W/X FoW Spider Farmer
XeNoGeArZ
Well I will do more runs tonight if we ever get favor. Mainly though since I've only gotten drops from the ACS, I've focused my data only on THEM. My "goal" is to get some calculated data for GUILDWIKI, similar to how there is drop rate data for the Aatxes (which I posted the link above). If I get drops from Driftwoods, Ill add them to the equation as a whole. Currently GuildWiki is down, so I cannot get information on what else they drop, but I know they can drop weapon items.
Racthoh
Quote:
Originally Posted by Yorkin
alright, I was at ToA about to try soloing FoW Spider's for the first time. I did prety good on the first run, cam back to ToA and heard some ppl's talkin about "Warrior/Monk Can solo Underworld". Just wanted to know if this is true and If so I would like to try it out some time. Someone bring me some news.
There is a 55 W/Mo uw solo, not sure how far he got in though. When I did it as W/Mo (not 55) I was able to do it, however it was far more difficult and luck was on my side.
Concerning shards... I'm content with the 4 or so I get every so often.
Concerning shards... I'm content with the 4 or so I get every so often.
Nater
Quote:
Originally Posted by Racthoh
There is a 55 W/Mo uw solo, not sure how far he got in though. When I did it as W/Mo (not 55) I was able to do it, however it was far more difficult and luck was on my side.
Concerning shards... I'm content with the 4 or so I get every so often. Yeah, what he said. ^
If you get 4 shards in a run be as happy as a pig in shit. Do not doubt the snarlings on the beach, I had 4 straight runs of getting either a shard or a gold item on the VERY first Snarling I met. Then again, I've had just as many times where they drop nothing at all.
Anyways XeNoGeArZ, I'd just say you're having some bad luck. Keep at it.
Concerning shards... I'm content with the 4 or so I get every so often. Yeah, what he said. ^
If you get 4 shards in a run be as happy as a pig in shit. Do not doubt the snarlings on the beach, I had 4 straight runs of getting either a shard or a gold item on the VERY first Snarling I met. Then again, I've had just as many times where they drop nothing at all.
Anyways XeNoGeArZ, I'd just say you're having some bad luck. Keep at it.
Godz Runner
Any1 know a axe build for this ????
Nater
Quote:
Originally Posted by Godz Runner
Any1 know a axe build for this ????
Cyclone, Cleave, Penetrating Blow, Exec Strike, Watch Yourslef, Heal Sig, Physical Resistance, Sprint
15 Axe(hat + sup rune), 13 tactics( make it 15 when you swap to sup tac gloves at the cave), 7 str just for Sprint(you can get by with hardly any, just amkes it a tat easier running), 2 pts into Inspiration(leftover)
Zealous Axe of HP or Defense or Shelter(stance or >50hp)
Crimson Carapace Sheild.
Ummm.. I'm drukn so ill quit now.
15 Axe(hat + sup rune), 13 tactics( make it 15 when you swap to sup tac gloves at the cave), 7 str just for Sprint(you can get by with hardly any, just amkes it a tat easier running), 2 pts into Inspiration(leftover)
Zealous Axe of HP or Defense or Shelter(stance or >50hp)
Crimson Carapace Sheild.
Ummm.. I'm drukn so ill quit now.
Sk23Von
Acoording to Guildwiki, they recently made Shadow Blades start to drop in FoW again. Anyone seen one yet?
Jedit
Quote:
Originally Posted by Sk23Von
Acoording to Guildwiki, they recently made Shadow Blades start to drop in FoW again. Anyone seen one yet?
I suspect that, if they are dropping, they'll only be dropped by the Shadow Army. We won't get them farming, unless they maybe appear in chests.
carolinaballr2006
dude i'm fine until the acs's i always die even wit watchful spirt and i try to pull them 3 at a time but they just wont, so they all aggro its really annoying. how do u kill these acs's? also, the skales are really annoying sumtimes they spawn everywhere and i cant go newhere lol
carolinaballr2006
Quote:
Originally Posted by Jedit
I suspect that, if they are dropping, they'll only be dropped by the Shadow Army. We won't get them farming, unless they maybe appear in chests.
i got one today from a driftwood or dryder....
yassy_visera
I got 5 shards and 2 keys in one run hows that for luck?
0siris
Just a suggestion. It would be better to use a weapon with a damage +% mod while hexed. Someone might have already suggested that but I really dont have time to read through 30 pages
Jedit
Quote:
Originally Posted by carolinaballr2006
i got one today from a driftwood or dryder....
I believe that thudding sound was several thousand Wa/Mo's willies hitting the underside of their computer desks.
Farming time....
Farming time....
Seef II
One successful run today - 2 shards, 1 key, and 1 sapphire. Not bad. Update didn't kill this run, and my beach spawn was so bad that the thrill of taking out six driftwood on the verge of being sandwiched between two skale groups was intense.
Embarked on a chest run later and one of the party members got a req8 14^50 shadow blade. Wow. I ended up with some crappy chaos axe and a jeweled chalice.
Go get 'em.
Embarked on a chest run later and one of the party members got a req8 14^50 shadow blade. Wow. I ended up with some crappy chaos axe and a jeweled chalice.
Go get 'em.
Calador Alaster
I've had a different thought on the build:
This has not been tested yet but; instead of healing signet and watch yourself, which both require tactics, i decided to switch them to vigorous spirit and live vicarously with 11 points on healing prayers. Along with a vamparic axe, i can dock about 27 hp/hit, i also thought of bringing flurry, in case i need that fast health boost. I m thinking about bringing cleave or eviscerate, executioner's strike, and penetrating blow for my main source of damage. then of course, i ll have sprint and dolyak signet.
Any comments? =)
This has not been tested yet but; instead of healing signet and watch yourself, which both require tactics, i decided to switch them to vigorous spirit and live vicarously with 11 points on healing prayers. Along with a vamparic axe, i can dock about 27 hp/hit, i also thought of bringing flurry, in case i need that fast health boost. I m thinking about bringing cleave or eviscerate, executioner's strike, and penetrating blow for my main source of damage. then of course, i ll have sprint and dolyak signet.
Any comments? =)
laurson
I did this for the first time today, but died 3times in the run :|
immolatus
I've been trying to do this for a while now but for some reason The stupid spiders do at least 3 dmg per call shot and with all the spiders wailing on me at the same time and poison going on, I usually cant keep up with it.
Zephro
Quote:
Originally Posted by immolatus
I've been trying to do this for a while now but for some reason The stupid spiders do at least 3 dmg per call shot and with all the spiders wailing on me at the same time and poison going on, I usually cant keep up with it.
Are you wearing an Ascalon/Knight's Armour piece? And have at least a Major Absorption Rune on one piece of your armour?
On another note, does the anti-farming code kick in when you do the Spider Caves repeatedly? I was thinking it shouldn't, since a run usually takes a while, but I've been getting progressively lousy drops (4 Shards, 1 Black, 2 Keys on one, the next one I only got one Shard). maybe its just my crummy luck, but its best to make sure.
Oh, and despite the many runs (10+) i've done so far, I've only gotten 2 golds. Both of which were junk.
On another note, does the anti-farming code kick in when you do the Spider Caves repeatedly? I was thinking it shouldn't, since a run usually takes a while, but I've been getting progressively lousy drops (4 Shards, 1 Black, 2 Keys on one, the next one I only got one Shard). maybe its just my crummy luck, but its best to make sure.
Oh, and despite the many runs (10+) i've done so far, I've only gotten 2 golds. Both of which were junk.
Raxxman
just went through this twice.
Total count
2 shards
1 purple (chest woohoo)
6 blues
loads of junk
do i feel cheesed off
Total count
2 shards
1 purple (chest woohoo)
6 blues
loads of junk
do i feel cheesed off
Da Cebuano
not really, those 2 shards alone cost 4x your entrance fee, although I do feel for you on that chest drop, chest drops really ain't worth for me, they suck ass. I can't imagine paying 1600(or 1200) for a key that'll give you a purple no mods item. Anet should really stop doing that ****. If they wanna stabilize the economy so much, then chest drops should be decent atleast some other times so people get good stuff easier.
Jedit
Quote:
Originally Posted by Da Cebuano
I can't imagine paying 1600(or 1200) for a key that'll give you a purple no mods item. Anet should really stop doing that ****.
When was the last time you played the game? Clean purple items stopped dropping months ago - maybe even at the same time as keys came in.
Racthoh
Quote:
Originally Posted by Calador Alaster
I've had a different thought on the build:
This has not been tested yet but; instead of healing signet and watch yourself, which both require tactics, i decided to switch them to vigorous spirit and live vicarously with 11 points on healing prayers. Along with a vamparic axe, i can dock about 27 hp/hit, i also thought of bringing flurry, in case i need that fast health boost. I m thinking about bringing cleave or eviscerate, executioner's strike, and penetrating blow for my main source of damage. then of course, i ll have sprint and dolyak signet.
Any comments? =) If you're maintaining an enchantment and using a vampiric axe, you would need to have Balthazar's Spirit to maintain the energy for Flurry.
Concerning the anti-farming... guild went in last night in hopes to clear the place but a few of us lagged out and had to drop. We had gotten I believe it was 7 shards before even entering the temple of war. We restart, 1 shard by the time we've restored the temple of war. Whether or not that's just bad luck or what, but it seems like the anti-farming code kicks in once you go in a second time. Personally, I've been getting at least 3 shards a go and I never do more than one run at a time.
This has not been tested yet but; instead of healing signet and watch yourself, which both require tactics, i decided to switch them to vigorous spirit and live vicarously with 11 points on healing prayers. Along with a vamparic axe, i can dock about 27 hp/hit, i also thought of bringing flurry, in case i need that fast health boost. I m thinking about bringing cleave or eviscerate, executioner's strike, and penetrating blow for my main source of damage. then of course, i ll have sprint and dolyak signet.
Any comments? =) If you're maintaining an enchantment and using a vampiric axe, you would need to have Balthazar's Spirit to maintain the energy for Flurry.
Concerning the anti-farming... guild went in last night in hopes to clear the place but a few of us lagged out and had to drop. We had gotten I believe it was 7 shards before even entering the temple of war. We restart, 1 shard by the time we've restored the temple of war. Whether or not that's just bad luck or what, but it seems like the anti-farming code kicks in once you go in a second time. Personally, I've been getting at least 3 shards a go and I never do more than one run at a time.
Da Cebuano
per how many hours? I don't get on during the weekends, so thats 48hrs the game will not have been touched, hopefully by sunday night the game's drops will favor me again and I get something. I did an UW run w/ a group and i got nill, absolutely nill when it comes to items. It was sad just to be there, good thing the other guy gave me something, otherwise I was basically tehre for experience.
I'll try this run later, probly do a axe build for the cyclone axe, just gonna get a zealous axe hilt.
Also is it possible to solo the skeleton army w/ a warr build? I really wanna kill those skeletons walking around.
I'll try this run later, probly do a axe build for the cyclone axe, just gonna get a zealous axe hilt.
Also is it possible to solo the skeleton army w/ a warr build? I really wanna kill those skeletons walking around.
Jedit
Quote:
Originally Posted by Da Cebuano
Also is it possible to solo the skeleton army w/ a warr build? I really wanna kill those skeletons walking around.
I understand that it is. OTOH, I've never been able to get to the Forest solo. Does anyone have a route for getting there post-Cave that they could stick up?
dont feel no pain
geting to the forest isn't that hard , i just took a 12 sec sprint , be sneaky and take time.
btw : 1 run no shard O_O
btw : 1 run no shard O_O
Jedit
Quote:
Originally Posted by dont feel no pain
geting to the forest isn't that hard , i just took a 12 sec sprint , be sneaky and take time.
It's not the method I need, it's the route.
Cerulean Niteshadow
Ok, I understand the need for the Glads Armor, but why does everyone remove a +20 piece in order to sub. a piece of Knights or Ascalon armor? It seems to me that the +20 would be better then then +10 piece.
sheepysheepy
well i do this run with 4 peices of glads armor and major absorption and take 0-1 dmg, called shots can go up to 3 damage :/ thats not really troublesome, heal sig is your friend :P
gimpy wimmer
Quote:
Originally Posted by sheepysheepy
well i do this run with 4 peices of glads armor and major absorption and take 0-1 dmg, called shots can go up to 3 damage :/ thats not really troublesome, heal sig is your friend :P
-2 sheild -3 supior absorbtion -2 knights/ascalon armor thats 7 dmg u dont need to take make with 3+ spiders hitting you, you dont need that 7 extra dmg and the other +20 armor doesnt stack gg
XeNoGeArZ
Quote:
Originally Posted by Da Cebuano
not really, those 2 shards alone cost 4x your entrance fee, although I do feel for you on that chest drop, chest drops really ain't worth for me, they suck ass.
the legs and seeds can cover entrance fee if you are able to clear out the entire cave, the shards are extra, but mainly its time spent farming this area. if you take a long time and dont get many shards, you might as well farm for money and buy the shards. good thing is i think shard prices are rising; bad thing is that europe has had favor for a long time.
i've been using an axe build someone posted a few pages back trying to tweak it to be as efficient as possible. sprint/dolyak/heal sig/pentrating/cleave/exe strike/phy resist/cyclone axe. even using a vampiric axe when things are easy. i also don't do more than two runs, simply because when my eyes are glued to the skill bar the whole time and for 45mins+ you really need a break. and by the time i get out of fow, someone has taken favor.
i'm thinking of taking a mate with me to see how that works out. btw if anyone is running a similar axe build and wants to do this dual, send me a PM. split the cost of entrance. and double team this
i've been using an axe build someone posted a few pages back trying to tweak it to be as efficient as possible. sprint/dolyak/heal sig/pentrating/cleave/exe strike/phy resist/cyclone axe. even using a vampiric axe when things are easy. i also don't do more than two runs, simply because when my eyes are glued to the skill bar the whole time and for 45mins+ you really need a break. and by the time i get out of fow, someone has taken favor.
i'm thinking of taking a mate with me to see how that works out. btw if anyone is running a similar axe build and wants to do this dual, send me a PM. split the cost of entrance. and double team this
Ruvaen
I went in with a mixed guild group last night and we saw 23 shards, 2 sapphires and a gold shadow blade drop. XD We did clear most of it though. Perhaps the shard drop rate was increased to accomodate for the addition of shard costs to the monk and nec armors?
Fire Childe
Quote:
My best on this beach run was 6 shards, a max gold chaos axe (+16 whilst hexed, req 10), a max gold shadow bow (+12 in stance, req 8 from a chest), 1 obsidian key. Not including merchant fodder which usually rakes in a consistant 2.5 to 4k. I have to say, that one had me grinning all the way through it ('haaay! another shard!')
My worst run? Well, nothing. No shards. No keys. 1 or 2 crappy purples and just all round merchant fodder. Even my worst runs however can make more than the entrance fee so its never a complete waste. Its up and down though. So to Raxxman and some others who are feeling cheesed off, try it again later - you may get luckier and score a motherload of phat lewtz.
Balance
I don't understand one thing, people basically say "soloing FoW," and since I'm new to this - is soloing spiders [all in all] the same thing? Or is this build specifically to kill one monster in that huge zone we call the Fissure of Woe?
Calador Alaster
would the Reduce Damage from Attacks stack if i use wyveryn helm, kight's boots, and ascalon leggings or chest? because i tried it with glad armour and i m taking 7 damage with major absorption
Racthoh
Quote:
Originally Posted by Balance
Quote:
would the Reduce Damage from Attacks stack if i use wyveryn helm, kight's boots, and ascalon leggings or chest? because i tried it with glad armour and i m taking 7 damage with major absorption
As the armours say, they don't stack.
Ajantis
If you do take axes pick disrupting chop, allows you to kill the shadow patrols of 1 monk, 2 warriors
Opeth11
Quick question - Which helm do I use?
I know, this may have been answered before, but this is 32 pages long and it's 3:30 o.o As of now I have Duelists Helm ~ +1 Sword Knights Gloves Gladiator's for everything else. Setup correct? yes? no? Thank you for your help. XeNoGeArZ
Quote:
Originally Posted by Fire Childe
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Yeah I hit this anti-farming earlier tonight.