Guild Wars Update - Nov 10 and Nov 11

jonnybegood

jonnybegood

Wilds Pathfinder

Join Date: Jul 2005

huh?

The Final Exodus[FX]

Quote:
Originally Posted by Elistan Theocrat
The reaction of so many to this patch can be summed up in so few words...


CHANGE!?!@??!??@!!! OMFG THE SKY IS FALLING!!! THE SKY IS FALLING!!!!! OMFG!!!

Good Lord, ADAPT. Changes happen in every game, and no change is going to please everyone. Regardless of the changes, theres very little that the devs can actually change that the players have NO ability to cope with by changing tactics... Yes I know, for those poor picked on farmers it means they may need to do something other than what they've been doing over and over and over... the sky is falling....
exactly my opinion.

Alone)

Alone)

Krytan Explorer

Join Date: Sep 2005

Campbell, California

Legio Imortalii

W/Mo

Okay, before I go finish my paper:

Look. Anet has their reasons for changing. And of course, the update made huge changes that threw off people from what they are used to. But that's the thing. Used to it. Not used to change. Adapt and overcome, really. This just makes the game more challenging, and makes more of the "unused" professions, come out more. This makes more players become more flexible, and more open-minded to different sets of skills.


If the majority of the people dislike this, why not come together and do a petition? Or discuss about it in another way?

People, this is the first night, and we are all coming to fast conclusions. Why not play for a few days, weeks, and see how it turns out? Obviously this update makes a lot of people mad, but I say we just wait it out for a bit, and see what happens. Lots of pros and cons are coming up in this. But in my opinion, I say close this thread for now. Because there's a whole lot more to come, yes? And it feels like the people arguing in here bring it back in a circle over and over.

Good night! And good luck to you guys.

Faith In Madness

Ascalonian Squire

Join Date: Aug 2005

Quote:
Originally Posted by calamitykell
They ruined this game??

I fail to see how this update affects my Mesmer in PvE at all. Hell, I'm sure most Necros aren't even affected by this. Someone above mention Zealot's Fire is pretty much a "go away" card for Monks now.

So who's complaining? The fire Ele's, and only the fire Ele's. Oh, and the farmers. I'll admit I used my Me/Mo to farm a little, but I'm not addicted to it like some seem to be.

Now Warriors and Rangers will have to cripple/knockdown. An elementalist will have to Deep Freeze while another elementalist uses fire nukes. Now Mesmers will have to carry Imagined/Ethereal Burden.

OH MY GOD, TEAMWORK, HOW DARE THEY TRY TO MAKE IT PART OF THE GAME.

I say good update, ANet. Keep 'em coming.


BTW, I play PvE exclusively, and I have an ele. I still love it.

Ok,so you're saying that teamwork wasnt part of the game before.Okay lets see a war or ele go and rush in and try to kill a group of lvl 24 mobs.Not very pretty.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

I'm GLAD I didn't finish buying those Monk Smiting skills for my Ranger/monk then...Just balt's spirit and aura bought so far for smiting. Good waste of 2k now that I can never do anything with them even if I wanted to.

Mr D J

Mr D J

Permanently Unbanned

Join Date: Jun 2005

Quote:
Originally Posted by Faith In Madness
Ok,so you're saying that teamwork wasnt part of the game before.Okay lets see a war or ele go and rush in and try to kill a group of lvl 24 mobs.Not very pretty.
or a huge group of lvl 29 aatxes

Jaia Shadowless

Jaia Shadowless

Ascalonian Squire

Join Date: Jul 2005

Salt Lake City

Guild of the Burninators

E/Mo

Quote:
Originally Posted by twicky_kid
lol so you left a game because you had to play a certian build. that was the current state of pve. you had to play with a monk, ele, or war to get a party easily.

now you don't like the game b/c now you have to change the build. LOL, so what exactly do you want? When you get you'll complain about that.

use your brains for once. this isn't too much of a change and the bugs will be worked out. the devs can make w/e changes they want to when every they want to. if it doesn't work out they way they wanted to then it will be changed. you can't be completely sure they ment for 1 shot AOE spells to be affected by the AI. you change one thing you get something unexpected. it is way too early to judge how much of a change this will be. from what i've played it hasn't changed much.

the thing that gets me is that people are complaining about them foes RUNNING. are you kidding me!!!! if they are running they are not attacking you or trying to chase you down. so now all my aoe skills have turned into don't attack me for 10 seoncds. don't see a downside here since majority of ele spells are ranged.

best nukers on game are not even ele. get over and learn new tricks.
Point-by-point:

You clearly never played Diablo II. In order to play, you had to allocate your attribute/skill pts. a certain way from the very beginning (no refund points), and had to have a very specific set of difficult-to-find items in order to have a viable build. If you didn't Ebay the items or find them by magic, you were laughed out of the game. LOL all you want, but that game was the longest, slowest disappointment in my gaming life. If GW turns into that, I will never come back.

Enough people are complaining that clearly it IS a big change.

Ele AoE spells have a long enough cast time that they can't just act as bug spray reliably.

I didn't take an Ele because I wanted to nuke, I took it because Fire spells looked fun. As if I would delete my level 20 E/Mo just so I could grind another character thru PvE only to have it nerfed again.

Sadly, all you've managed to display is your inability to take another's perspective, or intelligently respond to counterarguments. Don't tell me to "use my brains" as if I have none -- that's just base and insulting. I played this game because it was a relaxing way to de-stress after a long day. With the amount of frustration I'm feeling over this, it just doesn't seem worth it.

BeatWolf

BeatWolf

Wilds Pathfinder

Join Date: Jul 2005

I think this update is a reality check for all you farmers.. that there is a life beyond farming...

GG.

IncrediStud

Ascalonian Squire

Join Date: Oct 2005

Another thing. Only 6 hours ago, I purchased another account, specifically to create another few farming characters, and play things I never have before. They completely tossed my enthusiasm to play the game out the window. The frist $50 I spent on the game was well worth it. The last $50 was a complete waste of money, unless they take this one off. I really hope they do.

Mr D J

Mr D J

Permanently Unbanned

Join Date: Jun 2005

Quote:
Originally Posted by Former Ruling
I'm GLAD I didn't finish buying those Monk Smiting skills for my Ranger/monk then...Just balt's spirit and aura bought so far for smiting. Good waste of 2k now that I can never do anything with them even if I wanted to.
lol i spent 70k on superior monk runes and lots of money on parchment

stupid stupid me

jonnybegood

jonnybegood

Wilds Pathfinder

Join Date: Jul 2005

huh?

The Final Exodus[FX]

lvl 24 mobs ive taken down b4, and still can.

no difference on the time,build,damage ,etc. whatsoever

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Major question though:

Does Barrage make them scatter - if it does - Its worth running now just for the Mob group scattering advantages (breaks up their attacking for a second, and can redirect aggro).

Fireaznboy

Ascalonian Squire

Join Date: Jun 2005

IMO anything CAN be done. But i just think that a Presearing Ele might be hard to deal with.

Faith In Madness

Ascalonian Squire

Join Date: Aug 2005

Quote:
Originally Posted by Joker The Owner
or a huge group of lvl 29 aatxes

true,Now try to rush with an ele or war . same result

Mr D J

Mr D J

Permanently Unbanned

Join Date: Jun 2005

Quote:
Originally Posted by jonnybegood
lvl 24 mobs ive taken down b4, and still can.

no difference on the time,build,damage ,etc. whatsoever
well can u take down a group of aatxes solo??? thats what i miss the most now
gj anet

MultimediaJay

MultimediaJay

Ascalonian Squire

Join Date: Nov 2005

No longer on these forums.

Benevolent Order Of Mercenaries

W/Mo

Lauren Lockheart is now a full-blown Water Mage. I finally got Ice Spikes and shut down her Fire Department completely.

This may be revenge for Air Magic users and other people with single enemy spells too.

I suppose while I'm at it, I'd better just let everyone know that I've never played the Diablo series or any of the other classic MMORPGs. I came to Guild Wars from RP servers on Neverwinter Nights.

DeathDealer

DeathDealer

Lion's Arch Merchant

Join Date: Nov 2005

The Dark Side of the Moon....and I'm goin' back real soon

Guildless

R/Mo

Quote:
Originally Posted by Jaia Shadowless
Point-by-point:

You clearly never played Diablo II. In order to play, you had to allocate your attribute/skill pts. a certain way from the very beginning (no refund points), and had to have a very specific set of difficult-to-find items in order to have a viable build. If you didn't Ebay the items or find them by magic, you were laughed out of the game. LOL all you want, but that game was the longest, slowest disappointment in my gaming life. If GW turns into that, I will never come back.

Enough people are complaining that clearly it IS a big change.

Ele AoE spells have a long enough cast time that they can't just act as bug spray reliably.

I didn't take an Ele because I wanted to nuke, I took it because Fire spells looked fun. As if I would delete my level 20 E/Mo just so I could grind another character thru PvE only to have it nerfed again.

Sadly, all you've managed to display is your inability to take another's perspective, or intelligently respond to counterarguments. Don't tell me to "use my brains" as if I have none -- that's just base and insulting. I played this game because it was a relaxing way to de-stress after a long day. With the amount of frustration I'm feeling over this, it just doesn't seem worth it.
Exactly...I play this game as a release from my daily life...Ive benn to TWO tours in Iraq and 1 in Afghanistan and I dont want to really have to study more battle tactics to play this game

Roza

Roza

Lion's Arch Merchant

Join Date: Aug 2005

Amsterdam

The War Masters

R/W

This will make farming harder and people with AOE effect damage solo builds poorer. There will be less money to go around, so pricies might fall a bit.

The best sollution to the virgoods problem, imho? Introduce gold rewards for quests and the like (only for new quests, of course). This will make the distribution of wealth more equal for most PVE players and making bots that finish quests will be hard. And the sweatshop farmers will only be able to do farm gold from quests once per character (obliging them to level a character up if they want to do it more often).

meichor

Ascalonian Squire

Join Date: May 2005

WTF is this, Industrialization? WTF is wrong with farming...does it crash your server or something?

Players gonna run away from Anet like those griffins do now........wooooooot

Mr D J

Mr D J

Permanently Unbanned

Join Date: Jun 2005

Quote:
Originally Posted by Roza
This will make farming harder and people with AOE effect damage solo builds poorer. There will be less money to go around, so pricies might fall a bit.

The best sollution to the virgoods problem, imho? Introduce gold rewards for quests and the like (only for new quests, of course). This will make the distribution of wealth more equal for most PVE players and making bots that finish quests will be hard. And the sweatshop farmers will only be able to do farm gold from quests once per character (obliging them to level a character up if they want to do it more often).
price might fall abit? i am thinking about the opposite
price will fall on fire weps and stuff
prices on other items will go up cuz there is no more farmers
see the point?

Faith In Madness

Ascalonian Squire

Join Date: Aug 2005

Quote:
Originally Posted by BeatWolf
I think this update is a reality check for all you farmers.. that there is a life beyond farming...

GG.

List your reasons for why farmers arnt good.You know that if u buy an item 90%chance is that it was farmed?

Aracos79

Aracos79

Krytan Explorer

Join Date: Jun 2005

The Great Southwest

Shadowstorm Mercenaries

E/

Perhaps a whole new build could be developed around this idea... an AoE caster who's job it is to disrupt enemy mobs, keep them unfocused and scattered. Like I said before... a mob that's running is a mob that isn't hurting anybody. It would get a little annoying for warriors though if they never sit still I suppose.

BurningPants

BurningPants

Frost Gate Guardian

Join Date: Jul 2005

That Other Guild [Tog]

Man, instant complaints as soon as I logged on. So many people threatning to leave.

I GUESS THIS TIME ITS OVER FOR GOOD NOW [/sarcasm]

No big deal for us PvPers

QuixotesGhost

QuixotesGhost

Krytan Explorer

Join Date: Jun 2005

Quote:
Originally Posted by curserwigger
I can't understand why anyone would be happy with this update. I want to see some good reasons why this update is good to some not just some people coming on here saying i love it.....way to go anet. Come on discuss it.
Alright, I'll admit it. I suggested this idea over a month ago.

http://www.guildwarsguru.com/forum/s...2&postcount=30

I think the main reason that certain people are applauding this idea is becuase Guildwars PvE is (or was) really only boiled down to this:

Step 1: Tank Gathers Aggro.
Step 2: Elementalists Meteor Storm/Fire Storm the crap out of it.
Step 3: Repeat.

I think people here want some harder PvE and that's what they like about the update...

Though I do believe, like I said earlier, Anet went to far. And people definaly have valid points when the say entire skills lines were rendered useless. Personally, I need a trip down to Fissure or UW before I can really make up my mind on whether I like the new update more than I hate it.

Mr D J

Mr D J

Permanently Unbanned

Join Date: Jun 2005

Quote:
Originally Posted by meichor
WTF is this, Industrialization? WTF is wrong with farming...does it crash your server or something?

Players gonna run away from Anet like those griffins do now........wooooooot
hehe i like the griffs part
good thing i came up with pure warrior build to kill them works fine with no smiting

calamitykell

Banned

Join Date: Aug 2005

N.Y.C.

Quote:
Originally Posted by Faith In Madness
Ok,so you're saying that teamwork wasnt part of the game before.Okay lets see a war or ele go and rush in and try to kill a group of lvl 24 mobs.Not very pretty.
Not saying teamwork wasn't part of the game (my words said that, it was a poor choice of words on my part.)

Ever see the groups for 1 tank, 1 monk, 2 nukers? Now that group will need to bring a Snare..r or something. It opens up party options, and encourages NEW builds in PvE. I failed immensely in stating that in my original post, but that is my point. Now there will be (hopefully) new strategies emerging in PvE. I don't see how that's a bad thing.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Quote:
Originally Posted by Roza
This will make farming harder and people with AOE effect damage solo builds poorer. There will be less money to go around, so pricies might fall a bit.

The best sollution to the virgoods problem, imho? Introduce gold rewards for quests and the like (only for new quests, of course). This will make the distribution of wealth more equal for most PVE players and making bots that finish quests will be hard. And the sweatshop farmers will only be able to do farm gold from quests once per character (obliging them to level a character up if they want to do it more often).
Adding more gold increases inflation. But the idea about nice juciy gold rewards that are non-repeatiable are a good idea that make the bots harder to catach up.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Quote:
Originally Posted by Aracos79
For example, use the scattering effect against them. Drop AoE's to temporarily break aggro. If your warrior is getting pummeled, drop a Firestorm around him to buy him a second to catch his breath.
So they can start attacking you instead.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

OMG running is so easy now...

They even run away from Ignite Arrows. ^^;; Stupid AI FTL!!! I seriously dont see the improved AI, all I see are more holes to exploit.

Aracos79

Aracos79

Krytan Explorer

Join Date: Jun 2005

The Great Southwest

Shadowstorm Mercenaries

E/

Quote:
Originally Posted by Sekkira
So they can start attacking you instead.
Well this isn't WoW. The AI doesn't use that kind of "threat" system to pick targets. Perhaps "if your monk is getting pummeled" would've been a better example.

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

Smells like OMG PROT BOND GOT NERFED WTF EVER WILL WE DOOOO!?! Get over it already. Apply your brain to it. Fire doesn't suck, I just made a decent build out of it with no DoT to evade.

pcgnus

Banned

Join Date: Aug 2005

They want to run us off because the loyal player is costing them money for bandwidth

Faith In Madness

Ascalonian Squire

Join Date: Aug 2005

i agree realy they want to screw the older players over while ppl that buy the game tomarrow have no idea

Ailyrr Merlena

Ailyrr Merlena

Academy Page

Join Date: Aug 2005

VA

E/N

Quote:
Originally Posted by legandry
what about zealots fire/shield of judgement?
They run from zealot's fire. *sighs*

The Son Of Morgoth

The Son Of Morgoth

Wilds Pathfinder

Join Date: Oct 2005

Maryland

The Servants Of Morgoth

N/

Well Im Leaving You all for tonight........i was hyped up at rage at first over this update but this is what i will say finally and i hope all of you (including a net will take it to heart)

WE ALL MAKE MISTAKES AND MAJORITY RULES
im sure a net will realize with a majority of people hatin this update they will have to take it away yet keeping the henchies evading aoe is pretty good.

dont flame guys and just list why you think this update is good or bad. remember a net reads these forums unlike other games were mods dont care a **** about what their players think...

and to anet:
i love guildwars anet and i still have to thank you for the halloween update but imo i believe this is a mega nerf and should be mega reversed thats my tupence and hopefully you will come to terms with me and a majority of the guildwars community. this update only makes the rich richer and the poor poor for life. if this update was meant to nerf farming plez explain to us why farming is bad since i have no way to get money otherwise to buy my 80k monk superior runes or my like 200k+ armor or any of that stuff

GOOD NITE GUYS AND DONT LET THE FLAME BUGS BITE IF A NET DOESNT MAKE THE RITE DECESION THEY WILL LOOSE CUSTOMERS AND IF THEY FIX IT PEOPLE WILL COME BACK AND WE WILL HAVE PROVEN THE POINT THAT ALL HUMANS MAKE MISTAKES!

Jaia Shadowless

Jaia Shadowless

Ascalonian Squire

Join Date: Jul 2005

Salt Lake City

Guild of the Burninators

E/Mo

Quote:
Originally Posted by unienaule
Smells like OMG PROT BOND GOT NERFED WTF EVER WILL WE DOOOO!?! Get over it already. Apply your brain to it. Fire doesn't suck, I just made a decent build out of it with no DoT to evade.
I would love it if people on the pro-update side of this debate would stop oversimplifying the anti-update side to: an unwillingness to use our brains. There are good arguments on both sides... try reading them.

Paradigm

Ascalonian Squire

Join Date: Oct 2005

Deaths Assassin

W/Mo

http://new.petitiononline.com/qd22556/petition.html

For those who care =]


Include this Link at the bottom of your post if you support this petition. Edit your post if needed.

Servant of None #12

Servant of None #12

Pre-Searing Cadet

Join Date: Nov 2005

W/Mo

Quote:
Originally Posted by DeathDealer
Exactly...I play this game as a release from my daily life...Ive benn to TWO tours in Iraq and 1 in Afghanistan and I dont want to really have to study more battle tactics to play this game
Yeah man, and that ain't too much fun. Btw, you're in my guild! (This is Rich)
I'm not too happy with the update. Since they nerfed my shield selling business, farming was my way of income, and it was fun, but now I can't do it anymore, because everything runs away from me!

besalope

besalope

Ascalonian Squire

Join Date: Apr 2005

Eastern Michigan University

Myrkandite Knights

W/R

Quote:
Originally Posted by Roza
This will make farming harder and people with AOE effect damage solo builds poorer. There will be less money to go around, so pricies might fall a bit.
Not quite how it works, take a look at this

Pompeyfan

Wilds Pathfinder

Join Date: Sep 2005

Isle of Wight

DVDF

R/

Quote:
Originally Posted by curserwigger
I can't understand why anyone would be happy with this update. I want to see some good reasons why this update is good to some not just some people coming on here saying i love it.....way to go anet. Come on discuss it.
Well I'm a PvE only player and like I said on page 1, I use a fire ele but am pleased with this change - I only went fire as trying to use any of the other elements mean't getting in a group was nie on impossible - everyone wanted an echo nuker and that was it. Now hopefully I can explore the strength's of the other elements and actually get into group's to try them out (my ele is already set up so I can switch headgear to use 16 attribute points in any element, have all 4 max green staffs and every ele skill and elite available).

BTW if you think about it AoE spells can still be very effective - just take a ranger with crippling shot (spammable as low cost/fast recharge), pin down, barbed trap and/or spike trap and let them go first - result monsters are crippled so can't get out of the AoE very fast.

All this change really needs is a bit of thought, teamwork and a more diverse character party and it'll be fine.

diabis

Pre-Searing Cadet

Join Date: Sep 2005

People are looking at this as a build nerf. farmers nerfed.
I had several of my guys in good blanced teams tonight, mobs run when there health starts to get lower around 40% down as well as from AoE. As a guild leader it is abit upsetting to hear the disgust of your friends that they can not get a little light gaming in.
Also point to be made, it takes my Inv abit longer to make the Griffen run but it is not stopped it the way they run about you just have to manage you energy a watch how you place your AoE.
Also it is hardly fair to make a player that does not have 20+ game hours to devote turn away from a game or buy gold to afford a armor look they want or a better weapon. This as many have said just give gold sellers more power.
Remember they can solo it as I have done or work in groups since all they gold is being sold they do not care if they do it as one or eight.
I have always played casters and my thoughts went ASAP to a nuker a warrior with slows and wards etc. But I also thought unless you take another hour too get just the right group together now we are up to in many times hour(s) to get a group ready to go that groups will be in a stress as they wait for all the right builds to show up except etc. You have to think people at times want to lay back and enjoy playing without it taking forever.
I just think at times you have to think about all level of players not just those that have and elite attitude, or the more experenced that try to work with all and help.
To a degree I see good in the update, but not for the comunity as a whole and this is concidered one of the most popular games. Gotta wonder if the frustration gets high how long that might last. I alsodo not hold anything against those that buy gold but I do hate too see gold sellers in anyway making more because players feel they can not do it on their on. I would hate too see and update frustrate players as I have seen in other games I played and see players walk away and think that they are not cared about or their veiws.