Guild Wars Update - Nov 10 and Nov 11

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Quote:
Originally Posted by pcgnus
They want to run us off because the loyal player is costing them money for bandwidth
I disagree but see some logic to it. Anet depends on sales of new versions + existing players getting future expansions.

If your play style is go through with a single concept then get bored, those people tend to leave. People not adapt to change also leave.

If the game get's too "static" it's may die. Oh to beat ignore xyz and just do this and hope a new game doesn't distract you from chapter 2.

New players are not going to know the "old" way. I rember attrbute refund points, lots of chests w/o keys, and no green items. They will pick up the game and figure out how in the new system.

Where I see some logic is Anet expect to lose players over time, and depends on getting new ones. I don't think reducing there bandwidth by getting people to leave was the purpose at all. They have to keep the game fresh to attrack new people.

This game was so fun when it was new and there was now FOTM and specific builds you had to play, you group up and went out. Formed guild with your friends.

Jaia Shadowless

Jaia Shadowless

Ascalonian Squire

Join Date: Jul 2005

Salt Lake City

Guild of the Burninators

E/Mo

Quote:
Originally Posted by Pompeyfan
All this change really needs is a bit of thought, teamwork and a more diverse character party and it'll be fine.
Here's a thought: what about those of us that use henchies to round out the party? Screwed or not?

Jormund

Jormund

Academy Page

Join Date: Feb 2005

Michigan

I must say I am somewhat amazed with the number of people who enjoyed PvE because it was easy.

QuixotesGhost

QuixotesGhost

Krytan Explorer

Join Date: Jun 2005

Quote:
Originally Posted by Jaia Shadowless
Here's a thought: what about those of us that use henchies to round out the party? Screwed or not?
Orion is no longer your friend.

besalope

besalope

Ascalonian Squire

Join Date: Apr 2005

Eastern Michigan University

Myrkandite Knights

W/R

Quote:
Originally Posted by EternalTempest
I disagree but see some logic to it. Anet depends on sales of new versions + existing players getting future expansions.
Exactly, they just cut-off a good portion of their revenue. The expansions would mainly affect the PvE side since any changes to PvP with an expansion would unbalance PvP for those without the expansion; thus A.net successfully created a large gouge in their life line.

Corran109

Ascalonian Squire

Join Date: Jul 2005

Quote:
Originally Posted by Jormund
I must say I am somewhat amazed with the number of people who enjoyed PvE because it was easy.
People want to relax when playing a game, not get frustrated and spend 2-4x more time in it.

The Son Of Morgoth

The Son Of Morgoth

Wilds Pathfinder

Join Date: Oct 2005

Maryland

The Servants Of Morgoth

N/

Yes here is a petition someone started sign it if u dont like this update:
http://www.petitiononline.com/qd22556/petition.html

calamitykell

Banned

Join Date: Aug 2005

N.Y.C.

Quote:
Originally Posted by Jaia Shadowless
Here's a thought: what about those of us that use henchies to round out the party? Screwed or not?
Honestly, I worried about this too, as I'm almost exclusively with henchies (sorry, I just don't trust that random W/R to wait while us casters regen our energy. Nor do I trust that Mo/R to keep the group healed, and forget using a bow to kill enemies.)

Remember, the update improved the henchy AI to avoid AoEs too. Orion, well, he was almost useless to begin with. I don't see this update affecting Claude, Lina, Alesia, Thom, Stefan, or Reyna at all. Orion's Firestorm helped at times, but if you relied on HIM to succeed... I'm a little worried about you. Enemies will scatter from his Firestorm, but remember: protect your casters, and call every single target for them.

More difficult? Probably. Impossible? I don't see it that way, yes.

pcgnus

Banned

Join Date: Aug 2005

lets see over 800 thousand users online * x amount of band width before patch. 400 thousand * x amount of band width online after patch is a substantial raise if u ask me.

brokendaylite

Pre-Searing Cadet

Join Date: Nov 2005

was saving up for fissure armor or ANYTHING that might make the game more enjoyable after the 400+ hours i had put into it. but now that they have nerfed AOE by making AI run from them, the game seems so bland.

Jormund

Jormund

Academy Page

Join Date: Feb 2005

Michigan

Quote:
Originally Posted by Corran109
People want to relax when playing a game, not get frustrated and spend 2-4x more time in it.
They also like to complain that PvE isn't challenging enough.

DeathDealer

DeathDealer

Lion's Arch Merchant

Join Date: Nov 2005

The Dark Side of the Moon....and I'm goin' back real soon

Guildless

R/Mo

Quote:
Originally Posted by Corran109
People want to relax when playing a game, not get frustrated and spend 2-4x more time in it.
Very true...I am usually stressed out after work and I dont need a GAME making it worse...I enjoyed going out and killing a mob with some AoE (stress relief)...I dont really agree with this update

calamitykell

Banned

Join Date: Aug 2005

N.Y.C.

Quote:
Originally Posted by brokendaylite
was saving up for fissure armor or ANYTHING that might make the game more enjoyable after the 400+ hours i had put into it. but now that they have nerfed AOE by making AI run from them, the game seems so bland.
It's. Not. An. MMO.

Jaia Shadowless

Jaia Shadowless

Ascalonian Squire

Join Date: Jul 2005

Salt Lake City

Guild of the Burninators

E/Mo

Actually, my real question about henchies was based on the idea that success in PvE will now be contingent on better strategy and more diverse teams & skills. The henchies are about as cookie-cutter as you get.

fgarvin

fgarvin

Jungle Guide

Join Date: Sep 2005

Just curious, a Damage over Time (Dot) Area of Effect (AoE) skill/spell. How, exactly, does that work now? Don’t they have to spend time in the area to be damaged over time? Why do these specific skills/spells even exist now? Besides scattering foes, and hitting only once, what good is Fire Storm? Just answer that one if the first question was too hard.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Quote:
Originally Posted by besalope
Exactly, they just cut-off a good portion of their revenue. The expansions would mainly affect the PvE side since any changes to PvP with an expansion would unbalance PvP for those without the expansion; thus A.net successfully created a large gouge in their life line.
This sounds odd but when something happens Denial, Anger, Acceptance (play or move on). No one like real change, myself included, this sets me back till I learn new ways to play. Time will determine how much this really hurt.

Side note, this happened right around they hit the millions sales quota. They may have the cash reserves to hold out for dip loss. If you think about x players I quit the games reasons, it became harder (more skill), you can't farm (but that will not stop and posts are indicating they can, just differently), or it's always changing. Those foundation that the game was based on.

I do fully admit this is one of the more drastic changes and I know they beta tested it. They also have an idea of how ele will change and they like it to be that way from there testing. I may not like ele anymore, I've only played ele, I have 5 more classes to choose from + more with chapter 2.

DeathDealer

DeathDealer

Lion's Arch Merchant

Join Date: Nov 2005

The Dark Side of the Moon....and I'm goin' back real soon

Guildless

R/Mo

I saved for a month to get my Nuker to where she is and now she is useless....2 weeks saving for a ragos flame staff that was an expensive item and now its a salvage item.....and runes...and skills....and LOTS of hours of my life down the tube...for what????....so a few turbo farmers are shut down???

Faith In Madness

Ascalonian Squire

Join Date: Aug 2005

Exactly

I love goign out and killing things with aoe while imagining they are my boss.Now i cant even farm though.So without farming prices will go up for a long time then MAYBE drop some.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Quote:
Originally Posted by Faith In Madness
Exactly

I love goign out and killing things with aoe while imagining they are my boss.Now i cant even farm though.So without farming prices will go up for a long time then MAYBE drop some.
New farm builds will be showing up within a week's time.

Faith In Madness

Ascalonian Squire

Join Date: Aug 2005

Quote:
Originally Posted by EternalTempest
New farm builds will be showing up within a week's time.
True enough

IncrediStud

Ascalonian Squire

Join Date: Oct 2005

Dont like the new patch? Don't just complain! Do something about it!


http://new.petitiononline.com/qd22556/petition.html



Thanks to Paradigm!

brokendaylite

Pre-Searing Cadet

Join Date: Nov 2005

but wat was wrong with the game before? i dont understand. the update killed farmers. i enjoyed farming. but how did farming do anything bad? i farmed for items for my other chars. and sold the gold and purple items i didnt need to new players in ascalon for cheap. it made things a lil easier for newbs coming into the game. and i relize that the ai needed a little touch. but this is pretty drastic. the AI wasnt that bad in the first place.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

My ele, my FIRE ele. Had it since E3 for everyone. It's FIRE ele, sure I can change the attributes, but then it's not my FIRE ele anymore. 6 months playing the character, I just about have all the materials for fissure armour now. Considering it was the only character I was getting that particular armour for, I now have 105 shards, 75 ecto, 350 cloth and 35 scales sitting there in limbo wondering if it all was worth it considering it's a character I can't use for jack.

swoosher

Ascalonian Squire

Join Date: Jun 2005

LMA

W/Mo

Hmmm. Back then I remember the reason why i tried this game is because Anet specifically boasts about both solo and team style of playing. Coming from FFXI, which really discourages solo play, I was excited about what GW has to offer. Now, imho, the solo aspect of the game is slowly losing grip coz of what the changes encourage -- more team play and strategy.

I hope they dont overlook the fact that people cant play in teams everytime, and finds solo play more enjoyable and rewarding. And isnt that what they told us GW would be?

My 2 cents.

Jaia Shadowless

Jaia Shadowless

Ascalonian Squire

Join Date: Jul 2005

Salt Lake City

Guild of the Burninators

E/Mo

Quote:
Originally Posted by Sekkira
My ele, my FIRE ele. Had it since E3 for everyone. It's FIRE ele, sure I can change the attributes, but then it's not my FIRE ele anymore.
Amen. This has been my sentiment all along.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Quote:
Originally Posted by Sekkira
My ele, my FIRE ele. Had it since E3 for everyone. It's FIRE ele, sure I can change the attributes, but then it's not my FIRE ele anymore. 6 months playing the character, I just about have all the materials for fissure armour now. Considering it was the only character I was getting that particular armour for, I now have 105 shards, 75 ecto, 350 cloth and 35 scales sitting there in limbo wondering if it all was worth it considering it's a character I can't use for jack.
Try the faster cast aoe's (not firestorm and metor shower), and replace some of the long range aoe's with point blank aoe around you when the do move in on you.

diabis

Pre-Searing Cadet

Join Date: Sep 2005

"Try the faster cast aoe's (not firestorm and metor shower), and replace some of the long range aoe's with point blank aoe around you when the do move in on you."

They run from all AoE, they are not picky too which kind.

pcgnus

Banned

Join Date: Aug 2005

Truthfully It takes forever for a player to aquire 100k of gold if they just play quests. Heck even solo at 1.5k every hour or so a person needs to spend hours and hours farming just to buy a superior rune of absorbtion. Get real this is just to run off the seasoned player and a way for Anet to raise the profit magin because of the less bandwidth.

c h a v e z

Academy Page

Join Date: Apr 2005

agony

Quote:
Originally Posted by IncrediStud
Dont like the new patch? Don't just complain! Do something about it!


http://new.petitiononline.com/qd22556/petition.html



Thanks to Paradigm!
from the petition
Quote:
I've attempted to kill in a group with each of my characters and am disappointed to find out that everything runs when using even a basic AOE spell. Well Done.


Whats this!!!?!?!? Made pve more like pvp where people dont stand in aoes like idiots OH NOES@!!!@!@ Well done "Paradigm" spoken like a true scrub. Pve does not stand in aoes therefore the whole game is ruined. When you GvG do you expect your opponent to stand in them as.... oh wait thats right you spend your time roleplaying in LA ID1 =[

Learn how to play the game please

Whosaidwhatnow

Ascalonian Squire

Join Date: Nov 2005

Quote:
Originally Posted by Jormund
They also like to complain that PvE isn't challenging enough.
If it really isn't challenging enough, here's an idea: form a smaller group. 8 people are mopping up FoW? Head in there with 4 and tell me what happens. You can make the game more challenging on your own without ANet playing mommy and moderating everything.

calamitykell

Banned

Join Date: Aug 2005

N.Y.C.

Quote:
Originally Posted by diabis
They run from all AoE, they are not picky too which kind.
I believe that's the point. If they scatter from your Firestorm and mob you, I'm sure they'll flee in horror from your Lava Font just as well. And Lava Font is cheaper, faster, and more spammable.

Sister Rosette

Sister Rosette

Lady Fie

Join Date: Aug 2005

Sapporo

Tha Skulls [Ts]

D/W

Heh, best blow Anet has made yet against farming.
/Thumbsup

Faith In Madness

Ascalonian Squire

Join Date: Aug 2005

Quote:
Originally Posted by IncrediStud
Think about it this way. Instead of ANET taking an asprin to cure their headache, the went and just cut off the damn head. Thats esentially what they did.

Amen.

calamitykell

Banned

Join Date: Aug 2005

N.Y.C.

Quote:
Originally Posted by c h a v e z
go roleplay somewhere else
Despite these people's valid concerns, this game IS an RPG. For you, I'll explain:

Role Playing Game. They have every right to roleplay here. Want competitive play only? Go play Counter-Strike.



self edit: Yes, I see. My apologies Lasareth.

pcgnus

Banned

Join Date: Aug 2005

Originally Posted by Jormund
They also like to complain that PvE isn't challenging enough.


Again un real, Heck it took 10 attempts to get thru thirsty river today because of stupid poeple. Getting into a good group is luck. Most good groups are guild members playing together. Getting into those is very hard. Try thunderhead how many poeple do you know fret that quest. The game was hard enough in my opinion.

thief

Ascalonian Squire

Join Date: Jul 2005

This game is as RPG like as counter-strike is.


Hit points, Mana, Levels, and some fancy armor and swords, does = an RPG.



This game is basically just an action title, with all of the above.



Action-almost-roleplaying-game.


wanna roleplay? Play a real RPG.

Jormund

Jormund

Academy Page

Join Date: Feb 2005

Michigan

Quote:
Originally Posted by Whosaidwhatnow
If it really isn't challenging enough, here's an idea: form a smaller group. 8 people are mopping up FoW? Head in there with 4 and tell me what happens. You can make the game more challenging on your own without ANet playing mommy and moderating everything.
I don't beleive in handicapping myself because the AI was to simple to begin with, ANet should be providing me with the challenge, not myself forcing an incoherent challenge upon myself to feel good about a difficulty that never existed to begin with.

BrandonIT

BrandonIT

Frost Gate Guardian

Join Date: May 2005

Dallas, TX

Tribal Instincts

R/E

Well, I will say that at first play I am unhappy with the results of this update.

BUT, I will reserve judgement until I have played some more and see if I like it by next Monday. For now, yes, many of the tactics we relied on are now relegated to the dust bin. And that will cause certainly some upheval as many of us test new ways to do things.

But do not give up on the update yet, just at first glance. Give yourself a few hours and try bringing some other skills you may not have had on your skill bar (Grasping Earth, Deep Freeze, Pin Down, Hamstring, etc.). This includes myself as my build is not nearly as effective as it was before, but maybe it will be better.

If nothing else, I bet I can scatter some enemies now with Barrage.

The_Janitor

The_Janitor

Frost Gate Guardian

Join Date: Oct 2005

New Jersey

The Adventurer's Society [TAS]

Me/N

*sigh* November 10, 2005..The day farming and nuking officially dies..

Looks like it's back to doing runs. Ugh.

jonnybegood

jonnybegood

Wilds Pathfinder

Join Date: Jul 2005

huh?

The Final Exodus[FX]

well i think the update was put in for the better, or else they wouldnt have put it in.like every other update people have complained about this one was the same

so who cares?