Quote:
Originally Posted by Gaile Gray
And haven't you felt just a tiny bit cheesy when you cast an AoE Spell like Fire Storm, knowing it that the monsters were going to stand there like lumps, taking it until they died?
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Not really, since left to their own devices, those mobs would slaughter us. They are all higher level, with higher damage output, more HP, they greatly outnumber us, the only viable way to get through FoW and not pull an all-nighter was to nuke the living hell out of those swarms. Sure we can still get through, but its going to be an inch-by-inch process, and frankly, to someone thats played those quests/missions inside out and backwards, I have no desire to creep through FoW at a snails pace. That isn't interesting, that's frustrating. I love this game, but I'm done with PvE. I have no desire to replay the same old missions at a higher level of difficulty. Give me something new, that's interesting. Give us new monsters, some new maps in the arenas (I'm so, so very sick of those same 4-5 maps over and over and over ad nauseum), some new armor merchants with new looks, new weapons, a new area, but please don't put the same cold meal in front of us and tell us its different and challenging because we have to cut our steak with a plastic spoon.
I'll keep playing PvP until I get bored of that too, and move onto greener pastures. No worries to you, for now... but when I quit and pass the word along to 5 friends not to touch this game, and they tell their friends... I'm sure you see the pattern. GW caught on from word of mouth and recommendation as much as it ever did from advertising or good reviews, and the same will be true of its demise. I convinced 5 people to buy this game, and between us we'll convince 25 people not to bother. The MMO market is getting really competitive, and a bad reputation spreads like an STD on a college campus in this age of information. Am I making threats? No, I'm predicting what I think will happen. You won't lose any monthly fees, since they don't exist, but you will probably lose a lot of business from potential customers and dedicated players buying a second account.
I'm not just a whiney brat, crying because you took away my toys. Nerfing my nuker isn't what I'm worried about, as I rarely even PvE anymore. I'm worried about the larger implications of ANet making huge game changes that affect the entire community without asking anyone's opinion but their fellow designers/developers. I'm worried about this becoming another Ultima Online, where the devs pander to the needs of the loud minority until their game is a shell of what it was, and it dies a slow, ugly death.
Rebuilding is not a problem for a lot of us, but for a new player who only has 5-10 hours a week, or less, to play, someone who has spent all his money and skill points building his character towards fire, you're basically telling this guy "too bad, start over". Am I exaggerating? I don't think so. Almost every good fire spell is AoE. Not just the Big Two, but fireball, phoenix, lava font, etc. If I'd spent all my time building this character and you pulled the rug out from under me, I'd be gone before you could say "oh, snap!"
I think guaging the community's reaction before you implement these huge changes might be a better strategy next time.
Thanks for coming here and getting involved in the discussion though, I'm glad to see someone with a pulse representing.