleared FoW with my 6-heroes team and got my little statues on both accounts in one sitting plus twice the shards I would have gotten even with 7-heroes.
7 heroes is nice but I am pretty satisfied with 6-heroes, ability to split, twice the drops, possibility of having more of the same type of heroes (e.g. 6 necros, 4 rits, etc.), etc. yitjuan
probably 3N 3R 1Rt
FyrFytr998
Quote:
Originally Posted by Daesu
7 heroes is nice but I am pretty satisfied with 6-heroes, ability to split, twice the drops, possibility of having more of the same type of heroes (e.g. 6 necros, 4 rits, etc.), etc. That's great and all IF you run multiple accounts. There are those that don't have the time or maybe resources to run multiple accounts. So 7 heroes is going to be a boon in spite of drops. Sprites
you need multiple full accounts , too , to run 6-heroes .... i qon't have heroes on my secondary account
cataphract
Quote:
Originally Posted by yitjuan
probably 3N 3R 1Rt
I was thinking the same thing.
Lourens
Hexway 12chars
Jade Zephyr
I really think people, and especially Anet, grossly under estimates how 7 heroes will break this game. Forget about your Discord/Sabway modifications. Mobs will literally blow up in seconds. Pretty much every area in the game will be a breeze to solo.
If you think Sabway or Discord made it too easy to play this game, it will be nothing compared to 7 heroes setups which will potentially be 3-4 times stronger. On topic: I will probably set up an old school IWAY team for the lulz. JONO51
me: cs/buff/fall back
dual moti paras nec smite orders pain of disenchant debuff + some prot volley/fall back ranger aotl nec splinter/warmonger rit with a few spot heals bhavv
Quote:
Originally Posted by Jade Zephyr
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I've already planned out my 7 heroes for Underworld. I've been playing the following builds very often with 6 heroes using two accounts minus the warrior tank, and the only part I couldnt manage was four horsemen. But with 7 heroes I'll be able to add a tank to hold one side while I bond + infuse it, while the other 6 heroes handle the other side:
With a second monk and elly using the same builds, and the mesmer should have shatter hex instead of ether feast.
I've managed Servents of Grenth using prot bond + life bond on all 6 heroes, but with the warrior tank I'll just stick him in the middle of the terrorweb spawns with the other heroes out of range. I already have a +10 ar vs fire shield, and +7 vs elements sword for him, but cant afford the mega expensive sentinels insignias yet. The build will be tweaked if it doesnt work ofc, but I will be able to complete UW with heroes eventually.
And no, thats hardly anymore broken than shadow form speed clearing is.
Hmmm, Panic + Complicate would work really well instead of PI + Ether Feast on the bar in the picture, I'd like to try that out but dont have them on my second account.
Quote: