Levels, leveling, level caps, and level 20

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dakyd
Ascalonian Squire
#41
i do understand it is always the same 20 v 25 25 v 30. I do understand i guess my problem is that i am a gamer that likes to level i don't mind grinding but i also assume other players will be nice to newbies and help them so i do see your point i would just like a cap so that it would also appeal to my needs i now that sounds selfish just try to see it from my point i am not asking for you to say ia m right we can agree to disagree
Kiwi
Kiwi
Krytan Explorer
#42
Hate to break it to ya, but the only thing that comes into my mind when I level is, Now back to the city, need more skills.

Nothing about more health, nothing about more energy. And still I've beaten guys 3 levels higher then me in the Arena. I wouldn't say the Arena is newbie crushing.

Edit: First of all, if your so crazy about leveling. Play WoW, FFXI or EQ2. This really isn't your kind of game. Since the cap isn't changing, many sources have confirmed this. Even our godly administrators.

Your so wonderful THX!

And, can we stop argueing, I hate it.
Virtuoso
Virtuoso
Krytan Explorer
#43
Quote:
Originally Posted by dakyd
All of the pvp players don't want it they would not have put any thought of raising the level cap unless alot of people have asked. I am a pve and i am sure that the other pve players would like to see the level cap raised. I do understand your point kiwi you are a pvp that likes the fact that there is a limit, but please see it from the pve side and see that we don;t care about the arena we like it ofr the quests and playing with friends, i know then i should go play wow, but i don't want o shell out $15 dollars a month just to feel like i have to play it. That is why i love guild wrs it is free i don't feel like i have to play it all the time i would just like to see the possiblity of the cap being raised a little bit at a time.
If you've never shelled out $15 a month to play a game, I am going to assume you've never played an MMORPG. There are some games where a high level cap work, like WoW and EQ. GW is not one of those games. If you had ever played any of those games, you would realize why it's not going to be one of those games. In WoW, it can easily take you over 20 days PLAYED, meaning 20 days straight of playing 24/7 to reach the level cap. And then what do you do? You fight monsters higher than you. In GW, you hit 20. And then what do you do? You fight monsters higher than you. It's the same thing, with less carpal-tunnel.

-Virt
Mss Drizzt
Mss Drizzt
Lion's Arch Merchant
#44
I would like to see it so that I could add more att pts. into my secondary skill. It would make my char work better so that I could go out into the world alone. It would make My PvE better. I do not care if it still said lvl 20 just more att pts.
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dakyd
Ascalonian Squire
#45
ok so you reach the cap so if the cap stays and i say yeah then will you have the possibilty of getting spells that do more damage like for an elementalist that uses fire with the new expansions
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dakyd
Ascalonian Squire
#46
that sounds good just give attribute points so that you can level up other parts of you strentgh or what have, but then when people see that your a level 20 they wouldn't know that technicly your a level 99 with all your attribute points.
Virtuoso
Virtuoso
Krytan Explorer
#47
But you have to understand that the world is currently balanced for the characters the way they are now. If you were to become more powerful it would trivialize much of the content in the game. For example, in WoW, you hit max level and that's it. You don't get any more powerful, except for with gear. If they were to allow you to increase even your secondary skills it would make your character much too powerful. For example, I have many builds where my secondary skills are more important than my primary skills.

-Virt
Kiwi
Kiwi
Krytan Explorer
#48
I have to agree with Virt on that one.
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dakyd
Ascalonian Squire
#49
i agree with you guys, but what i am looking at is won't it get boring after running around for a yar or 2 being level 20
Virtuoso
Virtuoso
Krytan Explorer
#50
I am sure there will be new classes, or at the very least, new skills to try out and new monsters to slay.

-Virt
Kiwi
Kiwi
Krytan Explorer
#51
Actually I wont care being 20 for 80 years, as I said: "Leveling isn't anywhere near as good as being a good player or getting a great skill"

If I get bored, I'll simply try a new proffession. And there will be exspansions every 6~8 months which will add a plethora of new stuff.
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dakyd
Ascalonian Squire
#52
Ok both good points. I do see what you are saying. I will still play even if the cap stays. I love the game. I just wanted to see what others thought. I do appreciatte your input. I will still play and i will look foward to being able to get new skills and weapons.
Kiwi
Kiwi
Krytan Explorer
#53
/cheer

Pat yourselves on the back!

We have sucessfully converted someone to the good side!

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dakyd
Ascalonian Squire
#54
I would still like to see an increase in cap but i will still play. I won't let that stand in my way it doesn't bother me that much i can see the pros and cons from bothe sides. But i would like to see it but it won't keep me from playing or enjoying.
Kiwi
Kiwi
Krytan Explorer
#55
...

...

We still have a little work to do.
lllCo2lll
lllCo2lll
Frost Gate Guardian
#56
Oh man I'm praying that people don't make a fuss to the developers to raise the level caps. There is purely no reason to when the game is centered on "How you PLAY with your skill combinations and what not." I haven't PvP much, but my goal is not to reach level 20, but to better my understanding of the system and to create a build that "wows" people. I hate the mindstate of people walking by seeing a level 70 player with their level 70 gear and people admire it, because of how long they played. Raising the skill cap only increases the time it takes to finally reach the max level "fun" spot. There is no reason to raise the level cap to increase max hp and energy and more attribute points.

Like my cardgame comparison. It's like saying "geez when will tournaments allow us to bring in more cards per play instead of just 40 card limit."
There is no reason to because the limit is what makes the game strategic.

For those that do feel not to PvP after you reach level 20. What the developer's "could" do is develop some sort of system of "events" or some sort of way for PvE's feel as if in a roleplay environment. Thus encouraging roleplaying. However nice it seems I don't see it happening as their main concern is competition and balancing.

For those that PvE mostly (which includes me), but however want a new goal after reaching level 20. I think probably the expansions and updates will add more unique clothing and items like weapons that you'd quest for.
Seriously, you don't need to be leveling in order to feel satisfied and happy that you've accomplished something.

Leveling to make yourself think your character got that much better with more hp and energy and attributes doesn't make sense when the game is based on making sure that you learn more about the way skills and combinations work so that you yourself can become better and improve through your own wits and skills. I left all the grinding games because of the unneeded leveling. That is why I'm loving GuildWars so far and I'm hoping down the road it doesn't become a game that I talk bad about later.
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dakyd
Ascalonian Squire
#57
Kiwi i don't know if i will ever be totally one side or the other, but i do see both. I do appreciatte your input and or not getting mad at my point of view.
Kiwi
Kiwi
Krytan Explorer
#58
Anger wont help conversion. Peace will.
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dakyd
Ascalonian Squire
#59
I like what you said. I just wish it was easier to find a good group to join when you party i always seem to find the ones that don't know how to do their jobs like a monk/warrior that stand toe to toe instead of healing his fellow party members.
lllCo2lll
lllCo2lll
Frost Gate Guardian
#60
Did I sound angry in my post? ehehe if so then sorry