Originally Posted by UndeadRoadkill
Perhaps could they be called elite missions because you need to be elite to succeed? Why deny access to it? You don't have to be elite to get there. You have made no point.
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So, uh. (Elite Missions)
Evilsod
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Nominal_Fee
Based on how they work, you can assume that you have to be an "elite" player to enter. "Elite Mission" sounds better than "Mission For Members Of Really Good Guilds"
Shanaeri Rynale
Sorry guys, but PvP elitism has infected PvE. Reading back over some of these comments shows extreme arrogance and ego imho. Why not let people try, sure they will fail 1000 times and whinge but they will get better which is entirely the point.
When I started playing THK was regarded as a monster, it took people days of trying, people refused to go anywhere near mindblades and vengeful aatxxes were just left alone.
But people tried, they learned and they got better and enjoyed themselves more for it.
People play GAMES to have fun, not to grind for hours a time(well maybe obsessive compulsives fall in love with grind), play politics or boast how 'leet' they are.
Do I want to go on an 'elite' mission, sure I do. Will I die and screw things up a couple of times. Yeah probably. But I'd get better.
AN by denying people this fun and forcing people to grind, play politics and encourage delusions of grandeur will completley wreck the good will of so many people in the game. We can't change the mechanism yet, but those who hold the towns can continue to offer free passage to those who wish to have fun, make new friends and be better players.
When I started playing THK was regarded as a monster, it took people days of trying, people refused to go anywhere near mindblades and vengeful aatxxes were just left alone.
But people tried, they learned and they got better and enjoyed themselves more for it.
People play GAMES to have fun, not to grind for hours a time(well maybe obsessive compulsives fall in love with grind), play politics or boast how 'leet' they are.
Do I want to go on an 'elite' mission, sure I do. Will I die and screw things up a couple of times. Yeah probably. But I'd get better.
AN by denying people this fun and forcing people to grind, play politics and encourage delusions of grandeur will completley wreck the good will of so many people in the game. We can't change the mechanism yet, but those who hold the towns can continue to offer free passage to those who wish to have fun, make new friends and be better players.
UndeadRoadkill
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Originally Posted by Theos
UW/FoW were never hard and beyond the mindblades the areas were rather easy given coordination. I see no reason to call them elite, they were simply harder than normal dungeons for the end-game. The elite missions are nothing like them, infact they dwarf them significantly.
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Theos
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Originally Posted by MelechRic
Okay, so these new ones are hard to complete. Cool, I'll take your word for it. So what was so elite about you getting into them? You are elite if you complete them, but not elite by getting into them. You're just a member of a big guild and big alliance that farmed a lot of faction.
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I was simply pointing out the difference between UW/FoW and these new missions. I am also not in full support of the mechanic to aquiring control of the elite missions but I see it as a, "You need to work for this." Which I respect.
UndeadRoadkill
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Originally Posted by Nominal_Fee
Based on how they work, you can assume that you have to be an "elite" player to enter.
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Derek Ravenclaw
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Originally Posted by Shanaeri Rynale
Sorry guys, but PvP elitism has infected PvE. Reading back over some of these comments shows extreme arrogance and ego imho. Why not let people try, sure they will fail 1000 times and whinge but they will get better which is entirely the point.
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Quote:
Originally Posted by Shanaeri Rynale
Do I want to go on an 'elite' mission, sure I do. Will I die and screw things up a couple of times. Yeah probably. But I'd get better.
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Quote:
Originally Posted by Shanaeri Rynale
We can't change the mechanism yet, but those who hold the towns can continue to offer free passage to those who wish to have fun, make new friends and be better players.
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Derek Ravenclaw
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Originally Posted by Theos
I was simply pointing out the difference between UW/FoW and these new missions. I am also not in full support of the mechanic to aquiring control of the elite missions but I see it as a, "You need to work for this." Which I respect.
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Gli
Quote:
Originally Posted by Derek Ravenclaw
I took Casual to mean a player that isn't necessarily unskilled, but inexperienced when it comes to the things required to get past the first room in the Elite mission.
Things like voice communication, the ability to create/function in a twelve man group, knowing how to pull, knowing when to flee, etc., are all vital to even getting past the first room. I don't think they should waste their time letting players who don't fit into this category into the mission, it'd be a waste of the players' times, at which point they would complain. |
Quote:
Originally Posted by Derek Ravenclaw
I like to say that I proved that I earned my way into the elite mission by being recognized as a competant player by the team that was organizing for the mission, and I think I further proved this by being on the team that made it most of the way through the mission, further than anyone else has gotten, so far.
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Really...
Derek Ravenclaw
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Originally Posted by UndeadRoadkill
Why is access to them exclusive? Why aren't we free to fail miserably as much as we want?
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Thomas:<
Whatever, my point remains:
Open this mission to the public? they will cry about difficulty. Really...
This is one for those people that know HOW to play the game, and preferbly those with some PvP experience, and that's saying it the nice way.
Edit by Swehurn: Removed referenced deleted post.
Open this mission to the public? they will cry about difficulty. Really...
This is one for those people that know HOW to play the game, and preferbly those with some PvP experience, and that's saying it the nice way.
Edit by Swehurn: Removed referenced deleted post.
UndeadRoadkill
Quote:
Originally Posted by Theos
I see it as a, "You need to work for this." Which I respect.
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There was no one standing outside of Thunderhead saying I couldn't even try it until I joined a bigger guild.
Evilsod
Derek your still assuming that all people who play the game a few hours a week are no good at the game. Heres a news flash for you, all playing this game for long periods of time has got me is flashier weapons/armour and more knowledge of the enemy AI. Aswell as a few more builds to use and to experiment with.
People who play occasionally won't have these flashy weapons, they'll have the basics, some random collectors sword Customised maybe and the odd build they know works. Does that make them a bad player? Or are you too elitist to mix with this type of gamer?
People who play occasionally won't have these flashy weapons, they'll have the basics, some random collectors sword Customised maybe and the odd build they know works. Does that make them a bad player? Or are you too elitist to mix with this type of gamer?
vtrajan
There are approximately 13 missions, several competitive missions, and a few cooperative missions.
That amounts up to almost 20 missions that a "casual" player can access.
There are 2 Elite Missions, essentially one since you choose a faction side.
Do you cry to your mother when she doesn't give you the full cookie jar?
Exactly.
Knowledge of the enemy AI. Knowledge of builds. Knowledge of what skills work in what situations. Knowledge of the math behind attributes and the numerical damage outcome of skills.
Can you spend 5 hours a week playing this game and tell me what the adrenal scale for warrior skills is like? Do I need to cite further references?
None of us have complained about the difficulty. We -love- it. Several of us don't like it, but most of us that were there had a GREAT time. we would love to do it again.
That amounts up to almost 20 missions that a "casual" player can access.
There are 2 Elite Missions, essentially one since you choose a faction side.
Do you cry to your mother when she doesn't give you the full cookie jar?
Quote:
Derek your still assuming that all people who play the game a few hours a week are no good at the game. Heres a news flash for you, all playing this game for long periods of time has got me is flashier weapons/armour and more knowledge of the enemy AI. Aswell as a few more builds to use and to experiment with. People who play occasionally won't have these flashy weapons, they'll have the basics, some random collectors sword Customised maybe and the odd build they know works. Does that make them a bad player? Or are you too elitist to mix with this type of gamer? |
Knowledge of the enemy AI. Knowledge of builds. Knowledge of what skills work in what situations. Knowledge of the math behind attributes and the numerical damage outcome of skills.
Can you spend 5 hours a week playing this game and tell me what the adrenal scale for warrior skills is like? Do I need to cite further references?
None of us have complained about the difficulty. We -love- it. Several of us don't like it, but most of us that were there had a GREAT time. we would love to do it again.
Sir_BlackJack
So far two people discussing in this thread, have actually played the mission(s).
Why do have the "elite" missions to be only the toy of guilds with enough members? To laugh in the other players faces? We can play this mission you can't!
Imo those elite mission --> Time > Skill + Fun
Why do have the "elite" missions to be only the toy of guilds with enough members? To laugh in the other players faces? We can play this mission you can't!
Imo those elite mission --> Time > Skill + Fun
Derek Ravenclaw
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Originally Posted by Gli
Oh man, after that first post I quoted you're telling usyou didn't even finish the mission? Obviously none of you had what it takes then, you're not the elite crowd this mission was designed for. ANet, quick, find out who these players are and restrict their continued access to that mission before one of them starts complaining about it on the internet!
Really... |
People complain either way, the system works fine as it is, leave it.
UndeadRoadkill
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Originally Posted by Derek Ravenclaw
To give the top alliances SOMETHING, maybe? I'd rather have this than like in other games where the top clans get to tax the cities and such. This doesn't impede my gaming, and yet offers something to the top alliances.
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What we are trying to say is that having access to missions as an exclusive reward is a bad idea.
Sir_BlackJack
Quote:
Originally Posted by vtrajan
Do you cry to your mother when she doesn't give you the full cookie jar?
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Esprit
Elite does not equal being able amass large amounts of faction. It means you can get a big group together.
Elite Missions, at least, should be called 'Alliance Missions', because that's what they really are.
Elite Missions, at least, should be called 'Alliance Missions', because that's what they really are.
Iskrah
Things are getting clearer. The pro-elitism are now talking about "noobs", about how "they would not be able to get past the first group of mob anyway" and how them "playing would be a waste of time anyway".
That's the kind of crap mentality that game is infested with. When the kid is 12 years old, I can understand such asocial nonsense, but if the person has any experience of organized sport, education or any experience in life for the matter, he would know that losing doesn't mean a waste of time.
Michael Jordan once said that nobody missed more shots than him. It's true. And that's because he kept missing and missing and missing that he finally started hitting them more than anyone.
Some should think about it here. Just talking in general, about mentality, elitism and competition. Because they may know how to farm factions, but they sure don't know how to really get better at anything when they're despising people failing.
That's the kind of crap mentality that game is infested with. When the kid is 12 years old, I can understand such asocial nonsense, but if the person has any experience of organized sport, education or any experience in life for the matter, he would know that losing doesn't mean a waste of time.
Michael Jordan once said that nobody missed more shots than him. It's true. And that's because he kept missing and missing and missing that he finally started hitting them more than anyone.
Some should think about it here. Just talking in general, about mentality, elitism and competition. Because they may know how to farm factions, but they sure don't know how to really get better at anything when they're despising people failing.
Derek Ravenclaw
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Originally Posted by Evilsod
Derek your still assuming that all people who play the game a few hours a week are no good at the game. Heres a news flash for you, all playing this game for long periods of time has got me is flashier weapons/armour and more knowledge of the enemy AI. Aswell as a few more builds to use and to experiment with.
People who play occasionally won't have these flashy weapons, they'll have the basics, some random collectors sword Customised maybe and the odd build they know works. Does that make them a bad player? Or are you too elitist to mix with this type of gamer? |
I'm not "too elitist" to play with these players, but I sure as hell aren't going to take them into an Elite Mission. It's not for them.
Derek Ravenclaw
Quote:
Originally Posted by vtrajan
There are approximately 13 missions, several competitive missions, and a few cooperative missions.
That amounts up to almost 20 missions that a "casual" player can access. There are 2 Elite Missions, essentially one since you choose a faction side. Do you cry to your mother when she doesn't give you the full cookie jar? |
Thomas:<
Quote:
Originally Posted by Evilsod
Derek your still assuming that all people who play the game a few hours a week are no good at the game. Heres a news flash for you, all playing this game for long periods of time has got me is flashier weapons/armour and more knowledge of the enemy AI. Aswell as a few more builds to use and to experiment with.
People who play occasionally won't have these flashy weapons, they'll have the basics, some random collectors sword Customised maybe and the odd build they know works. Does that make them a bad player? Or are you too elitist to mix with this type of gamer? |
It requires planning, a solid team build, (A LOT more solid than UW/FoW/Tyria), and most important voice comms.
Pug's cant do this, especially the majority of players that are whining about it: can't do it.
Evilsod
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Originally Posted by Derek Ravenclaw
Obviously we weren't elite enough to beat the mission, but we were elite enough to get further than anyone else. This mission was not intended to be completed by any group, and even we recognize that obviously we need to improve to be elite enough to beat the mission. And right now we don't have access to it because the alliance that I was going in with doesn't hold HzH anymore. You don't hear me bitching because I can't go back in anytime, do you?
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Sir_BlackJack
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Originally Posted by Derek Ravenclaw
I'm not "too elitist" to play with these players, but I sure as hell aren't going to take them into an Elite Mission. It's not for them.
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Who are you to deceide this? Derek.. ah just grow up.
Derek Ravenclaw
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Originally Posted by Sir_BlackJack
So far two people discussing in this thread, have actually played the mission(s).
Why do have the "elite" missions to be only the toy of guilds with enough members? To laugh in the other players faces? We can play this mission you can't! Imo those elite mission --> Time > Skill + Fun |
Shanaeri Rynale
GvG and PvE are very very different, you can't compare. People look up to GvG because it's promoted and on GW-TV every minute of the day. Totally different mindset and skills are required.
I'm glad they allowed people to guest to get in. That at least is something. I really, really hope holding alliances continue to allow people to guest for free.
I thought about asking a few people, just to see what it's like. But I dont think i'm 'leet' enough to get in.
Re: Grind, the whole ethos of GW was it's skill not hours played. That claim has now been proven totally wrong
I'm glad they allowed people to guest to get in. That at least is something. I really, really hope holding alliances continue to allow people to guest for free.
I thought about asking a few people, just to see what it's like. But I dont think i'm 'leet' enough to get in.
Re: Grind, the whole ethos of GW was it's skill not hours played. That claim has now been proven totally wrong
Iskrah
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Originally Posted by Thomas:<
Pug's cant do this, especially the majority of players that are whining about it: can't do it.
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UndeadRoadkill
The difficulty of a mission is not a justifier for restricting access. You'd have to be trolling for arguments to make such an assertion.
vtrajan
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Originally Posted by Sir_BlackJack
If I had bought the cookie jar? Yes. Why shouldn't I have access to something I have payed for? Especially with CE ?
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Evilsod
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Originally Posted by Thomas:<
It's been said before the mission can't be done by this kind of player. Just leave it man. I'm with Derek, your all whining about something most would never have a chance at completing anyway.
It requires planning, a solid team build, (A LOT more solid than UW/FoW/Tyria), and most important voice comms. |
Derek Ravenclaw
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Originally Posted by Sir_BlackJack
Who are you to deceide this? Derek.. ah just grow up.
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People who are saying I'm elitist, go ahead, it doesn't bother me a bit.
Sir_BlackJack
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Originally Posted by vtrajan
You bought the content for the storyline of Chapter2.
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Originally Posted by Derek Ravenclaw
I was presented enough information to know that they're not good enough for an Elite Mission.
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Iskrah
You don't need skill to try the mission.
You need time. More than enough time for ANet to ask you to "please take a break".
Edit by Swehurn: Removed referenced deleted quote.
You need time. More than enough time for ANet to ask you to "please take a break".
Edit by Swehurn: Removed referenced deleted quote.
Derek Ravenclaw
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Originally Posted by UndeadRoadkill
The difficulty of a mission is not a justifier for restricting access. You'd have to be trolling for arguments to make such an assertion.
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vtrajan
No, the elite missions are not part of the storyline and are in no way related to it as I understand it.
Derek Ravenclaw
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Originally Posted by vtrajan
You did not buy the access to it. You bought the content for the storyline of Chapter2. The elite mission is a reward to those who go that extra mile and are the top alliance. If anything you've simply bought the 'option' or 'ability' to compete for the elite mission.
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Iskrah
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Originally Posted by Derek Ravenclaw
Okay, here's a better argument: It's ArenaNet's game. They determined that only the top Alliance and people they take to the Elite Mission can have access. No arguing with that, they're the game designers. Hell, if you come up with 15 game designers who all disagree with ArenaNet's stance, I'll be very impressed. Even if none of them have the resume or experience of some of ArenaNet's top designers like Mike O'Brien.
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Thomas:<
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Originally Posted by Evilsod
Really, the game has been out barely a week and your already certain that this area can't be beaten without been a total geek? Perhaps you just suck too much to complete it? Of course we'll never know, all the people with the 'honour' of getting to repeat the mission over and over till they crack it can go and act smug at the people who've only ever had 2 chances to enter it. 1 of them while they happened to be busy that afternoon.... yeah sounds like a real fun game.
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And also.. When did I say I couldn't do it?
*sigh* PvE is depressing :\.
Derek Ravenclaw
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Originally Posted by Sir_BlackJack
Aren't the elite missions part of it?
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