What Kind of Builds Will you create with 7 Heroes?
Life Bringing
Xenomortis
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Originally Posted by Chthon
Quote: Originally Posted by Chthon
It's fine for a bomber build.
Of course, but that doesn't mean you can't bring something more useful. I rate AotL quite a bit above this.
I prefer Domination/E-Surge over Ineptitude. Be wary of Hex Eater Signet. Your the frontline and most prone to hexes. Your squishy Mesmers will break formation to unhex you putting themselves in danger and not benefit from the mutliple hex removals. Powerdrain or other inspiration skills can be used for more effective E-mngmt.
I noticed you dont have Critical Agility on your Sin. I would add that, its practically a free perma 33% IAS and 20+ Armor. You can still use WotA for increased crits, if you are unsure of what elite to use, or if your in a disenchant heavy area to have a back up IAS. Dagger Spamming is so OP your elite is the most flexable part of the build!
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If you dont like UA, you can use RoJ instead.Quote:
In areas w/o exploitable corpses, especially undead, you can add an ROJ monk with Judges Insight and Strength of Honor instead of an MM. Micro JI on yourself, they like to put it on themselves. Use Mesmer secondary for E-mngmt.I prefer Domination/E-Surge over Ineptitude. Be wary of Hex Eater Signet. Your the frontline and most prone to hexes. Your squishy Mesmers will break formation to unhex you putting themselves in danger and not benefit from the mutliple hex removals. Powerdrain or other inspiration skills can be used for more effective E-mngmt.
I noticed you dont have Critical Agility on your Sin. I would add that, its practically a free perma 33% IAS and 20+ Armor. You can still use WotA for increased crits, if you are unsure of what elite to use, or if your in a disenchant heavy area to have a back up IAS. Dagger Spamming is so OP your elite is the most flexable part of the build!
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Originally Posted by I Perma Mobs
The only thing that concerns me is the fact that I only have 2 healers and 1 of them is hybrid. I guess I'll have to trust the shutdown and damage mitigation abilities of the whole team.
My melee team has 0 dedicated healers but I bring other support skills like Blood Bond, Dwayna's Sorrow, and Smiter's Boon which you lack and I have an ER.
Here is my team build for my warrior, which is also on this thread: http://www.guildwarsguru.com/forum/s...&postcount=309 NerfHerder
About Critical Agility vs WotA,
25% and 33% IAS means roughly 33% and 50% increase in damage respectively. So you will have >20% less damage with 19% vs 33%. You will also have a lower chance of a double strike. The 20+ armor applies to all damage types. Your 10 AR vs X shield + the 8 armor from the shiled itself only adds up to 18 AR and unless your only facing one foe will most likely not cover all your damage. And once you switch weapons you will not have that armor that you would with CA. Not to mention its a whole lot easier than swapping weapons, giving you the opportunity to concentrate on DPS and micro your heros(if thats your thing). Also, Hex Eater Signet only effects Adjacent foes, heros will however target Nearby foes. Effectively mismanaging the skill. Specially if they run up to you(tank) and try to dehex you that way. And regarding your Smite PvX wiki has a good write up about it. If you have SoH and JI on the same monk, Tease might be a good option with Powerdrain instead of Castigation Signet. RoJ would be too much energy for both. The other option would be to put SoH on someone else. ensoriki
I'll try different crap
Two death blossom assassins with myself equating to 3 death blossom assassins Panic mesmer A Tease healing mesmer. Necro healer Monk O_O? If you have 7 might as well experiment. I wonder about a healing mesmer using tease for E-management >.> I may try a team with 3 dervishes, 2 sins... and 2 healers of sort. Lets see some shouts affect minions if I understood that whole ally pve thing. Triple paragons 2 necro's with minions and lets just see how that goes... With chants I can have paragons making minions interrupt & the like so it sounds good to me. 2 paragons with 2 Barrage rangers to do some Crippling Anthem abuse. Gimmicky crap all day son, forget the cookie cutter. Xenomortis
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Originally Posted by I Perma Mobs
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One dedicated healer that does nothing else.
Prot Spirit.
Aegis.
Minions.
2 spirit spammers.
Panic.
Some more heals.
Save Yourselves.
I don't take that much on my H/H setups.
Also, take Earthbind off the SoGM Rit - you don't have any knockdowns.
Quote: Originally Posted by I Perma Mobs
This way I can pump out my single target damage.
You see, there's a context to why i want single target damage Give Strength of Honor to a hero and have him maintain it on you.
The benefit of this over Finish Him is that you facilitate killing the target faster and you'll push out more AoE damage since the damage is coming from your attacks, not from a powerful shout spike.
And take Critical Eye. And I suppose you might as well take some more damage over Critical Strikes (which is weaker than Death Blossom, so you don't want to use that) - By Ural's Hammer works.
Originally Posted by I Perma Mobs
Why critical eye? It's one of the most useless skills in the game to put on an assassin with daggers tbh. I alrdy have WoTA anyhow.
You see, there's a context to why i want single target damage Give Strength of Honor to a hero and have him maintain it on you.
The benefit of this over Finish Him is that you facilitate killing the target faster and you'll push out more AoE damage since the damage is coming from your attacks, not from a powerful shout spike.
And take Critical Eye. And I suppose you might as well take some more damage over Critical Strikes (which is weaker than Death Blossom, so you don't want to use that) - By Ural's Hammer works.
Originally Posted by I Perma Mobs