How to make big money

free4all

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by Xue Yi Liang
If you haven't figured it out, I'm trying to be helpful, you numbskulls.
My thoughts exactly. He is giving us ideas on how we can profit and make money ourselves. Why all the hostility towards this blatant act of kindness? It's not like he's posting that pic and saying "NAH NAH NAH IM RICH YOU AREN'T". So if you don't like what he's saying, keep it to yourself.

Edge Martinez

Edge Martinez

Jungle Guide

Join Date: May 2005

NC

DKL

Exactly. His system works. I just run regular salvage kits and hit the noob areas post-searing, where a bow is only worth 6 gold, but 6 wood can be worth 36-54 depending on the market. Obviously if you try and do this in some high level area, the drops will be worth more than the salvage, but it will take longer and you really don't need the exp.

Brother Mhenlo

Brother Mhenlo

Krytan Explorer

Join Date: May 2005

Michigan

Gangstas in the Hood [HooD], The Impossible is Possible [DUPE]

so you would recomend finding a spot where everything is weak but there are lots of them and farming those and salvaging the drops that sounds like a good idea any suggestions for spots. good post.

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

Well, keep in mind - drops in the tougher areas can get you steel and other rare materials. In the early areas you won't get much of that - mostly common raw materials.

VampiricDragoon

Pre-Searing Cadet

Join Date: Jul 2005

Uber Crew

W/Mo

Quote:
Originally Posted by Brother Mhenlo
will someone at least answer this, previoulsy posted by me, where to farm is my questions, divinity, where, WHERE I SAY, please tell me or give me a map or something im clueless...
This is a great little trick.

www.thenugs.com/tsukitrick2.avi

This works best with a elementalist

1. Get to Kryta Gates, go into mission solo.

2. Go straight out through the doors and go left through the open fence area. Here you will find a pig named Oink, click on him he will "oink".

3. Then drag him around the backside of the house to a treasure chest, then head down the hill.

4. Pull the first hell hound that you see he'll be at the bottom of the hill and a little to the left most the time, you will also get aggro from a gruop of ghouls so be ready. Soon as they all aggro run up the hill almost to the very top and wait for piggy to move closer to you. He will drag the mobs with him. Now nuke away.

5. Once those are dead a HUGE massive train of mobs will come barreling down toward you, they will all aggro the piggy except the 3 necro casters. What i do is simply go farther up the hill till oink pulls the mobs up on the little straightaway, now the casters can't see you but you can nuke the group of mobs. If some of the mobs come off the pig and after you just simply run around in little half moon motions around the pig and they will reagro the pig. Just nuke, rinse and repeat.

you'll just have to play around with it to find your "method" of keeping the mobs on the pig, i have better luck standing way far back and giving them a minute to aggro pig, then nuke the crap out of them.

Jelloblimp

Jelloblimp

Krytan Explorer

Join Date: May 2005

[KCHS]

W/N

Quote:
Originally Posted by VampiricDragoon
(...)

you'll just have to play around with it to find your "method" of keeping the mobs on the pig, i have better luck standing way far back and giving them a minute to aggro pig, then nuke the crap out of them.
...If pig never dies thats exploiting a bug & is bannable, (cant log on & check if pig is immortal atm).

Kyle

Krytan Explorer

Join Date: Jun 2005

Legends Of Teh Industry [XXX]

pig cant die. me and my party sorta tested it on accident. all of us died except 1 and ran way away. and oink sat there and killd like 2 of them. it was awsome

Brother Mhenlo

Brother Mhenlo

Krytan Explorer

Join Date: May 2005

Michigan

Gangstas in the Hood [HooD], The Impossible is Possible [DUPE]

will that work if im a warrior monk cuz i cant nuke

Dyeeo

Dyeeo

Lion's Arch Merchant

Join Date: May 2005

San Diego

Lost Children

E/Mo

Quote:
Originally Posted by Jelloblimp
...If pig never dies thats exploiting a bug & is bannable, (cant log on & check if pig is immortal atm).
Its not a bug. We have talked about it since when the game was released. Thing is, even though hes immortal, the moment you hit the guys around him, they come at you.

Beowulf545

Ascalonian Squire

Join Date: Jun 2005

Legion of the Dead

W/R

Well today I had some luck. I was helping a friend to get through a mission, a gold bow max dmg dropped for my friend, and a gold hammer not max dmg dropped for me. The hammer isn't to great, but my friend gave me the bow cause he didn't need it. So I identified it and it looked pretty good. So I went to Lions Arch and tried to sell it. I was trying to sell it for about 20 minutes, mainly because I needed room. And I sold for 21k! I'm not poor anymore
I've been using expert salvage kits on some random drops and have gotten steel ingots. At the moment I have 9 of them. I have to many hammers in my storage, but nobody seems to want to buy them. Probably because they're two handed weapons, eventhough they do more damage. I wish that I could sell them. I also wish that I could sell my minor runes. The best ones that I have are a Minor Vigor rune and a Warriors Rune of Minor Absorption. I have no idea of the worth of those items though. Right now I'm at Thirsty River and I'm level 19 and 79% of the way to level 20. I tried to do the Fissure when America was winning, but I couldn't do for long. Had to get off.
But when I was in there, two 14 piles of glittering dust dropped, a Chaos Axe dropped (5-27). I only got a bow in there. I was actually the one who lived the longest, and I was only level 18 at that time... but then the ghost guy died. Thats the only reason we lost
I still don't get many items worth keeping drops, and I've been farming around 5 hours a day 7 days a week for 4 weeks. But someday I hope that I can get a good weapon and shield.

Also about the Fissure... is there any armor add-on, like getting armor infused, that will make it easier to live in the Fissure?

I've been collecting wood and stuff like that to sell as you all sugested, and right now I have 164 Iron Ingots, 256 bones, 94 Bolts of Cloth, 45 Tanned Hide Squares, and 13 piles of glittering dust.
I'm probably going to try to sell those to some person other than a NPC, or I'll just hold on to them until I see someone wanting to buy them. That should make me a few K's I hope.

I also hope that I can sell my dumb hammers and my staff wrapping and axe upgrades so that I might have a little room in my storage. Oh well.

Edge Martinez

Edge Martinez

Jungle Guide

Join Date: May 2005

NC

DKL

Did you catch the trader buying 10 cloth for 145 gold and 10 tanned hides for 105 earlier tonight? I was like... PAYDAY! I love this system. I get to enjoy the game and not farm, but anything cheap that does drop I can turn into plat later on by salvaging and hording it.

Icarium

Academy Page

Join Date: May 2005

Calgary Ab Canada

Hell Bringers Clan [HELL]

Me/N

Quote:
Originally Posted by Sholtar
Woah. Sapphires are so much cooler than rubies. I think I'll have to go trade my ruby for a sapphire now that I know how much cooler they look. Anyways, my personal opinion is that farming is stupid. Yeah, I'm blunt, I know. Farming just plain isn't fun. There are ways to make money that are nearly as good that are infinitely more fun. For example: Fissure runs. I'm lucky I guess, so that might be part of why I think this, but you can make a hell of a lot of money from Fissure runs. I've ran it... oh, 10, 15 times. I started with like... oh 500 gold. Now I have 20k, a ruby, five shards, and I think around 10 max dmg bows, axes, and swords. Add to this all the incredibly easy experience, and how fun it is to run the Fissure... and I'm of the opinion that, as I said before, farming is stupid.

And why are you "running the fissure"? Quests? ha! hate to break it to you, but thats farming. and why are you posting in a thread about farming if you dont like it (even though you "....oh, do it all the time" )


Anyways im into the rare materials farming myself. 25k in around 3 hours isnt to bad. if you have any towns with a rare materials trader, find a crafter , get creative. Sorry but thats all ill tell thought, i dont need the whole world killing the market on the rare materials i farm

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

Quote:
Originally Posted by Edge Martinez
Did you catch the trader buying 10 cloth for 145 gold and 10 tanned hides for 105 earlier tonight? I was like... PAYDAY! I love this system. I get to enjoy the game and not farm, but anything cheap that does drop I can turn into plat later on by salvaging and hording it.
Exactly! In fact cloth topped at 155. Now it's back down to 30.

Yen-lo-wang

Frost Gate Guardian

Join Date: Jun 2005

Team Play First

Heh, guess I hit it at the right time then, cause I was selling cloth at 140 and hide squares at 115...

Also noticed that Steel and Iron went from 135 and 50 respectively to 195 and 115 during my playtime earlier.

Seriously guys, if you hoard up your raw materials, you can sell them for SEEEEEERIOUS money. My stash had fallen to about 2.5 after a couple purchases (Amoon's Wyrm armor set and a max damage Zealous Fellblade or Fortitude), and after dumping off most of my materials at a peak price period I'm sitting comfy at 21 k.

BunnyMaster

Frost Gate Guardian

Join Date: Mar 2005

Holland

Army of Fairies

R/N

Quote:
Originally Posted by Xue Yi Liang
Different people get different things out of the game, that's what makes it fun. Some players collect 15k armor. Some people spend all their time playing with emotes and chatting with friends at Lion's Arch. Some people want to master the HoH. Some want to make all-pink armor. Good for all of them - none of that is "stupid." After all, it's still just a game and it's about having fun, no matter how you do it. It's dumb if you haven't realized that by now.
Agreed. Some like to hunt and discover new areas and new builds that only work in that area. Other come up with naked dance-parties, while some of us are wasting money to see if they can make a nice silvery-pink armor.

Quote:
Originally Posted by Xue Yi Liang
I gather money because it's fun and because I can. I used funds to get a guild hall to get good equipment for guildies that deserve but can't afford it. And if I can help others do the same then that's even better.
And I'm guessing that the friends that you're helping are good at PvP. Everyone has his qualities: if we all do what we're good at (instead of trying things we're not good at), we'd all be happy..... or something.

Quote:
Originally Posted by Xue Yi Liang
It's just a game.
Life is a game too

Btw, I just found a new method: I wanted to complete every Bonus in the game and started all over at Ascalon/Frontier Gate etc. The drops I'm getting now are insane: Major Runes, Gold/Purple Max Dmg items etc. etc. Seems like Anet is rewarding me for a. doing the bonus mission and b. helping ppl doing the mission

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

Funny thing's been happening lately - especially today.

I've noticed the quality of my drops drastically decline since I posted about hitting the big million. Maybe it's just my paranoia but I suspect I might have been flagged to slow my financial growth. Seems unfair since I don't bot or exploit the game in any fashion. I put a lot of work and time to formulate my earning mechanism. If that's the case, I'm just gonna retire from GW completely - because there's really no point in playing if I'm just gonna get bones and orr emblems from now on.

So my possible last piece of advice to y'all is - if you happen to be successful at any part of the game - don't post about it or draw attention to yourself.

Good luck.

TheStonedOne

TheStonedOne

Ascalonian Squire

Join Date: May 2005

Netherlands , Amsterdam

The Core Supremacy

R/N

Why would u need more money anyway, when u have the max u can have in bank ?

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

I've been getting equipment for my guildies, investing in commodities and figuring out new ways to make money. So it's no longer a million.

For me it's a nice challenge to manage an investment portfolio. Some players like PvP, but this is my specialty. But if GW chooses to apply, what is essentially, a socialist mechanism to curtail the rewards of effective capitalism, then what's the point of trying?

noblepaladin

Krytan Explorer

Join Date: Jun 2005

Personally I find making money and optimizing my cash flow and taking advantage of the economy fun. I am trying to get the 15k sets and later the fissure sets and I don't have time to play too each day so I learn to optimize.

This is a very interesting post. Actually, I find those posts with those farming videos very misleading. I tried copying one of them and I was amazed when I slaughtered 30-40 monsters in a few minutes and got a few crappy rares and alot of gold and collector items (which I sold for small amounts). In my experience, most rares are not that good. Just because you get 20 of them doesn't mean you will get that 5:1 Vampiric bow string, I usually salvage or sell my gold/purple items. Not a bad run, but considering I can only do 2 or 3 of these runs before the monsters run dry on loot, they are useless in the long term goal of a complete set of 15k armor or possibly complete set of fissure armor.

The economics of the traders are flawed in that they do not take into account for expectations. They only care about the simple supply and demand of the current time interval. There should be no reason for the material prices to suddenly spike up to 200 from the usual 30, since in general the number of warriors doesn't change dramatically over a day (so iron prices shouldn't change either). However, when by chance two parties of warriors arrive at Draknor's and decides to go all out in buying the best armor so they can continue onto the next quests, there would be a huge boost in the demand for iron/steel and their prices skyrocket to a point where nobody is willing to buy any more. Or when guild pink decides to start dying all their armors a different shade of pink the demand for red dye skyrockets. There is no reason to expect that the demand for iron or red dye would stay at these surprisingly high values for more than a minute, yet the traders radically adjust their prices to levels so high until nobody can afford to buy any more. The flawed logic from the economic point of view is that the traders expect the demand to stay so high, which is why they are willing to buy materials from you for about 80% of their ridiculously high price. (Ex: if a toy store gets amazingly high sales during Christmas, they don't stockpile an even larger amount, they expect that demand would probably be lower than normal after Christmas because everybody has new toys already). Abuse for the people who understand the economics.

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

To be more specific - I'm even having a much tougher time gathering even some common raw materials, if you can believe that. And it's not just one spot but it's in at least 7 different areas that I frequent. I'd honestly rather pay some income tax on my earnings rather than see my diverse sources of revenue crippled.

aB-

aB-

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by Xue Yi Liang
To be more specific - I'm even having a much tougher time gathering even some common raw materials, if you can believe that. And it's not just one spot but it's in at least 7 different areas that I frequent. I'd honestly rather pay some income tax on my earnings rather than see my diverse sources of revenue crippled.
I'm sure it will go away.

And I believe in this method you describe. I started using this method by farming the ONLY spot I could really farm at the time, and then trying an expert salvage on some of the items to get some good rares. Now I'm still at it. One thing I have noticed, however, is since I started running this area, when I try to expert salvage into rare materials, I seem to get worse results than normal. That is, only 1/6 of the times I try for rare materials, I get them, whereas when I first started the odds were closer to 1/3.

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

I hope so too.

Maybe it's just a coincidence and/or my natural paranoia at work. But the decline has been pretty dramatic for me wherever I'm playing.

InFeStEd

Ascalonian Squire

Join Date: Jul 2005

Pirates of Blountville

N/Me

Hello, I am relativitely new to this farming raw materials and FOW runs, could someone please answer these few questions...

where would a lvl 20 N/ME Farm and with what skills??

where is this FOW and is it a city and where do i go for the runs?

what are the max dmg on all weapons?

Is a max damage weapon with no mods worth anything? if so how much?

is there a sellers guideling for selling modded weapons?

kleps

Wilds Pathfinder

Join Date: Jun 2005

W/Mo

1. not sure

2. you can go from the temple of ages

3. yup, there is a guide floating around.
http://www.guildwarsguru.com/content...ies-id1275.php

4. usually from anywhere between 500g to 2k depending on the type and looks of the weapon; not to mention how bad someone may want it if its a storm bow or something like that.

5. not really, just go to the big cities and watch the trade channels for demands.

InFeStEd

Ascalonian Squire

Join Date: Jul 2005

Pirates of Blountville

N/Me

what is a good build to farm with... Class and skills? *generally easiest or best to use*

kleps

Wilds Pathfinder

Join Date: Jun 2005

W/Mo

Quote:
Originally Posted by InFeStEd
what is a good build to farm with... Class and skills? *generally easiest or best to use*
if you want to do a lot of solo farming, a lot of people use mo/anything for the smite skills. there are also a bunch of w/mo builds that you could find. for the underworld, there is no soloing there because of the difficulty, but you'll find a lot of r/anything groups for a ranger's trapping skills.

InFeStEd

Ascalonian Squire

Join Date: Jul 2005

Pirates of Blountville

N/Me

could you describe this monk smiting build?

kleps

Wilds Pathfinder

Join Date: Jun 2005

W/Mo

http://www.guildwarsguru.com/forum/s...earchid=438351

Brother Mhenlo

Brother Mhenlo

Krytan Explorer

Join Date: May 2005

Michigan

Gangstas in the Hood [HooD], The Impossible is Possible [DUPE]

ya on page four second to last post a guy talks about the economys flaw, if u havent figured it out the fissure armor is running 1,000,000+ gold and that is ridiculous,

ectoplasm req15 per peice shard req 15 per peice gold req 15k per peice

1 ectoplasm=10k * 15 =150k per peice in ectoplasm
1shard=3k *15=45k per peice in shards
15k laborers fee for crafter

each peice is running appx 210k from what i understand, not quite sure if that is the req for each peice but still 5peices ur talking 1,000,000 gold a set if ur lucky

Nick Maxpower

Pre-Searing Cadet

Join Date: Jul 2005

R/E

i've seen a wicked ele/monk that did a farming video...he was taking down groups of level 24 by himself...had fire and engery storage maxed out and had healing very high as well....this guy was awesome to say the least...just another thought of a build

Brother Mhenlo

Brother Mhenlo

Krytan Explorer

Join Date: May 2005

Michigan

Gangstas in the Hood [HooD], The Impossible is Possible [DUPE]

sounds cool wheres the video link?

Strong Fist

Academy Page

Join Date: Jun 2005

NC

Omnipotent Nomadic Empire [ONE]

W/R

What is the best/easiest/fastest place to farm. Ettins are a bit too tough. Even at 20.

Edge Martinez

Edge Martinez

Jungle Guide

Join Date: May 2005

NC

DKL

The Grawl outside Port Sledge. Easy for my Mo/Me. I feel safe pointing this out now as they seem to have already nerfed this area hardcore.

hyste

hyste

Frost Gate Guardian

Join Date: Jul 2005

W/Mo

Is there even a decent place for a lvl 20 W/E to farm? Curious to know as I would like to make $$$ myself rather than asking people if they have the cash to spare.
Any help will be greatly appreciated.

Dahl

Dahl

Wilds Pathfinder

Join Date: May 2005

Ontario, Canada

Exalted Legionnaires [ExL]

One tip for many of you who aren't thinking...

Today I ran into about 9 people who thought farming alone, in tough areas; even though it takes a long time, is better than having another member as support to greatly enhance the speed of the runs. They're too caught up trying to get the most out of a single run. If you farm and depend on how much you get per run, you're most likely cutting yourself short of good profit.

Let's say for example, you go alone, and you do a run that takes approx 40 min. You receive 1k in total from that run. THEN, you go on a run with a partner, who increases the killing speed and likelyhood of survival. You complete the run in 10 minutes, and you each wind up with 500g.

In the time taken to perform a single run to make 1k alone, you could have EACH made 2k instead. Furthermore, your chances for great drops increase. Let me explain what I mean:

Your current chance of finding a rare max damage chaos axe is 1/10 let's say. You complete a run every hour while alone, but complete a run every 20 minutes with a partner. That means on average, your chances of finding a chaos axe, farming alone, is once every 10 hours of straight farming (remember that). When farming with a partner, your chances of finding a chaos axe in a run is 1/20, since the chances are cut in half. However, since you complete a run every 20 minutes, you can complete 3 runs in an hour. Making your chances 3/20.

Travelling alone will yield a chaos axe every 10 hours, and if you multiply the number of runs done in an hour with a partner... that makes your chances 30/20. So, in short, the chance to find a rare chaos axe every 10 hours:

Alone (100%)
Partner (150%)

Which sounds more promising? FURTHERMORE, your chances of survival are greatly heightened as well! You would be lying if you said that you've NEVER failed a farming run before. This can help prevent those in many cases.

Forget everything that has to do with money/items per run, and think about money/items per HOUR. I'll list a bunch of pro's to travelling with a partner.

-More money per hour
-More rare items per hour
-More runes, upgrades, and the like, per hour, which means more unlocks for pvp per hour.
-Greater chance of survival
-Not so boring
-Allows you to farm in places with higher level monsters than you could do alone.

I think I've even missed a few things I was going to list... Well thanks for reading, and ps. The drop rates, duration of runs, and type of items listed are for example only, I'm not sure if there are actual runs that fit those terms exactly.

Chobby

Ascalonian Squire

Join Date: Jul 2005

R/N

geez i've never even get to reach the 2k mark and have great difficulties trying to make a 2nd piece of fur eq for my ranger

Dahl

Dahl

Wilds Pathfinder

Join Date: May 2005

Ontario, Canada

Exalted Legionnaires [ExL]

Don't even bother with using Fur Squares until you're very very far into the game. It's money consuming. You could be selling those fur squares at 350g a piece. As stated before, don't worry too much about armor early on. I'd say wait til the Henge of Denvari before you focus a lot on armor. (can hardly keep my eyes open, I bet I've misspelled half the words up there)

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

Quote:
Originally Posted by Dahl
Forget everything that has to do with money/items per run, and think about money/items per HOUR. I'll list a bunch of pro's to travelling with a partner.

-More money per hour
-More rare items per hour
-More runes, upgrades, and the like, per hour, which means more unlocks for pvp per hour.
-Greater chance of survival
-Not so boring
-Allows you to farm in places with higher level monsters than you could do alone.

I think I've even missed a few things I was going to list... Well thanks for reading, and ps. The drop rates, duration of runs, and type of items listed are for example only, I'm not sure if there are actual runs that fit those terms exactly.
With all due respect - comparing solo farming with team farming is comparing apples and oranges. The build and strategy of solo farming is entirely different. If I farm with a partner (and I've done heaps of that, too) it doesn't always equate to a quicker run. It really depends on the particular area and the player classes involved.

I daresay there are some regions I farm faster as a solo (I know because I've done them duo as well). And in a couple of areas I have solo builds that give me a greater chance of survival than if I had to team. Sounds completely illogical but the reason is quite simple:

1. One of my solo monk builds depends on all combatants attacking one person (myself) - if there are 2 targets then my effectiveness as a smiter is wrecked. I point this out to show that having 2 people doesn't necessarily mean double the firepower.
Even if the other person decides to tank (and I've tried this many times with many different partners) - I'm delegated to be either a pure healer/protector - in which case my protection depends on 1 tank to block 3-5+ opponents, or I'm dividing my attributes to cover some degree of smite ability for self defense - which means I'm going to be less effective as both a smiter and a healer.
You might argue that there's a way to balance these aspects - and you may be right. But that warrants designing a new build just for duo farm runs. All I'm saying is that it's not that simple.
2. In a solo build you have the advantage of one extra slot since you don't need to equip a rez. One extra slot is a TREMENDOUS advantage - it's not just a matter of having one more skill - an extra slot virtually adds another dimension to possible build strategies.

I'm not saying solo is always more effective - because that's definitely not true. Soloing is most effective when the area, it's enemies and geography have been studied and dissected. Good farming is all about knowing the lay of the land. In unfamiliar territory (e.g. quests and missions) soloing is almost always suicide.

So, if duo farming works better for you, go for it. I'll stick to what's effective for me.

Lasher Dragon

Lasher Dragon

Draconic Rage Incarnate

Join Date: Apr 2005

Iowa

Alphahive

R/A

Quote:
Originally Posted by Xue Yi Liang
With all due respect - comparing solo farming with team farming is comparing apples and oranges. The build and strategy of solo farming is entirely different. If I farm with a partner (and I've done heaps of that, too) it doesn't always equate to a quicker run. It really depends on the particular area and the player classes involved.

I daresay there are some regions I farm faster as a solo (I know because I've done them duo as well). And in a couple of areas I have solo builds that give me a greater chance of survival than if I had to team. Sounds completely illogical but the reason is quite simple:

1. One of my solo monk builds depends on all combatants attacking one person (myself) - if there are 2 targets then my effectiveness as a smiter is wrecked. I point this out to show that having 2 people doesn't necessarily mean double the firepower.
Even if the other person decides to tank (and I've tried this many times with many different partners) - I'm delegated to be either a pure healer/protector - in which case my protection depends on 1 tank to block 3-5+ opponents, or I'm dividing my attributes to cover some degree of smite ability for self defense - which means I'm going to be less effective as both a smiter and a healer.
You might argue that there's a way to balance these aspects - and you may be right. But that warrants designing a new build just for duo farm runs. All I'm saying is that it's not that simple.
2. In a solo build you have the advantage of one extra slot since you don't need to equip a rez. One extra slot is a TREMENDOUS advantage - it's not just a matter of having one more skill - an extra slot virtually adds another dimension to possible build strategies.

I'm not saying solo is always more effective - because that's definitely not true. Soloing is most effective when the area, it's enemies and geography have been studied and dissected. Good farming is all about knowing the lay of the land. In unfamiliar territory (e.g. quests and missions) soloing is almost always suicide.

So, if duo farming works better for you, go for it. I'll stick to what's effective for me.
That was an excellent post, and I agree with everything you said for the most part. I too find myself much more successful farming solo than when I try to team. I do believe there are places/builds/mobs that are much better suited to team farming than solo though.

Diarrhea

Diarrhea

Banned

Join Date: Jul 2005

Wisconsin-Good'ol hick state :D lol

Spirit of Corstar

W/Mo

WHeres the best spots for farming lol... im poor as hell now. i had 500k dropped to 60k. =( I made 500k cuz i found a 15%^50% 8 req dragon sword in River but i cant solo that lol... not even with henchies i was just lucky =(