AoE works fine. I took my Fire Ele out with Thom and Alesia and we had no problem taking griffons... Meteor Shower worked great.
Aggro management... it's your friend.
Y
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Originally Posted by twicky_kid
couldn't you make a new account and vote more?
don't know if i would trust this vote too much. |
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Originally Posted by ExDeity
Why? Why try to make this game more realistic? I didn't buy a first-person shooter by the name of Call of Duty, did I? Do necromancers exist in real life? How about Elementalists?
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). Cast times makes these skills a real pain to use ad with the new results-dont even bother. I tink it might be interesting to shorten the cast times allowing quick bursts of aoe. If that were possible you would essentially have "dead zones" for map control and regrouping(of course it would also be nice if you could forcecast aoe on a certain area to do the same thing). This suggestion would not however be efficient at killing monsters and would not solve the problem of mission leangths. Just my tow cents ill leave it up to AN to recover and show us what they got-aoe can be a very usefull tool and if done right they might be able to work it into serious PvP.|
Originally Posted by Perishiko ReLLiK
So, people finaly have a use for snares in pvp... Complaining? Of course. It's not nearly as easy to farm. Bottom line, i see that about half/half care either way.
Kid farmers that are sick of figuring out new builds to copy = Horribly against it. Farmers that have to keep finding out new builds to make = Those for the idea, just don't like how it is. Pvp players that hate pve = Love the way this patch has pissed off so many. Pvp players that farm = The patch was alright, and will deal with it, but hope it is changed. Pvp players that play pve = Don't care either way. That's about the way i see it. Think i'm wrong? Then poll the people using the poll. |
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Originally Posted by chris_nin00
You would know since you do it all the time...
Just kidding buddy.As for me I don't care... PVP ALL THE WAY! |
might be going back rather sooner than later but i like the new pve its like a totally different game.|
Originally Posted by Guardian of the Light
I think you Farmers who think that farming is gone forever havent thought of this
THIS PATCH CAN'T COUNTER ALL AOE SPELLS AoE one time effects such as Rodgort's Invocation are still powerful and griffons won't run away in time However I agree this patch is pretty stupid but still guys farming isn't dead . After all the patch that made Drokar Running Harder Couldn't kill it instead it allowed skilled runners who could make it to charge higher prices. I see a the coming E/Mo Farmer and mybe this patch will help them |
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Originally Posted by Aeon_Xin
I'm done arguing, but you seriously are a good replacement.
The patch was anti-farming, covered as "realism" and bought by some of the masses. Farming still happens, and it's not necessarily realistic unless it's oversimplified as "it's dumb to stand there" No one said monsters were smart, just fierce.(enough said, I've covered that one topic, extensively...IF anyone wants to counter that, skim all of my posts, not just this topic before you come to me) Anyways, like I said, I'm' done arguing. I posted a possible solution as a new topic in riverside, hope over and take a look, I tried to take a meet in the middle approach. |