09 Sep 2006 at 10:02 - 1854
First ok all, Resilient Weapon is sweet!
second, I'm troubled by the fact I dont have a stance to give me -2 damage reduction.
the skills that comes to mind are the only 3 non-elite warrior stances that could be maintaind: frenzy, flurry, and rush.
with resilient weapon taking 10 energy every 16 seconds, it leaves you with (16*2/3)-10 = 0.666666667 = no energy at all (and that's for every 16 seconds).
zealous mod costs 1 energy every 3 seconds, and under frenzy or flurry gives 4.5 energy every 4 seconds. this ends in an extra (4.5 / 5) - (1 / 3) = 0.566 energy per second, which is not enough to maintain flurry, but can be enough to maintain frenzy.
with frenzy, it might be best to use watch yourself! too.
I would rather keep my sword as it is and use rush, which might allow me to drop watchyourself. healing sig could really be replaced with Generous was Tsungrai if you are not tight on energy.
anyway, my next run would be with
Sprint
Generous was Tsungrai
Rush
Resilient Weapon
and the four slashed: dragon, standing, silverwing, galrath.
this will also allow me to drop tactics and pump up strength. might also get my old vamp sword out of storage.
(note that I'm using a vs piercing shield. might take a bit more damage without it. might even consider keeping watch yourself).
Anyway, way to go Mathijn. a cool new twist to the build, might not be faster, but could sure help lots of starters to catch it up with an easier build to work out :]
09 Sep 2006 at 11:31 - 1855
here it is:
Knights armor beside a +1 swordsmanship help.
furious 15^50 sword of shelter.
strength based shield of +9 vs piercings -2 in stance.
silverwing/galrath/standing/dragon slash.
Resilient weapon. (16 seconds)
Rush. (17 seconds)
Generous was Tsungrai.
sprint.
strength = 8+3 = 11.
swordsmanship = 11 + 1 + 3 = 15.
restoration = 11. (the breakpoint for +5 health regen).
(superior runes were put on just before the entrance to the cave).
The way was easy. driftwood apply enough cripling to heal by resilient, and rush helps with the damage reduction. with resilient, life siphon actualy heals, and with transpher added, the degen is just 5. before running into the skales I cast generous and resilient, and after breaking, droped it.
with resilient and rush spiders deal 2-3 damage, so at the entrance the 1 health regeneration is not enough. resilient takes all energy regen, so I was left with 10 spare energy after casting it. after casing generous twice, and killing most of the spiders, I had to run back an regen (both health and energy). from there on it was a breeze. a pack of dryder and 6 spiders is no trouble at all, and the shadow beasts on the other side can be just hit to death, with 5 health regen which almost outheal spiteful spirit.
for someone without a shield or less confidence, I would recomment adding watch yourself and healing sig, and removing rush.
09 Sep 2006 at 12:41 - 1856
nice foo, thanks for the advise,
i use a zealous sword with flurry, seems 2 be enough 2 keep up resilient weapon
now working on a way 2 perfection =D
09 Sep 2006 at 12:57 - 1857
check out the sell forum for a strength based shield with +vs piercing and -2 damage reduction in stance. it should cost something between 30 and 70, depending on the skin and numbers. another thing to do to let the big rare shields traders know you are after one. that's how I got most of my shields.
09 Sep 2006 at 14:43 - 1858
uhm, idd, a -2+ 10vs peircing is perfect.
foo, do you have a name for me?(perfect shield traders?)
09 Sep 2006 at 15:24 - 1859
pm me ig and I'll give you one or two.
09 Sep 2006 at 15:53 - 1860
Quote:
Originally Posted by mathijn
This build is easier then the W/Mo(no shatter, guild/shame problems)
shouldn't have the dryder problems, if you know how to correctly pull them, unless you are taking on the whole inside of the cave via, agroing dryders + spiders inside
10 Sep 2006 at 05:43 - 1861
thanks for the info, foo. and llednar, i cant seem to get an avatar, and i cant find any forum help on how to get one.
10 Sep 2006 at 14:16 - 1862
Is Generous was Tsungrai really nessesary? I mean your avoiding the degen and still have healing signet on top of it, It might be better to take Standing slash or Galrath slash instead.
10 Sep 2006 at 14:55 - 1863
Did anyone even listen to my idea of using Whirling Axe, thanks to its 2 adrenaline charge you can get it off twice as fast as they cast Wastrels, and there is no way it can be blocked
It would be pretty cool if I could combine that with the Resilent Weapon, or Weapon of Warding
10 Sep 2006 at 15:08 - 1864
Quote:
Originally Posted by krytas
Is Generous was Tsungrai really nessesary? I mean your avoiding the degen and still have healing signet on top of it, It might be better to take Standing slash or Galrath slash instead.
Replacing healing sig with generous was tsungrai frees around 48 attribute points, an you already have the some points invested in restoration. (and condisering you are not overhealing, generous is also faster, heals more, and does not cause more damage).
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Originally Posted by B§x¿44¶»1@$
Did anyone even listen to my idea of using Whirling Axe, thanks to its 2 adrenaline charge you can get it off twice as fast as they cast Wastrels, and there is no way it can be blocked
it does look good, personaly I just haven't tried it cause I only have a zealous axe, and I would wanna try it with another mod, furious I guess.
10 Sep 2006 at 15:28 - 1865
using any build with an INCREASE ATTACK SPEED stance, almost makes you build enough adrenaline to block off wastrel worry, and tbh, i rather use quivering blade, and have final thrust right by me too then, in the end whirling does as much damage as quivering if they both are spammed over a course of time, one has twice as much damage but twice as much req, and vice versa making them equal, then on the none elites, a +80 damage bonus (final thrust) vs +40 (executioners), like final thrust does compared to executioner, final thrust, is hard to beat, its really handy to speed up the actualy killing of spiders and etc, accompanied with quivering blade, but all in all, this is basicly axe vs sword,
10 Sep 2006 at 15:39 - 1866
I loathe using Final Thrust, it may do 80-100 but it takes away ALL my adrenaline and I dont want to spend the next 15 seconds building it up again to have it all deplete.
10 Sep 2006 at 16:05 - 1867
Quote:
Originally Posted by krytas
I loathe using Final Thrust, it may do 80-100 but it takes away ALL my adrenaline and I dont want to spend the next 15 seconds building it up again to have it all deplete.
idd.
~~  ~~
10 Sep 2006 at 16:45 - 1868
15 seconds? Elaborate.
10 Sep 2006 at 17:14 - 1869
have you ever used final thrust?
using frenzy, quivering blade, final thrust, i spam the hell out of quivering, and then, when they get down below 50 i can spam the hell out of final several times, makes short work of the spiders
10 Sep 2006 at 18:49 - 1870
Well I just like to keep a constant and steady flow of attacks , its what I work best with in farming FoW  .
10 Sep 2006 at 19:26 - 1871
I run a Pretty odd build.
15 Axe
9 Strength
12 Tactics.
Triple Chop
Cyclone Axe
Penetrating Chop
Penetrating Blow
Watch Yourself
Heal Signet
Physical Resistance
Sprint.
10 Sep 2006 at 20:13 - 1872
Quote:
Originally Posted by Linkusmax
I run a Pretty odd build.
15 Axe
9 Strength
12 Tactics.
Triple Chop
Cyclone Axe
Penetrating Chop
Penetrating Blow
Watch Yourself
Heal Signet
Physical Resistance
Sprint.
Actually, that's pretty normal for a W/Me. Altough I'd honestly use Exe Strike in place of one of the penatrating attacks. It takes few more attacks to recharge, but that hardly matters when you're spaming AoE attacks like crazy.
On the W/Mo build, I use Standing Slash and Final Thrust as my attacks, I use Standing Twice, and then hit Final, which is generally enough to kill a spider.
10 Sep 2006 at 22:41 - 1873
working on a hammer build=D, any suggestions?
10 Sep 2006 at 22:55 - 1874
Quote:
Originally Posted by mathijn
working on a hammer build=D, any suggestions?
Bring a Shield.
11 Sep 2006 at 00:21 - 1875
Quote:
Originally Posted by ubermancer
Bring a Shield.
hahahaha roflmao
idd.
11 Sep 2006 at 12:48 - 1876
Quote:
Originally Posted by mathijn
working on a hammer build=D, any suggestions?
I seem to recall that in the old days (when the thread was made) Strider Kaaru mentioned that he was able to do it with a hammer. You might want his input.
11 Sep 2006 at 12:52 - 1877
Quote:
Originally Posted by mathijn
working on a hammer build=D, any suggestions?
A +7 Physical mod, that's for sure.
Also the normal 4 skills, Healing Signet, Sprint, Physical Resistance, Watch Yourself. Just don't go for conditions.
11 Sep 2006 at 13:34 - 1878
uhm, i was thinking about W/Rt build again
i have some idea's i have 2 try out
11 Sep 2006 at 14:24 - 1879
I gave the W/Rt build a shot last night, and it seemed a little tight on energy (I was mantaining Frenzy). It only needs to spend 1.75s healing every 16s, which is more than than a W/Mo needs, but pulling all but the first three dryders is entirely optional. I think I might try Dragon Slash+Standing Slash if I go again with a similar build.
11 Sep 2006 at 18:19 - 1880
Next time I should replace Sever Artery with Hundred Blades
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