Quote:
Originally Posted by Perishiko ReLLiK
Then delete them... seriously, everything you've unlocked is well... unlocked. You don't need anymore room just because you have a sentimental value for your "mo/me" character (And i'm just throwing a profession out there)... but seriously... three role playing characters is plenty... ive unlocked all my needed skills through just two... you can switch secondaries... and well, the pvp character starts at twenty and can use all of that...
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Firstly, his characters may have 15k armor or better, or have very nice equipment customized for him.
Secondly, I highly doubt you unlocked all the skills with your 2 characters... getting one character to unlock two lines of skills (even when doing all the quests that give skill-rewards) is still tight, never mind doing 3 each
And of course, note that when you switch secondaries, its even harder to complete the new skill-line because you've already used up all the quest rewards, so thats wayy more skill points you will now need (even now the reduced number is 20,000xp per skill point)
So obviously you never intended to unlock
all the skills, rather just the skills that you want without trying them all, but I doubt that ANet thinks that all players would want to unlock only some, like you.
I, like many other gamers, wish to experiment with all possible combinations. The only way to do this is to unlock all the skills. Fine, I'll play PvE to unlock them all, so that I can remake my PvP char at will with any skill.
Maybe I'll get a new account for more slots -- but not only does this have the problem of not being able to cross skills from one account to the other (ie monk unlocked on #1 and mesmer unlocked on #2, but I can't play mo/me on either one at all), but also my fame/rank will be split across two accounts which definitely is wrong.
Ok, I'll unlock with one account.
But for a while now this has forced me into a situation where I really only have 2 PvE chars, because 1 more slot is PvP-exclusive (you never know when somebody is forming a Tombs team and could use you in it instantly), and 1 more for unlocking.
One valid point is data-storage costs. But c'mon I massaged some numbers and think it would cost them pennies.
How much data is there to store? The overwhelming majority of data comes from the items they have in inventory (I'm sure theres a data-simplistic way of remembering how much of the world map is explored, and character looks would be about 4x5 bits so a maximum estimate would be 4 bytes -- not kilobytes)
Because they chose to make PvP char occupy a slot, 4 isn't enough.
Diablo 2 has 6 slots, Dark Age of Camelot has 6 slots
per server (so playing on 2 or 3 different servers which was normal so that you could play among the 3 different realms) gives you 12 - 18 slots
I don't know about any other MMORPGs; I haven't played them.
I feel that ANet knows this and chose to leave us cramped as incentive to get the expansion -- Fine.
... but meanwhile I, as well as many other people, am stuck with insufficient slots with no viable solution at all.
/Signed
Fe Winds