12 vs 12 ruined..
sinisters chaos
/signed, has anyone of the GW team seen and posted in this thread, sorry too lazy to search 6 pages!
one of many problems in factions!
one of many problems in factions!
Bowman Artemis
Completely and utterly /signed.
If you missed that... /signed.
/signed, Bowman Artemis.
P.S. /signed.
If you missed that... /signed.
/signed, Bowman Artemis.
P.S. /signed.
Keilious Ahruhk
Quote:
Originally Posted by Eviance
Firstly it is if you lose!
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Quote:
Originally Posted by Eviance
I still find it completely selfish not to allow everyone the chance to Alliance battle - it's been said time and again in this thread that certain classes aren't taken into these groups of 4 and by restricting it to not allow those to enter in alone kills any hope for that person of playing.
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Quote:
Originally Posted by Eviance
As for strategy it does work - you send a couple groups of two off to cap and have your 8man team for high defence and conquer of places like the dragons roost - it's more than a little hard to cooridinate this at this time and if your cappers run off and get killed you don't know it nor do you know if ANYONE or if EVERYONE is off doing little caps and getting slaughtered.
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Quote:
Originally Posted by Eviance
Personally it's looking a lot more like HoH and being LEET then having fun - 12v12 the way it was was the ultimate idea of fun!
It's not fun anymore and before if we were losing we could yell at our team and say OK get it together - and we could signal for help if a large force was about to overpower us. |
Quote:
Originally Posted by Eviance
And the REASON it was changed for the 12v12 I do not think it had anything to do with their tactical wants for us (that would be hampering our creativity) - it was because people were complaining about monks and such being over powered. Which again I don't understand!: Both sides had these options and if they didn't utilize what was available to them that was their fault!
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Quote:
Originally Posted by Eviance
My first time since Factions came out that I decided to check out the alliance battles and all I saw was squabbling between a bunch of players claiming to be more l33t than the others and it looked like a pissing contest!
Other poor people were begging to get a group and they were told they weren't good enough cause they weren't rank 6..... |
Quote:
Originally Posted by Eviance
It was fun and 90% of the players loved and enjoyed the random slaughter of either side! - But that 10% complained because either they never got monks in their groups (honestly I didn't see much difference between those that did and those that didn't), or they didn't get an MM - or they had too many casters....
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Quote:
Originally Posted by Eviance
Learn to take responsiblity and stop ruining the fun for other people. The sheer amount of posts in here bitching about it should say enough!.
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Quote:
Originally Posted by Eviance
And tell me what is the point of forming these alliances? Are they ever really going to come into play other than some people being a part of it and others not - is this something for chapter 3? Other than being able to communicate with a guild you are already friendly with they seem about pointless as far as alliance battles go.
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Quote:
Originally Posted by Eviance
I thought this game was about fun but you and others like you make it about how l33t you are or are not and strip all the fun away.
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I never said you shouldn't play this game the way you want to.
Quote:
Originally Posted by Eviance
I am not a quitter and never have been but I can't enter a battle alone to face the odds and hope to get in - nor can I find a group because I am not a monk or MM.
I do have a guild that I was going in with, but once I saw how stupid the setup was I left the alliance field and like many others will not be going back till it's fixed.... |
Quote:
Originally Posted by Eviance
If ya wanna make a thread about how great it is then do so, no one is stopping you - but I bet ya get a lot more laughs than this thread gets.
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I can post right here, because there's an argument to stifle. If you try to start one, don't then attempt to brush it away.
Quote:
Originally Posted by Eviance
And basically what you all are saying is the same as what you say in HoH when you won't take anyone past a rank 3: You aren't good enough, go back to the random arenas!
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Because as far as I remember, I clearly said that I enjoy the mass of players, both good and bad, battling it out while I go and capture points behind the front line and assist on various fronts.
Quote:
Originally Posted by Eviance
No one will become skilled without trial and error or without getting the chance to play! Practice makes perfect now stop acting as if you are gods and have never been a newb! We were all newb once, while the hell can't you guys grow up and see that and stop picking on the little guy!
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Quote:
Originally Posted by Eviance
I want my guildies no matter how newb to have every chance even if the guild roster is empty due to finals - so yes I will fight against this stupidity that once used to be fun!
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They can wait until finals are over, then get a group together, and do battle. I really don't see the problem here.
Crimzynn
/signed
Loch
Quote:
The sheer amount of posts in here bitching about it should say enough! |
If you don't like building a team, play Random Arenas. If you can't even make a 4-player team to play a fun new mode, then I don't know about you. All you need is three other willing people, many of which are already hanging around the outpost saying, "LFG".
Sientir
I think i just realized a core issue here. It isn't 12v12 anymore. It's 3 groups of 4 vs. 3 groups of 4. Though numerically, that adds up to 12, it doesn't feel like it. I seriously think that at the minimum, we should be able to talk with all of our allies, not just the 3 in the group, and also, if the groups aren't one big conglamerate, that we should at least have the other 8 in the Allies section.
Keilious Ahruhk
Quote:
Originally Posted by Sientir
I think i just realized a core issue here. It isn't 12v12 anymore. It's 3 groups of 4 vs. 3 groups of 4. Though numerically, that adds up to 12, it doesn't feel like it. I seriously think that at the minimum, we should be able to talk with all of our allies, not just the 3 in the group, and also, if the groups aren't one big conglamerate, that we should at least have the other 8 in the Allies section.
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Though since alot of people are from American servers on this forum (I think so at least), they haven't exactly experienced exactly how useless the team channel was in the FPE at least.
We had to wait about 15 minutes to get into a battle towards the end of the event (I don't know how it was for you), and when we got in, we'd end up with three italians, two french and a handful of germans. Now call me crazy, but team channel didn't do us any good there, and even the english speaking players don't listen to anyone for the most part.
On the other hand, drawing directions on the minimap seemed to actually have effects.
In the end, we need to have communication in such battles, just in case.
V-Dragon
Quote:
Originally Posted by Sagius Truthbarron
Actually, I hadn't done Allaince Battle when I last posted. I think its 100 times better now, and there are no leavers. The confusion is now down by 85% aswell.
PLEASE DO NOT GO BACK TO THE OLD WAY! |
tramssii
/Signed
Keilious Ahruhk
Quote:
Originally Posted by V-Dragon
Actually, there are still leavers. Instead of one or two people leaving now, we get groups of 4 leaving.
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Theos
Blah blah blah, mostly all that I saw. The only good idea from this mess of whining is to add an Battle Alliance chat section. Thats about it, the rest is all "omg change it back! I have tunnel vision!"
I swear people have to be morons not to realize that you can still just rush in with an utter random group. If there are this many complainers why don't you all just form your random groups of four and run on into 12v12 and simulate the stupidity and chaos that was there in the FPE.
Either way, I could careless. In FPE a good guild group would wipe the floor with the morons running around like headless chickens, and much the same happens now. The only gripe I have is the communication and party healing issues but oh well.
I swear people have to be morons not to realize that you can still just rush in with an utter random group. If there are this many complainers why don't you all just form your random groups of four and run on into 12v12 and simulate the stupidity and chaos that was there in the FPE.
Either way, I could careless. In FPE a good guild group would wipe the floor with the morons running around like headless chickens, and much the same happens now. The only gripe I have is the communication and party healing issues but oh well.
V-Dragon
Quote:
Originally Posted by Keilious Ahruhk
From my experiences during the FPE, one people leaving just started a chain of leavers (most of the time).
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Now I see whole groups of 4 leave during battle. Even my own team decided to leave once, after our monk Err7.
Kieren
/signed for sure!!!
I see so many of you whining against us who actually enjoyed the old system, but really, it gave a chance for those interested in PvP that normally play PvE, a good, and most importantly FUN chance at making an impact in pvp.
Yes your guild groups would own the random headless chickens running around, but that was part of what made the old system so great...you had the freedom to do whatever you wanted! Nothing was forced and because of that people immensely enjoyed it.
When not getting frustrated at 10-15 minute waits (silly luxons, start fighting! lol) the time i've spent in the arenas has been dull and completely uninteresting. Four completely seperate groups running around randomly, no effort to communicate because it's nigh imposssible, and ragequitters still exist, really, you just don't see them now like others said, lol.
down by 300 points, i was one of 4 people left at the end of one match. kept trying to flank with the one dude left in my random party, but we were all otherwise gone.
thankfully though the new "if all points capped" timer is a great addition.
mass party spells like aegis and heal party can be limited to something like those closest, or whatever...
Just bring back the old system!!!!!!!!!!!!!!
I see so many of you whining against us who actually enjoyed the old system, but really, it gave a chance for those interested in PvP that normally play PvE, a good, and most importantly FUN chance at making an impact in pvp.
Yes your guild groups would own the random headless chickens running around, but that was part of what made the old system so great...you had the freedom to do whatever you wanted! Nothing was forced and because of that people immensely enjoyed it.
When not getting frustrated at 10-15 minute waits (silly luxons, start fighting! lol) the time i've spent in the arenas has been dull and completely uninteresting. Four completely seperate groups running around randomly, no effort to communicate because it's nigh imposssible, and ragequitters still exist, really, you just don't see them now like others said, lol.
down by 300 points, i was one of 4 people left at the end of one match. kept trying to flank with the one dude left in my random party, but we were all otherwise gone.
thankfully though the new "if all points capped" timer is a great addition.
mass party spells like aegis and heal party can be limited to something like those closest, or whatever...
Just bring back the old system!!!!!!!!!!!!!!
derrtyboy69
The people arguing for the FPE version want fun, the people arguing against take this game damn seriously and want things to be very competitive, just the way GvG and HoH is. People arguing for the way it is now want it to turn into another HA, but dont realize that there are many more people that want it to be a random FUN battle, not a LFG spamming. And pretty soon there will be a point where every group has the same damn builds and itll get where you have to have the same cookie cutter build just to play.
Eviance
Quote:
Originally Posted by derrtyboy69
The people arguing for the FPE version want fun, the people arguing against take this game damn seriously and want things to be very competitive, just the way GvG and HoH is. People arguing for the way it is now want it to turn into another HA, but dont realize that there are many more people that want it to be a random FUN battle, not a LFG spamming. And pretty soon there will be a point where every group has the same damn builds and itll get where you have to have the same cookie cutter build just to play.
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THATS IT! That is EXACTLY IT! ;_;
Dude for the first time today I hear logic from someone and I am honestly crying! THANK YOU! So simple and to the point that somewhere in my long windedness I never managed to get there >_<
Quote:
Originally Posted by Keilious Ahruhk Um, okay... So they don't have a chance to do any battle because of these changes? I don't exactly see where Anet wrote "You cannot do battle if you are a newbie!". They can wait until finals are over, then get a group together, and do battle. I really don't see the problem here. |
Not if ya gotta flash rank to get a group... Do you fail to read you do you just lack the common capacity for logic?
*sighs* Are you going to take a mesmer into battle with you? Into Alliance battles? What about an assassin?
No I doubt you will and let me guess: this isn't your problem right? It's theirs?
Well you are becoming OUR problem right now, because they are voicing their opinion about problems like you and if the opinions of others doesn't matter to you and the issues at hand are not your issues - then why are you posting?
Is it because you too have something to fear?
I don't want my guildies to have to flash their ranks
And I am sorry but this is where where I lost interest in your post: As for this being a good way for a guild to get their stardom ya goomba that is what GUILD VS GUILD battles are for! DOH! -_-
Also, anyone else notice that guilds do 8v8 in HA.... Isn't that called Hall of Heros... It's pretty empty right now so there is your chance -_-
I have nothing more to say to you... If you can by chance dig somewhere deep down inside and come back with some logic that works, please do so and do so in more intellegent ways then saying: Your problem isn't my problem! (it seems so very middle schoolish and I refuse to bicker with you any further on common logic...
Cause right now I am speaking out for those who are having the problems!
Someone remind me to go through this thread and add people I can't hold a intellegent convo with to my ingame ignore list? (ooh is there an ignore list on this board? ...I hope darwinism comes to save me...)
Quote:
Originally Posted by Theos Blah blah blah, mostly all that I saw. The only good idea from this mess of whining is to add an Battle Alliance chat section. Thats about it, the rest is all "omg change it back! I have tunnel vision!" I swear people have to be morons not to realize that you can still just rush in with an utter random group. If there are this many complainers why don't you all just form your random groups of four and run on into 12v12 and simulate the stupidity and chaos that was there in the FPE. Either way, I could careless. In FPE a good guild group would wipe the floor with the morons running around like headless chickens, and much the same happens now. The only gripe I have is the communication and party healing issues but oh well. |
I lead some of those headless chickens to battle and won... It's no different but bonds are made there - with cheering in local chat afterwards that you don't see now...
It's not tunnel vision we just want something FUN... If you want your HoH builds or team builds then take them to HoH or to teams! Where the rest of us FUN people don't go any longer because we aren't allowed to by elitest like yourself.
Aerian_Skybane
I def agree with you guys
/signed
/signed
A User Name
Quote:
Originally Posted by Loch
It tells us what we already know - there are far too many scrubs playing this game who come to forums and bitch about changes that don't fit their narrowminded view of the game. It happens every time a farming build is nerfed, and it happened tenfold after the AI update (people refer to it as the AoE nerf, even though nothing was done to the AoE skills at all).
If you don't like building a team, play Random Arenas. If you can't even make a 4-player team to play a fun new mode, then I don't know about you. All you need is three other willing people, many of which are already hanging around the outpost saying, "LFG". |
This would be different from the nerfs, which in, most cases i believe in, but that's me, but this is about a whole pvp battle type. But from what im reading here you are a hard core gamer, or at least someone who has no problem plunking down signifacant amounts of time to find groups, also it seems to me that you are one of those who think that casual gamers are all noobs, ect. Well guess what we're not. We, well myself at least, don't like to spend 20 minutes attempting to get into a group, which could break down and be full of quitters or be a victim of quitters in the other teams (which now leave in groups of 4). Also when you are getting a random group together people are less likely to join since now you have control over the group they will want a monk and the monk will be picky over what type of the builds he joins. Also people are less likely to stand around now since it is boring as heck since Anet killed the FUN in Alliance battles. My thoughts only. Also believe in team chat, squad chat, and ALLIES health bars being visible, and if Anet fears unbalanced combat not being affected by heal party, ect.
T2 To You
Character Name:
The Domination Lord
Hideo Takahashi
Guild:
[xRPx] Redemption of the Phoenix
/signed
The Domination Lord
Hideo Takahashi
Guild:
[xRPx] Redemption of the Phoenix
/signed
Kieren
Quote:
The people arguing for the FPE version want fun, the people arguing against take this game damn seriously and want things to be very competitive, just the way GvG and HoH is |
I brought this issue up with my guild, and sure enough, the same split holds true...
members of the ladder squad vehemently posted against my thoughts saying that this was a serious matter of utmost importance and needs to be regulated all for the sake of winning, while other pve members and casual gamers responded that they wanted the fun of the FPE version back again.
Competitive hardcore PvP'ers already control PvP (except randoms, and the now deserted competitive pvp missions).
Let the casual and PvE'ers that truly found the old system have their fun again!!!
This will not hurt all you "uber-hardcore l33t guildie groups" instead, think how much you'll benefit? You get to roll through the masses, help your team, and the masses (i'll be one of them, w00t!) will get to have their random chaos, and soon enough we'll learn the benefit of working as a team (as was shown many times for me at least during the preview) and we'll LEARN!!
Alliance battles could've formed a nice middleground to let the casual into the realm of pvp, instead it's going down the hardcore route, which is already sastisfied enough....
so go ahead, continue to split the community more when Anet has said repeatedly that they want both sides to merge! Alliance battles could've been the place!! Bring back the old system!
Eviance
Well said Kieren! and A User Name *giggles* nice name ^_^
Blue Mage
/signed
Keilious Ahruhk
Quote:
Originally Posted by Eviance
Not if ya gotta flash rank to get a group... Do you fail to read you do you just lack the common capacity for logic?
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Quote:
Originally Posted by Eviance
*sighs* Are you going to take a mesmer into battle with you? Into Alliance battles? What about an assassin?
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Quote:
Originally Posted by Eviance
Well you are becoming OUR problem right now, because they are voicing their opinion about problems like you and if the opinions of others doesn't matter to you and the issues at hand are not your issues - then why are you posting?
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Quote:
Originally Posted by Eviance
I don't want my guildies to have to flash their ranks
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Quote:
Originally Posted by Eviance
Is it because you too have something to fear?
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Quote:
Originally Posted by Eviance
And I am sorry but this is where where I lost interest in your post: As for this being a good way for a guild to get their stardom ya goomba that is what GUILD VS GUILD battles are for! DOH! -_-
Also, anyone else notice that guilds do 8v8 in HA.... Isn't that called Hall of Heros... It's pretty empty right now so there is your chance -_- |
Go back, I clearly said SMALL guilds. Not every guild under the sun can get 8 people online at a given point often.
But in any case, nope, new guilds don't stand much of a chance of getting to the top in either one, because of the constantly improving skill of the best guilds, whereas in AB there are BOUND to be bad players.
Quote:
Originally Posted by Eviance
I have nothing more to say to you... If you can by chance dig somewhere deep down inside and come back with some logic that works, please do so and do so in more intellegent ways then saying: Your problem isn't my problem! (it seems so very middle schoolish and I refuse to bicker with you any further on common logic...
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Quote:
Originally Posted by Eviance
Cause right now I am speaking out for those who are having the problems!
Someone remind me to go through this thread and add people I can't hold a intellegent convo with to my ingame ignore list? (ooh is there an ignore list on this board? ...I hope darwinism comes to save me...) |
I also notice that you didn't address most of the counter-arguments in my last post, should I take that as meaning you concede to all the points you ignored, or do you plan to respond to them?
Eviance
no you should take it as I said, that I stopped reading your post when you got to the guild comment and that is exactly the issue I don't want for my guildies... It was laughable to me, just as I am sure my points are to you.
I do appologise for the insults they were out of line...
I am trying to make the point that if you yourself were a mesmer and didn't have your guild to back you up but wanted to play in those battles or hand no rank/title to your name you couldn't get in and then how would you feel?
I don't have that issue and I guess I can count myself lucky, but I don't!
I know a lot of people who try so hard to fit in that they lose sight of what is important - the fact that it is a game and it was meant to be FUN!
It has lost its fun for 90% of the players! Read all of the other threads.... So it's ok for 10% of you to have fun but it sure is going to be one lonely game... *shrugs* If the majority of the GW population saw it as fun the way it is I wouldn't be complaining - I just wouldn't be playing.
However if ya want to start a thread to keep it the way it is, do so by all means!
The reason I took such offense is because the message board I hail from if someone highlights every detail in someone elses post and picks it apart piece by piece, it is because they are looking for a fight...
I just don't want to play by your rules and it's as simple as that. You have your opion but the OP of this thread started it with his and thats the leading of the thread... My point was go make your own about why we are so wrong in wanting to have fun.
I do appologise for the insults they were out of line...
I am trying to make the point that if you yourself were a mesmer and didn't have your guild to back you up but wanted to play in those battles or hand no rank/title to your name you couldn't get in and then how would you feel?
I don't have that issue and I guess I can count myself lucky, but I don't!
I know a lot of people who try so hard to fit in that they lose sight of what is important - the fact that it is a game and it was meant to be FUN!
It has lost its fun for 90% of the players! Read all of the other threads.... So it's ok for 10% of you to have fun but it sure is going to be one lonely game... *shrugs* If the majority of the GW population saw it as fun the way it is I wouldn't be complaining - I just wouldn't be playing.
However if ya want to start a thread to keep it the way it is, do so by all means!
The reason I took such offense is because the message board I hail from if someone highlights every detail in someone elses post and picks it apart piece by piece, it is because they are looking for a fight...
I just don't want to play by your rules and it's as simple as that. You have your opion but the OP of this thread started it with his and thats the leading of the thread... My point was go make your own about why we are so wrong in wanting to have fun.
Synthetic
/signed
This is a bit odd considering all the complaining done after the FPE. FPE was fun. I think that method was fine, people left a screwed up games and stuff. That can still happen now though. The party wide skills were powerful but they are supposed to be that powerful. Judging by the size of this thread though I am sure that it will be changed back to the FPE style in due time.
I think that ANet meant well with all of the changes. They heard the concerns that the community had with the system and they changed it. They had the best intentions in doing so; however, it seems the original version was best.
This is a bit odd considering all the complaining done after the FPE. FPE was fun. I think that method was fine, people left a screwed up games and stuff. That can still happen now though. The party wide skills were powerful but they are supposed to be that powerful. Judging by the size of this thread though I am sure that it will be changed back to the FPE style in due time.
I think that ANet meant well with all of the changes. They heard the concerns that the community had with the system and they changed it. They had the best intentions in doing so; however, it seems the original version was best.
Keilious Ahruhk
Fair enough then Eviance, but you have to bear in mind the name of the game, Guild Wars.
Everyone really should be aiming to be in a good guild, and Anet aren't going to go out of their way to make it otherwise.
You say you don't want me to play by "my rules" for discussion. Your first reply to me was centred around the fact that you didn't like the way I played AB, and that I should follow "your rules" for AB..
Lastly, I never said you were wrong in wanting to have fun, I said I like things the way they are now.
You can pursue having things changed back, just as I can pursue having them remain the same.
Everyone really should be aiming to be in a good guild, and Anet aren't going to go out of their way to make it otherwise.
You say you don't want me to play by "my rules" for discussion. Your first reply to me was centred around the fact that you didn't like the way I played AB, and that I should follow "your rules" for AB..
Lastly, I never said you were wrong in wanting to have fun, I said I like things the way they are now.
You can pursue having things changed back, just as I can pursue having them remain the same.
arcanemacabre
A simple solution to this, I think, is have two different types of Alliance Battles. One random, like it was during the FPE, and one like it is now. It would be real easy to implement and understand.
If you just enter the battle without any teammates, it would slap you in a random alliance battle, where everyone is entering without teammates to be put into 12-person teams, like the FPE version. If you form a 4-person team, then it would put you in that type of alliance battle (along with the suggestions of having the other two 4-person teams shown as allies of your team, instead of not at all).
Both types would work exactly the same with the exception of how the teams are formed, that's it. I think it would work fine and make everyone happy. But hey, what do I know?
If you just enter the battle without any teammates, it would slap you in a random alliance battle, where everyone is entering without teammates to be put into 12-person teams, like the FPE version. If you form a 4-person team, then it would put you in that type of alliance battle (along with the suggestions of having the other two 4-person teams shown as allies of your team, instead of not at all).
Both types would work exactly the same with the exception of how the teams are formed, that's it. I think it would work fine and make everyone happy. But hey, what do I know?
Eviance
I still think you missed my point on that last bit, but no matter... I found a more interesting thread on this and plan to see where it leads... >_>
I will be watching you sir =P
(again sorry for being a royal bitch, comes with the ovaries ya know <_< )
~_^
I will be watching you sir =P
(again sorry for being a royal bitch, comes with the ovaries ya know <_< )
~_^
Keilious Ahruhk
Quote:
Originally Posted by arcanemacabre
A simple solution to this, I think, is have two different types of Alliance Battles.
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Lupus Brock
/Signed!!!
I loved the 12 vs 12 in the preview.
I loved the 12 vs 12 in the preview.
Eviance
Oh crap man you keep posting and now I am curious... If it were two total different setups how would it delay? I mean if they aren't going into the same battle fields - all seperate but the same?
Warskull
A lot of people came on the forums to whine about the AI changes too, it was still a change for the better. The 12v12 is mean to function with 3 smaller squads of 4. This is why in the screen you could have a party of four. What ended up happening is a bunch of players would make crappy assassin builds, join up, be dead weight, and when their team even starts to look behind they quit. The more complex objective system simply isn't designed to work with completely random teams. The gametype wasn't functioning properly due to playerbase issues so the barrier to entry had to be raised. Now the minimum is that you need four players to enter. Thus your build needs to be semi-respectable and you need to be able to work with a team. In addition you have a degree of commitment to the other three allies you chose reducing the desire to just map out once things start to look down.
If you want to play with just any old build Random Arena still exists. On top of this there are still 8v8 maps that involve a fully random team just work your way into the PvE a bit more and give them a shot. Try these out, they are exactly what you are asking for.
A significant portion of the playerbase didn't want Faction's new PvP type completely ruined by players who don't even try.
JR knows his stuff when it comes to PvP, he knows far more than you ever will. I suggest before you try to claim a distinguished and experience player doesn't know what he is talking about you actually read what he says, stop, and then think. Just because both sides have access to a skill doesn't mean that it is impossible for that skill to be overpowered (look at what happened to gale.) Quite simply Heal Party, Extinguish, and other party wide enchantments were far too strong and that needed fixed.
If you want to play with just any old build Random Arena still exists. On top of this there are still 8v8 maps that involve a fully random team just work your way into the PvE a bit more and give them a shot. Try these out, they are exactly what you are asking for.
A significant portion of the playerbase didn't want Faction's new PvP type completely ruined by players who don't even try.
Quote:
Originally Posted by Eviance
Xellos I see what you are saying but I personally go a step further and for I think the 5th time in this thread say: How is it unfair when BOTH teams can do it if they are smart enough to do so.
It is only a disadvatange to those who don't utilize the skills given! Why is JR as a monk NOT utilizing his skills? Does he not use them to farm, to keep his party alive... Why complain unless you feel as if you cannot do this yourself because you either lack the skill or knowledge. I say if someone can make something work for them and their team then do it! God I know death nova hurts like a mofo but its what the skill is meant for - stop complaining and use what you were given its all equal rights - no one used any hacks to make their heal party or Aegis better than anyone elses so get over it! |
Eet GnomeSmasher
I noticed that breaking the alliance battles into 3 groups of 4 makes it very very difficult to know that people have quit in the middle of the battle. I dont know why, but the quitting message doesnt always appear. And if people from the other teams quit, you wont know.
So could this be a sneaky way to hide the ragequit problem that was rampant in the FPE?
So could this be a sneaky way to hide the ragequit problem that was rampant in the FPE?
Ailyrr Merlena
/signed.
This was one of the MAIN reason I bought Factions. And I know my son is completely disappointed over it too.
The only thing I ever complained about was people leaving. This didn't solve the problem. Now, instead of just one or two randomly leaving, you have a whole group of four. And you don't even know if its your team.
I'm very disappointed in this version they've stuck us with. The original 12v12 was fun. This bites.
This was one of the MAIN reason I bought Factions. And I know my son is completely disappointed over it too.
The only thing I ever complained about was people leaving. This didn't solve the problem. Now, instead of just one or two randomly leaving, you have a whole group of four. And you don't even know if its your team.
I'm very disappointed in this version they've stuck us with. The original 12v12 was fun. This bites.
TheArrow
I don't have a problem with the new setup per-say, except that you can't even comunicate with any other team members much less see what they are running. Make team chat include all members on your side and put the other team members under the 'Allies' section of the party member window. Those 2 simple changes will, I believe, solve most of the problems with the system, aside from a lack of players at the moment.
Eviance
Ya know Warskull I had a nice big post about how neither you nor JR are better than me or anyone else and vise versa and that you also failed to read any other post where I said how you could change the monk overpoweredness - but then I realized... I don't have to prove myself to you and even trying to would be a waste of valuable time.
Now if I am a newb or noob or however you elitest like to term it.... That is just fine with me, because that means I hold the element of surprise, because people like you will never take the time to get to know a person like me.
That and pm from a dev screwed it up as I was trying to edit it one last time >_> Thanks again Gaile XP (I mean that!)
Last Edit I swear: If ya see this as me making a cop, I dare ya call me on it, just so you can see how wrong you were...
Now I am taking my pregnant ass to bed where it should have been two hours ago!
Now if I am a newb or noob or however you elitest like to term it.... That is just fine with me, because that means I hold the element of surprise, because people like you will never take the time to get to know a person like me.
That and pm from a dev screwed it up as I was trying to edit it one last time >_> Thanks again Gaile XP (I mean that!)
Last Edit I swear: If ya see this as me making a cop, I dare ya call me on it, just so you can see how wrong you were...
Now I am taking my pregnant ass to bed where it should have been two hours ago!
LaserLight
Quote:
Because I needed to point out that not everyone hates the new changes? Because some people like the new changes? |
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Then play with your guildies. |
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not my problem not my problem not my problem not my problem not my problem…ad infinitum |
IT IS YOUR PROBLEM, SPARKY. Because it’s a problem for nine-tenths of the community, and you’re part of the community. As much as I loathe the thought of sharing a game with the likes of you.
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The more complex objective system simply isn't designed to work with completely random teams. The gametype wasn't functioning properly due to playerbase issues so the barrier to entry had to be raised. Now the minimum is that you need four players to enter. Thus your build needs to be semi-respectable and you need to be able to work with a team. In addition you have a degree of commitment to the other three allies you chose reducing the desire to just map out once things start to look down. |
Quote:
If you want to play with just any old build Random Arena still exists. On top of this there are still 8v8 maps that involve a fully random team just work your way into the PvE a bit more and give them a shot. Try these out, they are exactly what you are asking for. |
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JR knows his stuff when it comes to PvP, he knows far more than you ever will. |
To any other elitist snob I’ve left out, read the above and synthesize it to your own posts. You know who you are, and you know you’re just as horrible as Sparky and Thickskull here.
That said…I can see why breaking global enchants was seen as necessary. I can concede the concept of four-man squads, but NOT with breaking off all communication with the other eight members of what are supposed to be your team. This is bad. This is very bad. This is Alaskan oil spill bad. This is George Bush re-elected bad. Additionally, forcing specific four-man squads prevent units from forming on the fly. People ressing alongside guys from other squads cannot form up with those other members and create a new fighting unit, as was frequently done to great effect in the FPE, but instead must fight back to their own unit, which they very well may not be able to get to, in order to once again have support.
Fixes have been stated: ally windows, global enchants only affecting the eight nearest allies, various others. Honestly, I never even noticed global enchants in the FPE – of grater concern by far were Minion Masters, which have recently been fairly well shot in the head and are only useable by skilled, adaptable players. However you slice it, the current situation is completely untenable, and this is from a player with access to a TeamSpeak server and skilled friends with which to form a quite powerful 12-man assault squad. I cannot abide this new format, and neither can the vast majority of players in this thread.
GAILE! GET YER PURPLE HIDE IN HERE AND EXPLAIN!!!
misthero
Resuming ANET this is what we want :
1) make team mates visible to each other (put in a separate allies tab if you want but put it somwhere)
2) make possible (again) to comunicate with TEAMMATES in the team chat !!
3) allow random ppl to join the battle, maybe they should wait more, maybe they need to be at least 2 ppl, you choose, but let them in. (you can punish leavers some other way: make them w8 10 minutes to join again, make new "leaver" title or whatelse for them )
anything else?
/SIGNED
PS: Gaile please, let us know what you/ANET think about this. Cu and thx.
PPS: Still waiting for my CE
1) make team mates visible to each other (put in a separate allies tab if you want but put it somwhere)
2) make possible (again) to comunicate with TEAMMATES in the team chat !!
3) allow random ppl to join the battle, maybe they should wait more, maybe they need to be at least 2 ppl, you choose, but let them in. (you can punish leavers some other way: make them w8 10 minutes to join again, make new "leaver" title or whatelse for them )
anything else?
/SIGNED
PS: Gaile please, let us know what you/ANET think about this. Cu and thx.
PPS: Still waiting for my CE
VGJustice
*Hears about individual party limit size of 4 in a highly competative, specialized area*
Well, I'll never be able to get a group with my sword ranger (prefered play style), and if I'm playing a bow ranger, they'll probably only want me for Spike or interrupt. Can't do spike without TS (don't heve the equipment) and I suck dearly at interrupt (poor connection), and barragers are a dime a gross.
Meaning, my chances of actually playing the game are very slim to none. Great. How fun. Wee.
So, I guess I owe a "Thanks for the heads up, guys!" to everyone in this thread. Now I know to avoid Aliance battles, because I'll never get a group.
Well, I'll never be able to get a group with my sword ranger (prefered play style), and if I'm playing a bow ranger, they'll probably only want me for Spike or interrupt. Can't do spike without TS (don't heve the equipment) and I suck dearly at interrupt (poor connection), and barragers are a dime a gross.
Meaning, my chances of actually playing the game are very slim to none. Great. How fun. Wee.
So, I guess I owe a "Thanks for the heads up, guys!" to everyone in this thread. Now I know to avoid Aliance battles, because I'll never get a group.
unienaule
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Originally Posted by Keilious Ahruhk
Fair enough then Eviance, but you have to bear in mind the name of the game, Guild Wars.
|
Snowman
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Originally Posted by Former Ruling
Omg...Double Sidedness FTW!
Everyone is obviosuly saying they LOVED the preview 12v12, but think back to when it was actually happening. All you EVER heard 24 hours a day the entire weekend was "CHANGE 12v12!!@!@!@!@!@!@!@!@!@!@!@!!!!!!!oneone!@!!!@!" because of leavers,and such as that. Anet listens, and lessens the problem by having people make competent groups, now the same people that were crying for it to change relize the first version of it was more fun... |
This way it also lessens the leaving problem!.. in the FPE as soon as someone saw that another person has left they would give up immediatly! this would snowball into everyone leaving.
I have played alot of Alliance battles over this weekend and the FPE and I must say that leaving is less of a problem and every game ive played they have been very close matches, we have even come back to win from 100 points down!
However!
Serious PvP Players see 12vs12 as just a joke match, nothing serious at all! no better than Random Arenas..
We managed to get two teams of 4 to syncronise 'Enter Battle' and very often we got our teams together! and communicate over teamspeak which makes for a MUCH better game.
These would be my Suggestions
1] Alow communication between the two other parties of 4
2] Where possible, try to join up teams who are in the same alliance!
Alliance Battles are definatly something that needs to be sorted!.. I know LOADS of people who bought factions JUST for this.