Rits Affect Minions and ranger spirits
Blessed Sig affects assasssin maintained enchants Really?! In that case, NERF IT!! Its wrong!! XD
Blessed Sig affects assasssin maintained enchants Really?! In that case, NERF IT!! Its wrong!! XD
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Originally Posted by prism2525
the vamp stuff is a skill, not a spell. Diversion maybe. It would cut one of them for a while
Glad you corrected yourself there. Yes, Backfire and Empathy are both equally useless. Spiteful Spirit works somewhat, but it is also not very good at preventing the huge life stealing that a toucher can dish out. Diversion is an awesome anti-spammer skill, but if the ranger brings Oath Shot then it will be wasted. But it's not a bad suggestion. The skill I'm referring to is even more basic though. Think about why a ranger can spam 15 energy skills while a necro cannot. What resource does the touching ranger require most? How can you deny it? |

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Originally Posted by zulu123
Also, I think an appropriate nerf would be making those touch *skills* as *spells*. That way expertise wont be useless with ALL secondary profession skills, just these 2 or 3 overpowered spammable ones. Or atleast increase the recharge on them.
You'd have to change every touch skill in the game, and if you made them spells they would have a range. There are no direct-target, non AoE touch "spells" in the game. Anything that requires a touch is a skill, not a spell, and is designed that way to give it balance for it being more powerful. IE, you can't sit at a safe distance and use this skill, you must be "in the fray." Would you like to see throw dirt turned into a spell too? It's a touch skill. ![]() |