For those who think Ether Renewal is NOT overpowered
MarkyX
The undead Mesmer
OMFG is that photoshopped or are you serious on this one if you are serious :O :O :O
Ultimate_Gaara
im pretty sure you can not have that many of the same spell on you... if you can just fix it
MarkyX
From the boards of Guild Hall:
Quote:
When you look at that picture you get an idea of how ridiculously overpowered Ether Renewal is. Go ahead and take the time to count, he is maintaining, at the time of this picture, 80 enchantments. With only a 5 man group, the hero and thief, and a few NPC's that are within range. With all those enchantments, energy regen is capped out at a -10, meaning you will lose 10 energy every 3 seconds. In the entire 20 second cool down phase of Ether Renewal you will lose 68 energy. But with 6 enchantments on him and spamming a 5 energy boon and Energy Storage at 16, he will take 4-5 casts to fill his energy bar completely. All the way back up,.. to over 100 energy. |
SlY_DeMoN
I aint to sure about that.
Lasareth
Caps at 10 but... I find it highly unlikely you can hold out before the recast is up.
I might go try it....
I might go try it....
wolfy3455
Put up a 16 BM symbiosis :P
cookiehoarder
I've run it before. Energy degen caps out at -10. It isn't overpowered either. It's called strip enchant, rend enchant, diversion, well of profane, and all the skills that drain enchantments!
One and Two
and you know killing this one guy screws over the entire team's strat? shatter enhancement, backfire, poof!
edit: and distortion or whatever spell makes the recharge take forever helps a lot, too
edit: and distortion or whatever spell makes the recharge take forever helps a lot, too
cookiehoarder
Quote:
Originally Posted by One and Two
and you know killing this one guy screws over the entire team's strat? shatter enhancement, backfire, poof!
edit: and distortion or whatever spell makes the recharge take forever helps a lot, too |
Ultimate_Gaara
Desecrate Enchantments would totaly own whoever has all them enchantments on
xChaoSx
Quote:
Originally Posted by MarkyX
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omg its like spirit spam!! lmao but enchantment spam instead
Zeru
Well degen caps at 10 so this really isn't that good of an indicator of how good ER is. But when you compare ER to other energy management elites...there's no comparison, especially under QZ. Saying ER isn't overpowered is simply stupid.
UberRusty
That screenshot rocks. Ether Renewal will be nerfed sooner or later, 80% of the players want it to be nerfed anyway.
Sanji
Quote:
Originally Posted by Ultimate_Gaara
Desecrate Enchantments would totaly own whoever has all them enchantments on
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Draken
Their are several things that would tell you this is faked... one being their are 7 people to cast these on 6 maintained enchantments and way more than 43 enchantments their. two he doesnt have quickening zepher up to decrease the recast time of ether renewal.
wolfy3455
Quote:
Originally Posted by One and Two
and you know killing this one guy screws over the entire team's strat? shatter enhancement, backfire, poof!
edit: and distortion or whatever spell makes the recharge take forever helps a lot, too |
Desecrate is an actual counter since its aoe that does more based on the ammount of enchantments. One desecrate when the team is close together would kill the enchant holder since he has life bond on all of them. Although, the GvG npcs would never be close enough for that.
Lingering is a semi-decent counter but it costs a lot and only cleans on person at a time although, if you could figure out who the enchant sustainer is you would lingering him first. Well is the optimal counter if you can get one off.
But the basic thing isn't that enchant stacking is overpowered since if you manage to get a well off their taken care of, but that the ammount of energy gained from ER is insane.
One and Two
ah yes. i forgot that this was about er being crazy....the screetshot sidetracked me
Sanji
Quote:
Originally Posted by Draken
Their are several things that would tell you this is faked... one being their are 7 people to cast these on 6 maintained enchantments and way more than 43 enchantments their. two he doesnt have quickening zepher up to decrease the recast time of ether renewal.
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Ensign
Actually the boon is unneccessary. You cast 5-6 enchantments on yourself to start, then Ether Renewal, and you can completely refill your energy just by re-casting those enchantments, on either yourself or other teammates. With 7 enchantments on yourself you're going to get back a net 30 energy from each enchantment you put up, so just casting 3, maybe 4 buffs over 12 seconds will completely refill your energy. Pretty simple, really.
You need roughly 90 max energy to make this work - you can get away with 80ish if you want to spam Boon to refill your energy. It really isn't that difficult. You don't need Zephyr or any other help, no matter what other people in this thread will tell you. The only limit is the number of targets you have to cast on, and the time needed to get them all up. After all 80+ enchantments can take quite a while to cast, even outside of Ether Renewal.
Peace,
-CxE
You need roughly 90 max energy to make this work - you can get away with 80ish if you want to spam Boon to refill your energy. It really isn't that difficult. You don't need Zephyr or any other help, no matter what other people in this thread will tell you. The only limit is the number of targets you have to cast on, and the time needed to get them all up. After all 80+ enchantments can take quite a while to cast, even outside of Ether Renewal.
Peace,
-CxE
KainShadow
if anet nerf Ether Renewal i really HOPE that doesn't affect elementalists "part" at all
remember, Ether renewal is an elementalist spell not a monk spell
remember, Ether renewal is an elementalist spell not a monk spell
Evisicator
Quote:
Originally Posted by Draken
Their are several things that would tell you this is faked... one being their are 7 people to cast these on 6 maintained enchantments and way more than 43 enchantments their. two he doesnt have quickening zepher up to decrease the recast time of ether renewal.
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Ok I take it you have never stepped foot into an GvG event, because there are about 20 different NPCs to cast on. So he doesn't need to have 8 members to get up 80 enchants. Secondly if you noticed the elapsed time it's at over 35 mins which means that he took his time getting all of enchants up.
I am certain that he did this with help of friends since he didnt lose with only henches and the fact 35 mins passed. Only thing I don't get is you think ER is so awesome cuz he can maintain 80 enchants. Ok 1st who gives a rats ass. 2nd what good is he to a tombs team since he can't do a damn thing after that. He is just a sitting duck waiting to die. Wait for him to cast ER and then rend him and problem solved, if he is that much of a threat to your team.
Warskull
Quote:
Originally Posted by Evisicator
I am certain that he did this with help of friends since he didnt lose with only henches and the fact 35 mins passed. Only thing I don't get is you think ER is so awesome cuz he can maintain 80 enchants. Ok 1st who gives a rats ass. 2nd what good is he to a tombs team since he can't do a damn thing after that. He is just a sitting duck waiting to die. Wait for him to cast ER and then rend him and problem solved, if he is that much of a threat to your team.
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Tactical-Dillusions
I get excited when i maintain six enchantments on my party...that picture kinda urinated on my campfire
Ollj
yes you can do that, however it doesnt make any sense!
lishi
this screen mean nothing.
as you can see from timer she take a lot of time to cast all enchancement ...
and 1 hammer warrior or mesmer is sufficent to destroy everthing
as you can see from timer she take a lot of time to cast all enchancement ...
and 1 hammer warrior or mesmer is sufficent to destroy everthing
Weezer_Blue
Yes... It's called Rend Enchantment... You know, the spell where when you strip an enchantment, it will kill you?
Stampede Zero
LMAO that is totally edited, a major giveaway, with all those vital blesings, there healthd be through the roof! eve with prot prayers at 0, it gives bout 30 health, they should IF that picture wasnt fake, have bout 3k health LMAO that is totally faked, just trying to get stuff nerfed, and you can only put 1 of eah enchant on urself at once NAD I SAY AGAIN LMAO
Saba The Hobo
Quote:
Originally Posted by Stampede Zero
LMAO that is totally edited, a major giveaway, with all those vital blesings, there healthd be through the roof! eve with prot prayers at 0, it gives bout 30 health, they should IF that picture wasnt fake, have bout 3k health LMAO that is totally faked, just trying to get stuff nerfed, and you can only put 1 of eah enchant on urself at once NAD I SAY AGAIN LMAO
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That is crazy though...80 enchants .
Asplode
He put the enchantment on other people, Stampede.
and...
To the OP: Damn, that's a lot of enchantments, and it does go to show that Ether Renewal practically grants a 10 second god-mode when used right and with good cover.
and...
To the OP: Damn, that's a lot of enchantments, and it does go to show that Ether Renewal practically grants a 10 second god-mode when used right and with good cover.
bunnys are ebil
lol stampede think before u shoot ur mouth off first off enchantments of the same name dont stack and he didnt cast them all on himself he casted them also on his allies
Stampede Zero
and, if you wanna counter that with"well its on the allies" look at the amount of teammates and allies u have, 7, and u have bout 13 of each! and guess what? LMAO i can make this, and i think i will make sumthing similar, just so show u how easy it is to do, just copy... and paste... WAHOO LMAO
UltimaXtreme
screenshots legit for the people thats wondering.
"Their are several things that would tell you this is faked... one being their are 7 people to cast these on 6 maintained enchantments and way more than 43 enchantments their. two he doesnt have quickening zepher up to decrease the recast time of ether renewal."
1. hes casting them on npcs also (archers)
2. you dont need qz for ether renewal to maintain unlimited enchantments
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1 single edrain, etap ruins this whole build. kthx
that screenshot means nothing and the bonds will not work in pvp
End
"Their are several things that would tell you this is faked... one being their are 7 people to cast these on 6 maintained enchantments and way more than 43 enchantments their. two he doesnt have quickening zepher up to decrease the recast time of ether renewal."
1. hes casting them on npcs also (archers)
2. you dont need qz for ether renewal to maintain unlimited enchantments
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1 single edrain, etap ruins this whole build. kthx
that screenshot means nothing and the bonds will not work in pvp
End
bunnys are ebil
dude have u ever done gvg before u have MORE than just 7 allies
wolfy3455
Quote:
Originally Posted by lishi
this screen mean nothing.
as you can see from timer she take a lot of time to cast all enchancement ... and 1 hammer warrior or mesmer is sufficent to destroy everthing |
What other source of energy management can you still cast with -10 degen? The only other thing I could think of would be MAYBE blessed signet +keystone signet + matra of inscriptions in a QZ enviroment. Even then, what exactly would you be casting with keystone blacking out your spells every use?
Saba The Hobo
Quote:
Originally Posted by Stampede Zero
and, if you wanna counter that with"well its on the allies" look at the amount of teammates and allies u have, 7, and u have bout 13 of each! and guess what? LMAO i can make this, and i think i will make sumthing similar, just so show u how easy it is to do, just copy... and paste... WAHOO LMAO
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Teh Azman
Mmhm nice effort to not sound like a ten-year-old Stampede...I'm gonna try this myself later, sounds like fun. I don't plan on exploiting it, I just wanna see it myself ^_^
Krank
That ruled my day
UltimaXtreme
i already have a way to exploit this for pvp use but its extremely tricky to pull off
Phades
Seriously folks, what good is having all the energy in the world do, if you dont do anything useful with it? Victory is mine operates under the same premis as ether renewal, but the focus in on conditions instead of enchantments. Conditions are not the same as enchantments and far easier to remove usually, but the skill requires no ranks in order to get the efficient energy gain from it. To be honest im surprised there isnt a necro version that grants energy regain via hexes held in place.
All this is illustrating, is the need for limits on type and quantity of enchantment stacking.
All this is illustrating, is the need for limits on type and quantity of enchantment stacking.