What Kind of Builds Will you create with 7 Heroes?
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Does this mean 2 people can do Urgoz and/or Deep with 10 heroes? Do you guys really think this update will happen? My guess is that if it does happen, the 7 heroes are restricted to missions, and the update won't happen for a long time, possibly even just before Guild Wars 2 comes out. What are your thoughts?
Quote:
Originally Posted by Hooper287
Does this mean 2 people can do Urgoz and/or Deep with 10 heroes?
Yes.
Does this mean 2 people can do Urgoz and/or Deep with 10 heroes?
Yes.Quote:
| Do you guys really think this update will happen? Also yes. I'd say one of the things that's making them reconsider their 'no more than 3 heroes stance' is that once GW2 is out there will be significantly less people playing GW1 and areas that force grouping won't be playable for individual people. |
Just for the LuLz, I shall be using the following at some point:
W/Mo - Jora, Koss, Goren
Dismember
Power Attack
Cyclone Axe
Flurry
Warrior's Endurance
Live Vicariously
Mending
Res Sig
Mo/W - Dunkoro and Talkhora
Sever Artery
Gash
Savage Slash
Flurry
Deadly Riposte
Healing Hands
Mending
Live Vicariously
E/Mo - Vekk
Ether Renewal
Aura of Restoration
Water Attunement
Ice Spikes
Deep Freeze
Blurred Vision
Protective Spirit
Aegis
Mo/E - Ogden
Patient Spirit
Vigorous Spirit
Heal Party
Cure Hex
Spotless Soul
Healer's Boon
Glyph of Lesser Energy
Divine Spirit
Not sure how long it would stand up in HM - but dammit, I'm willing to give it a go.
W/Mo - Jora, Koss, Goren
Dismember
Power Attack
Cyclone Axe
Flurry
Warrior's Endurance
Live Vicariously
Mending
Res Sig
Mo/W - Dunkoro and Talkhora
Sever Artery
Gash
Savage Slash
Flurry
Deadly Riposte
Healing Hands
Mending
Live Vicariously
E/Mo - Vekk
Ether Renewal
Aura of Restoration
Water Attunement
Ice Spikes
Deep Freeze
Blurred Vision
Protective Spirit
Aegis
Mo/E - Ogden
Patient Spirit
Vigorous Spirit
Heal Party
Cure Hex
Spotless Soul
Healer's Boon
Glyph of Lesser Energy
Divine Spirit
Not sure how long it would stand up in HM - but dammit, I'm willing to give it a go.
Cleared FoW with my 6-heroes team and got my little statues on both accounts in one sitting plus twice the shards I would have gotten even with 7-heroes.
7 heroes is nice but I am pretty satisfied with 6-heroes, ability to split, twice the drops, possibility of having more of the same type of heroes (e.g. 6 necros, 4 rits, etc.), etc.
7 heroes is nice but I am pretty satisfied with 6-heroes, ability to split, twice the drops, possibility of having more of the same type of heroes (e.g. 6 necros, 4 rits, etc.), etc.
y
Quote:
Originally Posted by Daesu
Cleared FoW with my 6-heroes team and got my little statues on both accounts in one sitting plus twice the shards I would have gotten even with 7-heroes.
7 heroes is nice but I am pretty satisfied with 6-heroes, ability to split, twice the drops, possibility of having more of the same type of heroes (e.g. 6 necros, 4 rits, etc.), etc. That's great and all IF you run multiple accounts. There are those that don't have the time or maybe resources to run multiple accounts. So 7 heroes is going to be a boon in spite of drops.
Cleared FoW with my 6-heroes team and got my little statues on both accounts in one sitting plus twice the shards I would have gotten even with 7-heroes.7 heroes is nice but I am pretty satisfied with 6-heroes, ability to split, twice the drops, possibility of having more of the same type of heroes (e.g. 6 necros, 4 rits, etc.), etc. That's great and all IF you run multiple accounts. There are those that don't have the time or maybe resources to run multiple accounts. So 7 heroes is going to be a boon in spite of drops.
Quote:
Originally Posted by yitjuan
probably 3N 3R 1Rt
I was thinking the same thing.
I really think people, and especially Anet, grossly under estimates how 7 heroes will break this game. Forget about your Discord/Sabway modifications. Mobs will literally blow up in seconds. Pretty much every area in the game will be a breeze to solo.
If you think Sabway or Discord made it too easy to play this game, it will be nothing compared to 7 heroes setups which will potentially be 3-4 times stronger.
On topic: I will probably set up an old school IWAY team for the lulz.
If you think Sabway or Discord made it too easy to play this game, it will be nothing compared to 7 heroes setups which will potentially be 3-4 times stronger.
On topic: I will probably set up an old school IWAY team for the lulz.
J
Quote:
Originally Posted by Jade Zephyr
I really think people, and especially Anet, grossly under estimates how 7 heroes will break this game. Forget about your Discord/Sabway modifications. Mobs will literally blow up in seconds. Pretty much every area in the game will be a breeze to solo.
Shoo!!! Go away you.
I've already planned out my 7 heroes for Underworld. I've been playing the following builds very often with 6 heroes using two accounts minus the warrior tank, and the only part I couldnt manage was four horsemen. But with 7 heroes I'll be able to add a tank to hold one side while I bond + infuse it, while the other 6 heroes handle the other side:
With a second monk and elly using the same builds, and the mesmer should have shatter hex instead of ether feast.
I've managed Servents of Grenth using prot bond + life bond on all 6 heroes, but with the warrior tank I'll just stick him in the middle of the terrorweb spawns with the other heroes out of range. I already have a +10 ar vs fire shield, and +7 vs elements sword for him, but cant afford the mega expensive sentinels insignias yet. The build will be tweaked if it doesnt work ofc, but I will be able to complete UW with heroes eventually.
And no, thats hardly anymore broken than shadow form speed clearing is.
Hmmm, Panic + Complicate would work really well instead of PI + Ether Feast on the bar in the picture, I'd like to try that out but dont have them on my second account.
Quote:
I really think people, and especially Anet, grossly under estimates how 7 heroes will break this game. Forget about your Discord/Sabway modifications. Mobs will literally blow up in seconds. Pretty much every area in the game will be a breeze to solo.
Shoo!!! Go away you.I've already planned out my 7 heroes for Underworld. I've been playing the following builds very often with 6 heroes using two accounts minus the warrior tank, and the only part I couldnt manage was four horsemen. But with 7 heroes I'll be able to add a tank to hold one side while I bond + infuse it, while the other 6 heroes handle the other side:
With a second monk and elly using the same builds, and the mesmer should have shatter hex instead of ether feast.
I've managed Servents of Grenth using prot bond + life bond on all 6 heroes, but with the warrior tank I'll just stick him in the middle of the terrorweb spawns with the other heroes out of range. I already have a +10 ar vs fire shield, and +7 vs elements sword for him, but cant afford the mega expensive sentinels insignias yet. The build will be tweaked if it doesnt work ofc, but I will be able to complete UW with heroes eventually.
And no, thats hardly anymore broken than shadow form speed clearing is.
Hmmm, Panic + Complicate would work really well instead of PI + Ether Feast on the bar in the picture, I'd like to try that out but dont have them on my second account.
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Quote:
Originally Posted by dansamy
I'm running IWAY.
Not really.
I just want something that will let me get Duncan done in HM. My usual partner in crime refuses to do it. So, I'm stuck with the henchies or paying a runner or lucking up on zbounty day in a PuG. FYI - theres a pretty good thread here with some advice about doing Duncan HM with H/H.
http://www.guildwarsguru.com/forum/d...t10454067.html
Not really.
I just want something that will let me get Duncan done in HM. My usual partner in crime refuses to do it. So, I'm stuck with the henchies or paying a runner or lucking up on zbounty day in a PuG. FYI - theres a pretty good thread here with some advice about doing Duncan HM with H/H.
http://www.guildwarsguru.com/forum/d...t10454067.html
