W/X FoW Spider Farmer

XeNoGeArZ

Frost Gate Guardian

Join Date: May 2005

Well I will do more runs tonight if we ever get favor. Mainly though since I've only gotten drops from the ACS, I've focused my data only on THEM. My "goal" is to get some calculated data for GUILDWIKI, similar to how there is drop rate data for the Aatxes (which I posted the link above). If I get drops from Driftwoods, Ill add them to the equation as a whole. Currently GuildWiki is down, so I cannot get information on what else they drop, but I know they can drop weapon items.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Yorkin
alright, I was at ToA about to try soloing FoW Spider's for the first time. I did prety good on the first run, cam back to ToA and heard some ppl's talkin about "Warrior/Monk Can solo Underworld". Just wanted to know if this is true and If so I would like to try it out some time. Someone bring me some news. There is a 55 W/Mo uw solo, not sure how far he got in though. When I did it as W/Mo (not 55) I was able to do it, however it was far more difficult and luck was on my side.

Concerning shards... I'm content with the 4 or so I get every so often.

Nater

Lion's Arch Merchant

Join Date: Nov 2005

Illusion Of Skill

W/

Quote:
Originally Posted by Racthoh
There is a 55 W/Mo uw solo, not sure how far he got in though. When I did it as W/Mo (not 55) I was able to do it, however it was far more difficult and luck was on my side.

Concerning shards... I'm content with the 4 or so I get every so often. Yeah, what he said. ^

If you get 4 shards in a run be as happy as a pig in shit. Do not doubt the snarlings on the beach, I had 4 straight runs of getting either a shard or a gold item on the VERY first Snarling I met. Then again, I've had just as many times where they drop nothing at all.

Anyways XeNoGeArZ, I'd just say you're having some bad luck. Keep at it.

Godz Runner

Frost Gate Guardian

Join Date: Feb 2006

Ha Id1

Pirate Pirate [PrPr]

Mo/Me

Any1 know a axe build for this ????

Nater

Lion's Arch Merchant

Join Date: Nov 2005

Illusion Of Skill

W/

Quote:
Originally Posted by Godz Runner
Any1 know a axe build for this ???? Cyclone, Cleave, Penetrating Blow, Exec Strike, Watch Yourslef, Heal Sig, Physical Resistance, Sprint

15 Axe(hat + sup rune), 13 tactics( make it 15 when you swap to sup tac gloves at the cave), 7 str just for Sprint(you can get by with hardly any, just amkes it a tat easier running), 2 pts into Inspiration(leftover)

Zealous Axe of HP or Defense or Shelter(stance or >50hp)
Crimson Carapace Sheild.

Ummm.. I'm drukn so ill quit now.

Sk23Von

Ascalonian Squire

Join Date: Jul 2005

Michigan

W/E

Acoording to Guildwiki, they recently made Shadow Blades start to drop in FoW again. Anyone seen one yet?

Jedit

Academy Page

Join Date: Dec 2005

Quote:
Originally Posted by Sk23Von
Acoording to Guildwiki, they recently made Shadow Blades start to drop in FoW again. Anyone seen one yet? I suspect that, if they are dropping, they'll only be dropped by the Shadow Army. We won't get them farming, unless they maybe appear in chests.

carolinaballr2006

Pre-Searing Cadet

Join Date: Feb 2006

Knights of Temerity

W/Mo

dude i'm fine until the acs's i always die even wit watchful spirt and i try to pull them 3 at a time but they just wont, so they all aggro its really annoying. how do u kill these acs's? also, the skales are really annoying sumtimes they spawn everywhere and i cant go newhere lol

carolinaballr2006

Pre-Searing Cadet

Join Date: Feb 2006

Knights of Temerity

W/Mo

Quote:
Originally Posted by Jedit
I suspect that, if they are dropping, they'll only be dropped by the Shadow Army. We won't get them farming, unless they maybe appear in chests. i got one today from a driftwood or dryder....

yassy_visera

yassy_visera

Ascalonian Squire

Join Date: Mar 2006

Tarn

Mo/W

I got 5 shards and 2 keys in one run hows that for luck?

0siris

0siris

Riding the Gravy Train

Join Date: Oct 2005

Chicago Area

Servants of Fortuna [SoF]

W/

Just a suggestion. It would be better to use a weapon with a damage +% mod while hexed. Someone might have already suggested that but I really dont have time to read through 30 pages

Jedit

Academy Page

Join Date: Dec 2005

Quote:
Originally Posted by carolinaballr2006
i got one today from a driftwood or dryder.... I believe that thudding sound was several thousand Wa/Mo's willies hitting the underside of their computer desks.

Farming time....

Seef II

Seef II

Desert Nomad

Join Date: Nov 2005

US

R/Mo

One successful run today - 2 shards, 1 key, and 1 sapphire. Not bad. Update didn't kill this run, and my beach spawn was so bad that the thrill of taking out six driftwood on the verge of being sandwiched between two skale groups was intense.

Embarked on a chest run later and one of the party members got a req8 14^50 shadow blade. Wow. I ended up with some crappy chaos axe and a jeweled chalice.

Go get 'em.

Calador Alaster

Lion's Arch Merchant

Join Date: Dec 2005

Toronto

Affliction of Embers

I've had a different thought on the build:

This has not been tested yet but; instead of healing signet and watch yourself, which both require tactics, i decided to switch them to vigorous spirit and live vicarously with 11 points on healing prayers. Along with a vamparic axe, i can dock about 27 hp/hit, i also thought of bringing flurry, in case i need that fast health boost. I m thinking about bringing cleave or eviscerate, executioner's strike, and penetrating blow for my main source of damage. then of course, i ll have sprint and dolyak signet.

Any comments? =)

laurson

laurson

Frost Gate Guardian

Join Date: Sep 2005

Enschede, Holland

W/

I did this for the first time today, but died 3times in the run :|

immolatus

Academy Page

Join Date: May 2005

FL

Gaelic Storm

W/

I've been trying to do this for a while now but for some reason The stupid spiders do at least 3 dmg per call shot and with all the spiders wailing on me at the same time and poison going on, I usually cant keep up with it.

Zephro

Zephro

Frost Gate Guardian

Join Date: Oct 2005

Quote:
Originally Posted by immolatus
I've been trying to do this for a while now but for some reason The stupid spiders do at least 3 dmg per call shot and with all the spiders wailing on me at the same time and poison going on, I usually cant keep up with it. Are you wearing an Ascalon/Knight's Armour piece? And have at least a Major Absorption Rune on one piece of your armour?

On another note, does the anti-farming code kick in when you do the Spider Caves repeatedly? I was thinking it shouldn't, since a run usually takes a while, but I've been getting progressively lousy drops (4 Shards, 1 Black, 2 Keys on one, the next one I only got one Shard). maybe its just my crummy luck, but its best to make sure.
Oh, and despite the many runs (10+) i've done so far, I've only gotten 2 golds. Both of which were junk.

Raxxman

Krytan Explorer

Join Date: Dec 2005

TEOC

W/N

just went through this twice.

Total count

2 shards
1 purple (chest woohoo)
6 blues
loads of junk

do i feel cheesed off

Da Cebuano

Da Cebuano

Desert Nomad

Join Date: May 2005

Virginia born in Cebu

Jelly Toast[jT]

W/

not really, those 2 shards alone cost 4x your entrance fee, although I do feel for you on that chest drop, chest drops really ain't worth for me, they suck ass. I can't imagine paying 1600(or 1200) for a key that'll give you a purple no mods item. Anet should really stop doing that ****. If they wanna stabilize the economy so much, then chest drops should be decent atleast some other times so people get good stuff easier.

Jedit

Academy Page

Join Date: Dec 2005

Quote:
Originally Posted by Da Cebuano
I can't imagine paying 1600(or 1200) for a key that'll give you a purple no mods item. Anet should really stop doing that ****. When was the last time you played the game? Clean purple items stopped dropping months ago - maybe even at the same time as keys came in.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Calador Alaster
I've had a different thought on the build:

This has not been tested yet but; instead of healing signet and watch yourself, which both require tactics, i decided to switch them to vigorous spirit and live vicarously with 11 points on healing prayers. Along with a vamparic axe, i can dock about 27 hp/hit, i also thought of bringing flurry, in case i need that fast health boost. I m thinking about bringing cleave or eviscerate, executioner's strike, and penetrating blow for my main source of damage. then of course, i ll have sprint and dolyak signet.

Any comments? =) If you're maintaining an enchantment and using a vampiric axe, you would need to have Balthazar's Spirit to maintain the energy for Flurry.

Concerning the anti-farming... guild went in last night in hopes to clear the place but a few of us lagged out and had to drop. We had gotten I believe it was 7 shards before even entering the temple of war. We restart, 1 shard by the time we've restored the temple of war. Whether or not that's just bad luck or what, but it seems like the anti-farming code kicks in once you go in a second time. Personally, I've been getting at least 3 shards a go and I never do more than one run at a time.

Da Cebuano

Da Cebuano

Desert Nomad

Join Date: May 2005

Virginia born in Cebu

Jelly Toast[jT]

W/

per how many hours? I don't get on during the weekends, so thats 48hrs the game will not have been touched, hopefully by sunday night the game's drops will favor me again and I get something. I did an UW run w/ a group and i got nill, absolutely nill when it comes to items. It was sad just to be there, good thing the other guy gave me something, otherwise I was basically tehre for experience.

I'll try this run later, probly do a axe build for the cyclone axe, just gonna get a zealous axe hilt.

Also is it possible to solo the skeleton army w/ a warr build? I really wanna kill those skeletons walking around.

Jedit

Academy Page

Join Date: Dec 2005

Quote:
Originally Posted by Da Cebuano
Also is it possible to solo the skeleton army w/ a warr build? I really wanna kill those skeletons walking around. I understand that it is. OTOH, I've never been able to get to the Forest solo. Does anyone have a route for getting there post-Cave that they could stick up?

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

geting to the forest isn't that hard , i just took a 12 sec sprint , be sneaky and take time.

btw : 1 run no shard O_O

Jedit

Academy Page

Join Date: Dec 2005

Quote:
Originally Posted by dont feel no pain
geting to the forest isn't that hard , i just took a 12 sec sprint , be sneaky and take time. It's not the method I need, it's the route.

Cerulean Niteshadow

Cerulean Niteshadow

Ascalonian Squire

Join Date: Mar 2006

Colorado

N/

Ok, I understand the need for the Glads Armor, but why does everyone remove a +20 piece in order to sub. a piece of Knights or Ascalon armor? It seems to me that the +20 would be better then then +10 piece.

sheepysheepy

Ascalonian Squire

Join Date: Dec 2005

Mojo Kazna Crew

Mo/Me

well i do this run with 4 peices of glads armor and major absorption and take 0-1 dmg, called shots can go up to 3 damage :/ thats not really troublesome, heal sig is your friend :P

gimpy wimmer

Academy Page

Join Date: Jan 2006

texas...oooooyaaa

Shadow Knights [SK]

W/

Quote:
Originally Posted by sheepysheepy
well i do this run with 4 peices of glads armor and major absorption and take 0-1 dmg, called shots can go up to 3 damage :/ thats not really troublesome, heal sig is your friend :P -2 sheild -3 supior absorbtion -2 knights/ascalon armor thats 7 dmg u dont need to take make with 3+ spiders hitting you, you dont need that 7 extra dmg and the other +20 armor doesnt stack gg

XeNoGeArZ

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by Da Cebuano
not really, those 2 shards alone cost 4x your entrance fee, although I do feel for you on that chest drop, chest drops really ain't worth for me, they suck ass. the legs and seeds can cover entrance fee if you are able to clear out the entire cave, the shards are extra, but mainly its time spent farming this area. if you take a long time and dont get many shards, you might as well farm for money and buy the shards. good thing is i think shard prices are rising; bad thing is that europe has had favor for a long time.

i've been using an axe build someone posted a few pages back trying to tweak it to be as efficient as possible. sprint/dolyak/heal sig/pentrating/cleave/exe strike/phy resist/cyclone axe. even using a vampiric axe when things are easy. i also don't do more than two runs, simply because when my eyes are glued to the skill bar the whole time and for 45mins+ you really need a break. and by the time i get out of fow, someone has taken favor.

i'm thinking of taking a mate with me to see how that works out. btw if anyone is running a similar axe build and wants to do this dual, send me a PM. split the cost of entrance. and double team this

Ruvaen

Ruvaen

Frost Gate Guardian

Join Date: Aug 2005

CA

W/

I went in with a mixed guild group last night and we saw 23 shards, 2 sapphires and a gold shadow blade drop. XD We did clear most of it though. Perhaps the shard drop rate was increased to accomodate for the addition of shard costs to the monk and nec armors?

Fire Childe

Frost Gate Guardian

Join Date: Jun 2005

England

Angry Businessmens [aB]

E/

Quote:
Concerning the anti-farming... guild went in last night in hopes to clear the place but a few of us lagged out and had to drop. We had gotten I believe it was 7 shards before even entering the temple of war. We restart, 1 shard by the time we've restored the temple of war. Whether or not that's just bad luck or what, but it seems like the anti-farming code kicks in once you go in a second time. Personally, I've been getting at least 3 shards a go and I never do more than one run at a time. I think this is more a case of luck of the draw (although if you are doing run after run after run I can sort of see anti farming code making its presence felt). But with randomly allocated drops you will always have bad runs.

My best on this beach run was 6 shards, a max gold chaos axe (+16 whilst hexed, req 10), a max gold shadow bow (+12 in stance, req 8 from a chest), 1 obsidian key. Not including merchant fodder which usually rakes in a consistant 2.5 to 4k. I have to say, that one had me grinning all the way through it ('haaay! another shard!')

My worst run? Well, nothing. No shards. No keys. 1 or 2 crappy purples and just all round merchant fodder. Even my worst runs however can make more than the entrance fee so its never a complete waste. Its up and down though. So to Raxxman and some others who are feeling cheesed off, try it again later - you may get luckier and score a motherload of phat lewtz.

Balance

Balance

Frost Gate Guardian

Join Date: Feb 2006

NYC, US

red basilica [isis]

R/

I don't understand one thing, people basically say "soloing FoW," and since I'm new to this - is soloing spiders [all in all] the same thing? Or is this build specifically to kill one monster in that huge zone we call the Fissure of Woe?

Calador Alaster

Lion's Arch Merchant

Join Date: Dec 2005

Toronto

Affliction of Embers

would the Reduce Damage from Attacks stack if i use wyveryn helm, kight's boots, and ascalon leggings or chest? because i tried it with glad armour and i m taking 7 damage with major absorption

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Balance
I don't understand one thing, people basically say "soloing FoW," and since I'm new to this - is soloing spiders [all in all] the same thing? Or is this build specifically to kill one monster in that huge zone we call the Fissure of Woe?
Basically yeah, if you're new to FoW I would not recommend doing this yet. Get the basic idea of what it looks like first before attempting it. Otherwise, the path to get there will probably be unclear.

Quote: Yeah I hit this anti-farming earlier tonight.

I found a new twist to do this. Just kill the Snarling Driftwoods and look for chests. Killing all the DriftWoods and then run into the cave looking for any chests, then die and zone back. You can do all this in about 15 minutes (I did it in 12), and just sell all the seeds and weapon drops you get from them, except the good ones. You should get a little over 1 platinum with everything sold which covers the cost of getting in there. I got two purple shadow blades, a ruby, red and silver dye, a key, and a bunch of shards this way, and also playing the chest slots (chest running). I've had bad luck with chests; they only drop caster items like GOLD Ankhs and Fire Staffs, nothing worth the 1500g cost of the key.

I did this a few times and eventually the DriftWoods started to have no drops, so I did a 5 minute mission and killed low level bosses. Went back to FoW to repeat and rinse. You gotta sandwich these anti-farm tactics in there to keep things sweet. I started to think about this because killing the spiders was getting boring and tedious, healing and melee over and over. I thought about how fun it was to kill those DWs, because they are so easy to kill and have such great rewards for such low time investment.

Big ass Obsidian Shard:


I picked up a Ruby:


First DriftWood killed drops a Shard:


Shadow Blade drop:


Using the wall as protection against spiders:


I haven't read this entire thread, but using that wall is such a time saver, especially if you use an Axe. Agro 3, or 6 if you are die hard, and simply shimming down the wall until they are all in one spot. Then activate Phy Resist, run up to them and Cyclone away. Switch targets when one spider is down to 25% health, and repeat until you kill them all. Watch out for Skales behind you if any. After these group of spiders, I dread going in the cave tunnel, because it's really the most boring part. Dryder, 3 ACS, then 3 more ACS. If they ACS are grouped closely, then you can make things go quick. Otherwise, I just look for the chests then die.

-xx

Zephro

Zephro

Frost Gate Guardian

Join Date: Oct 2005

Quote:
Originally Posted by Opeth11
Quick question - Which helm do I use?

I know, this may have been answered before, but this is 32 pages long and it's 3:30 o.o

As of now I have
Duelists Helm ~ +1 Sword
Knights Gloves
Gladiator's for everything else.

Setup correct? yes? no?

Thank you for your help. A Weapon Helm+Sup Weapon Rune of your choice would be nice.

Jiao Yang

Jiao Yang

Lunar Rabbit

Join Date: Dec 2005

This is the build i have used before.

Armour of Earth
I will Survive
Sprint
Hundred Blades
Galrath Slash
Final Thrust
Heal Sig
Watch Yourself!

If get my Earth high enough for the armour, it make it quite effective.
Still.. i think W/Me would be more effective in some circumstances.

Balance

Balance

Frost Gate Guardian

Join Date: Feb 2006

NYC, US

red basilica [isis]

R/

Is it possible to eliminate practically everything in FoW? I don't know about that, because once I entered Fissure of Woe, wow. ><
would the Reduce Damage from Attacks stack if i use wyveryn helm, kight's boots, and ascalon leggings or chest? because i tried it with glad armour and i m taking 7 damage with major absorption As the armours say, they don't stack.

Ajantis

Wilds Pathfinder

Join Date: Oct 2005

W/

If you do take axes pick disrupting chop, allows you to kill the shadow patrols of 1 monk, 2 warriors

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

Quick question - Which helm do I use?

I know, this may have been answered before, but this is 32 pages long and it's 3:30 o.o

As of now I have
Duelists Helm ~ +1 Sword
Knights Gloves
Gladiator's for everything else.

Setup correct? yes? no?

Thank you for your help.

XeNoGeArZ

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by Fire Childe
I think this is more a case of luck of the draw (although if you are doing run after run after run I can sort of see anti farming code making its presence felt). But with randomly allocated drops you will always have bad runs.