Tips and Maps for 100% Tyria Exploration (No Map Checks)

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

Heya Finch...

Just some visual guess here.

Hell's Precipice - just west of the spheres/orbs (kill the outside two, but leave the center) you should be able to eliminate the fog along the coast.

The far NW corner of Dunes... Looks like you might be able to hug the corner up there.

Looks like a bit of fog south of the T in Talmark Wilderness (across the river) and perhaps the north end of the beach in Tears of the Fallen. Finally the NW corner of Talkmark looks hazy too.

You might be able to pick up a bit more if you NT glitch over to Rurik's path in the Frost Gate... couple points there.


Again, not comparing to a 100% map or anything (and I'm at 99.2 on my boy), but hope that gives you a few spots to check. Edit: but thanks to Rahl I might be posting a HOORAY once I get some running done tonight. Thanks for those checkpoints Rahl.

Formina

Formina

Frost Gate Guardian

Join Date: May 2005

Australia

Slash Fail [ftl]

E/

Hiya guys, quick question:

How do you uncover this bit of the map? (Shown in the white box) I've tried everything I can think of, but i'm stumped >.<

Finch of K T

Ascalonian Squire

Join Date: Jun 2006

its kinda a glich. you leave out the west side of ice caves and go north. fighting all those stupid imps and ice golems is a pain but theres a place you can go up the hill in the river and get to that place.
I'm sure they've posted this in this thread

davehall

davehall

Lion's Arch Merchant

Join Date: Nov 2005

NA

W/Mo

Quote:
Originally Posted by bobrath
Its pretty much official... GW hates me!!

up to 99.7% (and I even found a spot on the other side of gullet). So what's left? I can feel the "run the whole map edge again" itch coming on again, but for .3% more.... blargh!!! Based on my own 100% completed map....

Key areas to look at:
- Hendge of Denravi - ne area, around the portal/gate to the "old HoD arena"
- Thunderhead Keep - both west/east edges of the area north of Keep
- Dunes of Despair - lower sw corner around the east fort area
- Tangle Root - corner area around Old Joness
- The Wilds - far westen corner area

Minor areas:
- The Frost Gate (beginning area)
- Shiverpeak Arena (waiting area)
- Area south of Amnoon Oasis
- Iron Mines of Moladune - various spots along bonus area (hug the east wall)
- Lornar's Pass - area se of the "Lornar's Pass" label on map
- Tasca's Demise - NE corner
- Spearhead Peak - NE coner
- Snake Dance - west wall, below the "Snake Dance" label
- Gates of Kryta - Coast - se side
- North Kryta Province - coast/beach side area (above the portal to Soundrel's Rise)
- Stingray Strand - beach area above Sanctum Cay
- Riverside Province - beach/landing area (waiting area -- not actual mission itself)

- Dave

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

Quote:
Originally Posted by Finch of K T
one problem though dougal. In your previous post you stated that I'm missing the eastern edge of Witman's Folly. How do you get that to uncover cause i've been as far out there as possible? Really looks to be more the NE corner of it. Maybe not through Witmans, but running the southern edge of Ice Caves of Sorrow

Here's a shot from my Ranger's map that will show you what unfogged to shoot for:

Esuna

Esuna

Krytan Explorer

Join Date: Jul 2005

NYC

Squee Squeeeeeeeeeeeeee [yay]

Mo/

I've just gotten really bored lately, so I wanted to aim for this title with my monk but the problem is, I never battled in Ascalon or the Shiverpeaks Arena when she was less than level 15. So right now I can't get her bits of the arenas where you have to fight 'cause she's level 20 already. The best I could do was talk to the arena guards and actually get into the arenas themselves, then hug the walls in vain to try to uncover more ground. My question is... can you get the title without uncovering those parts? And if so, has anyone on this board gotten the title with the same situation I'm in currently? Thanks in advance

davehall

davehall

Lion's Arch Merchant

Join Date: Nov 2005

NA

W/Mo

Quote:
Originally Posted by gusi128
Hi Dougal Kronik,

I added my map (1024*768)

can you take a look at my map and offer some suggestions?

Thanks!!! Areas to look at:

- Amnoon Oasis - hug all of the north side wall (get beach area too)
- Dunes of Despair - SW corner (west fort area)
- The Wilds - Far west corner area (in mission)
- Ice Caves of Sorrow (in mission) - nw corner side and s side (area closest to Witman's Folly)

There were a lot of minor small fogged edges here and there, but the above areas stood out.

-Dave

swiftygem

Frost Gate Guardian

Join Date: Dec 2005

Just a little tip for those who are doing the diff maps in Photoshop/Paint Shop Pro - if you look at the 100% map (gw911.bmp), you will see this faint shape near Ring of Fire islands:

When taking your screenshot of map, look to that place and try to "catch" the clouds in the same position. It's not that difficult, it's about 5 seconds after you press M and zoom out.
The point is, this makes the differences extremely visible, since the rest of the map will be pitch black.

nirvikalpa

Ascalonian Squire

Join Date: Oct 2005

Mo/

hi guys
any tips on how i can trick several missions
cause they end before i can clear the fog,
like Thunderhead, Dunes, Frost Gate, even Ruins of Sumia.

is Dunes nerfed ?
scarabs rarely spawn anymore.

i did searched before this post
but yet couldn't find all those details i need to know,
for example Borlis Pass, how you get in this end area again ?

in sort i ask for a tutorial on those hard to get places,
really tired to do Dunes again and again and again,
you know what i mean....

thank you

davehall

davehall

Lion's Arch Merchant

Join Date: Nov 2005

NA

W/Mo

Quote:
Originally Posted by nirvikalpa
hi guys
any tips on how i can trick several missions
cause they end before i can clear the fog,
like Thunderhead, Dunes, Frost Gate, even Ruins of Sumia.

is Dunes nerfed ?
scarabs rarely spawn anymore.

i did searched before this post
but yet couldn't find all those details i need to know,
for example Borlis Pass, how you get in this end area again ? Mapping, for the most part, is strictly done with henchies or alone -- at least in my W/Mo character case. Keep in mind that completing the mission is not the main goal. For Thunderhead Keep, Frost Gate, Borlis Pass, I used henchies and "tanked" my way through those missions, unfogging as I went. For Ruins of Sumia, I equipted running skills and went in alone. For Dunes of Despair, had to get a fellow guildie (monk) to keep ghost alive while my character ran around the south and east areas. I believe I made two passes.

Thunderhead Keep - had to make about 3 passes through the mission to get every corner. Once I cleared the fort of mobs (and cutscene plays), I basically ran to every corner outside the fort.

Borlis Pass - basic dungeon craw - kill everything.

Frost Gate - basic dungeon craw - kill everything. For Frost gate, use the lever to open the main gate then use it on the middle (might be the south?) mechanism -- which opens the gate to the south. Kill everything south of the gate while mapping. Do not use the lever again until you cleared the south section and mapped everything. Repeat lever/mechanism action to open north gate.

Ruins of Sumia - after leaving Prince Rurik at the bridge, leave him and go exploring the entire area.

- Dave

davehall

davehall

Lion's Arch Merchant

Join Date: Nov 2005

NA

W/Mo

Quote:
Originally Posted by Farrell-Zander
@ Davehall: I can't visit any arenas anymore since they moved it to the PVP Island Thingy. And it looks like the arenas are more then 1%....
Farrell-Zander, pay more attention to the posts in this thread. The PVP arenas (located on Battle Isles) do not count for this title. The staging area (not the actual mission) of the two remaining PVP arenas (Ascalon Arena and Shiverpeak Arena), which are still located on Tyria, do count.

- Dave

davehall

davehall

Lion's Arch Merchant

Join Date: Nov 2005

NA

W/Mo

Quote:
Originally Posted by Farrell-Zander
@ davehall: Seems like you didnt pay attention or you misunderstood... I cant visit the Ascalon nor the Shiverpeaks arena since I'm level 20. Nor did I ever visit the GH Island (near LA) or for example the Droks Arena or the one near amber light camp. I presume I cant get 100% I am not referring to the actual "mission" themselves, but the staging areas for those missons. The staging areas for both Ascalon/Shiverpeaks arenas are accessable, at least for my lv20 W/mo character. Try speaking with Bromgar (Shiverpeak Arena guard) and see if he lets you into the staging area. It's the staging area that counts towards the title.

Please keep in mind that the designers added a little extra buffer for the title. Comparing maps from various posters in this thread, I have noticed missed areas on my 100% completed map that others have gotten.

-Dave

BuD

BuD

Krytan Explorer

Join Date: Mar 2006

Nunya

E/Mo

Is the upper circled area part of the Great Northern Wall mission? I know I cant get to the lower circled area.

Im at 98.4 with a sizable area in The NW Corner of The Falls & "The Back Route" of Ring Of Fire those 2 should get me to at least 99%...the rest is spotty & I need to finish those dang Titan Quests so I can map easier lol.

Rampager

Rampager

Krytan Explorer

Join Date: May 2006

Australia

Mo/


just wondering how to pop this bit

davehall

davehall

Lion's Arch Merchant

Join Date: Nov 2005

NA

W/Mo

Quote:
Originally Posted by Lycan X
Is the upper circled area part of the Great Northern Wall mission? I know I cant get to the lower circled area.
Im at 98.4 with a sizable area in The NW Corner of The Falls & "The Back Route" of Ring Of Fire those 2 should get me to at least 99%...the rest is spotty & I need to finish those dang Titan Quests so I can map easier lol. The upper circled area is part of the Gret Northern Wall mission. To access that part, while running back to the main gate (after cutscene), take the side route on the right just before you reach the bridge.

I can't get the lower circled area either, but that's because that area is primarily the Ascalon Arena. However, I manged to get some of the edges by hugging the west side edge of the Fort Ranik mission. Speak to Meghan, the Arena Guard for Ascalon Arena and he will let you into the staging area for that arena. this should get you a few .01. lol.

I'd remove the Titan Quest(s) from my quest log if you are mapping -- you can always re-obtain it later. ;-)

Mournblade

Mournblade

Furnace Stoker

Join Date: May 2005

Houston, Texas

Dawn Treaders [DAWN]

W/Mo

Load one of the 100% maps in Photoshop.

Load your map (must be the same resolution, 1024 x 768 for example) on a new layer on top of the 100% map.

With your map layer highlighted/selected in the Layers box (usually on the right hand side of the screen), click the dropdown box where it usually says Normal and change it to Difference.

Zoom in and look around for bright white specks near the edges of each area. Those are the places where your map is different than the 100% map.

I use two or three 100% maps to compare against mine, just to make sure I'm getting every last piece of fog. =)

BuD

BuD

Krytan Explorer

Join Date: Mar 2006

Nunya

E/Mo

Quote:
Originally Posted by swiftygem
Just a little tip for those who are doing the diff maps in Photoshop/Paint Shop Pro - if you look at the 100% map (gw911.bmp), you will see this faint shape near Ring of Fire islands:

When taking your screenshot of map, look to that place and try to "catch" the clouds in the same position. It's not that difficult, it's about 5 seconds after you press M and zoom out.
The point is, this makes the differences extremely visible, since the rest of the map will be pitch black. This was a great tip. I do the same thing the person above said, cept I dont use the difference filter. I make sure the cloud pattern on my map is the same as the gw911 map ( the 100% map posted in this thread ) using the method quoted. Then I just click the eyeball next to my map really fast & look for the differences in the Two. Doing it this way makes the layered imgaes look like theyre moving, the "moving" areas are the places you need to uncover.

Leighwyn

Leighwyn

Krytan Explorer

Join Date: Jul 2005

Seattle

Limbo

Mo/E

Cash:

Most of Sanctum north coast (starting over near riverside)
Spot between Sanctum and Riverside, sort of middle of west edge of sanctum (but you reveal from riverside)
Beach north of Lion's Arch
Eastern/Southern edges of Deldrimor Bowl
Western edge of the zone north of Deldrimor bowl (with ice tooth cave)
N and S bits of the lornar's choke point area near the start, on the eastern edge
End of borlis pass
NW corner of Ironhorse Mines
Southern edge of the Grendich Courthouse zone (LOTS of area)
Frost Gate stuff (SE, NW corners)
West edge of iron mines mission, near the southern half
North edge of frozen forest, near the west half
Middle of southern edge of Grenth's Footprint
North edge of Dragon's Gullet
South edge of Ice Dome

Slainster

Slainster

Wilds Pathfinder

Join Date: Feb 2006

Im at 97.7.. im holding out on asking for help still... discovered a few more areas i need to clear today, but these last 2% are killing me...

boxterduke

boxterduke

Furnace Stoker

Join Date: Jun 2005

Walking the ruins of Ascalon

DVDF

Me/

I got to 98.5 last night with some jungle missions.

Got Ascalon 100%
Shiverpeaks (north and south) 99.9% - I have to do THK and another mission to get small spots
Desert 100%
Kryta 100%
Jungle - fogs

Hope once I clear the jungle, it gets me closer to 99% and them some in ring of fire islands but not much. I believe the last .xx will be a pain since I do not see huge fogs anywhere.

Thanks Leighwyn and TC Fish, and good luck to everyone else.

Mister Muhkuh

Mister Muhkuh

Wilds Pathfinder

Join Date: Feb 2006

Germany

Ugly Ducklings [ugly]

P/

@farrell:

from what i can tell u miss a bit at the beach north of lions arch, the northern beaches at sanctum cay, a part of the great lake at the end of surmia mission, map between borlis pass and iron horse mine(u will have to hug the wall there) and the little lake at the wilds bonus.(not sure about all that, just suppositions, cant tell u for sure because the map is not easy to check without photoshop )

sniper.br

Pre-Searing Cadet

Join Date: May 2005

Brazil

How can i open these marked areas in the image?


I already tried go through Iron Horse Mines and the path to right at the start of Borlis Pass Mission, but can't reach up there.
The white clouds above Frost Gate Outpost i already saw completly clear in an image of a Tyrian GM Cartographer map.

Thanks in advance.

P.S: If someone can trace that red path on my image to reach these places, i'll be very grateful.

Mister Muhkuh

Mister Muhkuh

Wilds Pathfinder

Join Date: Feb 2006

Germany

Ugly Ducklings [ugly]

P/

@sniper: u cant reach that, u will have to hug the wall there.
i got all of this area like this except one small spot.

im at 99.1% now, still know some spots to map(cave in mineral springs, a little part in lornars pass(where all the stone summits are) and maybe a bit of dunes and ring of fire long way(plz confirm this if u can))

plz check my map, id like to have this done fast

ty

/edit:
gonna hug the walls in mineral springs, might be missing a bit there
(if u want/can help plz wsp me, i need some decent people to do that and guildies are all on holidays or busy )

Foxi12

Pre-Searing Cadet

Join Date: May 2006

can anyone please tell me how to screenshot the entire map on 1 picture?
thanks in advance

Mister Muhkuh

Mister Muhkuh

Wilds Pathfinder

Join Date: Feb 2006

Germany

Ugly Ducklings [ugly]

P/

u still miss a bit of the south western part of dunes map, farrell

Lost

Lost

Krytan Explorer

Join Date: Jun 2005

Hell's Precipice

Quote:
Originally Posted by BrotherGilburt
I'm haveing alot of trouble with Dunes of Despair bonus area and that little area to the east. Any tips?

Brother Gilburt When I mapped Dunes I switched to /Necro and used Necrotic Traversal to hop across to the bonus area without triggering the timer. There is usually a Jade Scarab near the southern exit to the main mission area that you can kill to get across. Then I just ran around and mapped what I needed. The scarab pop ups weren't much of a threat and I didn't even need a running skill. Once you get to the useless southeastern corner there will be no creatures to avoid at all.

Mister Muhkuh

Mister Muhkuh

Wilds Pathfinder

Join Date: Feb 2006

Germany

Ugly Ducklings [ugly]

P/

thx dougal, i made the imps yesterday, found the thing in tascas demise(think it is near the portal to mineral springs, right?)

i though i am missing a bit of frost gate, but i couldnt reach it think i got to try it again.

i know about the big spot in lornars.

the thing in grenths is at the portal to sf?
if so, i couldnt get that spot, tried it but had no luck

/edit: got tasca's demise( i think) and frost gate, i am at 99.4% now
trying to persuade my guildies for a trip to lornars and mineral springs

davehall

davehall

Lion's Arch Merchant

Join Date: Nov 2005

NA

W/Mo

Quote:
Originally Posted by BrotherGilburt
I'm haveing alot of trouble with Dunes of Despair bonus area and that little area to the east. Any tips?

Brother Gilburt Get a protection monk to stay with hero while you scout/map the area. Alternately, try the
Necrotic Traversal trick or get a Neco to come with you that can do it -- I have never been able to do this trick myself, though.

- Dave

Mournblade

Mournblade

Furnace Stoker

Join Date: May 2005

Houston, Texas

Dawn Treaders [DAWN]

W/Mo

Quote:
Originally Posted by maddoctor
Can anyone tell me what I'm missing here? I'm on 98.8% now. Extreme SW corner of Dunes of Despair, to begin with - so many people miss that it's not funny.

Lost

Lost

Krytan Explorer

Join Date: Jun 2005

Hell's Precipice

Quote:
Originally Posted by Whoo!
I can't seem to find what you pointed out within the Frozen Forest
For your Frozen Forest you need to run along the southern edge of the zone because it is very fuzzy looking. It should be straight and clear.

Same goes for the northern edge of the zone to the west of the Iron Mines. Also there might be a tiny spot there just to the southeast of the Iron Mines along the eastern edge of the zone.


Quote:
Originally Posted by Whoo!
went back to the Dunes of Dispair, didn't seem like I was missing anything but I hugged the edges Oh, and for Dunes you are missing a small portion at the very northern most part of the mission. Hug the wall up there. It is the area with those floating mesmer creatures.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Quote:
Originally Posted by Farrell-Zander
Well I explored most of the places you told me... except the damn SW Dunes. How do I lower the bridge of the second little castle in the SW? Do I have to teleport in with the necro spell? If so I would need help, since I dont think I can kill one of the monsters alone :P Unless you tell me some good skills to use. Thanks

PS: Here's my new map. That bridge is down but doesn't look like it is. If you run straight onto it you can cross over thin air.

I'll check you map and the others that have posted/reposted maps today.

THA BEAR

Pre-Searing Cadet

Join Date: Jun 2006

The High Templars

W/

Again someone who wants to get 100%.

I know the fire island chain bit, but the rest.. i really dont know what i am missing.
Hope someone can help me with this.

http://img160.imageshack.us/my.php?i...56idiot0qo.jpg

Mister Muhkuh

Mister Muhkuh

Wilds Pathfinder

Join Date: Feb 2006

Germany

Ugly Ducklings [ugly]

P/

@ tha bear:

in borlis pass mission is missing a bit(hug the northern and western walls there)

a spot in frozen forest.

then hug the walls in ice caves of sorrow(at bonus, in the cave, and on the way to the boat)

northern beach in sanctum cay

in deldrimor bowl(hug walls again)

and use the necrotic traversal trick in frost gate mission and hug the walls on ruriks path(easiest is to kill an ettin under the bridge in that cave with frostfire dryders, when u use necrotic traversal there, u will be teleported up the bridge and dont have to look for a wolf)

bit in lornars pass

(think some1 with photoshop can tell u more, i can only tell u what i see with my eyes )

Kuja

Kuja

Frost Gate Guardian

Join Date: May 2005

MA

Kame

Mo/W

Quote:
Originally Posted by Farrell-Zander
Well I explored most of the places you told me... except the damn SW Dunes. How do I lower the bridge of the second little castle in the SW? Do I have to teleport in with the necro spell? If so I would need help, since I dont think I can kill one of the monsters alone :P Unless you tell me some good skills to use. Thanks

PS: Here's my new map. It's actually not a real problem, when you go there the bridge will be up, but there is actually and invisble bridge that you just run across like the bridge is already down and try not to get caught on the edge of it cuz there are many enemies attacking you usually.

Moone

Moone

Krytan Explorer

Join Date: Aug 2005

Germany

Theres A New Sherrif In [Town]

W/E

One Question, do the Arenas like in Lions Arch, Desert, Fire Ring etc count on the 100% or can I get 100% without them

Leighwyn

Leighwyn

Krytan Explorer

Join Date: Jul 2005

Seattle

Limbo

Mo/E

Yes, and Yes.

Leighwyn

Leighwyn

Krytan Explorer

Join Date: Jul 2005

Seattle

Limbo

Mo/E

Coin:

You're missing spots in the following places (sorry, I don't make pretty maps like Dougal but I am a great descriptor )

Two spots in Borlis / Iron Horse area. Spot 1 is Near the Iron Horse zone , in the NE corner of Borlis area. Second spot is on the same horizontal as that, but under the spot in Iron Horse where there is this big upside down U path

Two spots in Lornar's, one on the SE part of the first visible "choke point" on the zoomed-out map; the other on the western edge very near the southern zone.

Two spots in Snakes Dance, on the east and west edges of the area just above the north edge of Grenth's footprint.

SE corner of Tasca's Demise (I think thats what it's called, the zone on your way to mineral springs)

One spot in Iron Mines, west edge, horizontally even with the big ice lake (roughly 1/3 up in the mission maybe?)

One spot in Frozen Forest, eastern edge, adjacent to Iron Mines zone.

One spot in THK, the very northern edge.

Two spots in Ice Dome, NW corner and southmiddle edge

Two spots in Talus Chute, Northern edge above where all the Mighty Grawl are now and also western edge near Rankor (may be clouds)

Whitman's folly, might be in town. If not, that area in general

A spot where the trifecta of Droknar, Whitman explorable, and Ice Caves meet.

Spot in the region where Ice Caves and Ice Floe meet, northern part of it.

Two spots in Gates of Kryta, one is island chain western edge and other is eastern edge horizontally even where Wurm #2 in lornar's shows up.

Two spots in Riverside, one in the swamp area of the SE and the other in the region connecting to Sanctum Cay

One spot in the region you zone into from Riverside, the very NW corner

Possibly a few spots in Bloodstone Fen, hard to see. For sure there is ONE though, in the north-middle edge area (but more west than middle)

Spot around the Wilds town

And finally, the very south edge of thirsty river (poke into the huts, etc)

That should keep you busy for a while Possibly more spots, but check those and see where you get to.

Kuja

Kuja

Frost Gate Guardian

Join Date: May 2005

MA

Kame

Mo/W



I cant figure out how to expose the selected sections, ive scraped ruriks path 2 times, but it seems like they are closer to the normal mission route. anyone know?

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Farrell-Zander, I'm using the map that was updated to include the complete Dunes of Despair.

Sometimes, I change my resolution if people posting don't submit a 1024x768 map and use my own. There might be some descrepancies - but I do have the Grandmaster Titles, so it shouldn't be too bad. I know that some areas I point out to people that I am missing, but I do try to eyeball these errors.

If I've led anyone on a wild goose chase - I do apologize.

Sometimes, cloud cover affects my analysis as well.

Farrell-Zander

Farrell-Zander

Krytan Explorer

Join Date: Aug 2005

Switzerland

@ Dougal: You are a really nice dude :P But I dont see me getting 100% :s Can you post the map you compaire mine with? Couse I compaire it to fishs map and I cant find anything... Thanks alot