one problem with new classes that i can forsee is that by using the two professions thing you already have access to a paladin, a blackguard and most of these 'new' ideas.
no assassins or bloody rogues.
i rather like the Lycanthrope idea. not really a profession per say but it is kinda like the shapechanger idea without insane flexability. you become a wolf (or a rat or a bear or a tiger...). no over flexability. good.
Chapter 2 Classes What will they be
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Mmhm if I see any form of ninja/thief/rogue I'm gonna puke.
I've brought this up before somewhere a while ago, but I'm hoping they add a ton of monster skills into the game and do some sort of blue mage (yes I know, no spectral agony) that can copy 'em. Yeah I know it's VERY unlikely, but it'd be cool
I've brought this up before somewhere a while ago, but I'm hoping they add a ton of monster skills into the game and do some sort of blue mage (yes I know, no spectral agony) that can copy 'em. Yeah I know it's VERY unlikely, but it'd be cool

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Originally Posted by Tactical-Dillusions
I think we could see a potion/chemical/wizard type of class. He gathers materials from Tyria to make custom potions etc.
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I've read suggestions about being able to play as some of the npc classes...ie, undead, mursaat and the like, but I think seeing these characters trying to develop as part of the story of Tyria, wandering around pre-searing Ascelon would be just plain stupid...no offense to the suggesters (after all, playing these characters would have some entertainment value, just wouldn't fit the story).
I would hate to see characters that couldn't start their lives in pre-searing Ascelon. Some might disagree, but even though it might be repetative to go through the same map for a fifth or sixth time, you wouldn't know how your new character stacked up against the previous classes without putting them through the same tests...
Not that I don't appreciate some of the humor in this thread, but I'd like to see more serious thought put to this topic. I mean some of you are just being immature and dumb...I mean really...the whole Triangle Man thing....kinda dumb and a waste of space...especially since you haven't even mentioned "Captain Rhombus and Line Boy" given their history in the great Geomet Chronicals (issue 127...episode 4), it should be noted that without Line Boy, Triangle Man would be nothing....I mean really.
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Originally Posted by TwinRaven
Not that I don't appreciate some of the humor in this thread, but I'd like to see more serious thought put to this topic. I mean some of you are just being immature and dumb...I mean really...the whole Triangle Man thing....kinda dumb and a waste of space...especially since you haven't even mentioned "Captain Rhombus and Line Boy" given their history in the great Geomet Chronicals (issue 127...episode 4), it should be noted that without Line Boy, Triangle Man would be nothing....I mean really.
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http://www.fidusiewicz.website.pl/zd...sasin_good.jpg
would this be something cool :/? (not my drawing, google made it for me)
would this be something cool :/? (not my drawing, google made it for me)
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how about something similar to the bard, something that is nto a damage dealer, but uses lots of shouts and songs. adn the party is rewarded with moral bonuses and temporary boosts of attirbutes or soemthing like that,
we need a class that provokes team work, and incorperates other classes, so its still "guild" wars, not "Warriors, monks and Ele" wars
we need a class that provokes team work, and incorperates other classes, so its still "guild" wars, not "Warriors, monks and Ele" wars

