I know you guys aren't just trying to rag on me, but if you're going to post something in a debate-like way, try not to sound like I'm just an idiot.
Lasher Dragon: Oath Shot is fine and good, but you absolutely should not be wasting your Elite slot on it. There are a good deal of other Elites that are better. If you want to run stances, bring Escape, not Oath Shot. Whirling--> Escape--> Lightning--> Throw Dirt--> Escape. You don't need to OS anything because you can use Escape twice due to its recharge. There just is no PvE reason to run Oath Shot when you're with a group other than possibly a R/Rt Spirit Spammer. Sorry, but this argument is not going anywhere. Use it if you want, I guess, but there's always a better choice.
XvArchonvX: Yes, never. Unless you know ahead of time a specific spot where it would help. Perhaps that was not clear in my original post, I'll edit it since you seem to think that's the biggest deal ever. I specifically mention Winter as a viable Ranger Variable, and your other examples are decent I guess. Running Brambles+Lacerate will deal less damage overall than actually just, KILLING stuff.
Quote: Originally Posted by XvArchonvX
Of course this depends, but this is where knowledge of the area you are exploring is best.
That's what I've been trying to say this whole time. You'll know when to use them.
I can't believe you seriously want to run Oath Shot+stances with a trapper build... you should go cap Trapper's Focus, it's 150% more effective than what you're suggesting.
I'm not going to debate your build as it applies to PvP, as this thread is designed to be a PvE discussion. As for your stats regarding how much damage conditions do over time... how about instead you actually bring some attacks and deal some real damage? Kindle+Penetrating-->Punishing= ~150 damage. In one volley, I've dealt more damage than your Bleeding did in 21 seconds.
As for your Flame Trap argument... why not bring Barbed Trap instead? This causes some nice DoTs from Bleeding and Cripples your enemy away from your casters. Crippling them is much more effective than scattering them, in my opinion.
I can't believe you seriously want to run Oath Shot+stances with a trapper build... you should go cap Trapper's Focus, it's 150% more effective than what you're suggesting.
I'm not going to debate your build as it applies to PvP, as this thread is designed to be a PvE discussion. As for your stats regarding how much damage conditions do over time... how about instead you actually bring some attacks and deal some real damage? Kindle+Penetrating-->Punishing= ~150 damage. In one volley, I've dealt more damage than your Bleeding did in 21 seconds.
As for your Flame Trap argument... why not bring Barbed Trap instead? This causes some nice DoTs from Bleeding and Cripples your enemy away from your casters. Crippling them is much more effective than scattering them, in my opinion.

Never thought about it that way, but you bring a good point.

