So, uh. (Elite Missions)

Ctb

Desert Nomad

Join Date: Apr 2006

W/

Quote:
But what were they thinking when they cut people out of missions?
They were thinking about how all the PvP players are the only people who ever complained about the game setup, and how PvE players never complained about things like Favor.

Wait a minute....

This, plus the fact that storage and character slots are decreasing exponentially as you dump linearly advancing amounts of money into Anet's bank accounts is precisely why I didn't buy Factions. The lack of foresight in general that thrashed the economy and invited all sorts of unpleasant oddities into PvP play (for people who only have one campaign) is why I quit playing in general.

That, and 90% of the "community" is obnoxiously child-like and can't imagine a life where someone wouldn't have hours a day to devote to farming various points from the game (witness some of the "you're just not doing it right" comments in this thread for evidence).

Whatever, ANet. If I wanted stupid grind and laggy servers I'd go pay for WoW.

MasterThrawn

MasterThrawn

Lion's Arch Merchant

Join Date: Feb 2006

Gryffindor

I hate to say this, I mean I've played GW more than other game (and I've played A LOT), but I am getting tired of this. I do not PvP I like the mission and stories. My Guild is large, and we have a large alliance, but I bet we still won't have acces to these elite missions. I am starting to really regret buying Factions. Too bad as I was looking forward to it. I may not even make it to Chapter 3 Too may annoyances with this game already - from the poor AI to the bugs to the buying skills, and now this - ahhh makes me sad.

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

Quote:
Originally Posted by MelechRic
Holy crap Kakumei! You hit the nail on the head. I read this and it was like getting hit by lightning. ANet doesn't want you to do any PvE (or very little) after you finish the story line.
I read an article in PC Gamer, I think, a few months ago. It contained an interview with someone from Anet about Factions. In it, he said they were surprised to see how many people wanted to continue on with their PvE characters, which I took to mean continue playing PvE after finishing the storyline. Then he said that, because of this, they'd decided to nudge people towards PvP in Factions. That made absolutely no sense to me then, and still doesn't now. If you see that people want to PvE, wouldn't you provide them with more PvE? The only reason I can think of is that they really want GW to be a PvP only game, so they're hoping that PvE players will try PvP, love it, and abandon PvE. If that's the case, be honest. Drop PvE from chapter 3 and go completely PvP.

Divinus Stella

Divinus Stella

Desert Nomad

Join Date: Nov 2005

Wales

Steel Phoenix

Sorry if i missed it, but what is the reward for doing these missions?
I saw in the screenshot there was lots of enemies, so perhaps if a decent group got in there they could go 3-man and fit EoE in and perhaps make some good cash, but you can get cash from farming any location.

MelechRic

MelechRic

Desert Nomad

Join Date: Jun 2005

RA

[ODIN]

N/Mo

Quote:
Originally Posted by felinette
I read an article in PC Gamer, I think, a few months ago. It contained an interview with someone from Anet about Factions. In it, he said they were surprised to see how many people wanted to continue on with their PvE characters, which I took to mean continue playing PvE after finishing the storyline. Then he said that, because of this, they'd decided to nudge people towards PvP in Factions. That made absolutely no sense to me then, and still doesn't now. If you see that people want to PvE, wouldn't you provide them with more PvE? The only reason I can think of is that they really want GW to be a PvP only game, so they're hoping that PvE players will try PvP, love it, and abandon PvE. If that's the case, be honest. Drop PvE from chapter 3 and go completely PvP.
Felinette,

Thanks for this insight. I think that the "nudge" was more like a big kick in the ass. You really only one choice if you'd like to see the high end PvE areas: PvP.

x-todd

x-todd

Academy Page

Join Date: May 2005

Lemmings of Death

Mo/Me

i think it would be cool if they did it like this.
for the elite missions, you dont have to "own" a town. your "alliance" just needs to come up with X amount of Faction for that certain side to enter it.
it still makes people join alliances, but it makes it so that it is obtainable.
this way, any alliance can get to it at any time as long as they put in that amount of faction.

what i think that sucks now is that "only" the alliance holding the town or whatever can go, and with big alliances farming faction, that cuts almost everyone out.
this way anyone can but it still makes them do something to get there.
just my thoughts

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

"SELLING 10 HOUR MEMBERSHIP TO OUR GUILD - WE CONTROL (insert capital here), 200K PER PERSON!" - I can see that happening quite a lot.

Trin Storm

Trin Storm

Academy Page

Join Date: Apr 2006

Balthazar's Fury

R/Me

Quote:
Originally Posted by felinette
I read an article in PC Gamer, I think, a few months ago. It contained an interview with someone from Anet about Factions. In it, he said they were surprised to see how many people wanted to continue on with their PvE characters, which I took to mean continue playing PvE after finishing the storyline. Then he said that, because of this, they'd decided to nudge people towards PvP in Factions. That made absolutely no sense to me then, and still doesn't now. If you see that people want to PvE, wouldn't you provide them with more PvE? The only reason I can think of is that they really want GW to be a PvP only game, so they're hoping that PvE players will try PvP, love it, and abandon PvE. If that's the case, be honest. Drop PvE from chapter 3 and go completely PvP.
Careful what you ask for - thats exactly what I forsee happening in chapter 3

This whole this is the favor argument all over - yet 10x worse. Its funny how Anet seems to tailor their product to a select few hardcore types at the expense of the 80% or so of the causal players who actually pay the bills. So many people told me 'wait and see' "they wouldn't do something that dumb' and 'your over reacting' when i briught up these things months ago. Well - I waited and they did do something that dumb so seems the reaction was right on. Question is now what?

My now what is fine - Anet basically has told me those mission are not for me fine - guess i wont ever see them. I also suspect as soon as I finish - I'll move my Rit to Tryia and keep playing there as there is at least high level content they will let me play.

Count to Potato

Count to Potato

Jungle Guide

Join Date: Feb 2006

Imagination Land

I Swear She Was Eighteen [Gwen]

W/

Xen alliance, and whatever the other one, doesnt mean the they are all skilled

vtrajan

Banned

Join Date: Feb 2006

Canada

N/A

Mo/E

Quote:
Proof:
1. Gates... no more running for plats.
2. Lame FedEx quests... who wants to do these over.
3. PvE tied to PvP. Elite missions are not accessible unless you get faction. The fastest way to get it is to PvP.
4. Farming/economy nerf. Higher drop rates of golds mean there's less incentive to take a PvE approach to this game. There are still farmable mobs, but nothing on the scale of Prophecies.
#4 is false. The fastest way to get faction is the PvE missions that reward faction.
What's so bad about PvP? This is a competitive online rpg, and they've made great efforts to accomodate people for other content and types of play.

Can't you appreciate the work they've done, or go to another PvE specific game?

KESKI

KESKI

Frost Gate Guardian

Join Date: Dec 2005

N/

I hate the grinding, god sack I dont even like to farm...and the guild I am in are small and without an alliance as for now.
However if an elite mission can be enter just like that, its not realy elite isnt it??
Look at the FOW and UW, when the game just come out, my friend call me on msn everytime northamerica have the favor. Now, he turn me down about 70% of the time. Its just not so special when you can enter the map everyday, and he dont even have his FOW armor.
I do agree the the way to unlock Elite Mission is evil....its base on man power more then anyother facter, but having man power itself is a skill, an alliance that have that many man power and able to keep everyone get on so oftenly to grind for elite mission....come on, that take skill=P
Pluse if so many people are here saying its not fair to 90% of the people, why not gether them=P I am sure if you get just 20% of these players in ur alliance you wont even have to grind for the elite mission.
That is what I told my leader, find those who want elite mission but having the same problem as us, and join force.

I am hoping there are more then 2 entrunce for elite missions, but that is all I ask for on this topic

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

Quote:
Originally Posted by Trin Storm
Careful what you ask for - thats exactly what I forsee happening in chapter 3
Trin, I'd rather they go completely PvP in chapter 3 than say, "Don't worry, we're taking care of you PvE players," and then release chapter 3 with crap PvE that's only there in the hope that PvE players will be foolish enough to hand over another $50. There are plenty of other games to spend that $50 on...and there's always Prophecies...

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Man, this is depressing me.

Are you guys saying there is no PvE repeatable quests for faction? Not that grinding for faction sounds like fun, but I swear Gaile (or someone) said it would be an option.

I have another idea to open up the Elite quests: end the Faction cap, and allow individuals to enter when they have 100,000 Faction or something.

That way, the people who get into the Elite sections really deserve it.

(Town control, fireworks, etc, can still be decided by Alliances)

Ctb

Desert Nomad

Join Date: Apr 2006

W/

Quote:
Can't you appreciate the work they've done, or go to another PvE specific game?
You know, when I bought Prophecies the hype from them was all about how I could choose whatever play style I wanted, but that it would be easier to partner up.

Maybe ANet should just stick to selling what they claim to be selling instead, hm?

I like CASUAL PvP play and a good story with lots of explorable area. That's the gameplay type I chose. Factions kicks me in the face and tells me that I have to become a more hardcore "community player" or I don't get to play as much of the game. Well, screw that. I don't need Guild Wars to play ladder-style competitive play (HA), I have Unreal Tourney 2004 and THAT doesn't have a monthly fee either, plus I can choose the casual versus approach if I want.

eudas

eudas

Wilds Pathfinder

Join Date: Feb 2006

Tx, USA

The Infinite Monkeys [TYPE]

W/

Quote:
Originally Posted by Gli
I guess I'm not living the glamorous life of a full-time games fanatic so I might be totally off base with my next assumption...

(snip)

It's not as if some people don't have anything better to do with their lives than set a calender date for a damn computer game. I might have 15 years ago, but not in 2006.
To quote Penny-Arcade (http://www.penny-arcade.com/images/2004/20040324h.jpg), the upper levels of this game are most likely "not FOR you", then. It's entirely possible that you fall outside the target demographic on this one.

This *is* a "CORPG", after all -- Competitive Online RPG. If you want to be competitive, you have to put in the time and effort, and some sections (namely, Elite Missions) are all about the competition.

eudas

p.s. that comic makes me giggle every time.

eudas

Stabber

Krytan Explorer

Join Date: Dec 2005

Plane of Oblivion

Sigilum Sanguis [keep]

Me/W

Quote:
Originally Posted by Kakumei
"Go do something else. Don't care about the elite missions"

Yeah uh like what?

After you beat Shiro, there is nothing to do in PVE. Nothing.
You mean besides doing it all over again with your other chars?

I guess you're right. You can certainly try for the 100% exploration title. Or get master level in every mission. Or become an Incorrigible Ale Hound. But I suppose these things only appeal to completionists.

What does one do after beating a game anyhow? Beat it again? Try for the highest score? Replay really enjoyable portions? Help others beat the game? Move on to other games? You can do all of these things in Factions.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Quote:
Originally Posted by Stabber
You mean besides doing it all over again with your other chars?

I guess you're right. You can certainly try for the 100% exploration title. Or get master level in every mission. Or become an Incorrigible Ale Hound. But I suppose these things only appeal to completionists.

What does one do after beating a game anyhow? Beat it again? Try for the highest score? Replay really enjoyable portions? Help others beat the game? Move on to other games? You can do all of these things in Factions.
I AM a completionist. Hence why I want to do the Elite Missions. I want to do every bit of PvE that exists in Factions, but this piece of shitty game design makes it incredibly unlikely that the opportunity will ever ever present itself.

HENCE THIS THREAD.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by eudas
This *is* a "CORPG", after all -- Competitive Online RPG. If you want to be competitive, you have to put in the time and effort, and some sections (namely, Elite Missions) are all about the competition.
eudas, you, along with all the other supporters of this inane decision, are completely missing the point.

It's not about Competition. I could be a total slacker, but just because I'm the brother of a leader of an Elite guild, I get to be a guild member, and thus, have access.

Access does not depend on how much Faction you individually earn, how hard your small guild works, or how much time you play.

Access depends solely upon being a part of an Elite Faction Farming Guild.

Skillz optional.

eudas

eudas

Wilds Pathfinder

Join Date: Feb 2006

Tx, USA

The Infinite Monkeys [TYPE]

W/

Quote:
Originally Posted by Ctb
Yea, you're right. What sort of crackpot would expect a company to listen to paying customers rather than just going off and telling them to like whatever they get? What sort of crazy world would that happen in?

</sarcasm>
there's a difference between giving players an opportunity with some challenge and giving players what they want on a silver platter. a game that isn't challenging, in at least some degree, isn't fun, and won't be played very long.

i'm not defending the alliance thing, it may very well be broken, but what i'm seeing a lot of is players who haven't even exhibited that they're willing to *try* to be competitive, even a *little*. in fact, they've exhibited the exact opposite in their whining. I mean, seriously... as i said before, it's a *competitive* online RPG... competitive is a key word there. if you're not willing to be competitive to any degree, then maybe you're playing the wrong game.

eudas

MasterThrawn

MasterThrawn

Lion's Arch Merchant

Join Date: Feb 2006

Gryffindor

Quote:
Originally Posted by Stabber
What does one do after beating a game anyhow? Beat it again? Try for the highest score? Replay really enjoyable portions? Help others beat the game? Move on to other games? You can do all of these things in Factions.
I believe what they were getting at is there is no new content such as Sorrow's Furnace, or ToPK - granted you can access the old UW and FOW. No new high-level PvE content people can get to.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Quote:
Originally Posted by eudas
there's a difference between giving players an opportunity with some challenge and giving players what they want on a silver platter. a game that isn't challenging, in at least some degree, isn't fun, and won't be played very long.

i'm not defending the alliance thing, it may very well be broken, but what i'm seeing a lot of is players who haven't even exhibited that they're willing to *try* to be competitive, even a *little*. in fact, they've exhibited the exact opposite in their whining. I mean, seriously... as i said before, it's a *competitive* online RPG... competitive is a key word there. if you're not willing to be competitive to any degree, then maybe you're playing the wrong game.

eudas
This is PvE.

PVE.

Let's break that down. Player versus Environment. That is, players (real people like you and me, sitting behind our keyboards) fighting against the environment (the game, the monsters, the AI--things that are not other players).

Why should I have to be competitive anywhere in PvE? At all? Let alone to access the "pinnacle of PvE challenge"?

How does that make sense at all?

MelechRic

MelechRic

Desert Nomad

Join Date: Jun 2005

RA

[ODIN]

N/Mo

Quote:
Originally Posted by vtrajan
#4 is false. The fastest way to get faction is the PvE missions that reward faction.
What's so bad about PvP? This is a competitive online rpg, and they've made great efforts to accomodate people for other content and types of play.

Can't you appreciate the work they've done, or go to another PvE specific game?
If you don't like my complaints then why don't you go read some other forum? See how ridiculous that sounds? I hope so.

BTW: I don't have to appreciate the work ANet has done. I paid $50 for this game and that entitles me to my opinion. If I think Factions is a woeful step backwards for ANet then that's fine.

Lastly, I doubt ANet wants me going to some other game. If they did then they'd surely be out of business soon. ANet wants happy paying customers. I'm only the paying customer at the moment.

Iskrah

Iskrah

Lion's Arch Merchant

Join Date: Mar 2006

SsS

R/

Quote:
Originally Posted by eudas
To quote Penny-Arcade (http://www.penny-arcade.com/images/2004/20040324h.jpg), the upper levels of this game are most likely "not FOR you", then. It's entirely possible that you fall outside the target demographic on this one.

This *is* a "CORPG", after all -- Competitive Online RPG. If you want to be competitive, you have to put in the time and effort, and some sections (namely, Elite Missions) are all about the competition.

eudas

p.s. that comic makes me giggle every time.

eudas
You didn't get the comic either apparently.

eudas

eudas

Wilds Pathfinder

Join Date: Feb 2006

Tx, USA

The Infinite Monkeys [TYPE]

W/

Quote:
Originally Posted by Mordakai
eudas, you, along with all the other supporters of this inane decision, are completely missing the point.

It's not about Competition. I could be a total slacker, but just because I'm the brother of a leader of an Elite guild, I get to be a guild member, and thus, have access.

Access does not depend on how much Faction you individually earn, how hard your small guild works, or how much time you play.

Access depends solely upon being a part of an Elite Faction Farming Guild.

Skillz optional.
So it's not about what you know, but who you know, is what you're saying.

Ok, welcome to society 101.

Honestly, I'm not the most competitive person in this game yet, either (operative word being 'yet'.) i'm still primarily pve. but when i do get to the stage where i want to do the elite missions, i recognize that i have two options: step up and find a way to get into it, or live without. either one of those options isn't going to kill me.

eudas

Lasher Dragon

Lasher Dragon

Draconic Rage Incarnate

Join Date: Apr 2005

Iowa

Alphahive

R/A

Quote:
Originally Posted by eudas
i'm not defending the alliance thing, it may very well be broken, but what i'm seeing a lot of is players who haven't even exhibited that they're willing to *try* to be competitive, even a *little*. in fact, they've exhibited the exact opposite in their whining. I mean, seriously... as i said before, it's a *competitive* online RPG... competitive is a key word there. if you're not willing to be competitive to any degree, then maybe you're playing the wrong game.

eudas
Huh... kinda reminds me of the whole UAS thing, and how the PVP community whined, bitched and flamed long and loud about how they were forced to do some minimal PVE if they wanted to get the content they wanted. I guess the tables are turned now.

Me personally, if I want to do PVP, I play something a bit cleaner. In PVE I can tolerate a bit of clipping issues, some weird glitches, and the occasional rubberband. God forbid that happen while I play a PVP game.

pbspectre

pbspectre

Frost Gate Guardian

Join Date: Oct 2005

Oral's Chosen

W/Mo

From the beginning ANet has maintained that GW is about skill, not grind...with the intorduction of this BS system, it's no longer about how good you are, it's about how much time you have to faction farm and how many other players you can get to do the same thing...and, given that the very nature of grind is the large amounts of time and energy it consumes, it is hardly a little work...

Macktar Wang

Macktar Wang

Lion's Arch Merchant

Join Date: Jan 2006

Quote:
Originally Posted by eudas
there's a difference between giving players an opportunity with some challenge and giving players what they want on a silver platter. a game that isn't challenging, in at least some degree, isn't fun, and won't be played very long.
I agree here. Access to these missions should not be GIVEN out, but a different means of access should be provided.

Quote:
Originally Posted by eudas
i'm not defending the alliance thing, it may very well be broken, but what i'm seeing a lot of is players who haven't even exhibited that they're willing to *try* to be competitive, even a *little*. in fact, they've exhibited the exact opposite in their whining. I mean, seriously... as i said before, it's a *competitive* online RPG... competitive is a key word there. if you're not willing to be competitive to any degree, then maybe you're playing the wrong game.

eudas
So, competitive is now defined as strength in numbers? As many of you have experienced, the Guild Wars community is not full of the most mature people in the world. Why should I, or any other close-knit small guild, have to open up the doors to let any monkey with a PC in to the guild to perform a mind-numbing grind to accumulate the necessary faction to gain entry for two missions? I'm all for a good competition, but at least level the playing field.

MelechRic

MelechRic

Desert Nomad

Join Date: Jun 2005

RA

[ODIN]

N/Mo

Quote:
Originally Posted by eudas
So it's not about what you know, but who you know, is what you're saying.

Ok, welcome to society 101.

Honestly, I'm not the most competitive person in this game yet, either (operative word being 'yet'.) i'm still primarily pve. but when i do get to the stage where i want to do the elite missions, i recognize that i have two options: step up and find a way to get into it, or live without. either one of those options isn't going to kill me.

eudas
Love it or leave it, huh? What a nice society we'd all live in if it were that way for everything. What if throughout human history that was the prevelant attitude? Seems like we'd all be sitting around a campfire in a cave right now drawing pictures on stone tablets.

People try to change things they perceive as inaddequate or just plain wrong. You can continue to be a supporter for this broken concept of Alliance control if you wish. I'm not buying ANet's argument (or yours for that matter).

Iskrah

Iskrah

Lion's Arch Merchant

Join Date: Mar 2006

SsS

R/

Quote:
Originally Posted by Lasher Dragon
Huh... kinda reminds me of the whole UAS thing, and how the PVP community whined, bitched and flamed long and loud about how they were forced to do some minimal PVE if they wanted to get the content they wanted. I guess the tables are turned now.
I don't think it's like that this time. People complaining are not PvE-only. PvE on one side, PvP on the other. I play both.

ONE alliance gets access. 1.

Before it was one CONTINENT.

It's not about not wanting a challenge. But it's like, I'm going to the playground every day to play basketball... I like it, I love it, but me and my teammates, if we do good, it doesn't mean that we're the best out of hundreds of thousands. We're a bit short on size but we like to stand up. We do sometimes, but sometimes doesn't make us the grandprize winner. They just built this brand new place where we'd like to play, we actually paid real money to play there, as we were told we could... But you have to be part of an NBA team to have the right to play in it.

Fck it.

PS: gotta love how elitist arrogant people are going all "love it or leave it". That sure reminds of real-life attitude...

Ctb

Desert Nomad

Join Date: Apr 2006

W/

Quote:
i'm not defending the alliance thing, it may very well be broken, but what i'm seeing a lot of is players who haven't even exhibited that they're willing to *try* to be competitive, even a *little*.
They're the customers, if they want a square of used toilet paper with every box, then they should get a square of used toilet paper with every box. Unhappy customers = no money. You can't just throw whatever you want at them and claim they're just not doing it right if they aren't happy with what you provided.

It doesn't matter anyway. Time will tell who's in the majority. I'm not buying Factions precisely because of things like this, and I quit playing Prophecies for the most part, save the occasional PvP match, so it's unlikely I'll be buying future chapters either. Time will tell whether or not it's just some "whiners" as you so haughtily put it, or if ANet is just ignoring the customer base in favor of a few specialist players.

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by vtrajan
Wow, you guys are awesome.

Gli -- So you think that guilds like iGi, Char, Te and iQ are all real life friends before they started? Have you seen any guild in the top 20 that are all -friends in real life- before making their guild?
What is your point? And if you want a frank answer: before you asked I never spent one single second thinking about any of those guilds or the people involved. I don't know these people. Should I change my playstyle to emulate their 'road to success'? Again, what is your point?

Quote:
Originally Posted by vtrajan
How many threads of crying "anet you suck", "anet you are dumb" and "let's boycott their next product or this product" is it up to now?
I'm not keeping count. Maybe it is true then, that where there's smoke, there's fire? I mean, you're right, there's a hell of a lot of smoke.

crimsonfilms

Wilds Pathfinder

Join Date: Jun 2005

On a good note - did you hear ANet is charging you $10 for a slot??

Yay.


Wow - can I pay $10 for additional storage and $10 for lag free connection?

Yay

eudas

eudas

Wilds Pathfinder

Join Date: Feb 2006

Tx, USA

The Infinite Monkeys [TYPE]

W/

Quote:
Originally Posted by MelechRic
Love it or leave it, huh? What a nice society we'd all live in if it were that way for everything. What if throughout human history that was the prevelant attitude? Seems like we'd all be sitting around a campfire in a cave right now drawing pictures on stone tablets.

People try to change things they perceive as inaddequate or just plain wrong. You can continue to be a supporter for this broken concept of Alliance control if you wish. I'm not buying ANet's argument (or yours for that matter).
I'm not even trying to be an Anet apologist for it. It probably is broken and/or badly designed. I'm just reacting against the "Wah! You didn't just automatically *give* it to me!" sort of reaction that I'm hearing here. Jesus Christ, people, that's what competition *means*. There's a winner and a loser. Which one do you want to be? We don't all sit around and have happy hug fun time, and then play with blocks after milk and cookies. Get out there and do what you have to do to get what you want.

eudas

MelechRic

MelechRic

Desert Nomad

Join Date: Jun 2005

RA

[ODIN]

N/Mo

Quote:
Originally Posted by The Herbalizer
A person works hard throughout their life and buys an incredibly good racehorse

Another person does not work hard and puts no effort in he goes on to buy an okay racehorse.

The first racehorse wins all of the races and gets lots of prize.
the second racehorse gets nothing as his owner was not willing to put the efford in to afford a better horse.

the person who does not work hard gets annoyed that someone who put the effort in inorder to be the best is winning.

This can be applied to the elite areas. The alliances who work hard to create a strong and powerful alliance will be rewarded with prize e.g. elite missions. Those who do not work hard will not get rewarded.

I never knew it was a crime these days to want to be the best and put lots of hard work in. omg the alliance who works hard is getting stuff we dont. we dont work hard but should be entitled to get what those who work hard get.

those elite missions sure sound sweet from what my alliance tells me
Funny how you use the word "work" here so much. I thought this was a game, and that the point of games was to have fun.

I believe that ANet said this game was about skill, not time spent on-line grinding.

If the majority of the audience ANet wants is supposed to be casual then going out and repeatedly trying to get faction (which is how you defined work) seems like it's really just grinding.

Why not really make the game about skill (regardless of PvP/PvE)? Let people access the areas via other means than town control. At the very least don't make it so you need to be a cartel to actually play some of the more fun and intersting parts of PvE.

Macktar Wang

Macktar Wang

Lion's Arch Merchant

Join Date: Jan 2006

Quote:
Originally Posted by eudas
I'm not even trying to be an Anet apologist for it. It probably is broken and/or badly designed. I'm just reacting against the "Wah! You didn't just automatically *give* it to me!" sort of reaction that I'm hearing here. Jesus Christ, people, that's what competition *means*. There's a winner and a loser. Which one do you want to be? We don't all sit around and have happy hug fun time, and then play with blocks after milk and cookies. Get out there and do what you have to do to get what you want.

eudas
Funny, I do this in the real world every day. I didn't think I'd have to do it in a game that I PAID to play also.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by crimsonfilms
On a good note - did you hear ANet is charging you $10 for a slot??

Yay.


Wow - can I pay $10 for additional storage and $10 for lag free connection?

Yay
Way to go off topic, Crimson. The two aren't even remotely equal.

Everyone new about the slots BEFORE the game came out.

We were assured all would have access to Elite content if we "worked hard."

We were also told farming would not be necessary. At this point, it appears we were lied to.

What really gets my goat is I listened to Jeff Strain tell us how much he enjoyed PvE, and enjoyed exploring all the content. Then he released a game that it appears not even he would enjoy.

Iskrah

Iskrah

Lion's Arch Merchant

Join Date: Mar 2006

SsS

R/

Quote:
Originally Posted by eudas
I'm not even trying to be an Anet apologist for it. It probably is broken and/or badly designed. I'm just reacting against the "Wah! You didn't just automatically *give* it to me!" sort of reaction that I'm hearing here. Jesus Christ, people, that's what competition *means*. There's a winner and a loser. Which one do you want to be? We don't all sit around and have happy hug fun time, and then play with blocks after milk and cookies. Get out there and do what you have to do to get what you want.
The point is that the overwhelming majority will be permanent loser because they're not online 24/7. Not one winner and one loser, but one winner and a lot of competitive but not enough losers.

And ANet is SUPPOSED to take a stand on how you don't need to be playing 24/7. Hence the skill over time spent motto, hence the "take a break after 3 hours of playing"!

They just do THE CONTRARY of what they advertise.

Okay, got it now?

aron searle

aron searle

Jungle Guide

Join Date: Aug 2005

Mo/

Quote:
ONE alliance gets access. 1.

Before it was one CONTINENT.
Ok so thats how it works, ive only just got it.

I didnt think that was right as its just the most stupid stupid thing ive ever heard of, but its actually true?

I mean seriosly thats so dumb i just dont know what to say other than its dumb.

crimsonfilms

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by eudas
I think that you should know that this is, ultimately, what is limiting you from obtaining access to these area -- your unwillingness to join a larger guild or guild alliance, even for a short time.

It's not that you're being limited so much as it is that you're limiting yourself.

eudas
In a truly competative environment (like pro sports) - actual content is actually given out evenly (rules, locations of competition, uniform, etc).

The prize is what changes. Since ANet has made the content the price (like winning to get stadium for your team) - you have criticism.

Rightfully so.

This CORPG is a cop-out. Its an attempt to be the all mighty answer for any problem.

Half of the income of ANet, if not more, are from PvErs....

Mosch

Frost Gate Guardian

Join Date: Aug 2005

E/Mo

Quote:
Originally Posted by The Herbalizer
A person works hard throughout their life and buys an incredibly good racehorse

Another person does not work hard and puts no effort in he goes on to buy an okay racehorse.

The first racehorse wins all of the races and gets lots of prize.
the second racehorse gets nothing as his owner was not willing to put the efford in to afford a better horse.

the person who does not work hard gets annoyed that someone who put the effort in inorder to be the best is winning.

This can be applied to the elite areas.
No. It cannot. Your idea is meaningless and has nothing at all in common with the system. If I may be allowed to spout some whiny, meaningless drivel:

My guild, which consists of my friends who I all know, has about 12 active players, and that's pretty exxagerated. We are (this is a thought construct, so bear with me) the best players in the world. EVER. We each take 1 hour to get 5000 Faction points. We play all the time and therefore get 5000 * 12 * 24 = 1440000 Faction each day. We put all of that towards getting into the elite missions.
Sara's Unruly Cheater Klan [SUCK] has 50 members who pretty much suck and take three times as long as we do to get the same amount of Faction. They make 5000 * 50 * 8 = 2000000 Faction points a day.
I understand perfectly how we are not allowed into the elite missions - after all, we obviously did not spam "Guild looking for members, have cape, hall, own band" enough. The notion that this system would kinda not reqard our skill is absurd, we obviously do suck, or else we'd have been the ones in the elite misison.

Or, to use your analogy: I love my race horse and care for it every day, I feed it health food and brush the fur constantly. I win the race. Yay. Someone buys 10 horses... see where I'm going?