W/X FoW Spider Farmer
SirShadowrunner
Quote:
Originally Posted by Ajantis
If you do take axes pick disrupting chop, allows you to kill the shadow patrols of 1 monk, 2 warriors
Hmmm, never tried that, what skill would you be looking to
disrupt first and from whom ?? Also wondering how to take
on shadow beast, I hear of ppl saying the "best offense is no
offense" have not figured this out yet.
I first go clear the beach and cave, minus the Ancient Skales, then I run to Wailing forest, switch armor from glads to
platemail, then do the forest. I just started trying forest, only 3 tries so far, first two died horribly fast, then switched to Ele.
res. and last night got thru the first group of spirit shepherds,
then the worms(easy), then the spiriit woods, then the armored cave spiders then two more patrols of spirit shepherds, then the next patrol of spirit shepherds took me out. Nothing good dropped here, but did get 3 shards and gold
ebon shadow blade +19% health below 50% req. 10 in the
cave, can you dye these things ??
Here are the skills I use : sprint, pene. blow, cleave, cyclone axe, watch yourself, ph. res., ele. res., heal signet. When running use a Let. helm, after running and ready to fight I switch helms and Gauntlets, I have a sup. axe on Glads gauntlets, when in stance, my health is at 575 when running and is at 425 when fighting.
SirShadowrunner.....
(disrupting chop on shadow monk hmmmmmm)
disrupt first and from whom ?? Also wondering how to take
on shadow beast, I hear of ppl saying the "best offense is no
offense" have not figured this out yet.
I first go clear the beach and cave, minus the Ancient Skales, then I run to Wailing forest, switch armor from glads to
platemail, then do the forest. I just started trying forest, only 3 tries so far, first two died horribly fast, then switched to Ele.
res. and last night got thru the first group of spirit shepherds,
then the worms(easy), then the spiriit woods, then the armored cave spiders then two more patrols of spirit shepherds, then the next patrol of spirit shepherds took me out. Nothing good dropped here, but did get 3 shards and gold
ebon shadow blade +19% health below 50% req. 10 in the
cave, can you dye these things ??
Here are the skills I use : sprint, pene. blow, cleave, cyclone axe, watch yourself, ph. res., ele. res., heal signet. When running use a Let. helm, after running and ready to fight I switch helms and Gauntlets, I have a sup. axe on Glads gauntlets, when in stance, my health is at 575 when running and is at 425 when fighting.
SirShadowrunner.....
(disrupting chop on shadow monk hmmmmmm)
Ajantis
I use Cyclone Axe, Cleave, Disrupting Chop, Watch Yourself, Physical Resistance, Elemental Resistance, Healing Signet, Sprint
Just run the normal way, kill driftwoods and dryder, next, you can either lure the patrol of 2 warriors 1 monk to the skales and let them kill those (75% chance shadow wins)
To take out the patrol itself, attack the monk first, use phys resistance, and go cyclone/cleave for damage, it takes some practice to disrupt orison of healing but once you get it you should kill him with cleave before it has recharged.. Then just take the warriors disrupting their healing signet
For mesmer/eles, mesmer first, heal constantly and don't forget elemental resistance
You cannot kill shadow beasts if they have a monk as backup (spiteful hurts too much). Else they're fine
Just run the normal way, kill driftwoods and dryder, next, you can either lure the patrol of 2 warriors 1 monk to the skales and let them kill those (75% chance shadow wins)
To take out the patrol itself, attack the monk first, use phys resistance, and go cyclone/cleave for damage, it takes some practice to disrupt orison of healing but once you get it you should kill him with cleave before it has recharged.. Then just take the warriors disrupting their healing signet
For mesmer/eles, mesmer first, heal constantly and don't forget elemental resistance
You cannot kill shadow beasts if they have a monk as backup (spiteful hurts too much). Else they're fine
zeroxy
Since you have dolyak signet..why not used desperation blow?
IMO its the best attack skill with high tactics and no KD
IMO its the best attack skill with high tactics and no KD
Reks
It's been a long while since I've done these, but is it me, or have the spiders started to use their Healing Springs less and less? I would know since I had a tendency to use my Healing Signet just as they used Healing Spring. They spammed it like crazy. I also used the recharge time of my Physical Resistance to know when they were to use Healing Spring again, so it was often.
However last night I noticed they barely used it once I started attacking them. The only time they used it was when I was running to them to attack them. After that, nil. So my spider run last night went very smoothly.
Anyone else notice this? Or has it been like this for a long time already?
However last night I noticed they barely used it once I started attacking them. The only time they used it was when I was running to them to attack them. After that, nil. So my spider run last night went very smoothly.
Anyone else notice this? Or has it been like this for a long time already?
Racthoh
They won't use the Healing Spring if you're standing by them anymore, makes it a LOT easier.
Shadow Beasts will kill themselves with Dark Pact. Just wait a while till they're almost dead then unload a few attack skills into each to deliver the final blow.
Oh, and Shadow Blades can't be dyed.
Shadow Beasts will kill themselves with Dark Pact. Just wait a while till they're almost dead then unload a few attack skills into each to deliver the final blow.
Oh, and Shadow Blades can't be dyed.
]SK[
OK Almost completed my first run, W/Me with Physical Resistance seems much easier. My problem though seems to be the run down. I always seem to be unlucky and find everything in my run path. Theres a video in this thread of someone doing the run which makes it look easy, and it would be since nothing is in their path. But everytime ive done it im waiting ages for skakes to move etc.
Any tips?
Any tips?
Reks
Run through them. If you can't go around, you'll just have to sprint past and stop in a safe location, then continue.
And thanks Racthoh for clearing that up. It's so much easier now than playing that guessing game of when they're going to use it. ^^;
And thanks Racthoh for clearing that up. It's so much easier now than playing that guessing game of when they're going to use it. ^^;
xJaggedx
Could i use victos blade as a sword for this?
Fire Childe
Quote:
Hmmm, never tried that, what skill would you be looking to disrupt first and from whom ?? Also wondering how to take
on shadow beast, I hear of ppl saying the "best offense is no
offense" have not figured this out yet.
Shadow beasts on their own are incredibly easy to solo since their physical attacks are very weak. I take 0 dmg from their hits with full glads + knights boots and superior absorption rune. It becomes simply a case of bringing 1 interrupt with you to take out spiteful then just keep wailing on them until they attempt to recast it. You can even do it the stupid way and attack through spiteful without even bringing an interrupt although you would have to stop and heal sig periodically.
Shadow beasts only really become a problem in mixed mobs with monks and warriors. In situations like that it becomes more difficult to deal with the greater variety of threats with only 8 skill slots.
Quote:
Could i use victos blade as a sword for this?
Yes although adding another pip of health degen onto the 4 or 5 pips you will get from poison is probably going to make the run slightly more difficult unless you weapon switch between fights and attack alot at +33% attack speed. I actually like physical resistance + dolyak sig + watch yourself since you can juggle them and can easily have at least 2 of them up permanently - makes the run a peice of cake once you get into the rythym. That rules out using an attack speed skill since my stance is already in permanent use.
Blade Rez
Well usually u get atleast 2 spiders that stack on or close to each other. This provides for 4 hits. 4x3=12 HP gain on a Hundred Blades. This is only if you do it by 3 spiders at once. So. The more the better since you should only be taking 0-2 dmg from ea arrow usually.
Raxxman
things I've noticed.
The Number of Scales has been jacked up. In addition sometimes scales are sitting just outside the cave. If this happens I foundthe onlything to do is sprint into the cave and hope you can overpower the spiders while not dying from life transfer. I use sheilds up and I've made this 1 time outta 3. Shadowblades drop I got a rare 14% in stance require 9 which is now my weapon of choice, a few others have dropped but they've all gone. Shadow patrols seem to be extended, the one with the 2 eles and the mesmer seems to go down to the ridge now. This can force your hand, unless you're lucky and get the scales to deal with them. Drops are at best fair this rate its still gonna take many months before I can afford FoW armour. Oh well. lambda the great
Shadow beasts are easy all you have to do with not attack and only spam Hundred Blades(if your have or cyclone Axe) to kill them faster.
[IMG][/IMG] nitetime
Quote:
Originally Posted by Seef II
Update didn't kill this run, and my beach spawn was so bad that the thrill of taking out six driftwood on the verge of being sandwiched between two skale groups was intense.
Welcome to my life on the beach. I can handle up to six spiders, any more then 6 and I have a hard time killin them, they wont group close enough. Nice info on the shadows, will definately try my luck against them.
Balance
Recently I asked if it is possible to clear out everything in the Fissure of Woe. Evidently, as people are saying, its not. These Ancient Skales seem to be making one of the largest problems. But then, excluding Ancient Skales, is it possible to kill the rest? Infernal Wurms, etc. (?)
Cerulean Niteshadow
I have made it to the spiders and have had some good drops, but I am still having trouble. I have the Glads armor with an Ascalon Helm, the collectors shield, etc. The spiders are doing no more then -3 when they hit and I have even killed a few. The trouble is the poison. It is at 4 pips and I am healing every time the sig is ready but I can not stay up with it. I have my tactics at 13. Not sure what else to do. Any suggestions?
Seef II
Which build are you using? Healing sig at 13 tactics (137) easily outdoes poison.
lambda the great
BALANCE: I've managed to clear out lava pits alone Wailing forest spider cave, beach and a few mahgo hydras in burning forest. I don't think you can solo Skele's with warrior (in the plains) I don't think it is possible, skeletals are too much for one person unless you I-necro
Racthoh
With the recent fix to Flurry, with my build I've actually found killing the skales to be somewhat easier than before. Not saying that you should do it, but you can.
Ajantis
Still haven't tried the lava pits.. I must say however, Swords > Axes one on one
Nater
Quote:
Originally Posted by Racthoh
With the recent fix to Flurry, with my build I've actually found killing the skales to be somewhat easier than before. Not saying that you should do it, but you can.
Flurry fixed? I'll be a good noob and look it up..
Flurry: fixed a bug that reduced your damage more than 25%. Dang. How often was that triggering before? deathdela
Is there a guide around anywhere or in this thread for getting to the forest and soloing the forest. I have been doing this for a while now and it has been very successful. Lately shards have decreased for me. I usually just farm the beach and the cave with the axe build then die but i would be intrested in learning about the woods as well if anyone could post a link or info on this then thanks
SirShadowrunner
Here is the W/Me build for the Wailing Forest :
http://www.guildwarsguru.com/forum/s...d.php?t=116544 I want to say thanks for the kind ppl for posting how to take on the Shadow enemies, did not get to try yet, was trying to a spider in UW yesterday, got to the spider and someone else in the PUG nabbed it before I could get to it, and we had already agreed I was gonna get it, jeesshhh, did get an ecto, my first one...but hey it's just a game....... ]SK[
I just cant do this at all. The hardest part is the run itself. EVERYTIME I am forced to run though the Skales which isnt so bad but everything behind it is also agroed. How are you guys getting around this problem? Combine Life Transfer, Life Siphon and Wastrel's Worry im ******.
I must waste over 5k before I manage to even get to the beach once. I could have paid for a shard with that! Yes im getting stressed! If im not getting busted by the skales is the crap spawn where Rastigan the Eternal takes agro. *Edit* Second try tonight, found a clear path of no scales and just said **** it ill run though everything else. Still managed to take agro of the scales somehow and ended up with Life Transer on me. Game Over. This place makes me look a right noob. It's so shameful. The video of someones example run here made this look so easy, were they doing something right or were they just damn lucky in that run? deathdela
ok basically in my point of view is scales on the beach have been upped and more now appear. Only advice i can give you is not to wear leuitenants helm while there is a dryder cause wastrels worry will go quicker and also make sure your second armour set has no superiors so more health. I used to get pwned by skales but the way i found around it is to lure them dryders and them wooden looking things then run past skales and when out of view keep spamming healing sig.
xJaggedx
Where do you get "Watch Yourself!
deathdela
You get it from Yak's Bend from the skills vendor
Racthoh
I haven't noticed an increase in the skales, and yes pretty much everytime I do the run I get Life Transfered/Siphoned + WW. If it helps, take another piece of armour where you have your superior rune and craft another piece without one in it. Have +health gear (since you're taking a lot of damage from degeneration) when you're running as well.
And if you're not stopping to use Healing Signet for some reason (cannot stress this enough, LOOK where you're going to be running for a safe spot to stop and heal) then expect to die. You don't run from the part with the first driftwood to the entrance to cave all in one go, and I thoroughly hope that isn't what people are doing. You should be running past that first group of skales, stopping where the two dryders are and healing around that area. Kill them and the driftwood there, then move on to where the Admiral is. There is a lot of space there, and you should be able to easily find a place to stop. Sagius Truthbarron
The first time I did this (20 minutes ago) I got 3 shard drops from the 3 Driftwood mobs I fought (1 from one group and 2 from another), but then I died to the spiders. Oh well, atleast I can buy a Zealous Axe Haft now :P
Jedit
Quote:
Originally Posted by xJaggedx
Where do you get "Watch Yourself!
No offence, but if you need to know that you're in the wrong thread. It's a skill you should have grabbed when you first saw it without thinking.
I agree with Racthoh - the people who aren't making the run are failing because they aren't making proper use of safe spots (I found a new one, BTW; there's an empty space on the other side of the big rock that's in front of you as you run down the hill onto the beach). They may also be treating it as a run, in that they don't attempt to kill anything on the way. technotris
It is not totally true, the safe spot can be occupied by skales sometimes.
I haven't successfully pass the skales to go to the cave, without killing all mobs beside skales. the run is easier and you can have shards , after that it is easier to return to the forest. I'm using a knight armor set. Sagius Truthbarron
If you have enough money to do this run, why are you wearing Knights Armor?
Weeping Wind
If I had been farming this quite heavy lately and new that the Anti-farming was coming soon. Could you just farm untill a point then die? Would that count as you just leaving only to return and farm again? Or does it count?
If it counts I guess I'll have to stick to the crop rotation Weeping deathdela
Yeah i was gonna ask the same thing cause one run i got 8 shards, 1 sapphire then next two runs got not even one shard. What do you guys do to stop the anti farming code kicking in big time.
Sagius Truthbarron
I stand around for like an hour and do something else, go do a mission or arena or something. I don't know how much that really helps, but it should.
I guess realising that you aren't a Shard Factory might help and just take things a step at a time. Raxxman
I just hit elona reach, Droks forge,
meh I just want FoW armour spottydog
Quote:
Originally Posted by ]SK[
I just cant do this at all. The hardest part is the run itself. EVERYTIME I am forced to run though the Skales which isnt so bad but everything behind it is also agroed. How are you guys getting around this problem? Combine Life Transfer, Life Siphon and Wastrel's Worry im ******.
I must waste over 5k before I manage to even get to the beach once. I could have paid for a shard with that! Yes im getting stressed! If im not getting busted by the skales is the crap spawn where Rastigan the Eternal takes agro. *Edit* Second try tonight, found a clear path of no scales and just said **** it ill run though everything else. Still managed to take agro of the scales somehow and ended up with Life Transer on me. Game Over. This place makes me look a right noob. It's so shameful. The video of someones example run here made this look so easy, were they doing something right or were they just damn lucky in that run? Well what helps me a lot, is ALWAYS watch your radar\aggro bubble. As the main man says, run\stop\heal. I never let my health get below 200 before i stop and heal. It can get quite frantic beating on 6 Driftwoods and watching that wandering scale getting very close to the circle. Sometimes it just goes wrong and you have to accept it. I can get 2 failures in a row, then nothing goes wrong on the next 10 If you end up in scale range you will get life syphon and transfer (-11 degen) no matter who you are (if using the `general` build) Solberg the Exiled
typically, I get about 1 shard and 1 key on this run killing all the spiders and the driftwood. My best run netted me around 4 shards, but I am seeing a decrease in the amount of shard dropped there. (got....those 0 shard 0 keys, 0 gold item runs makes me angry...) Time to see how crop rotation works...
Zephro
My past 2 runs have been rather unlucky, both Skale patrols (which covered an unusually large area) actually overlapped each other in the first area, leaving me virtually no room to rest safely. Guess its all luck sometimes
My only cause of death down there is those damn Skales. Once I reach the cave, its all cake. Cerulean Niteshadow
I just finished my first solo run and what a rush! Can't say it was the best drops, but I did make over 3P after selling. I got 1 Shard, 2 Purples, 5 Blues and 4 Keys. Unfortunately I did not find any chests. I went looking but died fighting. Was going to include a screenshot but couldnt figure out how.
Again thanks for the info & help! Raxxman
just tried this 2 man working with staggered 'shields up'
Its fast, damn fast, and with 'watch yourself' you're at +70 armour vs the buggers all the time. Not sure if dual running is time effective as I didn't time how quickly it took us to get through the cave. I don't think you'll cut the run in half, but you never know. |